CD 10 Marks
CD 10 Marks
Discuss the role of various phases of the compiler in the transla on of source program to
object code?
Sure, here's a comprehensive overview of the various phases of a compiler and their roles in
transla ng a source program to object code:
1. **Lexical Analysis (Scanning):** This phase is responsible for breaking the source code
into tokens (keywords, iden fiers, literals, etc.). It removes white spaces and comments,
genera ng a stream of tokens. The role of this phase is to simplify the subsequent parsing
process by providing a clean input.
2. **Syntax Analysis (Parsing):** In this phase, the token stream produced by the lexical
analyzer is converted into a parse tree or syntax tree based on the grammar of the
programming language. The parser checks whether the sequence of tokens conforms to the
grammar rules of the language. If any syntax errors are detected, appropriate error messages
are generated.
3. **Seman c Analysis:** Seman c analysis checks the meaning of the source program. It
ensures that the program adheres to the language seman cs. This phase involves type
checking, symbol table management, and other seman c checks. It also resolves ambigui es
and enforces constraints imposed by the language.
4. **Intermediate Code Genera on:** At this stage, the compiler generates an intermediate
representa on of the source program. This representa on is o en in the form of
intermediate code, which is closer to the machine language but s ll abstract enough to allow
for op miza ons. Common intermediate representa ons include Three-Address Code (TAC)
or Abstract Syntax Trees (AST).
5. **Op miza on:** Op miza on is an op onal phase in the compila on process. It aims to
improve the efficiency of the generated code by applying various op miza on techniques
such as constant folding, loop op miza on, and dead code elimina on. The goal is to
produce object code that runs faster or consumes less memory.
6. **Code Genera on:** This phase translates the intermediate representa on into target
machine code. It maps the constructs of the source language to corresponding machine
instruc ons or sequences of instruc ons. The code generator must consider the target
architecture and instruc on set to produce efficient and correct code.
8. **Error Handling:** Error handling is an integral part of the compiler's func onality. It
detects and reports errors found during the compila on process, such as syntax errors,
seman c errors, or op miza on failures. Error messages provide feedback to the
programmer, helping them debug their code.
9. **Linking (for mul -file programs):** In the case of mul -file programs, the linker
combines object code generated from different source files into a single executable or
library. It resolves references between different modules and ensures that all necessary code
and data are linked together properly.
10. **Documenta on and Repor ng:** Finally, the compiler may generate documenta on or
reports summarizing the compila on process. This documenta on may include informa on
about compiler version, compila on op ons, op miza on sta s cs, and any warnings or
errors encountered during compila on.
Each phase of the compiler plays a crucial role in transla ng a source program into object
code, ul mately enabling the execu on of the program on the target machine.
3. **Seman c Analysis**:
- This phase checks the meaning of the program beyond its syntax. It ensures that
opera ons are performed on compa ble types and variables are declared before use.
- For "A=B*C+D/E", it checks the types of variables and whether they are compa ble for
the opera ons.
Each phase of the compiler contributes to the transforma on of the input string
"A=B*C+D/E" into executable machine code, ensuring correctness, efficiency, and adherence
to language seman cs and syntax.
5. **Resolve Conflicts**:
- Resolve conflicts in the parsing table, if any, such as shi -reduce or reduce-reduce
conflicts. Conflicts may arise when mul ple ac ons are possible for a given state and input
symbol.
49.What is an LR (0) items? How are closure and go to opera ons performed on LR (0)
items?
LR(0) items are configura ons used in LR(0) parsing, represen ng poten al states of a
parser's stack and input during parsing. An LR(0) item consists of a produc on rule with a dot
(·) indica ng the current posi on of the parser within the rule. These items provide insight
into the parser's state and the poten al transi ons it can make based on the input.
By performing closure and goto opera ons, LR(0) items facilitate the construc on of LR(0)
parsing tables and help determine the transi ons and states of the parser during parsing.
51.What are the components of a table driven predic ve parser? Which of those are
dependent the grammar that is being parsed? What are the advantages of table driven
predic ve parser?
