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BCD Adder

The document provides an overview of various digital circuits including BCD adders, comparators, parity generators, decoders, encoders, multiplexers, and demultiplexers, detailing their functions and key points. It also explains sequential logic circuits, covering latches, flip-flops, counters, and shift registers, along with their types and differences between synchronous and asynchronous circuits. Additionally, it highlights the distinctions between synchronous and asynchronous counters, emphasizing their operational characteristics and applications.
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0% found this document useful (0 votes)
22 views6 pages

BCD Adder

The document provides an overview of various digital circuits including BCD adders, comparators, parity generators, decoders, encoders, multiplexers, and demultiplexers, detailing their functions and key points. It also explains sequential logic circuits, covering latches, flip-flops, counters, and shift registers, along with their types and differences between synchronous and asynchronous circuits. Additionally, it highlights the distinctions between synchronous and asynchronous counters, emphasizing their operational characteristics and applications.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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BCD Adder

A BCD (Binary Coded Decimal) Adder is a circuit that adds two BCD digits (4-bit binary
representations of decimal digits). Since BCD digits represent decimal numbers (0–9), the
result of adding two BCD digits can range from 0 to 18. If the sum is less than 10, it is directly
represented in BCD. However, if the sum exceeds 9, a correction is needed by adding 0110 (6
in binary) to the result to ensure it remains a valid BCD digit.

Key Points:

Works on 4-bit binary numbers.


Requires correction logic for sums greater than 9.
Produces a carry if the result exceeds the range of a single BCD digit.

2. Comparators

A comparator is a digital circuit that compares two binary numbers and determines their
relationship. It outputs signals indicating whether one number is greater than, equal to, or
less than the other.

Key Points:

Common types: 1-bit comparator, 4-bit comparator, and n-bit comparator.


Outputs typically include signals like A > B, A = B, and A < B.
Used in applications like sorting, magnitude comparison, and decision-making in digital
systems.

3. Parity Generators

A parity generator is a circuit that generates a parity bit for a given set of data bits. Parity
bits are used for error detection in data transmission. There are two types of parity:

Even Parity: Ensures the total number of 1s (including the parity bit) is even.
Odd Parity: Ensures the total number of 1s (including the parity bit) is odd.

Key Points:

Used in communication systems to detect errors in transmitted data.


A parity checker is often used at the receiving end to verify the parity.

4. Decoder

A decoder is a combinational circuit that converts binary input data into a one-hot output,
meaning only one of the outputs will be active (high) for any given input combination. It
translates n input lines into 2ⁿ output lines.

Key Points:

Example: A 3-to-8 decoder has 3 input lines and 8 output lines.


Common applications include memory address decoding and selection of devices in
multiplexer/demultiplexer circuits.

5. Encoder

An encoder is the reverse of a decoder. It takes multiple input lines and encodes them into a
smaller number of output lines. It produces an n-bit binary code for 2ⁿ input lines.

Key Points:

Example: An 8-to-3 encoder encodes 8 input lines into 3 output lines.


Used in applications like priority encoding and data compression.

6. Multiplexer (MUX)

A multiplexer is a combinational circuit that selects one of several input signals and
forwards the selected input to a single output line. It uses selection lines to choose which
input to send to the output.

Key Points:

A 2ⁿ-to-1 multiplexer has 2ⁿ inputs and n selection lines.


Example: A 4-to-1 MUX has 4 inputs and 2 selection lines.
Used in data routing, signal selection, and resource sharing.

7. De-multiplexer (DEMUX)

A demultiplexer is the reverse of a multiplexer. It takes a single input signal and distributes it
to one of several output lines based on the value of the selection lines.

Key Points:

A 1-to-2ⁿ demultiplexer has 1 input and 2ⁿ outputs.


Example: A 1-to-4 DEMUX has 1 input, 2 selection lines, and 4 outputs.
Used in applications like data distribution and memory access.

Sequential Logic Circuits (Theory Explanation)

Sequential logic circuits store information in the form of binary states and change states
based on a clock signal. Unlike combinational circuits, their outputs depend not only on the
current inputs but also on past inputs (i.e., previous states).

1. Latches and Flip-Flops

Latches and flip-flops are the basic building blocks of sequential circuits. Both can store a
single bit of data, but they differ in how they respond to inputs.

Latches
A latch is a level-sensitive storage element. It changes its state whenever the input changes
and the enable signal (if present) is active.

SR Latch: Uses two cross-coupled NOR or NAND gates. It has two inputs: Set (S) and
Reset (R). When S = 1, it sets the output to 1, and when R = 1, it resets the output to 0.
D Latch: Has a single input D (data) and an enable signal. When enabled, the output
follows the input.

Flip-Flops

A flip-flop is an edge-triggered storage element that changes state only at the rising or
falling edge of a clock signal.

