Unit 3
Unit 3
int num;
printf(“enter a number”);
scanf(“%d”,&num);
f=fact(num);
printf(“factorial is =%d\n”f);
If (num==0||num==1)
return 1;
else
return(num*fact(num-1));
Lecture Note: 18
Monolithic Programming
The program which contains a single function for the large program is called
monolithic program. In monolithic program not divided the program, it is huge
long pieces of code that jump back and forth doing all the tasks like single thread
of execution, the program requires. Problem arise in monolithic program is that,
when the program size increases it leads inconvenience and difficult to maintain
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such as testing, debugging etc. Many disadvantages of monolithic programming
are:
Modular Programming
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• A single procedure can be developed for reuse, eliminating the need to
retype the code many times.
• Programs can be designed more easily because a small team deals with only
a small part of the entire code.
• Modular programming allows many programmers to collaborate on the same
application.
• The code is stored across multiple files.
• Code is short, simple and easy to understand and modify, make simple to
figure out how the program is operate and reduce likely hood of bugs.
• Errors can easily be identified, as they are localized to a subroutine or
function or isolated to specific module.
• The same code can be reused in many applications.
• The scoping of variables and functions can easily be controlled.
Disadvantages
However it may takes longer to develop the program using this technique.
Storage Classes
Storage class in c language is a specifier which tells the compiler where and how to
store variables, its initial value and scope of the variables in a program. Or
attributes of variable is known as storage class or in compiler point of view a
variable identify some physical location within a computer where its string of bits
value can be stored is known as storage class.
The kind of location in the computer, where value can be stored is either in the
memory or in the register. There are various storage class which determined, in
which of the two location value would be stored.
There are four types of storage classes and all are keywords:-
1 ) Automatic (auto)
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2 ) Register (register)
3) Static (static)
4 ) External (extern)
Examples:-
extern int x;
register char c;
static int y;
If initial value not assigned, then what value taken by uninitialized variable.
3) Scope of the variable:-what would be the value of the variable of the program.
4) Life time :- It is the time between the creation and distribution of a variable
or how long would variable exists.
Its features:-
Storage-memory location
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Scope:-local to the block or function in which variable is defined.
Life time:-Till the control remains within function or block in which it is defined.
It terminates when function is released.
The variable without any storage class specifier is called automatic variable.
Example:-
main( )
auto int i;
printf(“i=”,i);
Lecture Note: 19
Storage:-CPU register.
Life time :-till controls remains within function or blocks in which it is defined.
Register variable don’t have memory address so we can’t apply address operator
on it. CPU register generally of 16 bits or 2 bytes. So we can apply storage classes
only for integers, characters, pointer type.
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Variable stored in register storage class always access faster than,which is always
stored in the memory. But to store all variable in the CPU register is not possible
because of limitation of the register pair.
And when variable is used at many places like loop counter, then it is better to
declare it as register class.
Example:-
main( )
register int i;
for(i=1;i<=12;i++)
printf(“%d”,i);
Storage:-memory location
Life time:- value of the variable persist or remain between different function call.
Example:-
main( )
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{
reduce( );
reduce( );
reduce ( );
reduce( )
printf(“%d”,x);
x++;
Output:-10,11,12
Features are:-
Scope :- global
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Declaration does not create variables, only it refer that already been created at
somewhere else. So, memory is not allocated at a time of declaration and the
external variables are declared at outside of all the function.
Example:-
int i,j;
void main( )
printf( “i=%d”,i );
receive( );
receive ( );
reduce( );
reduce( );
receive( )
i=i+2;
reduce( )
i=i-1;
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Output:-i=0,2,4,3,2.
When there is large program i.e divided into several files, then external variable
should be preferred. External variable extend the scope of variable.
Lecture Note: 20
POINTER
Syntax-
Here * before pointer indicate the compiler that variable declared as a pointer.
e.g.
When pointer declared, it contains garbage value i.e. it may point any value in the
memory.
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Two operators are used in the pointer i.e. address operator(&) and indirection
operator or dereference operator (*).
Example:
void main()
int i=105;
int *p;
p=&i;
printf(“value of i=%d”,*p);
printf(“value of i=%d”,*/&i);
printf(“address of i=%d”,&i);
printf(“address of i=%d”,p);
printf(“address of p=%u”,&p);
Pointer Expression
Pointer assignment
int i=10;
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Here declaration tells the compiler that P will be used to store the address of
integer value or in other word P is a pointer to an integer and *p reads the value at
the address contain in p.
P++;
printf(“value of p=%d”);
We can assign value of 1 pointer variable to other when their base type and data
type is same or both the pointer points to the same variable as in the array.
Int *p1,*p2;
P1=&a[1];
P2=&a[3];
We can assign constant 0 to a pointer of any type for that symbolic constant
‘NULL’ is used such as
*p=NULL;
Pointer Arithmetic
Example:-
Note:-
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But in case of array it is possible, since there data are stored in a consecutive
manner.
Ex:-
void main( )
int *p,*p1;
P=&a[1];
P1=&a[6];
printf(“%d”,*p1-*p);
printf(“%d”,p1-p);
Example
int i=100;
int *p;
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p=&i;
p=p+2;
p=p+3;
p=p+9;
Ex:-
int i=22;
*p1=&a;
p1=p1-10;
p1=p1-2;
iii- Subtraction of one pointer to another is possible when pointer variable point to
an element of same type such as an array.
Ex:-
in tar[ ]={2,3,4,5,6,7};
int *ptr1,*ptr1;
ptr1=&a[3]; //2000+4
ptr2=&a[6]; //2000+6
Lecture Note: 21
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Precedence of dereference (*) Operator and increment operator and
decrement operator
Example :-
int x=25;
int *p=&x;
Equivalent to *(p++)
Since the operator associate from right to left, increment operator will applied to
the pointer p.
p =p++ or p=p+1
ii) *++p;→*(++p)→p=p+1
y=*p
equivalent to ++(*p)
p=p+1 then *p
y=*p then
P=p+1 ;
Pointer Comparison
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Pointer variable can be compared when both variable, object of same data type
and it is useful when both pointers variable points to element of same array.
Moreover pointer variable are compared with zero which is usually expressed as
null, so several operators are used for comparison like the relational operator.
==,!=,<=,<,>,>=, can be used with pointer. Equal and not equal operators used to
compare two pointer should finding whether they contain same address or not and
they will equal only if are null or contains address of same variable.
Ex:-
void main()
int *x,*y;
x=&a[5];
y=&(a+5);
if(x==y)
printf(“same”);
else
printf(“not”);
Lecture Note: 22
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Pointer to pointer
Or
Syntax:-
int x=22;
int *p=&x;
int **p1=&p;
printf(“value of x=%d”,x);
printf(“value of x=%d”,*p);
printf(“value of x=%d”,*&x);
printf(“value of x=%d”,**p1);
printf(“value of p=%u”,&p);
printf(“address of p=%u”,p1);
printf(“address of x=%u”,p);
printf(“address of p1=%u”,&p1);
printf(“value of p=%u”,p);
printf(“value of p=%u”,&x);
P 2000
X 1000
p1 22
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3000
Pointer vs array
Example :-
void main()
char*p=”Rama”;
In the above example, at the first time printf( ), print the same value array and
pointer.
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