TTL1 REVIEWER FOR MIDTERMS
TTL1 REVIEWER FOR MIDTERMS
TTL1 REVIEWER FOR MIDTERMS
Current Digital Technology – A factor that shrunk the world and made it Flat. It has provided
a new environment for learning, new ways teachers teach and also new ways of how
learners learn.
In the beginning it has created a divide between digital natives and digital immigrants.
But as the years go by it has become narrower and even blurred. This has led to the
new educational revolution in teaching and learning which has been triggered by
technology and resulted to better learning outcomes in the 21st century.
The program outcomes for teacher education degrees clearly states that every future
teacher: “Demonstrates proficiency in the development and utilization of information,
Communication and Technology (ICT) resources in promoting quality teaching-learning
process”.
To ensure that the program outcomes related to ICT shall be achieved, competencies
were identified to be developed by every pre-service teacher (CHED UNESCO,
BANGKOK, 2009).
ICT competency Standards – This is made up of 7 domains and each domain has a set of
competencies.
These competencies are expressed in desired learning outcomes.
2.1 Demonstrate understanding of concepts, principles and theories of ICT system as they
apply to teaching-learning.
2.2 Evaluate digital and non-digital learning resources in response to student’s diverse
needs.Develop digital learning resources to enhance teaching-learning.
2.3 Use ICT tools to develop 21st century skills: information media and technology skills,
learning and innovation skills, career skills and effective communication skills.
Domain3: Pedagogy
4.1 Demonstrate competence in the technical operations of technology tools system as they
apply to teaching and learning.
4.2 Use technology tools to create new learning opportunities to support community of
learners.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
4.3 Demonstrate proficiency in the use of technology tools to support teaching and learning.
6.1 Explore existing and emerging technology to acquire additional content and pedagogical
knowledge.
6.2 Utilize technology tools in creating communities of practice.
6.3 Collaborate with peers, colleagues and stakeholders to access information in support of
professional learning.
7.1 Demonstrate social, ethical, and legal responsibility in the use of technology tools and
resources.
7.2 Show positive attitude towards the use of technology tools.
This means that teachers demonstrate a sound understanding of technology operations and
concepts.
This standard implies that teachers utilize the use of technology to plan and design effective
learning environments and experiences.
Teachers should be mindful that in the implementation of curriculum plan, they have to
include strategies for applying technology to maximize students learning.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
Teachers understand the social, ethical, legal and human issues surrounding the use of
technology in support of student learning who come from diverse background, affirm
diversity, promote safe and healthy use of technology resources and facilitate access to
technology resources for all students.
ISTE Also developed standards needed for students. These standards will be used as a guide by
teachers to plan technology-based activities in which students achieve success in learning,
communication and life skills.
This standard will produce students who demonstrate creative thinking, construct
knowledge, and develop innovative products and processes using technology from existing
knowledge.
This standard requires students to used digital media and environments to communicate
and work collaboratively to support individual learning and contribute to the learning of
others.
This includes the use of variety of media and formats for global awareness with learners
from other cultures.
Students are expected to apply digital tools to gather, evaluate and use information and plan
strategies for inquiry.
This standard expects the student locate, organize, analyze evaluate, synthesize and
ethically use information from a variety of sources and media.
This standard expects the students to use critical thinking skills to plan and conduct
research, manage projects, solve problems and make informed decisions using
appropriate digital tools.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
It is required by this standard that every technology student becomes a digital citizen
who demonstrates ethical and legal behavior, exemplified by the practice of safe, legal
and responsible use of information.
1. Technology - Refers to a mix of process and product used in the application of knowledge.
Includes tools from pencils and paper to the latest electronic gadgets and tools for
practical tasks.
2. Information and Communication Technology Literacy (ICT literacy) – The use of digital
technology, communication tools and/or networks to access, manage, integrate, create and
communicate information in order to function in a knowledge society.
3. Educational Technology – Refers to the use of technology in teaching and learning.
Includes both the non-digital and digital hardware, software and connections.
4. Digital Literacy – The ability to find, evaluate, utilize, share and create contents using
information technology and the internet.
The ability to use information and communication, requiring both cognitive and
technical skills.
5. Digital Learning – Any type of learning that is accompanied by technology or by instructional
practice that makes effective use of technology.
It encompasses the application of a wide spectrum of practices which included blended
or virtual learning. It can come as online or off-line which utilizes digital technology.
6. On-line Digital tools and Apps – This uses an internet connection to access the information
needed.
7. Skype – A telecommunication application software product that specializes in providing
video chat and voice calls between computers, tablets, mobile devices via Internet and to
regular telephones.
