Unit 1
Unit 1
2MARKS:
1. What are types of computer graphics?
There are two kinds of computer graphics are:
Interactive Computer Graphics
Non-Interactive Computer Graphics
5. Define CG
Computer Graphics can be a series of images which is most often called
a video or single image. Computer graphics is the technology that
concerns with designs and pictures on computers.
6. Define Raster scan display
The Raster scan system is a scanning technique in which the electrons
sweep from top to bottom and from left to right. The
intensity is turned on or off to light and unlight the pixel. Write down the
attributes of characters.
12.What is inkjet?
An inkjet printer is a hardware output device that creates hard copies by
jetting ink onto paper. This printing recreates a soft copy image by
moving drops of ink onto paper. Inkjet can print characters in a variety of
shapes. Inkjet can print special characters.
13. Define resolution
The maximum number of points that can be displayed without overlap
on a CRT is referred to as the Resolution.
5MARKS:
1. Discuss briefly use of computer graphics in image processing.
Image Processing means processing digital image by means of a
digital computer. We can also say that it is a use of computer
algorithms, in order to get enhanced image either to extract some
useful information. Digital image processing is the use of algorithms
and mathematical models to process and analyze digital images. Here
are five key aspects where image processing is integral to computer
graphics:
1. Image Enhancement: Image processing techniques such as
filtering, contrast adjustment, and histogram equalization improve
the visual quality of images. These enhancements make images
more appealing and easier to interpret, which is essential in
applications like digital art, medical imaging, and photography.
2. Image Manipulation: Computer graphics often involve altering
images for various purposes, such as compositing, morphing, or
warping. Image processing algorithms allow for seamless
integration of different elements, enabling the creation of realistic
scenes or special effects in movies and video games.
3. Texture Mapping: In 3D graphics, textures are applied to surfaces
to give them a realistic appearance. Image processing techniques
are used to create, modify, and optimize these textures. This
includes generating texture maps from photographs or procedural
generation techniques, which enhance the realism of 3D models.
4. Image Compression: To efficiently store and transmit images,
image processing techniques are employed to compress image
data. This is vital in computer graphics, especially for web
graphics, video streaming, and gaming, where large image files
can significantly impact performance and loading times.
5. Object Recognition and Tracking: In applications like augmented
reality (AR) and computer vision, image processing algorithms
help recognize and track objects in real-time. This capability is
essential for rendering virtual objects in relation to the real world,
allowing for interactive and immersive experiences.
Advantages:
It often provides a wide range of features, making it possible to
create complex images with ease.
It provides users with a wide range of tools to
create, edit, and manipulate images.
Disadvantages:
It requires a powerful computer to work with the
project smoothly.
It can be time-consuming to create graphics.
Printers:
The printer is the most important output device,
which is used to print data on paper. A printer is an
important accessory for any computer system,
especially for a graphics system. This is because
most of the graphics created using computer
graphics have their ultimate utilization in printed
form. Printers are of two types impact and non-
impact printers.
Advantages:
o More reliable
o Better quality
o Font can be changed easily
Disadvantages:
o Noise
o More expensive
Plotters:
A plotter is a special output device used to produce
hard copies of large graphics and designs on
paper, such as contributed maps, and engineering
drawings.
The plotter is either a peripheral component that
you add to your computer system with its own
internal processor. It is suitable for applications:
*Architectural plan of the building.
*CAD applications like the design of mechanical
components of aircraft.
*Many engineering applications.
Advantages:
o It can produce high-quality output on large
sheets.
o It is used to provide the high precession
drawing.
o It can produce graphics of various drawings.
Mouse:
Description: The mouse is a hand-held pointing device that detects
two-dimensional motion relative to a surface. It is used to move the
cursor on the screen, select objects, and execute commands.
Uses: Navigating through a graphical user interface, drawing in
graphic design software, and playing games.
Graphics Tablet:
Description: A graphics tablet is a flat, touch-sensitive surface on
which you can draw with a stylus, mimicking the experience of
drawing with a pen on paper.
Uses: Digital art creation, animation, and precise photo editing.
Touchscreen:
Description: A touchscreen is a display that can detect the presence
and location of a touch within the display area. It allows for direct
interaction with what is displayed.
Uses: Mobile devices, ATMs, and interactive kiosks.
