Structural Guide
Structural Guide
R
RR RENDER / Creates a photorealistic SP SPELL / Checks spelling in a drawing.
or realistically shaded image of
a 3D solid or surface model. SPE SPLINEDIT / Edits a spline or spline-
fit polyline.
R REDRAW / Refreshes the display RW RENDERWIN / Displays the
in the current viewport. Render window without starting SPL SPLINE / Creates a smooth curve that
a rendering operation. passes through or near specified
RA REDRAWALL / Refreshes the display points.
in all viewports.
SPLANE SECTIONPLANE / Creates a section
RC RENDERCROP / Renders a specified object that acts as a cutting plane
rectangular area, called a crop through 3D objects.
S
window, within a viewport.
SPLAY SEQUENCEPLAY / Plays named views
RE REGEN / Regenerates the entire in one category.
drawing from the current viewport.
SPLIT MESHSPLIT / Splits a mesh face
REA REGENALL / Regenerates the drawing S STRETCH / Stretches objects crossed into two faces.
and refreshes all viewports. by a selection window or polygon. SPE SPLINEDIT / Edits a spline or
REC RECTANG / Creates a rectangular SC SCALE / Enlarges or reduces selected spline-fit polyline.
polyline. objects, keeping the proportions of SSM SHEETSET / Opens the Sheet Set
the object the same after scaling. Manager.
REG REGION / Converts an object that
encloses an area into a region object. SCR SCRIPT / Executes a sequence ST STYLE / Creates, modifies,
of commands from a script file. or specifies text styles.
REN RENAME / Changes the names
assigned to items such as layers and SEC SECTION / Uses the intersection of
dimension styles. STA STANDARDS / Manages the
a plane and solids, surfaces, or mesh association of standards files with
to create a region. drawings.
REV REVOLVE / Creates a 3D solid or
surface by sweeping a 2D object SET SETVAR / Lists or changes the
around an axis. SU SUBTRACT / Combines selected 3D
values of system variables. solids, surfaces, or 2D regions by
RO ROTATE / Rotates objects around SHA SHADEMODE / Starts the subtraction.
a base point. VSCURRENT command.
RP RENDERPRESETS / Specifies render SL SLICE / Creates new 3D solids and
presets, reusable rendering surfaces by slicing, or dividing,
parameters, for rendering an image. existing objects.
RPR RPREF / Displays or hides the SN SNAP / Restricts cursor movement
Advanced Render Settings palette for to specified intervals.
access to advanced rendering
settings. SO SOLID / Creates solid-filled triangles
and quadrilaterals.