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PL 12 CH 11

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0% found this document useful (0 votes)
7 views53 pages

PL 12 CH 11

Uploaded by

idopvpfest
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Chapter 11

Abstract Data Types


and Encapsulation
Concepts

ISBN 0-321-49362-1
Chapter 11 Topics

• The Concept of Abstraction


• Introduction to Data Abstraction
• Design Issues for Abstract Data Types
• Language Examples
• Parameterized Abstract Data Types
• Encapsulation Constructs
• Naming Encapsulations

Copyright © 2018 Pearson. All rights reserved. 1-2


The Concept of Abstraction

• An abstraction is a view or representation


of an entity that includes only the most
significant attributes
• The concept of abstraction is fundamental
in programming (and computer science)
• Nearly all programming languages support
process abstraction with subprograms
• Nearly all programming languages designed
since 1980 support data abstraction

Copyright © 2018 Pearson. All rights reserved. 1-3


Introduction to Data Abstraction
• An abstract data type is a user-defined
data type that satisfies the following two
conditions:
– The representation of objects of the type is
hidden from the program units that use these
objects, so the only operations possible are
those provided in the type's definition
– The declarations of the type and the protocols
of the operations on objects of the type are
contained in a single syntactic unit. Other
program units are allowed to create variables
of the defined type.

Copyright © 2018 Pearson. All rights reserved. 1-4


Advantages of Data Abstraction
• Advantages the first condition
– Reliability--by hiding the data representations, user
code cannot directly access objects of the type or
depend on the representation, allowing the
representation to be changed without affecting user
code
– Reduces the range of code and variables of which the
programmer must be aware
– Name conflicts are less likely
• Advantages of the second condition
– Provides a method of program organization
– Aids modifiability (everything associated with a data
structure is together)
– Separate compilation
Copyright © 2018 Pearson. All rights reserved. 1-5
Language Requirements for ADTs

• A syntactic unit in which to encapsulate the


type definition
• A method of making type names and
subprogram headers visible to clients, while
hiding actual definitions
• Some primitive operations must be built
into the language processor

Copyright © 2018 Pearson. All rights reserved. 1-6


Design Issues

• Can abstract types be parameterized?


• What access controls are provided?
• Is the specification of the type physically
separate from its implementation?

Copyright © 2018 Pearson. All rights reserved. 1-7


Language Examples: C++

• Based on C struct type and Simula 67


classes
• The class is the encapsulation device
• A class is a type
• All of the class instances of a class share a
single copy of the member functions
• Each instance of a class has its own copy of
the class data members
• Instances can be static, stack dynamic, or
heap dynamic
Copyright © 2018 Pearson. All rights reserved. 1-8
Language Examples: inline function

1-9
Language Examples: C++ (continued)

• Information Hiding
– Private clause for hidden entities
– Public clause for interface entities
– Protected clause for inheritance (Chapter 12)

Copyright © 2018 Pearson. All rights reserved. 1-10


Language Examples: C++ (continued)

• Constructors:
– Functions to initialize the data members of
instances (they do not create the objects)
– May also allocate storage if part of the object
is heap-dynamic
– Can include parameters to provide
parameterization of the objects
– Implicitly called when an instance is created
– Can be explicitly called
– Name is the same as the class name

Copyright © 2018 Pearson. All rights reserved. 1-11


Language Examples: C++ (continued)

• Destructors
– Functions to cleanup after an instance is
destroyed; usually just to reclaim heap storage
– Implicitly called when the object’s lifetime ends
– Can be explicitly called
– Name is the class name, preceded by a tilde (~)

Copyright © 2018 Pearson. All rights reserved. 1-12


An Example in C++
class Stack {
private:
int *stackPtr, maxLen, topPtr;
public:
Stack() { // a constructor
stackPtr = new int [100];
maxLen = 99;
topPtr = -1;
};
~Stack () {delete [] stackPtr;};
void push (int number) {
if (topPtr == maxLen)
cerr << ″Error in push - stack is full\n″;
else stackPtr[++topPtr] = number;
};
void pop () {…};
int top () {…};
int empty () {…};
}