A table-driven predic ve parser relies on a parsing table to determine the parsing
ac ons for each input symbol based on the current state of the parser's stack. The components
of a table-driven predic ve parser include:
1. **Parsing Table**:
- The parsing table is the core component of a table-driven predic ve parser. It
typically consists of rows represen ng states of the parser and columns represen ng input
symbols.
- Each entry in the table specifies a parsing ac on to be taken based on the current
state and the input symbol. These ac ons can include shi ing to the next state, reducing by a
produc on rule, or indica ng an error.
2. **Stack**:
- The parser maintains a stack to keep track of the current state during parsing.
- It uses the stack to perform parsing ac ons based on the informa on retrieved
from the parsing table.
3. **Input Buffer**:
- The input buffer contains the input string to be parsed. The parser reads symbols
from this buffer one at a me.
4. **Grammar**:
- Although not directly a component of the parser implementa on, the grammar
being parsed heavily influences the construc on of the parsing table.
- The parsing table entries are dependent on the grammar's produc ons, terminals,
and non-terminals.
1. **Efficiency**:
- Table-driven parsers typically have a fixed, finite set of parsing ac ons stored in the
parsing table, leading to efficient parsing performance.
3. **Predictability**:
- The parsing process is determinis c and predictable since the parsing ac ons are
precomputed and stored in the table.
5. **Separa on of Concerns**:
- The separa on of parsing logic into a table and a stack facilitates modular design
and maintenance of the parser.
4. **Compute Lookaheads**:
- For each LR(0) item \( [A \rightarrow \alpha \cdot] \), compute the lookahead symbols by
examining the symbols that can follow \( A \) in any senten al form. This can be determined
from the grammar rules.
7. **Resolve Conflicts**:
- Resolve conflicts in the parsing table, if any, such as shi -reduce or reduce-reduce
conflicts. Conflicts may arise when mul ple ac ons are possible for a given state and input
symbol.
By following these steps, the SLR(1) method constructs an LR parsing table tailored to handle
the parsing process for the given grammar, facilita ng efficient syntax analysis of input
strings.
86.How do you generate target code for arithme c TAC operators in a template based code
genera on approach? Illustrate with examples for (a) ADD (b) SUB (c) MUL (4) DIV
In a template-based code genera on approach for Three-Address Code (TAC) operators like
ADD, SUB, MUL, and DIV, each operator is mapped to a corresponding template or pa ern
that represents the target code genera on process. Here's how you can generate target code
for each arithme c TAC operator:
4. **DIV (Division)**:
- Template: result←operand1÷operand2result←operand1÷operand2
- Example:
```assembly
DIV result, operand1, operand2
```
In the template-based approach, you have predefined pa erns for each opera on, where
placeholders like "result", "operand1", and "operand2" are replaced with actual values
during code genera on. These templates ensure consistency and ease of code genera on
across different arithme c opera ons.
When genera ng target code for TAC operators, the compiler iden fies the opera on (e.g.,
ADD, SUB) from the TAC instruc on and subs tutes the corresponding template with actual
operands to produce the final assembly or machine code. This approach simplifies code
genera on by separa ng the concerns of opera on iden fica on and code emission.
By using templates for arithme c TAC operators, the compiler can efficiently produce target
code for arithme c expressions while maintaining flexibility and clarity in the code
genera on process.
95.What is copy propaga on? illustrate how the copy propaga on facilitates other
op miza on opportuni es?
Copy propaga on is an op miza on technique in compilers that replaces uses of a variable
with its current value if it can be determined that the variable's value has not changed since
its last assignment. Essen ally, it iden fies instances where a variable's value is copied into
another variable and replaces subsequent uses of the original variable with the copy.
