Belajar
Belajar
OnFilterScriptInit = {},
OnFilterScriptExit = {},
OnGameModeInit = {},
OnGameModeExit = {},
OnPlayerRequestClass = {'playerid', 'classid'},
OnPlayerRequestSpawn = {'playerid'},
OnPlayerConnect = {'playerid'},
OnPlayerDisconnect = {'playerid', 'reason'},
OnPlayerSpawn = {'playerid'},
OnPlayerDeath = {'playerid', 'killerid', 'reason'},
OnVehicleSpawn = {'vehicleid'},
OnVehicleDeath = {'vehicleid', 'killerid'},
OnPlayerText = {'playerid', 'text[]'},
OnPlayerPrivmsg = {'playerid', 'receiverid', 'text[]'},
OnPlayerCommandText = {'playerid', 'cmdtext[]'},
OnPlayerInfoChange = {'playerid'},
OnPlayerEnterVehicle = {'playerid', 'vehicleid', 'ispassenger'},
OnPlayerExitVehicle = {'playerid', 'vehicleid'},
OnPlayerKeyStateChange = {'playerid', 'newkeys', 'oldkeys'},
OnPlayerStateChange = {'playerid', 'newstate', 'oldstate'},
OnPlayerEnterCheckpoint = {'playerid'},
OnPlayerLeaveCheckpoint = {'playerid'},
OnPlayerEnterRaceCheckpoint = {'playerid'},
OnPlayerLeaveRaceCheckpoint = {'playerid'},
OnRconCommand = {'cmd[]'},
OnObjectMoved = {'objectid'},
OnPlayerObjectMoved = {'playerid', 'objectid'},
OnPlayerPickUpPickup = {'playerid', 'pickupid'},
OnPlayerSelectedMenuRow = {'playerid', 'row'},
OnPlayerExitedMenu = {'playerid'},
OnPlayerUpdate = {'playerid'},
OnPlayerWeaponShot = {'playerid', 'weaponid', 'hittype', 'hitid', 'Float:fX',
'Float:fY', 'Float:fZ'},
OnRconLoginAttempt = {'ip[]', 'password[]', 'success'},
OnPlayerEditAttachedObject = {'playerid', 'response', 'index', 'modelid',
'boneid', 'Float:fOffsetX', 'Float:fOffsetY', 'Float:fOffsetZ', 'Float:fRotX',
'Float:fRotY', 'Float:fRotZ', 'Float:fScaleX', 'Float:fScaleY', 'Float:fScaleZ'},
OnPlayerEditObject = {'playerid', 'playerobject', 'objectid', 'response',
'Float:fX', 'Float:fY', 'Float:fZ', 'Float:fRotX', 'Float:fRotY', 'Float:fRotZ'},
OnPlayerGiveDamageActor = {'playerid', 'damaged_actorid', 'Float:amount',
'weaponid', 'bodypart'},
OnPlayerGiveDamage = {'playerid', 'damagedid', 'Float:amount', 'weaponid',
'bodypart'},
OnPlayerTakeDamage = {'playerid', 'issuerid', 'Float:amount', 'weaponid',
'bodypart'},
OnPlayerInteriorChange = {'playerid', 'newinteriorid', 'oldinteriorid'},
OnPlayerSelectObject = {'playerid', 'type', 'objectid', 'modelid',
'Float:fX', 'Float:fY', 'Float:fZ'},
OnPlayerTeamPrivmsg = {'playerid', 'text[]'},
OnPlayerStreamOut = {'playerid', 'forplayerid'},
OnPlayerStreamIn = {'playerid', 'forplayerid'},
OnVehicleStreamOut = {'vehicleid', 'forplayerid'},
OnVehicleStreamIn = {'vehicleid', 'forplayerid'},
OnActorStreamOut = {'actorid', 'forplayerid'};
OnActorStreamIn = {'actorid', 'forplayerid'};
OnVehicleSirenStateChange = {'playerid', 'vehicleid', 'newstate'},
OnVehicleRespray = {'playerid', 'vehicleid', 'color1', 'color2'},
OnVehiclePaintjob = {'playerid', 'vehicleid', 'paintjobid'},
OnVehicleMod = {'playerid', 'vehicleid', 'componentid'},
OnVehicleDamageStatusUpdate = {'vehicleid', 'playerid'},
OnUnoccupiedVehicleUpdate = {'vehicleid', 'playerid', 'passenger_seat',
'Float:new_x', 'Float:new_y', 'Float:new_z', 'Float:vel_x', 'Float:vel_y',
'Float:vel_z'},
OnTrailerUpdate = {'playerid', 'vehicleid'},
OnEnterExitModShop = {'playerid', 'enterexit', 'interiorid'},
OnPlayerClickPlayer = {'playerid', 'clickedplayerid', 'source'},
OnPlayerClickPlayerTextDraw = {'playerid', 'PlayerText:playertextid'},
OnPlayerClickTextDraw = {'playerid', 'Text:clickedid'},
OnIncomingConnection = {'playerid', 'ip_address[]', 'port'},
OnObjectMoved = {'objectid'},
OnPlayerClickMap = {'playerid', 'Float:fX', 'Float:fY', 'Float:fZ'},
OnDialogResponse = {'playerid', 'dialogid', 'response', 'listitem',
'inputtext[]'}
}