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Data Scirnce Lab Manual

The document is a lab manual for a Data Structures course at Malla Reddy College of Engineering & Technology, detailing the vision, mission, program educational objectives, specific outcomes, and program outcomes for the Computer Science and Engineering program. It includes general laboratory instructions and a series of programming exercises for students to implement various data structures and algorithms using Python. The manual emphasizes the importance of analytical, technical, soft skills, and professional ethics for graduates in the field.
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0% found this document useful (0 votes)
38 views67 pages

Data Scirnce Lab Manual

The document is a lab manual for a Data Structures course at Malla Reddy College of Engineering & Technology, detailing the vision, mission, program educational objectives, specific outcomes, and program outcomes for the Computer Science and Engineering program. It includes general laboratory instructions and a series of programming exercises for students to implement various data structures and algorithms using Python. The manual emphasizes the importance of analytical, technical, soft skills, and professional ethics for graduates in the field.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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DATA STRUCTURES

LAB MANUAL
(R22A0583)

B. TECH
(II YEAR – I SEM)
(2024-25)

Prepared By Dr.K. SURESH

DEPARTMENT OF COMPUTER SCIENCE & INFORMATION TECHNOLOGY

MALLA REDDY COLLEGE OF ENGINEERING & TECHNOLOGY


(Autonomous Institution – UGC, Govt. of India)
Recognized under 2(f) and 12 (B) of UGC ACT 1956
(Affiliated to JNTUH, Hyderabad, Approved by AICTE - Accredited by NBA & NAAC – ‘A’ Grade - ISO 9001:2015 Certified)
Maisammaguda, Dhulapally (Post Via. Hakimpet), Secunderabad – 500100, Telangana State, India
DEPARTMENT OF COMPUTER SCIENCE & INFORMATION TECHNOLOGY
Vision & Mission

Vision
 To acknowledge quality education and instill high patterns of discipline
making the students technologically superior and ethically strong which
involves the improvement in the quality of life in human race.

Mission
 To achieve and impart holistic technical education using the best of
infrastructure, outstanding technical and teaching expertise to establish
the students in to competent and confident engineers.

 Evolving the center of excellence through creative and innovative


teaching learning practices for promoting academic achievement to
produce internationally accepted competitive and world class
professionals.
PROGRAMME EDUCATIONAL OBJECTIVES (PEOs)
PEO1 – ANALYTICAL SKILLS
 To facilitate the graduates with the ability to visualize, gather
information, articulate, analyze, solve complex problems, and make decisions.
These are essential to address the challenges of complex and computation
intensive problems increasing their productivity.

PEO2 – TECHNICAL SKILLS


 To facilitate the graduates with the technical skills that prepare them for
immediate employment and pursue certification providing a deeper
understanding of the technology in advanced areas of computer science and
related fields, thus encouraging to pursue higher education and research
basedon their interest.

PEO3 – SOFT SKILLS


 To facilitate the graduates with the soft skills that include fulfilling the
mission, setting goals, showing self-confidence by communicating effectively,
having a positive attitude, get involved in team-work, being a leader,
managing their career and their life.

PEO4 – PROFESSIONAL ETHICS


 To facilitate the graduates with the knowledge of professional and
ethical responsibilities by paying attention to grooming, being conservative
with style, following dress codes, safety codes, and adapting themselves to
technological advancements.
PROGRAM SPECIFIC OUTCOMES (PSOs)

After the completion of the course, B. Tech Computer Science and


Engineering, the graduates will have the following Program Specific
Outcomes:

1. Fundamentals and critical knowledge of the Computer System:- Able to


Understand the working principles of the computer System and its
components , Apply the knowledge to build, asses, and analyze the software
and hardware aspects of it .

2. The comprehensive and Applicative knowledge of Software Development:


Comprehensive skills of Programming Languages, Software process models,
methodologies, and able to plan, develop, test, analyze, and manage the
software and hardware intensive systems in heterogeneous platforms
individually or working in teams.

3. Applications of Computing Domain & Research: Able to use the


professional, managerial, interdisciplinary skill set, and domain specific tools
in development processes, identify the research gaps, and provide innovative
solutions to them.
PROGRAM OUTCOMES (POs)
Engineering Graduates should possess the following:

1. Engineering knowledge: Apply the knowledge of mathematics, science, engineering


fundamentals, and an engineering specialization to the solution of complex engineering
problems.

2. Problem analysis: Identify, formulate, review research literature, and analyze complex
engineering problems reaching substantiated conclusions using first principles of
mathematics, natural sciences, and engineering sciences.

3. Design / development of solutions: Design solutions for complex engineering problems


and design system components or processes that meet the specified needs with appropriate
consideration for the public health and safety, and the cultural, societal, and environmental
considerations.

4. Conduct investigations of complex problems: Use research-based knowledge and


research methods including design of experiments, analysis and interpretation of data, and
synthesis of the information to provide valid conclusions.

5. Modern tool usage: Create, select, and apply appropriate techniques, resources, and
modern engineering and IT tools including prediction and modeling to complex
engineering activities with an understanding of the limitations.

6. The engineer and society: Apply reasoning informed by the contextual knowledge to
assess societal, health, safety, legal and cultural issues and the consequent responsibilities
relevant to the professional engineering practice.

7. Environment and sustainability: Understand the impact of the professional engineering


solutions in societal and environmental contexts, and demonstrate the knowledge of, and
need for sustainable development.

8. Ethics: Apply ethical principles and commit to professional ethics and responsibilities and
norms of the engineering practice.

9. Individual and team work: Function effectively as an individual, and as a member or


leader in diverse teams, and in multidisciplinary settings.

10. Communication: Communicate effectively on complex engineering activities with the


engineering community and with society at large, such as, being able to comprehend and
write effective reports and design documentation, make effective presentations, and give
and receive clear instructions.