Illustra on:
Consider the following code snippet:
```python
x = 10
y = x # Copy propaga on: Replace y = x with y = 10
z=y+5
```
```python
x = 10
y = 10
z=y+5
```
Copy propaga on facilitates other op miza on opportuni es by simplifying the code and
poten ally enabling further op miza ons:
1. **Constant Folding**:
- A er copy propaga on, the compiler can perform constant folding, where expressions
involving constants are evaluated at compile me. In the example, the expression "y + 5" can
be simplified to "10 + 5" or "15".
Overall, copy propaga on not only eliminates unnecessary variable copies but also sets the
stage for other op miza ons by simplifying the code and revealing op miza on
opportuni es that were previously hidden.
100.Explain the following terms in the context of Intermediate code op miza on (i) Basic
Block (ii) DAG (iii) Local and Global op miza on
In the context of intermediate code op miza on, several terms play crucial roles in analyzing
and transforming code for improved efficiency. Let's explain each term:
1. **Basic Block**:
- A basic block is a sequence of consecu ve instruc ons in a program with a single entry
point and a single exit point. It starts with a leader instruc on, typically the target of a
branch or jump, and ends with a branch, jump, or return instruc on.
- Basic blocks are fundamental units for analyzing and op mizing code. They help in
iden fying regions of code with well-defined control flow, enabling op miza ons such as
common subexpression elimina on and code mo on.
In summary, basic blocks provide a structured way to analyze and op mize code, DAGs
represent expressions for op miza on purposes, and local and global op miza on strategies
target different scopes of code for efficiency improvements.
106.Explain the following terms (a) Flow Graph (b) Point and Path (c) defini on and usage
variables in TAC
110. What is peep-hole op miza on Give five examples of pa erns and their replacements
used in peep-hole op miza on ,jus fying the improvement in memory op miza on?
Peephole op miza on is a local op miza on technique performed on a small window or
"peephole" of code instruc ons. It focuses on iden fying and replacing pa erns of code with
more efficient or op mized equivalents within this limited scope. Peephole op miza on can
improve code quality, execu on speed, and memory usage by elimina ng redundant or
inefficient code sequences.
Five examples of common pa erns and their replacements used in peephole op miza on,
along with jus fica ons for memory op miza on, are:
3. **Constant Folding**:
- Pa ern: Performing arithme c or logical opera ons with constant operands.
- Replacement: Compute the result at compile me and replace the opera on with the
constant result.
- Jus fica on: Reduces run me computa on and code size, leading to memory savings.
In summary, peephole op miza on focuses on small, localized code sequences and aims to
improve memory op miza on by elimina ng redundant or inefficient opera ons, reducing
memory accesses, and op mizing code size and execu on speed.
116.
(a) Explain the Abstract Transla on scheme (b) Translate a*d — (b+c) into pos ix form
(a) **Abstract Transla on Scheme (ATS)**:
An Abstract Transla on Scheme (ATS) is a high-level representa on used in compilers to
describe the transla on process from the source language to the target language without
ge ng into low-level implementa on details. It serves as an intermediate representa on
between the source code and the final machine code or executable. An ATS defines the
structure of the transla on rules without specifying how these rules are implemented. It
abstracts away the complexi es of code genera on, op miza on, and machine-specific
details, allowing for be er portability and modularity in compiler design. An ATS typically
consists of produc on rules or transforma ons that map constructs from the source
language to constructs in the target language. It helps in separa ng the concerns of syntax
and seman cs from the specifics of code genera on, enabling easier maintenance,
op miza on, and retarge ng of compilers.
a) Iden fy any redundant code or opera ons present in the code snippet land explain how
they can be op mized. Jus fy your answer with relevant examples.
b} Discuss the concept of loop op miza on and provide at least two techniques that can
be used to op mize loops in the given code snippet. Explain leach technique in detail and
illustrate how it can improve the performance of the code.
c) Compare and contrast the benefits and limita ons of loop unrolling and loop fusion as
loop op miza on techniques. Provide examples of scenarios where leach technique can be
useful and scenarios where they may not be effec ve.
