Software Engineering - Lntro
Software Engineering - Lntro
Software Crisis:
In the 1960s, as computers became more powerful and widely used, the complexity of
software increased dramatically.
Developers faced significant challenges in creating reliable, maintainable, and
efficient software.
Problems included delays in software delivery, budget overruns, low-quality software,
and systems that did not meet user requirements.
1968 Conference:
The Outcome:
Individual Approaches:
Initially, software development was carried out in an ad-hoc manner, relying heavily
on the skills and methods of individual programmers.
There was no structured process, standardized tools, or best practices to guide
development.
Scaling Issues:
These methods worked for small, simple programs but failed to scale when applied to
large and complex systems.
As the size and complexity of software increased, it became harder to manage,
leading to errors and inefficiencies.
Common Problems:
Unreliable Software: Programs were often buggy and did not function as intended,
causing failures in critical systems.
Higher Costs: Development costs exceeded initial budgets due to poor planning,
debugging, and rework.
Delayed Delivery: Projects were delivered late because of the lack of efficient
development methodologies.
These issues made it clear that systematic, team-based approaches were necessary
to manage software projects effectively.
This realization led to the emergence of software engineering as a discipline to
address these challenges.