Copyright © 2018 Pearson. All rights reserved. 1-13


A Stack class header file

// Stack.h - the header file for the Stack class


#include <iostream.h>
class Stack {
private: //** These members are visible only to other
//** members and friends (see Section 11.6.4)
int *stackPtr;
int maxLen;
int topPtr;
public: //** These members are visible to clients
Stack(); //** A constructor
~Stack(); //** A destructor
void push(int);
void pop();
int top();
int empty();
}

Copyright © 2018 Pearson. All rights reserved. 1-14


The code file for Stack
// Stack.cpp - the implementation file for the Stack class
#include <iostream.h>
#include "Stack.h"
using std::cout;
Stack::Stack() { //** A constructor
stackPtr = new int [100];
maxLen = 99;
topPtr = -1;
}
Stack::~Stack() {delete [] stackPtr;}; //** A destructor
void Stack::push(int number) {
if (topPtr == maxLen)
cerr << "Error in push--stack is full\n";
else stackPtr[++topPtr] = number;
}
...

Copyright © 2018 Pearson. All rights reserved. 1-15


Language Examples: C++ (continued)

• Friend functions or classes - to provide


access to private members to some
unrelated units or functions
– Necessary in C++
– Friendship isn’t mutual
– Violate data hiding principle

Copyright © 2018 Pearson. All rights reserved. 1-16


Language Examples: Friend Function

1-17
Language Examples: Java
• Similar to C++, except:
– All user-defined types are classes
– All objects are allocated from the heap and
accessed through reference variables
– Individual entities in classes have access
control modifiers (private or public), rather
than clauses
- Implicit garbage collection of all objects
– Java has a second scoping mechanism,
package scope, which can be used in place of
friends
• All entities in all classes in a package that do not
have access control modifiers are visible
throughout the package
Copyright © 2018 Pearson. All rights reserved. 1-18
Language Examples: Package Scope

1-19
An Example in Java
class StackClass {
private int [] *stackRef;
private int [] maxLen, topIndex;
public StackClass() { // a constructor
stackRef = new int [100];
maxLen = 99;
topPtr = -1;
};
public void push (int num) {…};
public void pop () {…};
public int top () {…};
public boolean empty () {…};
}

Copyright © 2018 Pearson. All rights reserved. 1-20


Language Examples: C#
• Based on C++ and Java
• Adds two access modifiers, internal and
protected internal
• All class instances are heap dynamic
• Default constructors are available for all
classes
• Garbage collection is used for most heap
objects, so destructors are rarely used
• structs are lightweight classes that do
not support inheritance

Copyright © 2018 Pearson. All rights reserved. 1-21


Language Examples: C# (continued)
• Common solution to need for access to data
members: accessor methods (getter and
setter)
• C# provides properties as a way of
implementing getters and setters without
requiring explicit method calls
• Java package and C# assembly are not
equivalent.
• C# assembly can span multiple namespaces
and is related to physical unit (EXE, DLL) that
keeps intermediate code and metadata.
Copyright © 2018 Pearson. All rights reserved. 1-22
Language Examples: C# (continued)

1-23
Language Examples: C# (continued)

1-24
C# Property Example
public class Weather {
public int DegreeDays { //** DegreeDays is a property
get {return degreeDays;}
set {
if (value < 0 || value > 30)
Console.WriteLine(
"Value is out of range: {0}", value);
else degreeDays = value;}
}
private int degreeDays;
...
}
...
Weather w = new Weather();
int degreeDaysToday, oldDegreeDays;
...
w.DegreeDays = degreeDaysToday;
...
oldDegreeDays = w.DegreeDays;

