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Introduction To User Experience (UX) A Beginner's Guide

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0% found this document useful (0 votes)
168 views3 pages

Introduction To User Experience (UX) A Beginner's Guide

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Introduction to User Experience (UX): A Beginner's Guide

Contents

1. What is UX?

●​ Definition of User Experience (UX).


●​ Importance of UX in product design and development.
●​ Differences between UX, UI (User Interface), and CX (Customer Experience).

2. Why is UX Important?

●​ The impact of UX on user satisfaction and business success.


●​ Real-world examples of good vs. bad UX (e.g., apps, websites, or products).
●​ Key metrics to measure UX (e.g., usability, accessibility, user engagement).

3. Core Principles of UX Design

●​ User-Centered Design (UCD): Designing with the end user in mind.


●​ Accessibility: Ensuring inclusivity for all users.
●​ Consistency: Maintaining uniform design across the product.
●​ Feedback: Providing clear communication through design elements.
●​ Simplicity: Prioritizing clarity and ease of use.

4. The UX Design Process

●​ Step 1: Research​

○​ User research methods (interviews, surveys, observations).


○​ Competitor analysis.
●​ Step 2: Define​

○​ Creating user personas and empathy maps.


○​ Defining the problem (user pain points).
●​ Step 3: Design​

○​ Wireframing and prototyping (low-fidelity vs. high-fidelity).


○​ Tools for UX design (e.g., Figma, Adobe XD, Sketch).
●​ Step 4: Test​

○​ Usability testing methods (moderated, unmoderated, A/B testing).


○​ Iterating based on user feedback.
●​ Step 5: Deliver​

○​ Collaborating with developers.


○​ Launching and monitoring user interaction.

5. UX Design Tools

●​ Overview of popular UX tools:


○​ Research Tools: Google Analytics, Hotjar, Maze.
○​ Wireframing Tools: Figma, Balsamiq.
○​ Prototyping Tools: InVision, Marvel.

6. Key UX Deliverables

●​ Personas and user journey maps.


●​ Wireframes and prototypes.
●​ Usability test reports.

7. Common UX Terminologies

●​ Usability.
●​ Affordance.
●​ Heuristic evaluation.
●​ Call-to-action (CTA).
●​ Information architecture.

8. Career in UX Design

●​ Skills required: Empathy, problem-solving, creativity, technical expertise.


●​ Roles in UX: UX Designer, Researcher, Interaction Designer, Product Designer.
●​ Learning resources (books, online courses, and communities).
9. Trends in UX

●​ Emerging trends like voice-based UX, AR/VR experiences, and AI in UX.


●​ The importance of ethical design in UX.

10. Conclusion

●​ Recap of UX’s importance.


●​ Encouragement to start small with practical projects.

Extras

●​ Checklist: A beginner’s guide to creating user-friendly designs.


●​ References: Books like "Don’t Make Me Think" by Steve Krug and "The Design of
Everyday Things" by Don Norman.
●​ Resources: Links to free UX tools and tutorials.

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