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Knife

The document defines sound properties for various knife-related actions in a game, including deploying, hitting, hitting a wall, slashing, and stabbing. Each action specifies audio channels, volume, pitch, and the corresponding sound files or random wave options. All actions are set to a volume of 1.0 and a pitch of 100, ensuring consistent audio playback.

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Mercedes Sierra
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0% found this document useful (0 votes)
7 views2 pages

Knife

The document defines sound properties for various knife-related actions in a game, including deploying, hitting, hitting a wall, slashing, and stabbing. Each action specifies audio channels, volume, pitch, and the corresponding sound files or random wave options. All actions are set to a volume of 1.0 and a pitch of 100, ensuring consistent audio playback.

Uploaded by

Mercedes Sierra
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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"Weapon_Knife.

Deploy"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "100"

"wave" "weapons/knife/knife_deploy1.wav"
"wave" "weapons/knife/knife_deploy.wav"
}

"Weapon_Knife.Hit"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "100"

"rndwave"
{
"wave" "weapons/knife/knife_hit1.wav"
"wave" "weapons/knife/knife_hit2.wav"
"wave" "weapons/knife/knife_hit3.wav"
"wave" "weapons/knife/knife_hit4.wav"
}
}

"Weapon_Knife.HitWall"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "100"

"rndwave"
{
"wave" "weapons/knife/knife_hit_01.wav"
"wave" "weapons/knife/knife_hit_02.wav"
"wave" "weapons/knife/knife_hit_03.wav"
"wave" "weapons/knife/knife_hit_04.wav"
"wave" "weapons/knife/knife_hit_05.wav"
}
}

"Weapon_Knife.Slash"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "100"

"rndwave"
{
"wave" "weapons/knife/knife_slash1.wav"
"wave" "weapons/knife/knife_slash2.wav"
}
}

"Weapon_Knife.Stab"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "100"

"wave" "weapons/knife/knife_stab.wav"

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