SR Flip-Flop: Similar to the SR latch but responds to clock edges. It may have an invalid
state if both S and R are 1 simultaneously.
D Flip-Flop: Eliminates the invalid state of the SR flip-flop by using a single input D. The
output changes only at the clock edge and follows the input.
T Flip-Flop: Toggles its state when the input T is 1 and the clock edge occurs.
JK Flip-Flop: A universal flip-flop with two inputs J and K. When both inputs are 1, it
toggles its output, making it more versatile than an SR flip-flop.
Master-Slave JK Flip-Flop: A combination of two JK flip-flops where one acts as the
master (operates on the clock’s rising edge) and the other as the slave (operates on the
clock’s falling edge). This design eliminates race conditions.

2. Asynchronous Inputs

Asynchronous inputs are special inputs to flip-flops that can directly set or reset the output
regardless of the clock signal. Common asynchronous inputs include:

Preset: Sets the output to 1 when activated.


Clear: Resets the output to 0 when activated.

3. Counters

Counters are sequential circuits that count pulses or events. They can be synchronous (all
flip-flops are triggered by the same clock) or asynchronous (flip-flops are triggered by
different clock signals).

Types of Counters

1. Binary Counter: Counts in binary (e.g., 0, 1, 2, 3…).


2. BCD Counter: Counts in decimal digits represented in binary (0 to 9). It resets to 0 after
reaching 9.
3. Decade Counter: A 10-state counter (similar to BCD counter).
4. Up/Down Counter: Counts either upwards (increment) or downwards (decrement) based
on a control signal.
Example: A 4-bit up/down counter can count from 0 to 15 (up) or 15 to 0 (down).
4. Shift Registers

A shift register is a sequential circuit that shifts its stored data in a specified direction (left
or right) on each clock pulse. It is built using flip-flops connected in series.

Types of Shift Registers

1. Serial-In Serial-Out (SISO): Data is shifted in serially and shifted out serially.
2. Serial-In Parallel-Out (SIPO): Data is shifted in serially and output in parallel.
3. Parallel-In Serial-Out (PISO): Data is loaded in parallel and shifted out serially.
4. Parallel-In Parallel-Out (PIPO): Data is loaded and output in parallel.

5. Counters using Shift Registers

Shift registers can be used to design special types of counters.

1. Ring Counter
A ring counter is a circular shift register where the output of the last flip-flop is fed
back to the input of the first flip-flop.
It has a single ‘1’ circulating through the flip-flops.
Example: A 4-bit ring counter cycles through four states (0001, 0010, 0100, 1000).
2. Johnson Counter
A Johnson counter (also called a twisted ring counter) is similar to a ring counter, but
the inverted output of the last flip-flop is fed back to the input of the first flip-flop.
It cycles through twice as many states as a ring counter with the same number of flip-
flops.
Example: A 4-bit Johnson counter cycles through 8 states (0000, 0001, 0011, 0111,
1111, 1110, 1100, 1000).

Difference between Synchronous and Asynchronous Sequential Circuits


Feature Synchronous Sequential Asynchronous Sequential
Circuit Circuit

Clock Dependency Operates based on a global Does not require a global


clock signal. clock; changes occur
immediately based on
inputs.

Operation All flip-flops change state Flip-flops change state at


simultaneously with the different times depending
clock pulse. on the propagation delay.

Design Complexity Easier to design and More complex to design


analyze due to predictable due to race conditions and
behavior. hazards.

Speed Slower, as it waits for clock Faster, as it responds


pulses to update states. immediately to changes in
inputs.

Example Synchronous counters, Ripple counters, certain


shift registers. types of pulse generators.

Applications Used in systems requiring Used in systems with


precise timing like CPUs. simpler requirements,
such as simple counters.

Reliability More reliable due to Less reliable due to timing


controlled timing by the issues like glitches and
clock. races.

Difference between Synchronous and Asynchronous Counters


Feature Synchronous Counter Asynchronous Counter

Clock Signal All flip-flops are triggered Flip-flops are triggered by


by the same clock signal. the output of the previous
flip-flop (ripple effect).

Propagation Delay Minimal, as all flip-flops Larger, as changes


change state at the same propagate through flip-
time. flops sequentially.

Speed Faster, as all bits update Slower, due to ripple


simultaneously. propagation delay.

Complexity More complex due to Simpler to design, as it


additional logic required doesn’t require additional
for synchronization. synchronization logic.

Accuracy More accurate, as all Less accurate for high-


outputs change speed operations, as
simultaneously. output changes ripple
through.

Example Up/down counters, BCD Binary counters (ripple


counters. counters).

Applications Used in high-speed Used in simple counting


applications like digital applications with low-
clocks. speed requirements.

Would you like further explanations or examples for any of these counters?

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