8. Off-line digital tools and Apps – This can still be used even if there is no internet access.
9. Instructional Technology – The theory and practice of design, development, utilization,
management, and evaluation of the processes and resources for learning.
10. Software – Refers to program control instructions and accompanying documentation; stored
on disks or tapes when not being used in the computer.
11. Multimedia – A sequential or simultaneous use of a variety of media formats in a given
presentation or self-study program.
12. Internet – A massive network, a networking infrastructure.
This connects millions of computers together globally, forming a network in which any
computer can communicate with any other computer as long as they are connected to
the internet.
Generally defined as a global network connecting to millions of computers.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
13. World Wide Web (WWW) – Also called the web which is a graphical environment on
computer networks that allows you to access, view and maintain documentations that can
include text, data, sound and videos (Smaldino,2005)
A way of accessing the information over the medium of the internet.
An information sharing model that is built on top of the internet.
14. Web access – The ability of the learner to access the internet at any point during the lesson
in order to take advantage of the array of available education resources.
15. Web quest – An inquiry-oriented lesson format in which most or all information that
learners work with comes from the web.
These can be created using various programs, including simple word processing
documents that include links to websites.
A teacher structured research experience for the students that is primarily based on
use of the World Wide Web and typically takes one or more instructional periods.
16. Productivity tools – Refers to any type of software associated with computers and related
technologies that can be used as tools for personal, professional or classroom productivity.
17. Technology Tool – An instrument used for doing work.
It can be anything that help you accomplish your goal with the use of technology.
a. Data/Calculation Tools – Examples are spreadsheets, Excels, sketchpads, probability
constructor.
b. Design Tools – These are used to make models and designs, creating and building.
Included here are Family Tree maker, Golly Gee, and Crazy Machines among others.
c. Discussion Tools – There are 4 different approaches that utilizes discussions and
interaction in the internet. These are threaded discussion forum, blogging, live chat and
Video Teleconferencing, Netiquette and Safety on the Net.
d. Email Tools – This is a great communication tools for sending messages, photographs,
videos and other files.
It allows you to reach out to the others around the world. Examples are Google
mail, Ymail, Yahoo mail and many more.
e. Handheld devices – These include personal Digital Assistants, global positioning system
(GPS), and Geographic Information system (GIS) in the classroom, Portable electronic
keyboards, Digital cameras, Mobile phones, Palm, Handheld Computers.
18. Blogs – An online journal where posted information from both teachers and students are
arranged.
There three kinds of blogs; blogs used for communication, blog used for
instruction, and blog used for both.
19. Wiki – An editable website usually with limited access, allows students to collaboratively
create and post written work or digital files.
Wikipedia is one of the most widely recognized of all the wikis.
20. Flipped Classroom – Utilizes a reverse instructional delivery, where the teacher is required
to use the web resources as homework or out of class activity as initial instruction of the
lesson which will be discussed during class time.
21. Podcast – A video or audio multi-media clip about a single topic typically in the format of the
radio talk show.
The two basic functions of podcast are to retrieve information and to disseminate
information.
22. Google Apps – A cloud-based teaching tool which is stored in the Google server and is
available for students both at home and in school.
a. Google Calendar – A tool used for organizational purposes.
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1. Technology as a tutor – Together with the teacher, technology can support the teacher to
teach another person or technology when programmed by the teacher can be a tutor on its
own.
2. Technology as a teaching tool – Like a tutor, technology is a teaching tool, but can never
replace a teacher. Like any other tool, it is being used to facilitate and lighten the work of
the teacher.
3. Technology as a learning tool – While the teacher utilizes technology as the tool for
teaching, likewise it is an effective tool for learning.
As a tool, technology has opened wider avenues in management of resources and management of
learning. Likewise, it has modernized the teaching-learning environment in schools.
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1. Support learners to learn how to learn on their own – All teachers fully understand that subject
matter or content is a means to achieve the learning outcomes.
a. Declarative Knowledge – This consists of the discrete pieces of information that answers the
question what, who, when, and where. It is often learned through memorization of facts,
drills and practices.
The fundamental knowledge necessary for students to achieve more complex
higher order thinking such as critical thinking and creativity, inquiry, and
production.
b. Structural Knowledge – This consists of facts or pieces of declarative knowledge put
together to attain some form of meaning.
c. Procedural knowledge – This is knowledge in action or the knowledge of how to do
something. This is based on facts but learned through the process of procedural knowledge.
This is indicated by a performance task or graphical representation of a concept.
o Printed books, modules and Journals – The traditional sources of knowledge.
