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8051_codes

The document outlines the 8051 microcontroller architecture, detailing its components such as an 8-bit CPU, internal ROM and RAM, I/O ports, timers, and interrupt sources. It also includes various programming examples for operations like adding multibyte numbers, converting BCD to ASCII, and generating Fibonacci series. Additionally, it provides register addresses and functions, as well as specific assembly language code snippets for different tasks.

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0% found this document useful (0 votes)
4 views

8051_codes

The document outlines the 8051 microcontroller architecture, detailing its components such as an 8-bit CPU, internal ROM and RAM, I/O ports, timers, and interrupt sources. It also includes various programming examples for operations like adding multibyte numbers, converting BCD to ASCII, and generating Fibonacci series. Additionally, it provides register addresses and functions, as well as specific assembly language code snippets for different tasks.

Uploaded by

Sidvik Mula
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 36

The 8051 Architecture

The 8051 architecture consists of the following features.

• Eight bit CPU with registers A(the accumulator) and B.


• Sisteen bit program counter (PC) and Data pointer (DPTR)
• Eight bit Program status word (PSW)
• Eight bit Stack Pointer (SP)
• Internal ROM or EPROM (8751) of 0(8031) to 4kbytes(8051)
• Internal RAM of 128 bytes:
o Four register banks each containing 8 registers.
o Sixteen bytes, bit addressable.
o Eighty bytes of general purpose Data memory.

• Thirty two I/O pins arranged as four 8-bit ports:P0-P3.


• Two 16-bit Timer/counters: T0 & T1.
• Full Duplex serial data receiver/transmitter :SBUF.
• Control registers :TCON, TMOD, SCON, PCON, IP, IE.
• Two external and three internal interrupt sources.
• Oscillator and clock circuits.

Table 1: Register Addresses and functions

Register Address Function

P0 80h* Port0

SP 81h Stack pointer

DPL 82h Data pointer(low)

DPH 83h Data Pointer(high)

TCON 88h* Timer Control Register

TMOD 89h Timer Mode Register

TL0 8Ah Timer 0 (low byte)

TL1 8Bh Timer 1 (low byte)


TH0 8Ch Timer 0 (high byte)

TH1 8Dh Timer 1 (high byte)

P1 90h* Port 1

SCON 98h* Serial control Register

SBUF 99h Serial Buffer Register

P2 0A0h* Port 2

IE 0A8h* Interrupt Enable Register

P3 0B0h* Port 3

IP 0B8h* Interrupt Priority Register

PSW 0D0h* Program Status Word

ACC 0E0h* Accumulator

B 0F0h*

• - Bit Addressable

Table 3: Byte & Bit Addresses for 8051 Hardware Register

Byte Address BITaddress

F0h F7 F6 F5 F4 F3 F2 F1 F0

E0h E7 E6 E5 E4 E3 E2 E1 E0
D0h D7 D6 D5 D4 D3 D2 D1 D0

B8h -- -- -- BC BB BA B9 B8

B0h B7 B6 B5 B4 B3 B2 B1 B0

A8h AF -- -- AC AB AA A9 A8

A0h A7 A6 A5 A4 A3 A2 A1 A0

98h 9F 9E 9D 9C 9B 9A 99 98

90h 97 96 95 94 93 92 91 90

88h 8F 8E 8D 8C 8B 8A 89 88

80h 87 86 85 84 83 82 81 80

Table 4

EA --- ET2 ES ET1 EX1 ET0

Bit Symbol Function

7 EA Interrupt Enable bit

6 -- Not implemented

5 ET2 Reserved for future use

4 ES Enable serial port interrupt

3 ET1 Enable timer1 overflow interrupt


2 EX1 Enable external

1 ET0 Enable Timer 0 overflow interrupt

0 EX0 Enable External interrupt 0

1.Program to add two multibyte numbers.