11. Project management and finance: Demonstrate knowledge and understanding of the
engineering and management principles and apply these to one’s own work, as a member
and leader in a team, to manage projects and in multi disciplinary environments.

12. Life- long learning: Recognize the need for, and have the preparation and ability to
engage in independent and life-long learning in the broadest context of technological
change.
MALLA REDDY COLLEGE OF ENGINEERING & TECHNOLOGY
Maisammaguda, Dhulapally Post, Via Hakimpet, Secunderabad – 500100

Department of Computer Science & Information Technology

GENERAL LABORATORY INSTRUCTIONS

1. Students are advised to come to the laboratory at least 5 minutes before (to the starting time),
those who come after 5 minutes will not be allowed into the lab.
2. Plan your task properly much before to the commencement, come prepared to the lab with the
synopsis / program / experiment details.
3. Student should enter into the laboratory with:
a. Laboratory observation notes with all the details (Problem statement, Aim, Algorithm,
Procedure, Program, Expected Output, etc.,) filled in for the lab session.
b. Laboratory Record updated up to the last session experiments and other utensils (if any) needed
in the lab.
c. Proper Dress code and Identity card.
4. Sign in the laboratory login register, write the TIME-IN, and occupy the computer system allotted
to you by the faculty.
5. Execute your task in the laboratory, and record the results / output in the lab observation note
book, and get certified by the concerned faculty.
6. All the students should be polite and cooperative with the laboratory staff, must maintain the
discipline and decency in the laboratory.
7. Computer labs are established with sophisticated and high end branded systems, which should
be utilized properly.
8. Students / Faculty must keep their mobile phones in SWITCHED OFF mode during the lab
sessions. Misuse of the equipment, misbehaviors with the staff and systems etc., will attract
severe punishment.
9. Students must take the permission of the faculty in case of any urgency to go out; if anybody
found loitering outside the lab / class without permission during working hours will be treated
seriously and punished appropriately.
10. Students should LOG OFF/ SHUT DOWN the computer system before he/she leaves the lab
after completing the task (experiment) in all aspects. He/she must ensure the system / seat is kept
properly.

HEAD OF THE DEPARTMENT PRINCIPAL


INDEX
S.No Name of the program Page
No
Write a Python program for class, Flower, that has three instance variables
of type str, int, and float that respectively represent the name of the flower,
its number of petals, and its price. Your class must include a constructor
1. method that initializes each variable to an appropriate value, and your class 1
should include methods for setting the value of each type, and retrieving the
value of each type.

Develop an inheritance hierarchy based upon a Polygon class that has


abstract methods area( ) and perimeter( ). Implement classes Triangle,
Quadrilateral, Pentagon, that extend this base class, with the obvious
2. meanings for the area( ) and perimeter( ) methods. Write a simple program 5
that allows users to create polygons of the various types and input their
geometric dimensions, and the program then outputs their area and
perimeter.

Write a python program to implement Method Overloading and Method


3. 9
Overriding.

4. Write a program for Linear Search and Binary search. 15

5. Write a program to implement Bubble Sort and Selection Sort. 19


6. Write a program to implement Merge sort and Quick sort. 22

7. Write a program to implement Stacks and Queues. 26


8. Write a program to implement Singly Linked List. 34

9. Write a program to implement Doubly Linked list. 42

10. Write a python program to implement DFS & BFS graph traversal 47
Techniques.
11. Write a program to implement Binary Search Tree. 49

12. Write a program to implement B+ Tree 53


1. Write a Python program for class, Flower, that has three instance variables of type str, int, and
float, that respectively represent the name of the flower, its number of petals, and its price. Your
class must include a constructor method that initializes each variable to an appropriate value,
and your class should include methods for setting the value of each type, and retrieving the value
of each type.

Program:

class Flower:
#Common base class for all Flowers
def init (self, petalName, petalNumber, petalPrice):
self.name = petalName
self.petals = petalNumber
self.price = petalPrice

def setName(self, petalName):


self.name = petalName

def setPetals(self, petalNumber):


self.petals = petalNumber

def setPrice(self, petalPrice):


self.price = petalPrice

def getName(self):
return self.name

def getPetals(self):
return self.petals

def getPrice(self):
return self.price

#This would create first object of Flower class


f1 = Flower("Sunflower", 2, 1000)
print ("Flower Details:")
print ("Name: ", f1.getName())
print ("Number of petals:", f1.getPetals())
print ("Price:",f1.getPrice())

print ("\n")

#This would create second object of Flower class


f2 = Flower("Rose", 5, 2000)
f2.setPrice(3333)
f2.setPetals(6)
print ("Flower Details:")
print ("Name: ", f2.getName())
print ("Number of petals:", f2.getPetals())
print ("Price:",f2.getPrice())

Page 1
Data Structures Lab
Output:

Signature of the Faculty

Page 2
Data Structures Lab
Exercise Programs:

Page 3
Data Structures Lab
Exercise Programs:

Page 4
Data Structures Lab
2. Develop an inheritance hierarchy based upon a Polygon class that has abstract methods area( )
and perimeter( ). Implement classes Triangle, Quadrilateral, Pentagon, that extend this base
class, with the obvious meanings for the area( ) and perimeter( ) methods. Write a simple
program that allows users to create polygons of the various types and input their geometric
dimensions, and the program then outputs their area and perimeter.