Abstract Transla on Scheme (ATS) serves as a bridge between the source code and the target
code in a compiler, abstrac ng the transla on process while omi ng low-level
implementa on intricacies. It defines rules and transforma ons that map constructs from
the source language to the target language, facilita ng a structured approach to code
genera on without delving into machine-specific details. By opera ng at a higher level of
abstrac on, ATS fosters portability, modularity, and maintainability in compiler design.
An ATS typically comprises produc on rules or transforma ons that specify how constructs
from the source language are translated into the target language. These rules encompass
various aspects of transla on, such as syntax, seman cs, and op miza on strategies. By
separa ng concerns related to syntax and seman cs from the specifics of code genera on,
ATS allows for easier maintenance, op miza on, and retarge ng of compilers across
different pla orms.
Regarding the transla on of expressions into pos ix form, the infix to pos ix conversion
algorithm, also known as the shun ng-yard algorithm, provides a systema c approach. By
processing the expression from le to right and u lizing a stack to handle operators and
operands, the algorithm converts infix expressions into pos ix nota on, which is more
conducive to efficient evalua on. In the case of \( a*d - (b+c) \), the applica on of the
shun ng-yard algorithm yields the pos ix expression \( a d * b c + - \), which represents the
same computa on in a format suitable for stack-based evalua on. This transforma on
enhances the clarity and simplicity of expression evalua on, contribu ng to improved code
readability and poten ally op mizing memory usage during execu on.
186.
Consider the following C code snippet:
#include <stdio.h>
int foo(int a, int b) {
int result = 0;
for (int i = 0; i < a; i++) {
result += b;
}
return result;
}
int main() {
int x =5;
int y = 10;
int z = foo(x, y);
prin ("z = %d ", z);
return 0;
)
Assume that the code is compiled using a compiler. then answer the following ques ons:
la) Analyze the given code and iden fy any redundant calcula ons or inefficient loops that
can be op mized. Provide specific sugges ons for op mizing the iden fied issues, and
jus fy your answer with relevant examples.
b} Apply loop unrolling to the for loop in the foo() func on to op mize its performance.
Explain how loop unrolling works and provide a modified version of the foo() func on with
loop unrolling applied. Calculate and compare the expected number of loop itera ons and
the total number of addi ons performed in the original and op mized versions of the
code.
d) Propose a plan to profile and measure the performance of the op mized code using
appropriate profiling tools and performance metrics. Describe the steps you would take to
collect and analyze the performance data, and discuss how the results would be used to
validate the effec veness of the applied code op miza ons and iden fy any further areas
for op miza on.
a) Analysis and Op miza on Sugges ons:
The given code contains a redundant calcula on within the loop in the `foo()` func on. The
variable `result` is ini alized to 0 inside the loop, which is unnecessary because it is assigned
to `b` in each itera on of the loop. To op mize this, we can move the ini aliza on of `result`
outside the loop.
```c
int foo(int a, int b) {
int result = 0; // Move ini aliza on outside the loop
for (int i = 0; i < a; i++) {
result += b;
}
return result;
}
```
By moving the ini aliza on of `result` outside the loop, we avoid unnecessary reassignment
in each itera on, improving the efficiency of the loop.
b) Loop Unrolling:
Loop unrolling is a compiler op miza on technique that aims to reduce loop overhead and
improve performance by execu ng mul ple loop itera ons in a single itera on. In the given
code, we can unroll the loop in the `foo()` func on by processing mul ple itera ons of the
loop in each itera on.
```c
int foo(int a, int b) {
int result = 0;
int i;
for (i = 0; i < a - 1; i += 2) { // Unroll loop by 2 itera ons
result += b;
result += b;
}
// Handle remaining itera on if 'a' is odd
if (i < a) {
result += b;
}
return result;
}
```
In this modified version, the loop is unrolled by two itera ons, reducing the number of loop
itera ons and improving performance.
```c
int foo(int a, int b) {
int result = 0;
int temp = b; // Common subexpression
for (int i = 0; i < a; i++) {
result += temp;
}
return result;
}
```
By storing the result of `b` in a temporary variable `temp` outside the loop, we eliminate the
redundant computa on of `b` in each itera on, thereby improving performance.