mov r4,#0h ;move 00 to r4

mov r3,#0h ;move 00 to r3

mov dptr,#9000h ; Load 9000h into dptr register

movx a,@dptr ;move the data from memory location to a register

mov r0,a ;move the data from a to r0

inc dptr ;increment dptr

movx a,@dptr ;move the data from memory location to a

mov r1,a ;move the data from a register to r1

inc dptr ;increment dptr

movx a,@dptr ;move the data from memory to a

mov r2,a ;move the data form a to r2

inc dptr ;increment dptr

movx a,@dptr ; move the data from memory location to a register

clr c ;clear carry bit

add a,r1 ;add a and r1

jnc res ;if no carry, jump to label res

mov r3,a ;move data from a to r3

mov a,r0 ;move data from r0 to a

addc a,r2 ; add with carry and r2

jnc end1 ;if no carry, jump to label end1

inc r4 ;increment r4
ajmp end1 ;jump to label end1

res:mov r3,a ; move data from a to r3

mov a,r0 ; move data from r0 to a

add a,r2 ;add a and r2

jnc end1 ; if no carry, jump to label end1

inc r4 ;increment r4

end1:mov r5,a ;move data from a to r5

mov dptr,#900ah ;load 9000h into dptr register

mov a,r4 ; move data from r4 to a

movx @dptr,a ;move data from a to memory location

mov a,r5 ;move data from r5 to a

inc dptr ;increment dptr

movx @dptr,a ; move data from a to memory location

mov a,r3 ; move data from r3 to a

inc dptr ; increment dptr

movx @dptr,a ; move data from a to memory location

here:sjmp here

end

Input Location:9000h,9001h,9002h,9003h

Output Location:900ah

Input Data: 1111 1111(hex)

Output : 2222h

2 nd method

mov r1,#0ffh ;load r1 with immediate data

mov r2,#0ffh ; load r1 with immediate data

mov r3,#0ffh ;load r1 with immediate data

mov r4,#0ffh ;load r1 with immediate data


clr c ;Clear carry bit

mov a,r1 ;move data from r1 to a

add a,r4 ;add a and r4

mov 31h,a ;move data from a to internal RAM location 31h

mov a,r2 ;move data from r2 to a

addc a,r3 ;add with carry a and r3

mov 32h,a ; move data from a to internal RAM location 32h

mov a,#00 ;Clear a register

addc a,#00 ;add with carry and 0

mov 33h,a ; move data from a to internal RAM location 33h

here:sjmp here

end

2. Program to convert a BCD number to ASCII

To convert packed BCD to ASCII, it must first be converted to to unpacked BCD. Then the
unpacked BCD is tagged with 30h.

mov dptr,#9000h ;Load 9000h into dptr register

movx a,@dptr ;Move the content of location 9000h to a

mov r2,a ;Move the data from a to r2

anl a,#0f0h ;And a with 0f0h

swap a ;Swap a

orl a,#30h ;Or a with 30h

inc dptr ;increment dptr

movx @dptr,a ;move the data from a to memory location

mov a,r2 ; Move the data from r2 to a

anl a,#0fh ; And a with 0fh

orl a,#30h ;Or a with 30h

inc dptr ;increment dptr


movx @dptr,a ;move the data from a to memory location

here:sjmp here

end

Input: 45

Output:34 35

3;ASCII to BCD conversion

To convert ASCII to packed BCD, it is first converted to unpacked BCD(to mask 3) and

then combined to make packed BCD. For example, for 4 and 5 the keyboard gives 34 and

35, respectively. The goal is to produce 45h, which is packed BCD.

;ASCII to packed BCD conversion

mov r0,#10h ;R0=10h,Internal memory adress

mov a,@r0 ;a=hex value of Ist ASCII number

anl a,#0fh ;mask upper nibble

swap a ;swap upper and lower nibble of a

mov b,a ;save the number in B

inc r0 ;Increment R0

mov a,@r0 ;Get the next number from memory

anl a,#0fh ;Mask Higher nibble

orl a,b ;Or a & B

inc r0 ;Increment memory address to store the result

mov @r0,a ;Move the content of A to internal RAM location

here:sjmp here

end

Input:35

Output:

4. Program to find the average of 10 numbers

mov dptr,#9000h ;Load 9000h into dptr register


clr a ;Clear a register

mov 0f0h,a ;move data from a to b

mov r1,#05h ;move 05 to r1 register

up: movx a,@dptr ; ;move data from external memory location to a

add a,0f0h ;add a and b

mov 0f0h,a ;move the result to b

dec r1 ;decrement r1

inc dptr ;increment dptr

cjne r1,#00h,up ;compare r1 with 0, if not equal, jump to label up

mov a,0f0h ;move data from b to a

mov 0f0h,#05h ;move 05h to b

div ab ;divide a by b

mov dptr,#09005h ; Load 9005h into dptr register

movx @dptr,a ;move data from a to external memory location

mov a,0f0h ;move data from b to a

inc dptr ;increment dptr

movx @dptr,a ;move data from a to external memory location

here:sjmp here

end

5. To transfer a block of data from one memory location to another.

mov r2,#0ah ;Load r2 with immediate data 05h

mov dptr,#9000h ;Load 9000h into dptr register

mov r0,#0a0h ;Load r0 with immediate data 0a0h

mov r1,#00h ;Load r1 with immediate data 00h

mov a,#0h ; Load a with immediate data 00h

up:movx a,@dptr ;move data from external memory to a

push dph ;push dph on the stack


push dpl ;push dpl on the stack

mov dph,r0 ;move data from r0 to dph

mov dpl,r1 ;move data from r1 t dpl

movx @dptr,a ;move data from a to external memory location

pop dpl ;pop dpl from the stack

pop dph ;pop dph from the stack

inc dptr ;increment dptr

inc r1 ;increment r1

dec r2 ;decrement r2

cjne r2,#00,up ;compare r2 with 0, if not equal, jump to label up

here:sjmp here

end

Output:

