RGL Log
RGL Log
Version: 1.174
-- GPU:
- D3D9 Adapter: 0 / Driver: aticfx32.dll / Description: AMD Radeon RX 580 2048SP
- Texture Memory: 4095 ( Available Texture Memory: 4064 )
Saving Game... Creating new savegame file... Saving header... Saving game state...
Closing new save game file... Starting checksum control... Performing checksum
control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to
backup file. Renaming new savegame file. Savegame succeded...
Saving Game... Creating new savegame file... Saving header... Saving game state...
Closing new save game file... Starting checksum control... Performing checksum
control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to
backup file. Renaming new savegame file. Savegame succeded...
Saving Game... Creating new savegame file... Saving header... Saving game state...
Closing new save game file... Starting checksum control... Performing checksum
control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to
backup file. Renaming new savegame file. Savegame succeded...
Saving Game... Creating new savegame file... Saving header... Saving game state...
Closing new save game file... Starting checksum control... Performing checksum
control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to
backup file. Renaming new savegame file. Savegame succeded...
Saving Game... Creating new savegame file... Saving header... Saving game state...
Closing new save game file... Starting checksum control... Performing checksum
control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to
backup file. Renaming new savegame file. Savegame succeded...
Saving Game... Creating new savegame file... Saving header... Saving game state...
Closing new save game file... Starting checksum control... Performing checksum
control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to
backup file. Renaming new savegame file. Savegame succeded...