According to Shirly (2003) in Egbert (2009), there are three basic communication patterns:
a. Point to point two-way or One-to-one – Like internet chat, phone conversation or even
face-to-face conversation.
b. One-to-many outbound – like a lecture, or television. There is no social interaction.
c. Many-to-Many – Like group discussion, buzz session, heads together.
This kind of interaction provides opportunities for social interaction.
o Social Interactions Occurs in Two-Ways where the participants ask for clarification, argue,
challenge each other and work towards common understanding.
o Social Interaction occurs through technology (directly between two persons via email, a cell
phone or other communication technology). It can also occur around technology like students
discussing about a problem posed by a software program or with support of technology like
teachers and students interacting about the worksheet printed from a website.
o In all three modalities, communication occurs and technology is involved.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
o As a role model, teachers should display and practice critical thinking processes, so that the
learners can imitate them.
o Ask the right question – Most often, teachers ask questions to find out if the students can
simple repeat the information from the lesson.
o Question like what, who, when, and where do not develop critical thinking.
o Critical thinking questions should ask for clarity, accuracy, precision, relevance, depth,
breadth and logic.
o Use critical thinking tasks with appropriate level of challenge – Teachers should be mindful
of the readiness of the students. Students who have higher ability may find the task too
easy, thus getting bored early, while those who have low ability may find the task too
difficult.
B. Creativity – This is characterized as involving the ability to think flexibly, fluently, originally, and
elaborately.
Flexibly – This means to be able to use many points of view
Fluently – Means to be able to generate many ideas.
Originally – Implies being able to generate new ideas
Elaborately – Means being able to add details.
o Creativity is not merely a set of technical skills, but it also involves feelings, beliefs, knowledge
and motivation.
o Seven Creative Strategies according to Osborn 1963:
1. Substitute – Find something else to replace to do what it does.
2. Combine – Blend two things that do not do what it does.
3. Adapt – Look for other ways this can be used.
4. Modify/Magnify/Minify – Make a change, enlarge, decrease.
5. Put to another use – Find other uses.
6. Eliminate – Reduce, remove.
7. Reverse – Turn upside-down inside-out, front-side back.
Globalization is a reality and ICT has become a fundamental part of the process.
Networked Society – One in which the entire planet is organized around telecommunicated
networks of computer.
As the department of Information, Communication and Technology (DICT) says: “The future
has arrived. Now we have to ensure that we have a place in it.”
LESSON 1: POLICIES AND ISSUES ON INTERNET AND IMPLICATIONS TO TEACHING AND LEARNING
New technologies – It has become central to the lives of every individual in this planet.
Almost everything that we do in the modern world is influenced by the new
technologies.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
o One way of enhancing and regulating the use of ICT is to formulate and implement policies to
guide appropriate decisions.
Policy – a course of action, adopted and pursued by a government, party, ruler, and statesman.
a plan of action to guide decisions and achieve outcomes.
Three main areas covered in principles and guideline in the use of ICT:
1. Telecommunication (telephone)
2. Broadcasting (radio and television)
3. Internet
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
The UN Universal Declaration of Human Rights provides that everyone has the right to
freedom of thought, conscience and religion, likewise the right to freedom of opinion and
expression.
Individual rights are given in order to have access to electronic networks.
When someone uses a site and clicks “I agree” button, it is as if you have turned on
private information to any authority that may access it.
Privacy means “personal privacy” the right of individuals not to have their home, private
life or personal life interfered with.
Privacy communication – Refers to the protection from interference with communication over
the phone or internet.
Respect for privacy of communications is an essential prerequisite for the maintenance
of human relationship via technological communications media.
Information privacy – related to the use of computers and communication system which are
able to hold and process information about large numbers of people at a high speed.
Data retention – is the storage and use of information from communication system.
Counter Surveillance – The changing of the methods of working to make surveillance difficult.
Information security – if it refers to computers and electronic communication.
Large amount of e-waste is generated by ICT. These are in particular, terminal equipments
used for computing (PCs, laptops), broadcasting (television and radiosets), telephony (fixed
and mobile phones), and peripherals (fax machines, printers and scanners).
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Using technology is not a risk by itself, but how it is used will be vulnerable to risks. When
improperly used, it will pose danger to the users in school and at home.
Some Risks in the use of ICT and E-networking
Technology - a phenomenon that seems to be uncontrollable
E-safety – Takes care not only of internet technologies but also electronic communications via
mobile phones, game consoles and wireless technology.
It highlights the need to educate children and young people about the benefits, risks and
responsibilities of using information technology.