I block:9000h: 01 02 03 04 05

II block:a000h:01 02 03 04 05( after block transfer)

6. Program to convert a decimal number to hex number

mov dptr,#9000h ; Load 9000h into dptr register

movx a,@dptr ; move data from external memory location to a

mov r2,a ;move data from r2 to a

clr c ;clear carry bit

subb a,#0ah ;subtract with borrow, 0ah from a

jc over ;if carry, jump to label over

mov a,r2 ;move data from r2 to a

anl a,#0f0h ;and a with 0f0h

swap a ;swap a

mov b,#0ah ;move 0ah to b

mul ab ;multiply and b


mov r3,a ;move data from a to r3

mov a,r2 ;move data from r2 to a

anl a,#0fh ;move 0fh to a

add a,r3 ;add a and r3

inc dptr ;increment dptr

movx @dptr,a ; move data from a to external memory location

sjmp here

over:mov a,r2 ;move data from r2 to a

inc dptr ;increment dptr

movx @dptr,a ;move data from a to external memory location

here:sjmp here

end

Input:99

Output:63

7. Program to generate Fibonacci series

mov r1,#0ah ;Load r1 with immediate data 0ah

mov dptr,#9000h ;load 9000h into dptr register

movx a,@dptr ; move data from external memory location to a

inc dptr ;increment dptr

mov r0,a ;move data from a to r0

movx a,@dptr ; move data from external memory location to a

back:mov r2,a ;move data from a to r2

add a,r0 ;add a and r0

inc dptr ;increment dptr

movx @dptr,a ;move data from a to external memory location

mov r3,a ;move data from a to r3

mov a,r2 ; move data from r2 to a


mov r0,a ; move data from a to r0

mov a,r3 ; move data from r3 to a

djnz r1,back ;decrement r1, if not 0, jump to label back

here:sjmp here

end

Output:00 01 01 02 03 05 08 0bh, 15h, 22h

8.Program to find the GCF of two numbers

mov dptr,#9000h ;Load 9000h into dptr register

movx a,@dptr ; move data from external memory location to a

mov b,a ; move data from a to b

inc dptr ;increment dptr

movx a,@dptr ; move data from external memory location to a

back:mov r1,b ;move data from b to r1

div ab ;divide a by b

mov a,b ;move data from b to a

jz mess ;if a=0, jump to label mess

mov a,r1 ;move data from r1 to a

jmp back ;jump to label back

mess:mov dptr,#9005h ;Load dptr with immediate data 9005h

mov a,r1 ;move data from r1 to a

movx @dptr,a ;move data from a to external memory location

here:sjmp here

end

Input: 05 02

Output:01

9.Program to convert hex number to ASCII number

mov dptr,#9000h ; Load dptr with immediate data 9005h


movx a,@dptr ; Load dptr with immediate data 9005h

clr c ;clear carry bit

subb a,#0ah ;subtract with borrow, 0ah from

movx a,@dptr ; move data from external memory location to a

jc down ;if carry, jump to label down

add a,#07h ;add 07 to a

down:add a,#30h ;add 30h to a

inc dptr ;increment dptr

movx @dptr,a ; move data from a to external memory location

here:sjmp here

end

Input:45

Output:34 35

10. Program to convert an 8bit Hex number to decimal number

mov dptr,#9000h ;Load 9000h into dptr register

movx a,@dptr ;move data from external memory location to a

mov r2,a ;move data from a to r2

clr c ;clear carry bit

subb a,#0ah ;subtract with borrow, 0ah from a

jc over ;if carry, jump to label over

mov a,r2 ;move data from r2 to a

subb a,#064h ;subtract with borrow, 64h from a

jc d1 ; if carry, jump to label d1

mov a,r2 ;move data from r2 to a

mov b,#64h ;move immediate data 64h to b

div ab ;divide a by b

inc dptr ;increment dptr


movx @dptr,a ; move data from external memory location to a

mov a,b ;move data from b to a

mov r3,a ;move data from a to r3

clr c ; clear carry bit

subb a,#0ah ;subtract with borrow, 0ah from a

jc d2 ;if carry, jump to label d2

mov b,#0ah ;Load b with immediate data 0ah

