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java syllabus

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0% found this document useful (0 votes)
9 views

java syllabus

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22b61a6632
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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1.

Java Basics (Beginner Level)

1.1 Introduction to Java

 What is Java?

 History, features, and types of Java applications (console, GUI, web, etc.)

1.2 Setting up Java

 Installing JDK and IDE (IntelliJ, Eclipse, VS Code)

 Writing and running your first Java program (HelloWorld).

1.3 Basic Syntax

 Variables, data types (int, float, char, boolean)

 Operators (Arithmetic, Comparison, Logical)

1.4 Control Flow

 Conditional Statements: if, else, switch

 Loops: for, while, do-while

 Break, Continue

1.5 Functions/Methods

 Method declaration, parameters, return values

 Method overloading

1.6 Arrays

 One-dimensional arrays

 Multi-dimensional arrays

 Array manipulation

2. Object-Oriented Programming (OOP) Concepts (Intermediate Level)

2.1 Classes and Objects

 Class definition, instance variables, methods

 Object creation and initialization

2.2 Constructors

 Default and parameterized constructors

2.3 Inheritance

 extends keyword, subclass, superclass

 Method overriding
2.4 Polymorphism

 Compile-time (method overloading) and runtime (method overriding)

2.5 Encapsulation

 Access modifiers: private, public, protected

 Getters and setters

2.6 Abstraction

 Abstract classes and methods

 Interfaces

2.7 Java Package

 Standard Java packages

 Creating user-defined packages

3. Collections Framework (Intermediate Level)

3.1 List Interface

 ArrayList, LinkedList

3.2 Set Interface

 HashSet, TreeSet

3.3 Map Interface

 HashMap, TreeMap

3.4 Queue Interface

 PriorityQueue, LinkedList (for queue operations)

3.5 Iterators

 Using iterators to traverse collections

3.6 Generics

 Type safety with generics in collections

4. Exception Handling (Intermediate Level)

4.1 Errors vs Exceptions

 Difference and types

4.2 Try-Catch Block

 Catching exceptions, multiple catch blocks


4.3 Throw vs Throws

 Throwing exceptions manually

4.4 Custom Exceptions

 Creating and handling custom exceptions

5. Java I/O (Intermediate Level)

5.1 File Handling

 Reading and writing files (text, binary)

 Using FileReader, BufferedReader, FileWriter

5.2 Streams

 Byte and character streams, object streams

 Using InputStream, OutputStream, Reader, Writer

5.3 Serialization and Deserialization

 Converting objects to byte streams

6. Multithreading (Advanced Level)

6.1 Thread Basics

 Creating threads using Thread class and Runnable interface

6.2 Thread Life Cycle

 States: New, Runnable, Blocked, Waiting, Terminated

6.3 Synchronization

 synchronized keyword, synchronized methods

6.4 Thread Communication

 wait(), notify(), notifyAll()

6.5 Concurrency Utilities

 ExecutorService, Callable, Future

7. Java Memory Management (Advanced Level)

7.1 Heap vs Stack

 Understanding memory allocation

7.2 Garbage Collection


 How garbage collection works, finalize() method

7.3 Memory Leaks and Optimization

 Avoiding memory leaks, improving performance

8. Advanced Topics

8.1 Java 8 Features

 Lambda expressions

 Stream API

 Functional Interfaces

 Method References

8.2 Java Networking

 Socket programming, client-server communication

8.3 Java Reflection API

 Inspecting and modifying class metadata

8.4 Java Annotations

 Creating and using custom annotations

9. Design Patterns (Expert Level)

9.1 Creational Patterns

 Singleton, Factory, Abstract Factory, Builder

9.2 Structural Patterns

 Adapter, Decorator, Proxy

9.3 Behavioral Patterns

 Observer, Strategy, Command

10. Java Frameworks (Advanced Level)

10.1 Spring Framework

 Spring Boot, Dependency Injection, AOP

10.2 Hibernate

 Object-Relational Mapping (ORM)

10.3 JUnit
 Writing test cases, unit testing in Java

11. Practice and Projects

11.1 Practice coding regularly

 Use platforms like LeetCode, HackerRank, Codewars.

11.2 Build Projects

 Create small Java projects (e.g., a simple library management system, a to-do app).

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