Document (24) .
Document (24) .
```
#include <LiquidCrystal.h>
Void setup() {
Lcd.begin(16, 2);
Lcd.setCursor(0, 0);
Lcd.print(“Soil Moisture:”);
Void loop() {
Lcd.print(“Value: “);
Lcd.print(soilMoistureValue);
Lcd.print(“ (“);
Lcd.print(moisturePercentage);
Lcd.print(“%)”);
Lcd.setCursor(0, 0);
Lcd.print(“Soil is DRY”);
Lcd.setCursor(0, 0);
Lcd.print(“Soil is WET”);
} else {
Lcd.setCursor(0, 0);
Lcd.print(“Soil is OK”);
Lcd.setCursor(0, 0);
Lcd.print(“Watering…”);
Delay(1000);
Lcd.setCursor(0, 0);
Lcd.print(“Soil is WET”);
}
Delay(1000);
```