Program:
from abc import abstractmethod, ABCMeta
import math

class Polygon(metaclass = ABCMeta):


def init (self, side_lengths = [1,1,1], num_sides = 3):
self._side_lengths = side_lengths
self._num_sizes = 3

@abstractmethod
def area(self):
pass

@abstractmethod
def perimeter(self):
pass

def repr (self):


return (str(self._side_lengths))

class Triangle(Polygon):
def init (self, side_lengths):
super(). init (side_lengths, 3)
self._perimeter = self.perimeter()
self._area = self.area()

def perimeter(self):
return(sum(self._side_lengths))

def area(self):

#Area of Triangle
s = self._perimeter/2
product = s
for i in self._side_lengths:
product*=(s-i)
return product**0.5

class Quadrilateral(Polygon):
def init (self, side_lengths):
super(). init (side_lengths, 4)
self._perimeter = self.perimeter()

Page 5
Data Structures Lab
self._area = self.area()

def perimeter(self):
return(sum(self._side_lengths))

def area(self):

# Area of an irregular Quadrilateral


semiperimeter = sum(self._side_lengths) / 2
return math.sqrt((semiperimeter - self._side_lengths[0]) *
(semiperimeter - self._side_lengths[1]) *
(semiperimeter - self._side_lengths[2]) *
(semiperimeter - self._side_lengths[3]))

class Pentagon(Polygon):
def init (self, side_lengths):
super(). init (side_lengths, 5)
self._perimeter = self.perimeter()
self._area = self.area()

def perimeter(self):
return((self._side_lengths) * 5)

def area(self):

# Area of a regular Pentagon


a = self._side_lengths
return (math.sqrt(5 * (5 + 2 * (math.sqrt(5)))) * a * a) / 4

#object of Triangle
t1 = Triangle([1,2,2])
print(t1.perimeter(), t1.area())

#object of Quadrilateral
q1 = Quadrilateral([1,1,1,1])
print(q1.perimeter(), q1.area())

#object of Pentagon
p1 = Pentagon(1)
print(p1.perimeter(), p1.area())

Output:

Signature of the Faculty

Page 6
Data Structures Lab
Exercise Programs:

Page 7
Data Structures Lab
Exercise Programs:

Page 8
Data Structures Lab
3. Write a python program to implement method overloading and method overriding.

Method Overloading

Method overloading is an OOPS concept which provides ability to have several methods
having the same name with in the class where the methods differ in types or number of
arguments passed.

Method overloading in Python

Method overloading in its traditional sense (as defined above) as exists in other languages like
method overloading in Java doesn’t exist in Python.

In Python if you try to overload a function by having two or more functions having the same
name but different number of arguments only the last defined function is recognized, calling
any other overloaded function results in an error.

Achieving method overloading

Since using the same method name again to overload the method is not possible in Python, so
achieving method overloading in Python is done by having a single method with several
parameters. Then you need to check the actual number of arguments passed to the method
and perform the operation accordingly.

Program:

class OverloadDemo:
# sum method with default as None for parameters
def sum(self, a=None, b=None, c=None):
# When three params are passed
if a!=None and b!=None and c!=None:
s = a + b + c
print('Sum = ', s)
# When two params are passed
elif a!=None and b!=None:
s = a + b
print('Sum = ', s)

od = OverloadDemo()
od.sum(7, 8)
od.sum(7, 8, 9)

Output:

Page 9
Data Structures Lab
Method overriding - Polymorphism through inheritance

Method overriding provides ability to change the implementation of a method in a child class
which is already defined in one of its super class. If there is a method in a super class and
method having the same name and same number of arguments in a child class then the child
class method is said to be overriding the parent class method.

When the method is called with parent class object, method of the parent class is executed.
When method is called with child class object, method of the child class is executed. So the
appropriate overridden method is called based on the object type, which is an example of
Polymorphism.

Program:

class Person:
def init (self, name, age):
self.name = name
self.age = age

def displayData(self):
print('In parent class displayData method')
print(self.name)
print(self.age)

class Employee(Person):
def init (self, name, age, id):
# calling constructor of super class
super(). init (name, age)
self.empId = id

def displayData(self):
print('In child class displayData method')
print(self.name)
print(self.age)
print(self.empId)

#Person class object


person = Person('Karthik Shaurya', 26)
person.displayData()
#Employee class object
emp = Employee(''Karthik Shaurya', 26, 'E317')
emp.displayData()

Output:

Signature of the Faculty

P a g e 10
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Exercise Programs:

P a g e 11
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Exercise Programs:

P a g e 12
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P a g e 13
Data Structures Lab
4. Write a program for Linear Search and Binary search

Linear Search Program:


def linearSearch(target, List):
position = 0
global iterations
iterations = 0
while position < len(List):
iterations += 1
if target == List[position]:
return position
position += 1
return -1

if name == ' main ':


List = [1, 2, 3, 4, 5, 6, 7, 8]
target = 3
answer = linearSearch(target, List)
if answer != -1:
print('Target found at index :', answer, 'in',
iterations,'iterations')
else:
print('Target not found in the list')

Output:

P a g e 14
Data Structures Lab
Binary Search Program:
def binarySearch(target, List):

left = 0
right = len(List) - 1
global iterations
iterations = 0

while left <= right:


iterations += 1
mid = (left + right) // 2
if target == List[mid]:
return mid
elif target < List[mid]:
right = mid - 1
else:
left = mid + 1
return -1

if name == ' main ':


List = [1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14]
target = 12
answer = binarySearch(target, List)
if(answer != -1):
print('Target',target,'found at position', answer, 'in',
iterations,'iterations')
else:
print('Target not found')

Output:

Signature of the Faculty

P a g e 15
Data Structures Lab
Exercise Programs:

P a g e 16
Data Structures Lab
Exercise Programs:

P a g e 17
Data Structures Lab
5. Write a program to implement Bubble Sort and Selection Sort

Bubble Sort Program:


def bubble_sort(alist):
for i in range(len(alist) - 1, 0, -1):
no_swap = True
for j in range(0, i):
if alist[j + 1] < alist[j]:
alist[j], alist[j + 1] = alist[j + 1], alist[j]
no_swap = False
if no_swap:
return

alist = input('Enter the list of numbers: ').split()


alist = [int(x) for x in alist]
bubble_sort(alist)
print('Sorted list: ', alist)

Output:

