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SImulators

Describe form simultors

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0% found this document useful (0 votes)
7 views4 pages

SImulators

Describe form simultors

Uploaded by

Jean Huve
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Games vs.

Simulators: Comparing and Contras ng Learning Tools for Avia on

In the avia on sector advanced training tools play a role, in preparing pilots, crew members
and ground staff for the tasks they encounter in their du es. These resources include
technologies and approaches aimed at improving capabili es, knowledge and decision making
skills in avia on situa ons. The significance of quality training in avia on cannot be emphasized
enough since it directly influences safety, opera onal effec veness and overall performance, in
se ngs. Avia on training methods have advanced greatly over me by integra ng state of the
art technologies to enhance lifelike learning experiences (Federal Avia on Administra on [FAA]
2023).

In the realm of avia on training tools, in use today; Games and simulators share traits, in
offering interac ve experiences that enhance learning opportuni es, for users alike.The two
pla orms create engaging se ngs that facilitate experimenta on and skill enhancement; yet
diverge notably in their objec ves and usage.

As we inves gate further into how games and simulators are u lized in avia on training we will
examine their meanings classifica ons advantages and real world applica ons to evaluate how
they fare in various training scenarios

II The Importance of Games, in Avia on Training

Avia on training games are experiences, in format that aim to involve trainees in scenarios
resembling real world avia on obstacles.They incorporate gamifica on elements, like points
and rewards to boost mo va on and memory reten on of informa on. Different kinds of
games employed in avia on instruc on consist of flight simulators designed with gaming
interfaces, for a hands on experience. Procedural training games concentrate on opera onal
du es while scenario based training games simulate intricate decision making scenarios (Salas
et al., 2020).

Using games, for avia on training has benefits as it enhances engagement through enjoyable
learning experiences that can boost informa on reten on and skill development effec vely
without requiring expensive equipment or resources like tradi onal methods do (Transport
Canadas report in 2022). Addi onally game based training is scalable and easily accessible, to
an audience of learners.

Various organiza ons have introduced avia on training programs using games as tools, for
learning and skill enhancement within the field of avia on educa on and prac ce Examples of
ini a ves include the U.S.Air Forces adop on of game based training solu ons for pilots and
air traffic controllers resul ng in be er performance outcomes and shorter training periods
(United States Air Force [USAF] 2023). Similarly commercial airlines have integrated game
based modules into crew resource management training sessions to strengthen collabora on
and communica on abili es, among flight crews.
III The Importance of Flight Simulators, in Avia on Training

Avia on training simulators are tools that recreate the feel of flying planes or handling avia on
systems with a touch. They come in forms; from, in depth full flight simulators that mimic
cockpit environments to focused part task trainers for tasks and even desktop simulators, for
easier training op ons. The main aim of simulators is to provide a training se ng that mirrors
the obstacles and circumstances faced by pilots and avia on experts in their du es
(Interna onal Civil Avia on Organiza on [ICAO] 2021).

The benefits of incorpora ng simulators into avia on training are quite noteworthy. They offer
a se ng, for learners to hone skills and carry out procedures without the poten al dangers
linked to real flights. Simulators also result in cost reduc ons when compared to training with
aircra s, by cu ng down fuel usage and equipment wear. Addi onally they enable the
simula on of scenarios and emergency condi ons that would be too complex or hazardous to
recreate in training situa ons (Na onal Transporta on Safety Board [NTSB] 2022).

Simulator focused avia on training programs have gained popularity in the industry with
airlines u lizing full flight simulators, for pilot training purposes. Be it recurrent sessions to
keep their skills sharp across different aircra models and opera onal scenarios. Furthermore
air traffic control bodies also make use of simulator setups to train controllers in handling
airspace management and emergency responses (NAV CANADA. 2023).

IV Examina on of the Contrasts Between Games and Simulators, in Avia on Training

In evalua ng avia on training tools like games and simulators it's essen al to factor in aspects,
like their effec veness cost, and prac cality. Games are known for their ability to cap vate
learners and offer a versa le training environment. They are especially useful for teaching
concepts decision making abili es, and procedural knowledge. Conversely simulators provide a
level of realism and play a crucial role in honin nds on skills and muscle memory necessary, for
pilo ng aircra (as men oned by Bürki Cohen et al., 2021).

Games usually come with an cost and can be easily shared with many trainees compared to
simulators, like full flight simulators that demand substan al ini al investment and con nuous
upkeep costs but offer significant savings in the long run by cu ng down on actual flight
training hours needed for prac ce purposes The decision between using games or simulators
hinges on the par cular training goals in mind and the resources and regula ons in place,
within the avia on organiza on.