187.
Consider the following grammar for a simple programming language:
<expr> ::= <term> + <expr>
| <term>
| <factor>
| <num>
| <digit>
<digit> = 0|1/2|3]4]5|/6]7]8|9
assume that a compiler is being designed for this programming language, and a syntax
directed transla on approach is used for the compiler's front-end. analyze your
understanding of syntax-directed transla on and answer the following ques ons:
a) Define syntax-directed transla on and explain how it relates to the compila on process.
Discuss the role of syntax-directed defini ons (SDDs) in implemen ng syntax-directed
transla on, and provide examples of how SDDs can be used to generate code or perform
other transla on tasks during compila on.
b) Design an SDD that implements a bo om-up syntax-directed transla on for the given
grammar. Use appropriate seman c ac ons for each produc on rule to perform transla on
tasks such as code genera on, a ribute computa on, or type checking. Provide a step-by-
step example of how your SDD can translate a simple input expression into an
intermediate representa on or target code.
c) Discuss the concept of abstract syntax trees (ASTs) and their role in syntax-directed
transla on. Explain how ASTs can be constructed during the parsing phase of compila on,
and how they can be used to store the syntac c structure and seman cs of a program.
Provide examples of how ASTs can be used in subsequent compila on phases, such as
seman c analysis, op miza on, land code genera on.
e) Explain how seman c ac ons can be associated with produc on rules in a syntax-
directed defini on (SDD), and how they can be used to perform various transla on tasks
during compila on, such as code genera on, a ribute computa on, or type checking.
Discuss the rela onship between the grammar rules, the syntax tree, and the SDD, and
how they work together to implement syntax-directed transla on.
a) **Syntax-Directed Transla on (SDT)**:
Syntax-directed transla on is a method used in compiler design where transla on rules are
associated with the produc on rules of a grammar. It relates to the compila on process by
defining how to generate target code or perform other transla on tasks directly from the
syntax of the source language. Syntax-directed defini ons (SDDs) are used to specify these
transla on rules in a formal manner. An SDD associates a ributes with grammar symbols and
specifies seman c rules or ac ons associated with produc on rules. These ac ons can
include code genera on, a ribute computa on, type checking, or any other transla on tasks
required during compila on.
For example, consider the following SDD for a simple arithme c expression grammar:
```
<expr> ::= <term> + <expr> { $$ = $1 + $3; }
| <term> { $$ = $1; }
In this SDD, seman c ac ons are associated with each produc on rule using curly braces `{}`.
These ac ons perform tasks such as compu ng a ribute values (`$$` represents the
synthesized a ribute), performing calcula ons, or genera ng code based on the input
symbols.
```
<expr> ::= <term> + <expr> { $$ = $1 + $3; }
| <term> { $$ = $1; }
<digit> ::= 0 { $$ = 0; }
| 1 { $$ = 1; }
| 2 { $$ = 2; }
| 3 { $$ = 3; }
| 4 { $$ = 4; }
| 5 { $$ = 5; }
| 6 { $$ = 6; }
| 7 { $$ = 7; }
| 8 { $$ = 8; }
| 9 { $$ = 9; }
```
Let's translate the input expression `2 * (3 + 4)` using the above SDD:
```
Input: 2 * (3 + 4)
For example, consider the AST for the input expression `2 * (3 + 4)`:
```
*
/ \
2 +
/ \
3 4
```
ASTs can be traversed and analyzed to perform tasks such as type checking, scope resolu on,
and op miza on. They provide a structured representa on of the program's syntax and
seman cs, facilita ng efficient compila on and analysis.
Preferences:
- Top-down parsing is o en preferred for its simplicity and ease of implementa on, especially
for LL(k) grammars.
- Bo om-up parsing is more powerful and can handle a wider range of grammars, making it
suitable for more complex languages.
The rela onship between grammar rules, the syntax tree, and the SDD is as follows:
- Grammar rules define the syntax of the source language and the structure of the syntax
tree.