Issues of e-safety:
a. E-safety helps safeguard children and young people in the digital world.
b. E-safety emphasizes learning to understand and new technologies in a positive way.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
c. E-safety educates children about the risks as well as the benefits so we can feel confident
online.
d. E-safety supports young learners and adults to develop safer online behaviors, both in and
out of school.
NETWORK MANAGEMENT
1. Safety in the use of Network in Schools
2. Password Policy
3. Personal mobile phones and mobile devices
4. Cameras
An important element in engaging learners is when the strategy used in delivering the lesson
uses an instructional material. When appropriately used, it can spice up a classroom activity.
A classroom will always need a chalkboard or a writing board that may come in varied forms
and shapes.
Instructional Materials – defined as print and non-print items that are rested to impact
information to students in the educational process.
teachers use this to enhance teaching and learning
the supplementary materials, which helps the teacher to make his/her presentation
concrete, effective, interesting, meaningful, and inspiring.
1. Develop a story board and working outline based on the subject goals and objectives.
2. Identify existing institutional resources including materials and teachers’ capability.
3. The teacher may research off the shelf materials that have been developed by others to
determine if their approach could be useful.
4. Explore the possibility of adopting concepts of other teachers without infringing on anyone’s
copy protected design.
5. Modify existing materials based on the objectives of the lesson.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
6. If the instructional materials are effective, you can share them with other teachers.
7. The teacher developer can also sell his/her materials available.
Unity – Use only one idea for each visual aid and include a headline.
Simplicity – Make ideas and relationships simple and easy to recall.
Legibility – Make letters big and readable for all in the audience.
Consistency – Use the same type style and art style.
Clarity – Avoid type that is too small to read; avoid all caps
Quality – Make it neat and professional, and remember to proofread.
1. Find existing materials that may be adopted or amended to meet your need.
2. Use tools to create new instructional materials that help plan and carry out the development
process.
3. Implement preproduction activities before materials are created.
4. Schedule the crafting of the story board.
5. When developing content, provide contextualizing elements.
LESSON 2: SELECT AND USE OF ICT TOOLD FOR TEACHING AND LEARNING
The current system employ technologies by integrating ICT tools and applications in
education and in Instruction.
ICT – This refers to various tools and devices or gadgets used in communicating, disseminating,
creating, storing and managing information.
ICT stands for Information and Communication Technology.
Technology – This works like a passage that allows the world to see you or permits you to get to
see others as well.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
QR (Quick Response) code – This is now popularly used in different products, reading materials, and
even in museums.
This is eye catching and makes use of a clear layout, attractive colors and hues, and
caricatures that provide a cohesive presentation of the information.
1. To provide survey data – Presenting statistical data such as from surveys van be
overwhelming. Data are much easier to decode. They can be made easier and quicker to
understand if they are presented in an infographic.
2. To simplify a complex concept – Simplifying a complex idea is the core purpose of using an
infographic.
3. To explain how something functions – It can reveal the mechanics behind how an object
works.
4. To compare – Presenting information by highlighting similarities and differences through a
visual parallel in an infographics van turn out more effective than sometimes expressing it in
words.
5. To present interesting facts – When infographics or facts are presented all in words, the use
of infographics can bring life.
Online bulletin board – a way of presenting ideas with a twist and interest with no cost at all.
Documentation of a personal learning journey – This can help the teacher monitor the
process and assess the product of learning.
A cluttered bag reflects a disorganized owner.
Portfolios – One good means of keeping things in order.
A collection of student work that exhibits student’s effort, progress, achievements and
competencies gained during the course.
This may come in many forms. It can look like an album or scrapbook or even a filer
where the documents and evidences are kept.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
E Portfolio/Digital portfolio – This is used as a digital archive that can contain the same
materials as a physical portfolio.
Student ePortfolios – This can evaluate the students’ academic progress.
The construction of ePortfolios should start from the beginning and should be an ongoing
process.
Monitoring student’s progress can be highlighted in a portfolio. It may not only contain
finished products but also several versions on how the students improved their work based
on the feedback provided by mentors.
Portfolio can actually determine whether the students have transferred what they have
learned in new projects or other domains.
Portfolio document student’s learning growth.
PARTS OF AN E PORTFOLIO:
1. Home page – This is the first thing that your reader will see.
2. Pages – The pages that you can add depend on how you would like to organize your
ePortfolio.
3. Reflections – A major-element in a portfolio whether it is online or not. A way of
documenting what they are thinking.
Gibb’s reflective cycle – One of the helpful guide in writing a reflection.
1. Description – This initial phase in writing a reflection is very simple since you just need to
describe the activity or the experience to the reader.
2. Feelings – At this point, you can consider and think about how you feel at that time when
you were doing the activity or having the experience.