mov a,r3 ;move data from r3 to a

div ab ;divide a by b

inc dptr ;increment dptr

movx @dptr,a ;move data from a to external memory location

mov a,b ;move data from b to a

inc dptr ;increment dptr

movx @dptr,a ;move data from a to external memory location

sjmp end1

d2:mov a,r3 ;move data from r3 to a

inc dptr ;increment dptr

movx @dptr,a ;move data from a to external memory location

sjmp end1

d1:mov a,r2 ;move data from r2 to a

mov b,#0ah ;load b with immediate data 0ah

div ab ;divide a by b

inc dptr ; increment dptr

movx @dptr,a ;move data from a to external memory location

mov a,b ;move data from b to a

inc dptr ;increment dptr

movx @dptr,a ;move data from a to external memory location


sjmp end1

over:mov a,r2 ;move data from r2 to a

inc dptr ;increment dptr

movx @dptr,a ;move data from a to external memory location

here:sjmp here

end1:sjmp end1

end

Input: 0ffh

Output:02 05 05

11. Program to interchange two blocks of data

mov dptr,#9000h ;Load 9000h into dptr register

mov r0,#04h ;Move immediate data 04 to r0

mov r1,#90h ;move immediate data 90h to r1

mov r2,#91h ;move immediate data 91h to r2

back:movx a,@dptr ;move data from external memory location to a

mov r3,a ;move data from a to r3

mov dph,r2 ;move data from r2 to dph

movx a,@dptr ;move data from external memory location to a

mov dph,r1 ;move data from r1 to dph

movx @dptr,a ;move data from external memory location to a

mov a,r3 ;move data from r3 to a

mov dph,r2 ;move data from r2 to dph

movx @dptr,a ;move data from a to external memory location

inc dptr ;increment dptr

mov dph,r1 ;move data from r1 to dph

djnz r0,back ;decrement r0, if not equal to 0, jump to label back

here:sjmp here
end

12. Program to find the LCM of two numbers

mov dptr,#9000h ;Load dptr with immediate data 9000h

movx a,@dptr ;move data from external memory location to a

mov r0,a ;move data from a to r0

mov b,r0 ;move data from r0 to b

inc dptr ;increment dptr

movx a,@dptr ; move data from external memory location to a

mov r2,a ;move data from a to r2

l2:push 0e0h ;push a onto the stack

div ab ;divide a by b

mov r1,b ;move data from b to r1

cjne r1,#00,l1 ;compare r1 with 0, if not equal, jump to label l1

pop 0e0h ;pop a from satck

inc dptr ;increment dptr

movx @dptr,a ;move data from a to external memory location

sjmp here

l1:pop 0e0h ;pop a from stack

add a,r2 ;add a and r2

mov b,r0 ;move data from r0 to b

sjmp l2

here:sjmp here

end

Input: 05 02

Output:0ah

13. Program to multiply 16 bit number by 8 bit number

mov r0,#11h ;load r0 with immediate data 11h


mov r1,#22h ;load r1 with immediate data 22h

mov r2,#33h ;load r2 with immediate data 33h

clr c ;clear carry bit

mov a,r0 ;move data from r0 to a

mov b,r2 ;move data from r2 to b

mul ab ;multiply and b

mov dptr,#9000h ;Load dptr with 9000h

movx @dptr,a ; move data from external memory location to a

mov r0,b ;move data from b to r0

mov a,r2 ;move data from r2 to a

mov b,r1 ;move data from r1 to b

mul ab ;multiply and b

add a,r0 ;add a and r0

inc dptr ;increment dptr

movx @dptr,a ;move data from a to external memory location

inc dptr ;increment dptr

mov a,b ;move data from b to a

movx @dptr,a ;move data from a to external memory location

here:sjmp here

end

Input: 1122, 33

Output:369c6h

14. Program to search an element in an array

mov r0,#05h ;Load r0 with immediate data 05h

clr a ;clear a

mov dptr,#9000h ;load dptr with address 9000h

mov r1,#0ah ;load r1 with immediate data 0ah


l1:mov a,#0h ;load a with 00

movc a,@a+dptr ;move data from code memory location to a

mov r2,a ;move data from a to r2