Trackball:
Description: A trackball is an input device consisting of a ball held by
a socket containing sensors to detect rotation. The user rolls the ball
with their thumb, fingers, or palm to move the cursor.
Uses: CAD (Computer-Aided Design) applications, industrial
machinery control, and situations where space is limited.
1. Emissive Display:
The Emissive Display or Emitters are the devices that convert
electrical energy into light energy.
Examples: Plasma Panel, LED (Light Emitting Diode), Flat CRT.
The system returns back to first-line command in the list, after all the
drawing commands have been processed. High-quality vector systems
can handle around 100, 00 short lines at this refresh rate. Faster
refreshing can burn phosphor. To avoid this every refresh cycle is
delayed to prevent refresh rate greater than 60 frames per second.
ADVANTAGES:
Higher resolution as compared to raster scan display.
Produces smooth line drawing.
Less Memory required.
DISADVANTAGES:
Realistic images with different shades cannot be drawn.
Colour limitations.
12.Discuss about the use of Computer Graphics in Presentation Graphics
and Computer Art.
Computer graphics have significantly transformed the fields of
presentation graphics and computer art, enabling creators to produce
visually compelling and informative content. Here’s a detailed
discussion on the use of computer graphics in these two areas:
1. Presentation Graphics
a. Data Visualization:
Computer graphics are essential for transforming complex data sets
into visual formats such as charts, graphs, and infographics. These
visuals help in conveying information quickly and effectively, making it
easier for audiences to understand trends, comparisons, and patterns
in the data. Tools like Microsoft PowerPoint, Tableau, and Google
Charts utilize computer graphics to create visually appealing
presentations.
b. Interactive Presentations:
With advancements in computer graphics, presentations can now be
made interactive. This includes the use of animations, transitions, and
interactive elements that engage the audience more effectively.
c. Enhanced Communication:
Visual aids created through computer graphics enhance
communication by breaking down language barriers and simplifying
complex concepts. For instance, diagrams and flowcharts can
illustrate processes that may be difficult to describe verbally
d. Professional Branding:
Computer graphics play a vital role in maintaining a consistent and
professional brand image. Logos, color schemes, and design elements
created using graphic design software contribute to a cohesive visual
identity, which is crucial for marketing and corporate presentations.
e. Simulation and Modeling:
In fields such as engineering, architecture, and medicine, computer
graphics are used to create simulations and models that represent
real-world scenarios.
2. Computer Art
a. Digital Painting and Illustration:
Computer graphics have revolutionized the art world by providing
artists with powerful tools for digital painting and illustration.
Software like Adobe Photoshop, Corel Painter, and Procreate allows
artists to create intricate artworks using a variety of brushes, textures,
and effects that mimic traditional art forms.
b. 3D Modeling and Animation:
Artists utilize computer graphics to create 3D models and animations
for various applications, including films, video games, and virtual
reality experiences. Programs like Blender, Maya, and Cinema 4D
enable artists to sculpt, texture, and animate their creations, bringing
them to life in a digital space.
c. Generative Art:
Computer graphics have paved the way for generative art, where
algorithms and code are used to create unique artworks. Artists can
manipulate parameters to produce endless variations, exploring the
intersection of art and technology.
d. Art Installation and Interactive Experiences: Techniques such as
projection mapping and augmented reality allow artists to create
immersive environments that captivate audiences and encourage
participation.
e. Accessibility and Distribution:
The digital nature of computer art allows for easy sharing and
distribution across various platforms. Artists can showcase their work
online through social media, digital galleries, and websites, reaching a
global audience without the constraints of physical exhibitions.
CRT consumes
2. While it consumes less power.
more power.
The cost of
3. CRT is less While it is costlier than CRT.
than LCD.
CRT is faster
than LCD in While it is slower than CRT in terms of
4.
terms of response.
response.
CRT is larger
5. than LCD in While it is small in terms of size.
terms of size.
It has not
6. image While it has good image confinement.
confinement.
CRT’s
resolution is While LCD’s resolution is more than
7.
lower than CRT.
LCD.
It is used only While it is used in personal computers
8. in personal as well as in laptops and cellular
computers. phones.
Image
9. Flickering is Image Flickering is not there in LCD.
there in CRT.
Electron Gun is
Liquid crystals are used to form
10. used to form
images.
images.