Selection Sort Program:

def selection_sort(alist):
for i in range(0, len(alist) - 1):
smallest = i
for j in range(i + 1, len(alist)):
if alist[j] < alist[smallest]:
smallest = j
alist[i], alist[smallest] = alist[smallest], alist[i]

alist = input('Enter the list of numbers: ').split()


alist = [int(x) for x in alist]
selection_sort(alist)
print('Sorted list: ', alist)

Output:

Signature of the Faculty

P a g e 18
Data Structures Lab
Exercise Programs:

P a g e 19
Data Structures Lab
Exercise Programs:

P a g e 20
Data Structures Lab
6. Write a program to implement Merge sort and Quick sort

Merge Sort Program:

def merge_sort(alist, start, end):


'''Sorts the list from indexes start to end - 1 inclusive.'''
if end - start > 1:
mid = (start + end)//2
merge_sort(alist, start, mid)
merge_sort(alist, mid, end)
merge_list(alist, start, mid, end)

def merge_list(alist, start, mid, end):


left = alist[start:mid]
right = alist[mid:end]
k = start
i = 0
j = 0
while (start + i < mid and mid + j < end):
if (left[i] <= right[j]):
alist[k] = left[i]
i = i + 1
else:
alist[k] = right[j]
j = j + 1
k = k + 1
if start + i < mid:
while k < end:
alist[k] = left[i]
i = i + 1
k = k + 1
else:
while k < end:
alist[k] = right[j]
j = j + 1
k = k + 1

alist = input('Enter the list of numbers: ').split()


alist = [int(x) for x in alist]
merge_sort(alist, 0, len(alist))
print('Sorted list: ', alist)

Output:

P a g e 21
Data Structures Lab
Quick Sort Program:

def quicksort(alist, start, end):


'''Sorts the list from indexes start to end - 1 inclusive.'''
if end - start > 1:
p = partition(alist, start, end)
quicksort(alist, start, p)
quicksort(alist, p + 1, end)

def partition(alist, start, end):


pivot = alist[start]
i = start + 1
j = end - 1

while True:
while (i <= j and alist[i] <= pivot):
i = i + 1
while (i <= j and alist[j] >= pivot):
j = j - 1

if i <= j:
alist[i], alist[j] = alist[j], alist[i]
else:
alist[start], alist[j] = alist[j], alist[start]
return j

alist = input('Enter the list of numbers: ').split()


alist = [int(x) for x in alist]
quicksort(alist, 0, len(alist))
print('Sorted list: ', alist)

Output:

Signature of the Faculty

P a g e 22
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Exercise Programs:

P a g e 23
Data Structures Lab
Exercise Programs:

P a g e 24
Data Structures Lab
7. Write a program to implement Stacks and Queues

Stack Program:

# Custom stack implementation in Python


class Stack:

# Constructor to initialize the stack


def init (self, size):
self.arr = [None] * size
self.capacity = size
self.top = -1

# Function to add an element `x` to the stack


def push(self, x):
if self.isFull():
print("Stack Overflow!! Calling exit()…")
exit(1)

print("Inserting", x, "into the stack…")


self.top = self.top + 1
self.arr[self.top] = x

# Function to pop a top element from the stack


def pop(self):
# check for stack underflow
if self.isEmpty():
print("Stack Underflow!! Calling exit()…")
exit(1)

print("Removing", self.peek(), "from the stack")

#decrease stack size by 1 and (optionally) return the popped element


top = self.arr[self.top]
self.top = self.top - 1
return top

# Function to return the top element of the stack


def peek(self):
if self.isEmpty():
exit(1)
return self.arr[self.top]

# Function to return the size of the stack


def size(self):
return self.top + 1

# Function to check if the stack is empty or not


def isEmpty(self):
return self.size() == 0

P a g e 25
Data Structures Lab
# Function to check if the stack is full or not
def isFull(self):
return self.size() == self.capacity

if name == ' main ':

stack = Stack(3)

stack.push(1) # Inserting 1 in the stack


stack.push(2) # Inserting 2 in the stack

stack.pop() # removing the top element (2)


stack.pop() # removing the top element (1)

stack.push(3) # Inserting 3 in the stack

print("Top element is", stack.peek())


print("The stack size is", stack.size())

stack.pop() # removing the top element (3)

# check if the stack is empty


if stack.isEmpty():
print("The stack is empty")
else:
print("The stack is not empty")

Output:

P a g e 26
Data Structures Lab
P a g e 27
Data Structures Lab
Queue Program:

# Custom queue implementation in Python


class Queue:

# Initialize queue
def init (self, size):
self.q = [None] * size # list to store queue elements
self.capacity = size # maximum capacity of the queue
self.front = 0 # front points to the front element in the queue
self.rear = -1 # rear points to the last element in the queue
self.count = 0 # current size of the queue

# Function to dequeue the front element


def pop(self):
# check for queue underflow
if self.isEmpty():
print("Queue Underflow!! Terminating process.")
exit(1)

print("Removing element…", self.q[self.front])

self.front = (self.front + 1) % self.capacity


self.count = self.count - 1

# Function to add an element to the queue


def append(self, value):
# check for queue overflow
if self.isFull():
print("Overflow!! Terminating process.")
exit(1)

print("Inserting element…", value)

self.rear = (self.rear + 1) % self.capacity


self.q[self.rear] = value
self.count = self.count + 1

# Function to return the front element of the queue


def peek(self):
if self.isEmpty():
print("Queue UnderFlow!! Terminating process.")
exit(1)

return self.q[self.front]

# Function to return the size of the queue


def size(self):
return self.count

P a g e 28
Data Structures Lab
# Function to check if the queue is empty or not
def isEmpty(self):
return self.size() == 0

# Function to check if the queue is full or not


def isFull(self):
return self.size() == self.capacity

if name == ' main ':

# create a queue of capacity 5


q = Queue(5)

q.append(1)
q.append(2)
q.append(3)

print("The queue size is", q.size())


print("The front element is", q.peek())
q.pop()
print("The front element is", q.peek())

q.pop()
q.pop()

if q.isEmpty():
print("The queue is empty")
else:
print("The queue is not empty")