Copyright © 2018 Pearson. All rights reserved. 1-25


Abstract Data Types in Ruby
• Encapsulation construct is the class
• Local variables have “normal” names
• Instance variable names begin with “at” signs (@)
• Class variable names begin with two “at” signs (@@)
• Instance methods have the syntax of Ruby
functions (def … end)
• Constructors are named initialize (only one per
class)—implicitly called when new is called
– If more constructors are needed, they must have different
names and they must explicitly call new
• Class members can be marked private or public,
with public being the default
• Classes are dynamic

Copyright © 2018 Pearson. All rights reserved. 1-26


Abstract Data Types in Ruby (continued)
class StackClass {
def initialize
@stackRef = Array.new
@maxLen = 100
@topIndex = -1
end

def push(number)
if @topIndex == @maxLen
puts " Error in push – stack is full"
else
@topIndex = @topIndex + 1
@stackRef[@topIndex] = number
end
end
def pop … end
def top … end
def empty … end
end

Copyright © 2018 Pearson. All rights reserved. 1-27


Parameterized Abstract Data Types

• Parameterized ADTs allow designing an


ADT that can store any type elements – only
an issue for static typed languages
• Also known as generic classes (template)
• C++, Java 5.0, and C# 2005 provide support
for parameterized ADTs

Copyright © 2018 Pearson. All rights reserved. 1-28


Parameterized ADTs in C++

• Classes can be somewhat generic by


writing parameterized constructor
functions
Stack (int size) {
stk_ptr = new int [size];
max_len = size - 1;
top = -1;
};

A declaration of a stack object:


Stack stk(150);

Copyright © 2018 Pearson. All rights reserved. 1-29


Parameterized ADTs in C++ (continued)
• The stack element type can be parameterized by making the
class a templated class
template <class Type>
class Stack {
private:
Type *stackPtr;
const int maxLen;
int topPtr;
public:
Stack() { // Constructor for 100 elements
stackPtr = new Type[100];
maxLen = 99;
topPtr = -1;
}
Stack(int size) { // Constructor for a given number
stackPtr = new Type[size];
maxLen = size – 1;
topSub = -1;
}
...
}
- Instantiation: Stack<int> myIntStack;

Copyright © 2018 Pearson. All rights reserved. 1-30


Parameterized Classes in Java 5.0
• Generic parameters must be classes
• Most common generic types are the collection
types, such as LinkedList and ArrayList
• Eliminate the problem of having multiple types in a
structure
• Users can define generic classes
• Generic collection classes cannot store primitives
• Indexing is not supported
• Example of the use of a predefined generic class:
ArrayList <Integer> myArray = new ArrayList <Integer> ();
myArray.add(0, 47); // Put an element with subscript 0 in it

Copyright © 2018 Pearson. All rights reserved. 1-31


Parameterized Classes in Java 5.0
(continued)
import java.util.*;
public class Stack2<T> {
private ArrayList<T> stackRef;
private int maxLen;
public Stack2() {
stackRef = new ArrayList<T> ();
maxLen = 99;
}
public void push(T newValue) {
if (stackRef.size() == maxLen)
System.out.println(" Error in push – stack is full");
else
stackRef.add(newValue);
...
}

- Instantiation: Stack2<string> myStack = new Stack2<string> ();

Copyright © 2018 Pearson. All rights reserved. 1-32


Parameterized Classes in Java 5.0
(continued)

1-33
Parameterized Classes in C# 2005

• Similar to those of Java 5.0, except no


wildcard classes
• Predefined for Array, List, Stack, Queue,
and Dictionary
• Elements of parameterized structures can
be accessed through indexing

Copyright © 2018 Pearson. All rights reserved. 1-34


Encapsulation Constructs

• Large programs have two special needs:


– Some means of organization, other than simply
division into subprograms
– Some means of partial compilation (compilation
units that are smaller than the whole program)
• Obvious solution: a grouping of
subprograms that are logically related into
a unit that can be separately compiled
(compilation units)
• Such collections are called encapsulation

