The document discusses raster and random scan devices in computer graphics, detailing key concepts such as pixels, framebuffers, and the differences between raster and vector graphics. It explains how raster systems work with electron beams to create images and outlines the advantages and disadvantages of both raster and random-scan systems. Additionally, it highlights the applications and limitations of each system in displaying images and graphics.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
25 views13 pages
.Raster and Random Scan Devices
The document discusses raster and random scan devices in computer graphics, detailing key concepts such as pixels, framebuffers, and the differences between raster and vector graphics. It explains how raster systems work with electron beams to create images and outlines the advantages and disadvantages of both raster and random-scan systems. Additionally, it highlights the applications and limitations of each system in displaying images and graphics.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 13
WELCOME TO
COMPUTER SCIENCE HUB
RASTER AND RANDOM SCAN DEVICES RASTER AND RANDOM SCAN DEVICES • PIXEL • FRAMEBUFFER • RASTER SYSTEM & RANDOM SYSTEM • EXAMPLE • WORKING • ADVANTAGES& DISADVANTAGES SOME BASIC CONCEPTS • PIXEL: The smallest element of an image that can be individually processed in a video display system. • In Digital imaging, a pixel, pel, dots, or picture element is a physical point in a raster image, or the smallest addressable element in a display device. • Pixels are arranged in rows and columns and are lit up in a specific pattern to create an image FRAMEBUFFER • The portion of memory reserved for holding the complete bit-mapped image that is sent to the monitor. • This memory area holds the set of intensity values for all the screen points. • Stored intensity values are then retrieved from the frame buffer and "painted" on the screen. • Frame buffer containing 1 bit/pixel is called as bitmap • Frame buffer containing more than 1 bit per pixel is pixmap • THERE ARE TWO KINDS OF COMPUTER GRAPHICS – 1)RASTER (COMPOSED OF PIXELS) AND 2)VECTOR OR RANDOM (COMPOSED OF PATHS).
• Raster images are more commonly called bitmap images.
• Bitmaps are composed of pixels • Vector graphics use mathematical relationships between points and the paths connecting them to describe an image. • Vector graphics are composed of paths. Bitmap Image Vector Image RASTER SYSTEMS • Almost all current computer output devices, including CRTs, LCDs, LEDs, and plasma screens, use raster graphics. • In this systems, an electron beam is swept across the screen, one row at a time from top to bottom. • As the electron beam moves across each row, the beam intensity is turned on and off to create a pattern of illuminated spots. RASTER SYSTEMS • Picture definition is stored in a memory area called the refresh buffer or frame buffer. • This memory area holds the set of intensity values for all the screen points. • Stored intensity values are then retrieved from the refresh buffer and "painted" on the screen one row (scan line) at a time • The refreshing rate, called the frame rate, is normally 60 to 80 frames per second, or described as 60 Hz to 80 Hz RANDOM-SCAN DISPLAYS • Here The CRT's electron beam is directed only to the parts of the screen where a picture is to be drawn. • Random scan monitors draw a picture one line at a time and for this reason are also referred to as vector displays (or stroke-writing or calligraphic displays or line drawing displays) RANDOM-SCAN DISPLAYS • The picture definition is stored as a set of line-drawing commands in a refresh display file or a refresh buffer in memory. • Random-scan displays are designed to draw all the component lines of a picture 30 to 60 times each second • A pen plotter operates in a similar way and is an example of a random-scan device. PROS AND CONS • Raster systems + It is well suited for realistic display of scenes containing colors and shaded patterns - It produces jagged lines that are plotted as discrete point sets PROS AND CONS • Random systems(Vector) + They produce smooth line drawings because the CRT beam directly follows the line path. + Used by both analog and digital computers + Vector displays generally have higher resolution than raster systems - Expensive - Designed for line drawing applications and cannot display realistic shaded scenes Please visit my blog csdegreehub.blogspot.com