Output:

P a g e 29
Data Structures Lab
Exercise Programs:

Signature of the Faculty

P a g e 30
Data Structures Lab
Exercise Programs:

P a g e 31
Data Structures Lab
Exercise Programs:

P a g e 32
Data Structures Lab
8. Write a program to implement Singly Linked List

Program:

import os
from typing import NewType

class _Node:
'''
Creates a Node with two fields:
1. element (accesed using ._element)
2. link (accesed using ._link)
'''
slots = '_element', '_link'

def init (self, element, link):


'''
Initialses _element and _link with element and link respectively.
'''
self._element = element
self._link = link

class LinkedList:
'''
Consists of member funtions to perform different
operations on the linked list.
'''

def init (self):


'''
Initialses head, tail and size with None, None and 0 respectively.
'''
self._head = None
self._tail = None
self._size = 0

def len (self):


'''
Returns length of linked list
'''
return self._size

def isempty(self):
'''
Returns True if linked list is empty, otherwise False.
'''
return self._size == 0

def addLast(self, e):


'''

P a g e 33
Data Structures Lab
Adds the passed element at the end of the linked list.
'''
newest = _Node(e, None)

if self.isempty():
self._head = newest
else:
self._tail._link = newest

self._tail = newest
self._size += 1

def addFirst(self, e):


'''
Adds the passed element at the beginning of the linked list.
'''
newest = _Node(e, None)

if self.isempty():
self._head = newest
self._tail = newest
else:
newest._link = self._head
self._head = newest
self._size += 1

def addAnywhere(self, e, index):


'''
Adds the passed element at the passed index position of the linked list.
'''
newest = _Node(e, None)

i = index - 1
p = self._head

if self.isempty():
self.addFirst(e)
else:
for i in range(i):
p = p._link
newest._link = p._link
p._link = newest
print(f"Added Item at index {index}!\n\n")
self._size += 1

def removeFirst(self):
'''
Removes element from the beginning of the linked list.
Returns the removed element.
'''
if self.isempty():
print("List is Empty. Cannot perform deletion
operation.")
return

P a g e 34
Data Structures Lab
e = self._head._element
self._head = self._head._link
self._size = self._size - 1

if self.isempty():
self._tail = None

return e

def removeLast(self):
'''
Removes element from the end of the linked list.
Returns the removed element.
'''
if self.isempty():
print("List is Empty. Cannot perform deletion
operation.")
return

p = self._head
if p._link == None:
e = p._element
self._head = None
else:
while p._link._link != None:
p = p._link
e = p._link._element
p._link = None
self._tail = p

self._size = self._size - 1
return e

def removeAnywhere(self, index):


'''
Removes element from the passed index position of the linked list.
Returns the removed element.
'''
p = self._head
i = index - 1

if index == 0:
return self.removeFirst()
elif index == self._size - 1:
return self.removeLast()
else:
for x in range(i):
p = p._link
e = p._link._element
p._link = p._link._link

self._size -= 1
return e

def display(self):
'''

P a g e 35
Data Structures Lab
Utility function to display the linked list.
'''
if self.isempty() == 0:
p = self._head
while p:
print(p._element, end='-->')
p = p._link
print("NULL")
else:
print("Empty")

def search(self, key):


'''
Searches for the passed element in the linked list.
Returns the index position if found, else -1.
'''
p = self._head
index = 0
while p:
if p._element == key:
return index
p = p._link
index += 1
return -1

###################################################################

def options():
'''
Prints Menu for operations
'''
options_list = ['Add Last', 'Add First', 'Add Anywhere',
'Remove First', 'Remove Last', 'Remove Anywhere',
'Display List', 'Print Size', 'Search', 'Exit']

print("MENU")
for i, option in enumerate(options_list):
print(f'{i + 1}. {option}')

choice = int(input("Enter choice: "))


return choice

def switch_case(choice):
'''
Switch Case for operations
'''
if choice == 1:
elem = int(input("Enter Item: "))
L.addLast(elem)
print("Added Item at Last!\n\n")

elif choice == 2:
elem = int(input("Enter Item: "))
L.addFirst(elem)
print("Added Item at First!\n\n")

P a g e 36
Data Structures Lab
elif choice == 3:
elem = int(input("Enter Item: "))
index = int(input("Enter Index: "))
L.addAnywhere(elem, index)

elif choice == 4:
print("Removed Element from First:", L.removeFirst())

elif choice == 5:
print("Removed Element from last:", L.removeLast())

elif choice == 6:
index = int(input("Enter Index: "))
print(f"Removed Item: {L.removeAnywhere(index)} !\n\n")

elif choice == 7:
print("List: ", end='')
L.display()
print("\n")

elif choice == 8:
print("Size:", len(L))
print("\n")

elif choice == 9:
key = int(input("Enter item to search: "))
if L.search(key) >= 0:
print(f"Item {key} found at index position
{L.search(key)}\n\n")
else:
print("Item not in the list\n\n")

elif choice == 10:


import sys
sys.exit()

###################################################################

if name == ' main ':


L = LinkedList()
while True:
choice = options()
switch_case(choice)

Output:

P a g e 37
Data Structures Lab
Signature of the Faculty

P a g e 38
Data Structures Lab
Exercise Programs:

P a g e 39
Data Structures Lab
Exercise Programs:

P a g e 40
Data Structures Lab
9. Write a program to implement Doubly Linked list

Program:

import os

class _Node:
'''
Creates a Node with three fields:
1. element (accessed using ._element)
2. link (accessed using ._link)
3. prev (accessed using ._prev)
'''
slots = '_element', '_link', '_prev'

def init (self, element, link, prev):


'''
Initialses _element, _link and _prev with element, link and prev respectively.
'''
self._element = element
self._link = link
self._prev = prev

class DoublyLL:
'''
Consists of member funtions to perform different
operations on the doubly linked list.
'''

def init (self):