inc dptr ;increment dptr

dec r1 ;decrement r1

cjne r2,#05h,l2 ;compare r2 with 05h, if not equal, jump to label l2

mov dptr,#900ah ;load dptr with immediate data 900ah

mov a,#0ffh ;laod a with immediate data 0ffh

movx @dptr,a ;move data from a to external memory location

sjmp here

l2:cjne r1,#0h,l1 ; compare r1 with 0, if not equal, jump to label l1

mov dptr,#900ah ;load dptr with 900ah

mov a,#0h ;load a with 00h

movx @dptr,a ;move data from a to external memory location

here:sjmp here

end

Input:05,

9000h: 01 02 03 04 05 06 07 08 09 0a

Output:0ff

15. Program to sort an array of 10 elements

mov r3,#0ah ;load r3 with immediate data 0ah

dec r3 ;decrement r3

start:mov a,r3 ;move data from r3 to a

mov r0,a ;move data from a to r0

mov dptr,#9000h ;Load dptr with address 9000h

l1:movx a,@dptr ;move data from external memory location to a

mov r1,a ;move data from a to r1


inc dptr ;increment dptr

movx a,@dptr ; move data from external memory location to a

clr c ;clear carry bit

subb a,r1 ;subtract with borrow, r1 from a

jnc next ;if no carry, jump to label next

movx a,@dptr ;move data from external memory location to a

mov r2,a ;move data from a to r2

mov a,r1 ;move data from r1 to a

movx @dptr,a ; move data from a to external memory location

dec dpl ;decrement dpl

mov a,r2 ;move data from r2 to a

movx @dptr,a ; move data from a to external memory location

inc dptr ;increment dptr

next:djnz r0,l1 ;decrement r0, if not equal to 0, jump to label next

djnz r3,start ;decrement r3, if not equal to 0, jump to label start

here:sjmp here

end

16. Program to divide an 8 bit no by another 8 bit number

mov r0,#26h ;load r0 with immediate data 26h

mov a,@r0 ;load a with data from internal RAM location(dividend)

inc r0 ;increment r0

mov b,@r0 ;move data from internal RAM location to b(divisor)

div ab ;divide a by b

inc r0 ;increment r0

mov @r0,a ;load internal RAM location with data from a

inc r0 ; increment r0

mov a,b ;move data from b to a


mov @r0,b ;move data from b to internal RAM location

here:sjmp here

end

17. Program to count number of 1's in a given data byte

mov dptr,#9000h ;Load dptr with 9000h

movx a,@dptr ;move data from external memory location to a

mov r0,#0h ;load r0 with 0

mov r1,#8h ;load r1 with 8

clr c ;clear carry bit

up:rlc a ;rotate a left through carry

jnc next ;if no carry, jump to label next

inc r0 ;increment r0

next:djnz r1,up ;decrement r1, and jump to label next, if r1≠0

inc dptr ;increment dptr

mov a,r0 ;move data from r0 to a

movx @dptr,a ;move data from a to external memory location

here:sjmp here

end

18. Program to find largest of n numbers

mov r0,#10h ;move immediate data 10h to r0.

mov a,@r0 ;move data from internal RAM location to a

mov r2,a ;move data from a to r2

dec r2 ;decrement r2

inc r0 ;increment r0

mov a,@r0 ;move data from internal RAM location to a

l2:push 0e0h ;save the content of a on stack

inc r0 ;increment r0
subb a,@r0 ;subtract content of internal RAM location from a

jnc down ;if no carry, jump to label down

mov a,@r0 ; move data from internal RAM location to a

sjmp d1 ;jump to location d1

down:pop 0e0h ;pop a from stack

d1:djnz r2,l2 ;decrement r2, if not zero, jump to location l2

inc r0 ;increment r0

mov @r0,a ;move data from a to internal RAM location

here:sjmp here

end

19. Program to convert ASCII to hex

ASCII codes 30 to 39 represent 0 to 9 in binary and 41 to 46 represent A to F. Therefore

if the ASCII code is between 30-39h then 30h is subtracted from the code. If the number

lies between A to F then 37h is subtracted from the code to get its binary equivalent