3. Evaluation – Discuss how well you think the activity went. This is also a possible part where
you can perhaps incorporate related readings of other author’s principles or theories.
4. Analysis – This part of the write up includes your analysis of what worked well and what
have facilitated it or what may have hindered it.
5. Conclusion – Write what you have learned from the experience or what you could have
done.
6. Action plan – End of the reflection. Write what action you need to take so that you will
improve the next time.
Administering the ePortfolio – You can control who can see your work.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
3. Blogging – Journaling your ideas to which others can react allowing a thread of discussion to
take place and which can be used online.
-It is the abbreviation of weblog.
4. Google Group/Google Form – An application that can be used in a collaborative
documentation of ideas contributed by members of the team.
The 21st century has redefined digital literacy. It has broadened its perspective to include other
aspects of the 21st context. These literacies include Cyber literacy or digital literacy, Media literacy,
Arts and Creativity Literacy, Financial Literacy, Multimedia Literacy or Global Understanding.
Tech savvy/Digital Natives – They practically know how to go about a tablet, an ipad, smartphones or
laptops better than anyone else.
Digital literacy – You need to be equipped with these skills to be abreast with the demands in the
workplace.
Digital Literacies – Individual’s capabilities to be able to effectively and responsibly function and
perform in a digital society.
The term “Digital literacy” was coined by Paul Gilster in 1997 and it came from the discussion of the
concepts on visual literacy when images and non-verbal symbols try to capture the knowledge;
technology literacy requiring one to be able to use technology in addressing a need; Computer
literacy which in 1980s started to become a household item manipulated to achieve one’s target;
and information literacy which refers to the finding, evaluating, using and sharing of information.
Media Literacy – One’s ability to critically read information or content and utilize multimedia in
creatively producing communications.
Information literacy – Is locating information from the web and interpreting while evaluating its
validity in order that it can be shared.
ICT Literacy – Is knowing how to select and use digital devices, applications or services to accomplish
tasks requiring the use of the internet.
Communication and Communication – Are one’s capabilities in being able to participate in the digital
networks in the teaching and learning context.
Identity Management – Is being able to understand how to ensure safety and security in managing
online identity and foster a positive digital reputation.
Learning Skills – Are ways of knowing how to apply and learn in a technology enriched environment;
this is knowing how to utilize technology in addressing the need to learn efficiently.
Digital Scholarship – Is being able to link and participate in professional and research practices.
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Critical Thinking – Is learning how to solve problems. It teaches students not to accept immediately
claims without seeking the truth.
-The ability to differentiate facts from opinions and not only just learn a set of facts
or figures but also discover these for the sake of knowing what ought to be.
Creativity – Requires students to think out of the box and to take pride in what is uniquely theirs.
-This means that they will be able to look at a problem from multiple perspective.
Communication – This makes the students express their ideas in the clearest and organized manner.
Collaboration – This happens when students know how to work well with others to accomplish a
given task or solve the problem at hand.
-This teaches students that group can create something bigger and better than you
can on your own.
-This making the person consider how one behaves accordingly by observing the norms
and rules that are in accordance with what are sociably and virtually acceptable.
Digital Literacy skills – These skills vary from text to images to multimedia.
Future teachers who will be handling students considered as the tech savvy should equip themselves
with competencies and fluencies needed to handle the fast emerging tools and applications that
should be able to handle even artificial intelligences.
Lynch (2017) – he/she identified the eight digital literacy skills needed to become digitally literate
even artificial intelligences.
Coding – A universal language. This is basic understanding of HTML, CSS and the like will create a
shared understanding of what can be done with the web pages.
Collaboration – The use of Google docs among others allows student to begin experimenting with
effective online collaboration.
Cloud software – This is essential part of document management. This is used to store everything
from photos to research projects, to term papers and even music.
Word processing software – Google, Microsoft online Drop box are available for storage and
management solutions.
Screen casting – A video recording using computer screen, and usually includes an audio.
Print screen – When you take a picture on the screen of your computer.
Personal Archiving – Students should be taught the concepts of meta-data, tagging, keywords and
categories to make them aware how they are represented online.
Information Evaluation – The use of tools and skills needed to process information.
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REVIEWER FOR MIDTERM EXAM IN TECHNOLOGY FOR TEACHING AND LEARNING
Use of social media – This serves different purpose depending on the user. For example, students
should realize Twitter can be useful for staying current on the latest news in the field.
Teachers and students should not only be proficient in how to use (digital skills) but they need to see
the information and media technology to find, evaluate, create and communicate information
requiring both cognitive and technical skills.
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