'''
Initialises head, tail and size with None, None and 0 respectively.
'''
self._head = None
self._tail = None
self._size = 0

def len (self):


'''
Returns length of linked list
'''
return self._size

def isempty(self):
'''
Returns True if doubly linked list is empty, otherwise False.
'''
return self._size == 0

def addLast(self, e):


'''
Adds the passed element at the end of the doubly linked list.
'''
P a g e 41
Data Structures Lab
newest = _Node(e, None, None)

if self.isempty():
self._head = newest
else:
self._tail._link = newest
newest._prev = self._tail
self._tail = newest
self._size += 1

def addFirst(self, e):


'''
Adds the passed element at the beginning of the doubly linked list.
'''
newest = _Node(e, None, None)

if self.isempty():
self._head = newest
self._tail = newest
else:
newest._link = self._head
self._head._prev = newest
self._head = newest
self._size += 1

def addAnywhere(self, e, index):


'''
Adds the passed element at the passed index position of the
doubly linked list.
'''
if index >= self._size:
print(f'Index value out of range, it should be between
0 - {self._size - 1}')
elif self.isempty():
print("List was empty, item will be added at the end")
self.addLast(e)
elif index == 0:
self.addFirst(e)
elif index == self._size - 1:
self.addLast(e)
else:
newest = _Node(e, None, None)
p = self._head
for _ in range(index - 1):
p = p._link
newest._link = p._link
p._link._prev = newest
newest._prev = p
p._link = newest
self._size += 1

def removeFirst(self):
'''
Removes element from the beginning of the doubly linked list.
Returns the removed element.'''

P a g e 42
Data Structures Lab
if self.isempty():
print('List is already empty')
return
e = self._head._element
self._head = self._head._link
self._size -= 1

if self.isempty():
self._tail = None
else:
self._head._prev = None
return e

def removeLast(self):
'''
Removes element from the end of the doubly linked list.
Returns the removed element.
'''
if self.isempty():
print("List is already empty")
return
e = self._tail._element
self._tail = self._tail._prev
self._size -= 1

if self.isempty():
self._head = None
else:
self._tail._link = None

return e

def removeAnywhere(self, index):


'''
Removes element from the passed index position of the
doubly linked list.
Returns the removed element.
'''
if index >= self._size:
print(f'Index value out of range, it should be between
0 - {self._size - 1}')
elif self.isempty():
print("List is empty")
elif index == 0:
return self.removeFirst()
elif index == self._size - 1:
return self.removeLast()
else:
p = self._head
for _ in range(index - 1):
p = p._link
e = p._link._element
p._link = p._link._link
p._link._prev = p
self._size -= 1return e

P a g e 43
Data Structures Lab
def display(self):
'''
Utility function to display the doubly linked list.
'''
if self.isempty():
print("List is Empty")
return

p = self._head
print("NULL<-->", end='')
while p:
print(p._element, end="<-->")
p = p._link
print("NULL")

print(f"\nHead : {self._head._element}, Tail :


{self._tail._element}")

###################################################################

def options():
'''
Prints Menu for operations
'''
options_list = ['Add Last', 'Add First', 'Add Anywhere',
'Remove First', 'Remove Last', 'Remove Anywhere',
'Display List', 'Exit']

print("MENU")
for i, option in enumerate(options_list):
print(f'{i + 1}. {option}')

choice = int(input("Enter choice: "))


return choice

def switch_case(choice):
'''
Switch Case for operations
'''
os.system('cls')
if choice == 1:
elem = int(input("Enter Item: "))
DL.addLast(elem)
print("Added Item at Last!\n\n")

elif choice == 2:
elem = int(input("Enter Item: "))
DL.addFirst(elem)
print("Added Item at First!\n\n")

elif choice == 3:
elem = int(input("Enter Item: "))
index = int(input("Enter Index: "))
DL.addAnywhere(elem, index)

P a g e 44
Data Structures Lab
elif choice == 4:
print("Removed Element from First:", DL.removeFirst())

elif choice == 5:
print("Removed Element from last:", DL.removeLast())

elif choice == 6:
index = int(input("Enter Index: "))
print(f"Removed Item: {DL.removeAnywhere(index)} !\n\n")

elif choice == 7:
print("List:")
DL.display()
print("\n")

elif choice == 8:
import sys
sys.exit()

###################################################################

if name == ' main ':


DL = DoublyLL()
while True:
choice = options()
switch_case(choice)

Output:

P a g e 45
Data Structures Lab
10. Write a python program to implement DFS & BFS graph traversal Techniques Dat
Breadth First Search Traversal: a res Lab 2020
# Python3 Program to print BFS traversal
# from a given source vertex. BFS(int s)
# traverses vertices reachable from s.
from collections import defaultdict

# This class represents a directed graph


# using adjacency list representation
class Graph:

# Constructor
def init (self):

# default dictionary to store graph


self.graph = defaultdict(list)
# function to add an edge to graph
# Make a list visited[] to check if a node is already visited or not
def addEdge(self,u,v):
self.graph[u].append(v)
self.visited=[]

# Function to print a BFS of graph


def BFS(self, s):

# Create a queue for BFS


queue = []

# Add the source node in


# visited and enqueue it
queue.append(s)
self.visited.append(s)

while queue:

# Dequeue a vertex from


# queue and print it
s = queue.pop(0)
print (s, end = " ")

# Get all adjacent vertices of the


# dequeued vertex s. If a adjacent
# has not been visited, then add it
# in visited and enqueue it
for i in self.graph[s]:
if i not in visited:
queue.append(i)
self.visited.append(s)