mov dptr, #9000h ;load dptr with address 9000h

movx a,@dptr ; move data from external memory location to a

clr c ;clear carry bit

mov r1,a ;move data from a to r1

subb a,#40h ;subtract 40h from a

jc l2 ;jump to location l2, if carry

mov a,r1 ;move data from r1 to a

subb a,#37h ;subtract with borrow, 37h from a

sjmp here ;jump to location here

l2:mov a,r1 ;move data from r1 to a

clr c ;clear carry bit

subb a,#30h ;subtract with borrow, 30h from a

here:inc dptr ;increment dptr


movx @dptr,a ;move data from a to external memory location

rep:sjmp rep

end

20. Program to check whether a 4th bit of a byte is 1, Store FFh if 1, else store 00 in

the same location

mov dptr,#9000h

movx a,@dptr ;move data from external memory location to a


th
jnb 0e3h,down ;jump to location down, if 4 bit of a is set

inc dptr ;increment dptr

mov a,#0ffh ;move 0ffh to a

movx @dptr,a ;move data from a to external memory location

sjmp last ;jump to location last

down:mov a,#0h ;move 00 to a

inc dptr ;increment dptr

movx @dptr,a ; move data from a to external memory location

last:sjmp last

end

21. Program to add two BCD numbers

mov dptr,#9000h ;move dptr with 9000h

movx a,@dptr ; move data from external memory location to a

mov b,a ;move data from a to b

inc dptr ;increment dptr

movx a,@dptr ; move data from external memory location to a

add a,b ;add a and b

da a ;decimal adjust accumulator after addition

jc down ;if carry, jump to label down

inc dptr ;increment dptr


movx @dptr,a ;move data from a to external memory location

sjmp last ;jump to label last

down:mov r2,a ;move data from a to r2

mov a,#01h ;move data 01h to a

movx @dptr,a ;move data from a to external memory location

inc dptr ;increment dptr

mov a,r2 ;move data from r2 to a

movx @dptr,a ;move data from external memory location to a

last:sjmp last

end

22.Program to find the square of an 8 bit number

mov dptr,#9000h ;load dptr with 9000h

movx a,@dptr ;move data from external memory location to a

mov b,a ;move data from a to b

mul ab ;multiply and b

inc dptr ;increment dptr

mov r0,a ;move data from a to r0

mov a,b ;move data from b to a

movx @dptr,a ;move data from a to external memory location

inc dptr ;increment dptr

mov a,r0 ;move data from r0 to a

movx @dptr,a ;move data from a to external memory location

here:sjmp here

end

23. Program to count from 0-9

here:mov a,#0h ;move 0 to a

up:mov p0,a ;move data from a to port0


acall delay ;call delay routine

add a,#01 ;increment a

cjne a,#010,up ;compare a with 10, if not equal, jump to location up

sjmp here ;jump to location here

;delay routine

delay:mov r1,#0ffh ;move 0ffh to r1

l3:mov r2,#0ffh ;move 0ffh to r2

l2:mov r3,#0ffh ;move 0ffh to r3

l1:djnz r1,l1 ;decrement r1, repeat till r1=0

djnz r3,l2 ;decrement r3,repeat l2 till r3=0

djnz r2,l3 ;decrement r2, repeat l3 till r2=0

ret ;return

end

24. Program to implement BCD counter to count from 0-99

here:mov a,#0h ;move 0 to a

up:mov p0,a ;move data fr

acall delay ;call delay program

inc a ;increment a

da a ;decimal adjust accumulator after addition

cjne a,#100,up ;compare a with 100, if not equal, jump to location up

sjmp here ;jump to location here

delay routine

delay:mov r1,#0ffh ;move 0ffh to r1

l3:mov r2,#0ffh ;move 0ffh to r2

l2:mov r3,#0ffh ;move 0ffh to r3

l1:djnz r1,l1 ;decrement r1, repeat till r1=0

djnz r3,l2 ;decrement r3,repeat l2 till r3=0


djnz r2,l3 ;decrement r2, repeat l3 till r2=0

ret ;return

end

25;Program to implement BCD counter to count from 99-0

here:mov b,#99h ;move 99h to b

up:mov a,b ;move data from b to a

add a,#99h ;add 99h to a

da a ;decimal adjust accumulator after addition

mov b,a ;move data from b to a

mov p0,a ;move data from a to p0

acall delay ;call delay routine

mov a,b ;move data from b to a

cjne a,#0ffh,up ;compare a with 0ffh, if not equal , jump to location up

sjmp here ;jump to location here

delay routine:

delay:mov r1,#25h ;move 25h to r1

l3:mov r2,#0ffh ;move 0ffh to r2

l2:mov r3,#0ffh ;move 0ffh to r3

l1:djnz r3,l1 ;decrement r3, jump if not equal to 0 to l1

djnz r2,l2 ;decrement r2, jump if not equal to 0 to l2

djnz r1,l3 ; decrement r1, jump if not equal to 0 to l3

ret

end

26. Program to generate 50msec delay

mov tmod,#01 ;select timer 0

here:mov tl0,#0fdh ;load tl0 with 0fdh

mov th0,#4bh ;load th0 with 4bh


cpl p1.5 ;compliment p1.5

acall delay ;call delay routine

sjmp here ;jump to here

delay:mov r1,#0c8h ;load r1 with data 0c8h

l1:setb tr0 ;set bit tr0

again:jnb tf0,again ;repeat till tf0=0

clr tr0 ;clear tr0

clr tf0 ;clear tf0

djnz r1,l1 ;decrement r1, jump to l1, if not equal to 0

ret

end

Part B: Interfacing programs

1.Write a C program to display the code of the key pressed

#include <REG51xD2.H>

#include "lcd.h"

unsigned char getkey();

void delay(unsigned int);

main()

unsigned char key;