The benefits of using game based training include its capacity to capture learners interest
effec vely and give feedback while allowing them to prac ce skills con nuously. On the hand
simulators are best suited for crea ng environments that enhance the development of physical
skills and provide a lifelike experience, in simula ng flight condi ons. Yet simulators may not be
as effec ve in conceptual knowledge or so skills, as games (Lim et al. 2020).

During phases of avia on instruc on, games and simulators serve as components. Games are
especially beneficial, in the training phases as they present ideas and processes in a manner.
Addi onally they are effec ve for training by solidifying understanding and honning decision
making abili es. On the hand simulators play a role in advanced pilot instruc on, type specific
training and upkeeping proficiency, in intricate aircra systems. During crew resource
management training sessions using a mix of scenarios and simulated exercises has shown to
be quite successful, in enhancing teamwork and communica on abili es as noted by the FAA in
2024.

In conclusion

The analysis of games, versus simulators for avia on training shows that both have strengths
and are vital for training avia on professionals efficiently.Games provide engagement and
flexibility at a cost making them perfect for procedural training.Simulators offer realism and
prac cal experience, for honingsignificant flight skills and handling intricate situa ons.

For enhancing avia on training programs it is suggested to combine games and simulators in a
way.This strategy involves using games, for introducing concepts and honing decision making
skills while u lizing simulators to offer an experience, for mastering crucial flight abili es.This
cohesive method aims to yield improved and training results according to the ICAO in 2023.

In the realm of avia on training tools moving forward with research and development should
put emphasis on improving the connec on, between games and simulators by leveraging
virtual and augmented reality technologies. Moreover; delving into methods to integrate
intelligence for tailoring training encounters and enhancing the realism of game based
scenarios could bolster the efficiency of avia on training schemes. With the evolu on of the
avia on sector; the collabora on between games and simulators will be pivotal, in equipping
avia on experts for forthcoming hurdles effec vely.
References

Bürki-Cohen, J., Hoffman, M., & Mogilka, H. (2021). Flight simulator fidelity considera ons for
airline pilot training and evalua on. Journal of Avia on/Aerospace Educa on & Research, 30(1),
1-22. h ps://commons.erau.edu/jaaer/vol30/iss1/1/

Federal Avia on Administra on. (2023). Avia on instructor's handbook. U.S. Department of
Transporta on.
h ps://www.faa.gov/regula ons_policies/handbooks_manuals/avia on/avia on_instructors_
handbook

Federal Avia on Administra on. (2024). Crew resource management training. U.S. Department
of Transporta on. h ps://www.faa.gov/documentlibrary/media/advisory_circular/ac_120-
51e.pdf

Interna onal Civil Avia on Organiza on. (2021). Manual of criteria for the qualifica on of flight
simula on training devices (Doc 9625).
h ps://www.icao.int/safety/cmaforum/Documents/9625_cons_en.pdf

Interna onal Civil Avia on Organiza on. (2023). The future of avia on training: Integra ng
technology and human factors. h ps://www.icao.int/training/Pages/Future-of-Avia on-
Training.aspx

Lim, V., Yap, W. L., & Yap, X. H. (2020). The effec veness of game-based learning in avia on
educa on: A systema c review. The Interna onal Journal of Aerospace Psychology, 30(3-4),
112-137. h ps://doi.org/10.1080/24721840.2020.1822746

NAV CANADA. (2023). Air traffic controller training program.


h ps://www.navcanada.ca/en/careers/air-traffic-controller.aspx

Na onal Transporta on Safety Board. (2022). Safety recommenda on report: Simulator


training for pilots transi oning to new aircra types.
h ps://www.ntsb.gov/inves ga ons/AccidentReports/Reports/ASR2201.pdf

Salas, E., Kozlowski, S. W., & Chen, G. (2020). A century of progress in industrial and
organiza onal psychology: Discoveries and the next century. Journal of Applied Psychology,
105(3), 233-254. h ps://doi.org/10.1037/apl0000487

Transport Canada. (2022). Flight training manual (TP 1102). Government of Canada.
h ps://tc.canada.ca/en/avia on/publica ons/flight-training-manual-tp-1102

United States Air Force. (2023). Air Educa on and Training Command: Pilot training next
program. h ps://www.aetc.af.mil/News/Ar cle/2417101/pilot-training-next-begins-third-
itera on/

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