# Driver code
# Create a graph given in
# the above diagram
g = Graph()
g.addEdge(0, 1)
g.addEdge(0, 2)
g.addEdge(1, 2)
g.addEdge(2, 0)
g.addEdge(2, 3) P a g e 46
Data Structures Lab
g.addEdge(3, 3)

print ("Following is Breadth First Traversal"+


" (starting from vertex 2)")
g.BFS(2)

Output:

Depth First Search Traversal:

# from a given graph


from collections import defaultdict

# This class represents a directed graph using


# adjacency list representation
class Graph:

# Constructor
def init (self):

# Default dictionary to store graph


self.graph = defaultdict(list)

# Function to add an edge to graph


def addEdge(self, u, v):
self.graph[u].append(v)

# A function used by DFS


def DFSUtil(self, v, visited):

# Mark the current node as visited


# and print it
visited.add(v)
print(v, end=' ')

# Recur for all the vertices


# adjacent to this vertex
for neighbour in self.graph[v]:
if neighbour not in visited: P a g e 47
Data Structures Lab
self.DFSUtil(neighbour, visited)

# The function to do DFS traversal. It uses


# recursive DFSUtil()
def DFS(self, v):

# Create a set to store visited vertices


visited = set()

# Call the recursive helper function


# to print DFS traversal
self.DFSUtil(v, visited)

# Driver's code
if name == " main ":
g = Graph()
g.addEdge(0, 1)
g.addEdge(0, 2)
g.addEdge(1, 2)
g.addEdge(2, 0)
g.addEdge(2, 3)
g.addEdge(3, 3)

print("Following is Depth First Traversal (starting from vertex


2)")

# Function call
g.DFS(2)

Output:

P a g e 48
Data Structures Lab
Signature of the Faculty

P a g e 49
Data Structures Lab
11.Write a program to implement Binary Search Tree

Program:

# # # Binary Search Tree


class binarySearchTree:
def init (self,val=None):
self.val = val
self.left = None
self.right = None

def insert(self,val):
# check if there is no root
if (self.val == None):
self.val = val
# check where to insert
else:
# check for duplicate then stop and return
if val == self.val: return 'no duplicates allowed in binary search tree'
# check if value to be inserted < currentNode's value
if (val < self.val):
# check if there is a left node to currentNode if true then recurse
if(self.left):
self.left.insert(val)
# insert where left of currentNode when currentNode.left=None
else: self.left = binarySearchTree(val)
# same steps as above here the condition we check is value to be
# inserted > currentNode's value
else:
if(self.right):
self.right.insert(val)
else: self.right = binarySearchTree(val)

def breadthFirstSearch(self):
currentNode = self
bfs_list = []
queue = []
queue.insert(0,currentNode)
while(len(queue) > 0):
currentNode = queue.pop()
bfs_list.append(currentNode.val)
if(currentNode.left):
queue.insert(0,currentNode.left)
if(currentNode.right):
queue.insert(0,currentNode.right)

return bfs_list

# In order means first left child, then parent, at last right child
def depthFirstSearch_INorder(self):
return self.traverseInOrder([])

P a g e 50
Data Structures Lab
# Pre order means first parent, then left child, at last right child
def depthFirstSearch_PREorder(self):
return self.traversePreOrder([])

# Post order means first left child, then right child , at last parent
def depthFirstSearch_POSTorder(self):
return self.traversePostOrder([])

def traverseInOrder(self, lst):


if (self.left):
self.left.traverseInOrder(lst)
lst.append(self.val)
if (self.right):
self.right.traverseInOrder(lst)
return lst

def traversePreOrder(self, lst):


lst.append(self.val)
if (self.left):
self.left.traversePreOrder(lst)
if (self.right):
self.right.traversePreOrder(lst)
return lst

def traversePostOrder(self, lst):


if (self.left):
self.left.traversePostOrder(lst)
if (self.right):
self.right.traversePostOrder(lst)
lst.append(self.val)
return lst

def findNodeAndItsParent(self,val, parent = None):


# returning the node and its parent so we can delete the
# node and reconstruct the tree from its parent
if val == self.val: return self, parent
if (val < self.val):
if (self.left):
return self.left.findNodeAndItsParent(val, self)
else: return 'Not found'
else:
if (self.right):
return self.right.findNodeAndItsParent(val, self)
else: return 'Not found'

# deleteing a node means we have to rearrange some part of the tree


def delete(self,val):
# check if the value we want to delete is in the tree
if(self.findNodeAndItsParent(val)=='Not found'): return 'Node is not in tree'
# we get the node we want to delete and its parent-node
# from findNodeAndItsParent method
deleteing_node, parent_node = self.findNodeAndItsParent(val)
# check how many children nodes does the node we are going
#to delete have by traversePreOrder from the deleteing_node
nodes_effected = deleteing_node.traversePreOrder([])

P a g e 51
Data Structures Lab
# if len(nodes_effected)==1 means, the node to be deleted doesn't
# have any children
# so we can just check from its parent node the position(left or
# right) of node we want to delete
# and point the position to 'None' i.e node is deleted

if (len(nodes_effected)==1):
if (parent_node.left.val == deleteing_node.val) : parent_node.left = None
else: parent_node.right = None
return 'Succesfully deleted'
# if len(nodes_effected) > 1 which means the node we are
# going to delete has 'children',
# so the tree must be rearranged from the deleteing_node
else:
# if the node we want to delete doesn't have any parent
# means the node to be deleted is 'root' node
if (parent_node == None):
nodes_effected.remove(deleteing_node.val)
# make the 'root' nodee i.e self value,left,right to None,
# this means we need to implement a new tree again without
# the deleted node
self.left = None
self.right = None
self.val = None

#construction of new tree


for node in nodes_effected:
self.insert(node)
return 'Succesfully deleted'

# if the node we want to delete has a parent


# traverse from parent_node
nodes_effected = parent_node.traversePreOrder([])

# deleting the node


if (parent_node.left == deleteing_node) : parent_node.left = None
else: parent_node.right = None