InitLcd(); /* Initialise LCD */

WriteString("Key Pressed="); /* Display msg on LCD */

while(1)

GotoXY(12,0); /* Set Cursor Position */

key = getkey(); /* Call Getkey method */

}
}

unsigned char getkey()

unsigned char i,j,k,indx,t;

P0=0x0ff;

P1=0x0ff;

P2 = 0x00; /* P2 as Output port */

indx = 0x00; /* Index for storing the first value of

scanline */

for(i=0x00E;i>=0x00B;i<<=1) /* for 4 scanlines */

P2 = i; /* write data to scanline */

t = P0; /* Read readlines connected to P0*/

t = ~t;

if(t>0) /* If key press is true */

delay(6000); /* Delay for bouncing */

for(j=0;j<=7;j++) /* Check for 8 lines */

t >>=1;

if(t==0) /* if get pressed key*/

k = indx+j; /* Display that by converting to Ascii */

t = k>>4;

t +=0x30;

WriteChar(t); /* Write upper nibble */

t = k & 0x0f;
if(t > 9)

t+=0x37;

else

t+=0x30;

WriteChar(t); /* write lower nibble */

return(indx+j); /* Return index of the key pressed */

indx += 8; /* If no key pressed increment index */

void delay(unsigned int x) /* Delay routine */

for(;x>0;x--);

2.Elevator Interface

#include <REG51F.H>

void delay(unsigned int);

main()

unsigned char Flr[9] = {0xff,0x00,0x03,0xff,0x06,0xff,0xff,0xff,0x09};

unsigned char FClr[9] = {0xff,0x0E0,0x0D3,0xff,0x0B6,0xff,0xff,0xff,0x79};

unsigned char ReqFlr,CurFlr = 0x01,i,j;

P0 = 0x00;

P0 = 0x0f0;

while(1)
{

P1 = 0x0f;

ReqFlr = P1 | 0x0f0;

while(ReqFlr == 0x0ff)

ReqFlr = P1 | 0x0f0; /* Read Request Floor from P1 */

ReqFlr = ~ReqFlr;

if(CurFlr == ReqFlr) /* If Request floor is equal to Current Floor */

P0 = FClr[CurFlr]; /* Clear Floor Indicator */

continue; /* Go up to read again */

else if(CurFlr > ReqFlr) /* If Current floor is > request floor */

i = Flr[CurFlr] - Flr[ReqFlr]; /* Get the no of floors to travel */

j = Flr[CurFlr];

for(;i>0;i--) /* Move the indicator down */

P0 = 0x0f0|j;

j--;

delay(25000);

else /* If Current floor is < request floor */

i = Flr[ReqFlr] - Flr[CurFlr]; /* Get the no of floors to travel */

j = Flr[CurFlr];

for(;i>0;i--) /* Move the indicator Up */


{

P0 = 0x0f0 | j;

j++;

delay(25000);

CurFlr = ReqFlr; /* Update Current floor */

P0 = FClr[CurFlr]; /* Clear the indicator */

void delay(unsigned int x)

for(;x>0;x--);

3.Stepper motor interface

#include <REG51xD2.H>

static bit Dir=0;

void delay(unsigned int x) /* Delay Routine */

for(;x>0;x--);

void ChangeDir(void) interrupt 0 /* Int Vector at 000BH, Reg Bank 1 */

Dir = ~Dir; /* Complement the Direction flag */

ClrLcd();

if(Dir)

delay(32000);
else

delay(32000);

main()

unsigned char Val,i;

EA=0x1; /* Enable Interrupt flag and Interrupt 0 & Serial Interrupt */

EX0=0x1;

ES=0x1;

P0=0x00; /*since the monitor is using the serial interrupt it has to be enabled*/

while(1)

if(Dir) /* If Dir Clockwise */

Val = 0x88;

for(i=0;i<4;i++)

P0 = Val; /* Write data for clock wise direction*/

Val = Val>>1;

delay(575);

else /* AntiClockwise Direction */

Val = 0x11;

for(i=0;i<4;i++)

{
P0 = Val; /* Write data for anticlock wise direction*/

Val = Val<<1;

delay(575);

