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Introduction to computer notes

A computer is defined as an electronic device that processes data according to given instructions, characterized by speed, accuracy, reliability, storage capacity, versatility, and automation. It can be classified by size (micro, mini, mainframe, supercomputer), purpose (general vs. special), generations (from vacuum tubes to AI), and architecture (analog, digital, hybrid). Applications of computers span various fields including science, business, medicine, education, and entertainment, with hardware, software, and firmware forming the core components.

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0% found this document useful (0 votes)
7 views

Introduction to computer notes

A computer is defined as an electronic device that processes data according to given instructions, characterized by speed, accuracy, reliability, storage capacity, versatility, and automation. It can be classified by size (micro, mini, mainframe, supercomputer), purpose (general vs. special), generations (from vacuum tubes to AI), and architecture (analog, digital, hybrid). Applications of computers span various fields including science, business, medicine, education, and entertainment, with hardware, software, and firmware forming the core components.

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Definition of computer A computer can be more accurately defined as an electronic device that takes data as input, stores and processes it and displays the out- put according to the given instructions. Characteristics of Computer Here's a simplified explanation of the characteristics of a computer: e Speed: Computers work very fast and can process data in seconds. Accuracy: They provide correct results if the input and instructions are accurate. Reliability: Computers can work for long hours without getting tired or making mistakes. Storage Capacity: They can store large amounts of data for future use. Versatility: Computers can perform many different tasks, like calculations, gaming, or designing. e Automation: Once given instructions, they work automatically without needing more guidance. Classfication of computer Here's a simple explanation of the classification of computers: ¢ Microcomputer: Small and personal computers like desktops, laptops, or tablets used by individuals. ¢ Minicomputer: Mid-sized computers used by small businesses or organizations to handle tasks like managing databases. Mainframe Computer: Large and powerful computers used by big companies for processing and storing massive amounts of data, like in banks or airlines. Supercomputer: The fastest and most powerful computers used for complex tasks like weather forecasting or scientific research. Classicfication on purpose General Purpose: These computers can perform many tasks, like writing documents, browsing, or gaming. Example: Personal computers (PCs). Special Purpose: These computers are designed to do one specific task, like ATMs for banking or medical machines for scans. Classification by generations ¢ First Generation (1940s-1950s): Used vacuum tubes; slow, large, and generated a lot of heat. Second Generation (1950s-1960s): Used transistors; smaller, faster, and more reliable than the first generation. Third Generation (1960s-1970s): Used integrated circuits (ICs); much smaller, faster, and cheaper. Fourth Generation (1970s- present): Used microprocessors; very fast, compact, and user- friendly. Fifth Generation (Present and beyond): Focuses on artificial intelligence (Al); advanced technologies like robotics and machine learning. Classfication by architecture e Analog Computers: Work with continuous data, like measuring temperature or speed. Example: Thermometers or old control systems. ¢ Digital Computers: Work with binary data (Os and 1s) for tasks like calculations, gaming, or browsing. Example: Laptops, desktops, and smartphones. Hybrid Computers: Combine both analog and digital features, used for specialized tasks like in hospitals for monitoring patients. Classification by chronology ¢ First Generation (1940s-1950s): Used vacuum tubes; very large, slow, and used a lot of electricity. ¢ Second Generation (1950s-1960s): Used transistors; smaller, faster, and more reliable than the first generation. Third Generation (1960s-1970s): Used integrated circuits (ICs); more compact, faster, and cost- effective. Fourth Generation (1970s- Present): Used microprocessors; very powerful, user-friendly, and widely used. Fifth Generation (Present and Beyond): Focused on artificial intelligence (Al), robotics, and smart systems for advanced tasks. Application of computer ¢ Scientific, Engineering, and Research: Used for experiments, designing, and solving complex problems. Example: Space research and car design. Business: Helps in managing accounts, data, and communication. Example: Online shopping and banking. e Medicine: Used for diagnosing diseases, patient records, and medical equipment. Example: Scanning machines and health monitoring. Information: Helps in storing, sharing, and accessing information. Example: The internet and databases. Education: Used for learning, teaching, and online classes. Example: E-books and educational apps. Games and Entertainment: Used for playing games, watching movies, and listening to music. Example: Gaming consoles and streaming platforms. Block diagram of computer Input: Devices like a keyboard or mouse send data to the computer. CPU (Central Processing Unit): The brain of the computer that processes data: Arithmetic-Logic Unit (ALU): Performs calculations and logical operations. Control Unit (CU): Manages and controls the flow of data within the computer. e¢ Memory: Stores data and instructions: e Primary Storage: Fast, temporary memory (like RAM). Secondary Storage: Permanent storage (like hard drives). ¢ Output: Devices like monitors or printers display the results. The flow is: Input + CPU = Memory — Output. Hardware software firmware Hardware: The physical parts of the computer, like the keyboard, monitor, and CPU. Software: The programs or applications that run on the computer, like Windows or a video game. Firmware: A special type of software stored on hardware that helps it work, like instructions built into a printer ora computer's motherboard. In short: e Hardware = Physical parts. e Software = Programs. e Firmware = Permanent instructions on hardware. Measure of units in computer e Bit: The smallest unit of data, can be either 0 or 1. e Byte: 1 byte = 8 bits, used to measure data like a letter or number. Kilobyte (KB): 1,000 bytes. Megabyte (MB): 1,000 KB or 1,000,000 bytes. Gigabyte (GB): 1,000 MB or 1,000,000,000 bytes. Terabyte (TB): 1,000 GB or 1,000,000,000,000 bytes. In short, each unit is 1,000 times larger than the previous one. Input and output device e Input Devices: These allow you to give data or instructions to the computer. Examples include: Keyboard: For typing. ¢ Mouse: For clicking and moving the pointer. e Microphone: For recording sound. e Scanner: For scanning documents. ¢ Output Devices: These show or give you the results of the computer’s work. Examples include: Monitor: Displays text, images, and videos. e Printer: Prints documents on paper. e Speakers: Play sound. Types of memory Primary Storage: e RAM: Temporary, fast memory used by the computer. Types: DRAM: Slower, needs constant power. SRAM: Faster, doesn’t need constant power. ROM: Permanent memory with essential instructions. Types: PROM: Can be written once. EPROM: Can be erased and rewritten. EEPROM: Can be erased and rewritten electrically. Secondary Storage: ¢ HDD: Traditional, slower storage. e SSD: Faster, more expensive storage. e USB Flash Drive: Portable storage. e External Hard Drive: Extra portable storage. Internet: The internet is a global network that connects millions of computers, allowing people to share information, communicate, and access services like websites, social media, and online shopping. Email: Email (electronic mail) is a way to send and receive messages over the internet. It lets you quickly communicate with others, share files, and stay connected, similar to sending a letter but much faster.

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