Copyright © 2018 Pearson. All rights reserved. 1-35


Nested Subprograms
• Organizing programs by nesting
subprogram definitions inside the logically
larger subprograms that use them
• Nested subprograms are supported in
Python, JavaScript, and Ruby

Copyright © 2018 Pearson. All rights reserved. 1-36


Encapsulation in C

• Files containing one or more subprograms


can be independently compiled
• The interface is placed in a header file
• Problem 1: the linker does not check types
between a header and associated
implementation
• Problem 2: the inherent problems with
pointers
• #include preprocessor specification – used
to include header files in applications
Copyright © 2018 Pearson. All rights reserved. 1-37
Encapsulation in C++

• Can define header and code files, similar to


those of C
• Or, classes can be used for encapsulation
– The class is used as the interface (prototypes)
– The member definitions are defined in a
separate file
• Friends provide a way to grant access to
private members of a class

Copyright © 2018 Pearson. All rights reserved. 1-38


Encapsulation in C++

Copyright © 2018 Pearson. All rights reserved. 1-39


C# Assemblies

• A collection of files that appears to


application programs to be a single
dynamic link library or executable
• Each file contains a module that can be
separately compiled
• A DLL is a collection of classes and
methods that are individually linked to an
executing program
• C# has an access modifier called internal;
an internal member of a class is visible to
all classes in the assembly in which it
appears
Copyright © 2018 Pearson. All rights reserved. 1-40
C# Assemblies

Copyright © 2018 Pearson. All rights reserved. 1-41


C# Assemblies

Copyright © 2018 Pearson. All rights reserved. 1-42


C# Assemblies

1-43
Language Examples: C# (continued)

1-44
Naming Encapsulations

• Large programs define many global names;


need a way to divide into logical groupings
• A naming encapsulation is used to create a
new scope for names
• C++ Namespaces
– Can place each library in its own namespace and
qualify names used outside with the namespace
– C# also includes namespaces

Copyright © 2018 Pearson. All rights reserved. 1-45


Naming Encapsulations (C++)

namespace myStackSpace {
// Stack declarations
}

myStackSpace::topSub

Copyright © 2018 Pearson. All rights reserved. 1-46


Naming Encapsulations (C++)

– Namespace and class are different concept in


C++
– Class is a data type. It can be instantiated.
– Namespace is to group variables and functions
together. It defines more of a space, can not be
instantiated.

Copyright © 2018 Pearson. All rights reserved. 1-47


Naming Encapsulations (C++)

Copyright © 2018 Pearson. All rights reserved. 1-48


Naming Encapsulations (C++)

1-49
Naming Encapsulations (continued)

• Java Packages
– Packages can contain more than one class
definition; classes in a package are partial
friends
– Clients of a package can use fully qualified
name or use the import declaration

Copyright © 2018 Pearson. All rights reserved. 1-50


Naming Encapsulations (continued)

1-51
Naming Encapsulations (continued)
• Ruby Modules:
- Ruby classes are name encapsulations, but Ruby
also has modules
- Typically encapsulate collections of constants and
methods
- Modules cannot be instantiated or subclassed, and
they cannot define variables
- Methods defined in a module must include the
module’s name
- Access to the contents of a module is requested
with the require method

Copyright © 2018 Pearson. All rights reserved. 1-52


Summary

• The concept of ADTs and their use in program


design was a milestone in the development of
languages
• Two primary features of ADTs are the packaging of
data with their associated operations and
information hiding
• Ada provides packages that simulate ADTs
• C++ data abstraction is provided by classes
• Java’s data abstraction is similar to C++
• C++, Java 5.0, and C# 2005 support parameterized
ADTs
• C++, C#, Java, and Ruby provide naming
encapsulations

Copyright © 2018 Pearson. All rights reserved. 1-53

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