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Mars Academy Course

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Sokheng Sar
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0% found this document useful (0 votes)
45 views14 pages

Mars Academy Course

Uploaded by

Sokheng Sar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Visual programming

A course for kids aged 9-10

From their first line of code


to complete projects
Study. Play.
Create.
The children learn programming basics
in Scratch, a language designed for kids.
Our students create original projects,
from basic animations to real
games and cartoons
Everyone
will enjoy it!

We learn We nurture mathematical We find


by having fun thinking their motivation

A storyline about adventures By studying the basics We don't do tests, instead


in space helps us to retain of programming and we apply what we've learned
the attention of students algorithms, we deepen in practice straight away,
who find concentrating students' knowledge by creating projects
difficult of maths and bringing our own
little dreams to life
Your child
will learn:
About the basic concepts and practices
involved in programming – from creating
algorithms to correcting errors

How to create cartoons and games


in the block-based programming language
Scratch, making their stories more
sophisticated as their knowledge grows

To apply the main principles


of graphic design and vector
graphics in practice
Your child
will learn:
To adopt a creative approach to solving
problems, to experiment, and not to worry
about making mistakes

To work in a team: allocating tasks,


searching for compromise, and expressing
their ideas effectively

To not fear public speaking


and confidently present their projects
in front of a live audience
What is Scratch?
Scratch is a visual programming language created
specially for teaching kids:

Their first encounter A fast start Developing


with programming algorithmic thinking

In Scratch, programs are Thanks to Scratch, children Scratch offers the best way
assembled using blocks, can progress quickly from to train algorithmic thinking,
just like Lego: the child starts generating ideas which will help your child
learning through play to launching their first program, not only in programming,
rather than memorizing without losing their interest but in their wider studies,
complicated syntax and motivation career and everyday life
Course storyline
The basis of the course is a story about
a space mission to study the planet Mars.
Our students become astro cadets,
who train robots before sending them
into space, land on the Red Planet,
and explore this alien world under
the guidance of their mentor,
Captain Kepler!

The story connects together all the tasks


on the platform, and at the end of each
module our astro cadets give a report
on the work they've done by presenting
their creative projects.
A project-based
approach
Our children create mini-projects right
from their first lessons, applying
the knowledge they've gained in practice

Kids share their projects with their classmates


directly in the platform, and learn to give
and receive feedback

At the end of each module,


they present a full individual
or group project
What are our
classes like? The teacher explains the material
in an interesting way and gets the
kids interested in the new topic

Online or at the Algorithmics


Your child won't ever fall behind in the
school in your city program: any classes they miss can
be taken on the platform, 24/7
In groups of up to 6 online
or up to 12 offline You won't need to check any
homework: at Algorithmics, there are
no obligatory homework tasks
Classes last for 90 minutes
with a break in the middle You'll be given access to the platform
and will be able to follow your child's
1-2 times a week, progress
at a time and on a day that's
convenient to you
Why do people
choose
Algorithmics?
The curriculums for all our courses are
developed by a team of professional
educators, pedagogues and psychologists

Algorithmics' teachers talk to the kids


in understandable language, love their
subject and know how to captivate children

Our IT learning platform is 3 in 1: it's a smart


task book, an environment for creating
projects, and a community of shared
interests
International School of Mathematics
and Programming for children aged 6 to 17

250 000 graduates


55 countries
300 partners
Course for children Kids can start studying with Algorithmics at any age.

aged 6-17
When they finish their course, they can move on to the next one
to continue their studies in the new academic year

Course name Age: 6–7 8–9 10 – 11 12 – 13 14 – 15 16 – 17

Python pro (2 years)

Python Start (2 years)

Building Websites

Game Design

Graphic Design

Video Content Makers

Visual Programming

Holiday Camp

Digital Literacy

The Coding Knight


Book a place in one
of our groups
Please wait for our manager
to call you and help you select
a class start date that
works for you

https://takhmau.alg.academy/en

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