4. Seven segment display

#include<stdio.h>

#include <REG51.H>

void delay(int g);

int port[20] = {0xff,0xff,0xff,0xff,

0xc6,0x86,0xc7,0x86,

0xbf,0xc0,0xde,0x87,

0xbf,0x92,0x91,0x92,

0x92,0xc8,0x86,0x87},i;

void main(){

int d,b,j,k,s;

while(1){

i=0;

for(d=0;d<5;d++)

for(b=0;b<4;b++)

k=port[i++];

for(j=0;j<8;j++){

s=k;
s=s&0x80;

if(s==0x00)

P1= 0x00;

else

P1=0x1;

P2 = 0x1;

P2=0x00;

s=k;

s=s<<1;

k=s;

delay(10000);

delay(10000);

void delay(int g)

int h;

for(h=0;h<=g;g++)

6. Dual DAC, square wave

#include <REG51xD2.H>
#include "lcd.h"

sbit Amp = P3^3; /* Port line to change amplitude */

sbit Fre = P3^2; /* Port line to change frequency */

void delay(unsigned int x) /* delay routine */

for(;x>0;x--);

main()

unsigned char on = 0x7f,off=0x00;

unsigned int fre = 100;

InitLcd(); /* Initialize LCD */

WriteString("Squarewave"); /* Write to LCD */

while(1)

if(!Amp) /* if user choice is to change amplitude */

while(!Amp); /* wait for key release */

on+=0x08; /* Increase the amplitude */

if(!Fre) /* if user choice is to change frequency */

if(fre > 1000) /* if frequency exceeds 1000 reset to default */

fre = 100;

while(!Fre); /* wait for key release */

fre += 50; /* Increase the frequency */

}
P0=on; /* write amplitude to port */

P1=on;

delay(fre);

P0 = off; /* clear port */

P1 = off;

delay(fre);

7. Dual DAC, triangle wave

#include <REG51xD2.H>

#include "lcd.h"

main()

unsigned char i=0;

InitLcd(); /* Initialise LCD */

WriteString("Triangular Wave"); /* Display on LCD */

P0 = 0x00; /* P0 as Output port */

while(1)

for(i=0;i<0xff;i++){ /* Generate ON pulse */

P1 = i;

P0 = i; }

for(i=0xfe;i>0x00;i--) /* Generate OFF pulse */

{P0 = i;

P1 = i;}

}
8. Dual DAC, RAMP wave

#include <REG51xD2.H>

main()

unsigned char i=0;

P0 = 0x00; /* P0 as Output port */

while(1)

for(i=0;i<0xff;i++)

P1 = i;

P0 = i;

P0 = 0;

P1 =0;

Microcontroller Lab Question Bank

1. Write an ALP to add, subtract, multiply and divide 2 8 bit numbers


2. Write an ALP to transfer a block of data from one location to another location
3. Write an ALP to exchange two blocks of data stored in memory.
4. Write an ALP to add/subtract 2 16 bit numbers
5. Write a program to add two BCD numbers
6. Write a program to count the number of 1’s in a given data byte.
th
7. Write a program to check whether the 4 bit of a byte is 0. Store FF if it 1.Else

store 00 in the same location

1. Write an ALP to multiply a 16 bit number by an 8 bit number


2. Write a programto find the average of 10 numbers
3. Write an ALP to find the square of a given number
4. Write an ALP to find the cube of a given number
5. Write an ALP to arrange a set of data in ascending/descending order
6. Write a program to find the GCF of two numbers
7. Write a program to generate Fibonacci series.
8. Write a program to find LCM of two numbers
9. Write a program to search an element in an array of N numbers
10. Write an ALP to find the largest of N numbers.
11. Write an ALP to implement BCD counter to count from 0-9
12. Write a program to implement BCD counter to count from 9-0
13. Write a program to implement BCD counter to count from 99-00
14. Write a program to implement BCD counter to count from 00-99
15. Write a program to to convert a hexadecimal number to ASCII number
16. Write a program to convert hexadecimal number to a decimal number.
17. Write a program to convert an ASCII number to hexadecimal number
18. Write a program to convert a BCD to ASCII number.
19. Write a program to convert an ASCII number to BCD number
20. Write a program to generate a delay of 50ms.
21. Write a C program to interface Alphanumeric LCD panel and Hex keypad input to 8051
22. Write a program to generate Square wave using DAC interface to 8051.
23. Write a program to generate Triangular wave using DAC interface to 8051.
24. Write a program to generate Ramp wave using DAC interface to 8051.
25. Write a program to generate Sine wave using DAC interface to 8051.
26. Write a C program to rotate Stepper motor in clockwise direction.
27. Write a C program to rotate stepper motor in anticlockwise direction.
28. Write a C program to interface Elevator to 8051.
29. Write a C program to display a string on seven segment display interface
i

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