# removeing the parent_node, deleteing_node and inserting


# the nodes_effected in the tree
nodes_effected.remove(deleteing_node.val)
nodes_effected.remove(parent_node.val)
for node in nodes_effected:
self.insert(node)

return 'Successfully deleted'

bst = binarySearchTree()
bst.insert(7)
bst.insert(4)
bst.insert(9)
bst.insert(0)
bst.insert(5)
bst.insert(8)
bst.insert(13)

P a g e 52
Data Structures Lab
# 7
# / \
# / \
# 4 9
# / \ / \
# 0 5 8 13

# IN order - useful in sorting the tree in ascending order


print('IN order: ',bst.depthFirstSearch_INorder())

# PRE order - useful in reconstructing a tree


print('PRE order:' ,bst.depthFirstSearch_PREorder())

# POST order - useful in finding the leaf nodes


print('POST order:', bst.depthFirstSearch_POSTorder())

print(bst.delete(5))
print(bst.delete(9))
print(bst.delete(7))

# after deleting
print('IN order: ',bst.depthFirstSearch_INorder())
print('PRE order:' ,bst.depthFirstSearch_PREorder())
print('POST order:', bst.depthFirstSearch_POSTorder())

Output:

Signature of the Faculty

P a g e 53
Data Structures Lab
12.Write a program for implementing B+ Tree

import math
# Node creation
class Node:
def init (self, order):
self.order = order
self.values = []
self.keys = []
self.nextKey = None
self.parent = None
self.check_leaf = False

# Insert at the leaf


def insert_at_leaf(self, leaf, value, key):
if (self.values):
temp1 = self.values
for i in range(len(temp1)):
if (value == temp1[i]):
self.keys[i].append(key)
break
elif (value < temp1[i]):
self.values = self.values[:i] + [value]
+self.values[i:] self.keys[i:]

self.keys = self.keys[:i] + [[key]] + break

else:
elif (i + 1 == len(temp1)): self.values.append(value)
self.keys.append([key]) break

self.values = [value] self.keys = [[key]]

# B plus tree
class BplusTree:
def init (self, order):
self.root = Node(order)
self.root.check_leaf = True

# Insert operation
def insert(self, value, key):
value = str(value)
old_node = self.search(value)
old_node.insert_at_leaf(old_node, value, key)

if (len(old_node.values) == old_node.order):
node1 = Node(old_node.order)

node1.check_leaf = True
node1.parent = old_node.parent
mid = int(math.ceil(old_node.order / 2)) - 1

P a g e 54
Data Structures Lab
node1.values = old_node.values[mid + 1:]
node1.keys = old_node.keys[mid + 1:]

node1.nextKey = old_node.nextKey
old_node.values = old_node.values[:mid + 1]
old_node.keys = old_node.keys[:mid + 1]
old_node.nextKey = node1
self.insert_in_parent(old_node, node1.values[0], node1)

# Search operation for different operations


def search(self, value):
current_node = self.root
while(current_node.check_leaf == False):
temp2 = current_node.values
for i in range(len(temp2)):
if (value == temp2[i]):
current_node = current_node.keys[i + 1]
break
elif (value < temp2[i]):
current_node = current_node.keys[i]
break
elif (i + 1 == len(current_node.values)):
current_node = current_node.keys[i + 1]
break
return current_node

# Find the node


def find(self, value, key):
l = self.search(value)
for i, item in enumerate(l.values):
if item == value:
if key in l.keys[i]:
return True
else:
return False
return False

P a g e 55
Data Structures Lab
# Inserting at the parent
def insert_in_parent(self, n, value, ndash):
if (self.root == n):
rootNode = Node(n.order)
rootNode.values = [value]
rootNode.keys = [n, ndash]
self.root = rootNode
n.parent = rootNode
ndash.parent = rootNode
return
Data Structures Lab 2023-
parentNode = n.parent temp3 = parentNode.keys
for i in range(len(temp3)):
if (temp3[i] == n):
parentNode.values = parentNode.values[:i] + \
[value] + parentNode.values[i:]
parentNode.keys = parentNode.keys[:i +1] + [ndash]
+ parentNode.keys[i + 1:]
if (len(parentNode.keys) > parentNode.order):
parentdash = Node(parentNode.order)
parentdash.parent = parentNode.parent
mid = int(math.ceil(parentNode.order / 2)) - 1
parentdash.values = parentNode.values[mid + 1:]
parentdash.keys = parentNode.keys[mid + 1:]
value_ = parentNode.values[mid]
if (mid == 0):
parentNode.values = parentNode.values[:mid +1]
else:
parentNode.values = parentNode.values[:mid]
parentNode.keys = parentNode.keys[:mid + 1]
for j in parentNode.keys:
j.parent = parentNode
for j in parentdash.keys:
j.parent = parentdash
self.insert_in_parent(parentNode, value_,
parentdash)

# Print the tree


def printTree(tree):
lst = [tree.root]
level = [0]
leaf = None
flag = 0
lev_leaf = 0

node1 = Node(str(level[0]) + str(tree.root.values))

while (len(lst) != 0):


x = lst.pop(0)
lev = level.pop(0)
if (x.check_leaf == False):
for i, item in enumerate(x.keys):
print(item.values)
else:
for i, item in enumerate(x.keys):
print(item.values)

P a g e 56
Data Structures Lab
if (flag == 0):

lev_leaf = lev
leaf = x
Data Structures Lab 2023-2024
flag = 1

record_len = 3
bplustree = BplusTree(record_len)
bplustree.insert('5', '33')
bplustree.insert('15', '21')
bplustree.insert('25', '31')
bplustree.insert('35', '41')
bplustree.insert('45', '10')

printTree(bplustree)

if(bplustree.find('5', '34')):
print("Found")
else:
print("Not found")

Output:

P a g e 57
Data Structures Lab
P a g e 58
Data Structures Lab
P a g e 59
Data Structures Lab
P a g e 60
Data Structures Lab

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