- The syntax tree represents the hierarchical structure of the input program based on the
grammar rules.
- The SDD specifies how to perform transla on tasks based on the syntax tree, using
seman c ac ons associated with grammar rules.
Together, grammar rules, the syntax tree, and the SDD work in conjunc on to implement
syntax-directed transla on, allowing for the genera on of target code or other transla on
tasks directly from the syntax of the source language.
188.
a)Consider the following input statement land represent it in triples, indirect triples,
Quadruples and 3 address code
a =b*-c+b*-c
b)Explain about the sources and criterions of code op miza on as machine dependent and
independent types
a) Representa on in Triples, Indirect Triples, Quadruples, and Three-Address Code:
1. **Triples**:
```
(1) =b * -c
(2) =b * -c
(3) =1 + 2
(4) a = 3
```
2. **Indirect Triples**:
```
(1) * b, -c, t1
(2) * b, -c, t2
(3) + t1, t2, t3
(4) a, t3, -
```
3. **Quadruples**:
```
(1) *, b, -c, t1
(2) *, b, -c, t2
(3) +, t1, t2, t3
(4) =, t3, , a
```
4. **Three-Address Code**:
```
(1) t1 = b * -c
(2) t2 = b * -c
(3) t3 = t1 + t2
(4) a = t3
```
Code op miza on aims to improve the performance, efficiency, and quality of generated
code. It can be classified into machine-dependent and machine-independent types based on
the op miza on techniques and criteria used:
An ambiguous grammar is a grammar in which there are mul ple possible interpreta ons for
a given string of symbols. In contrast, an unambiguous grammar is one in which each string
of symbols has only one possible interpreta on.
For the given grammar:
mathema caCopy code
E -> E + E | E * E | (E) - E | id
and the sentence id + id * id,
This grammar is ambiguous. Let's break down the sentence:
1. id + id * id
2. (E) + id * id (using the produc on E -> (E))
3. ((E) + E) * id (using the produc on E -> E + E)
4. (((E) + E) * E) - id (using the produc on E -> E * E)
5. (((id) + E) * E) - id (using the produc on E -> id)
6. (((id) + id) * E) - id (using the produc on E -> id)
7. (((id) + id) * id) - id (using the produc on E -> id)
As you can see, there are mul ple ways to derive the sentence id + id * id, demonstra ng
ambiguity.
(ii) For a grammar to be LL(1) but not SLR(1), it means that the grammar can be parsed using
a le -to-right scan and le most deriva on with one token lookahead, but it cannot be
parsed using the Simple LR(1) parsing technique.
The given grammar is:
rustCopy code
S -> AaAb | BbBa A -> ε B -> ε
To determine if it's LL(1) but not SLR(1), let's construct the LL(1) parsing table:
b
Non-terminal a
S2
S S1
-
A ε
ε
B -
Here, S1 and S2 are the produc ons from S:
S1: AaAb
S2: BbBa
There's no conflict in the LL(1) parsing table, so the grammar is LL(1). However, this grammar
cannot be parsed by SLR(1) because it's not LR(0) (it's not even context-free), due to the
epsilon produc ons. SLR(1) parsers can only handle grammars that are LR(0), but this
grammar is not. Therefore, it's LL(1) but not SLR(1).
194.
Explain the steps for construc ng a Locked DAG. Construct the DAG for the following
expression ((x+y)-(x+y)*x-y))) + (x+y)*(x-y))
Construc ng a Locked Directed Acyclic Graph (DAG) involves several steps to efficiently
represent expressions while elimina ng redundancies:
1. **Tokeniza on**: Break down the expression into tokens, such as operators and
operands, while ignoring whitespace.
3. **Node Crea on**: Create nodes for each token, including operands and operators. For
each operator node, record its opera on and operands.
4. **DAG Construc on**: Traverse the parse tree in a bo om-up manner, iden fying
subexpressions that are repeated. Replace repeated subexpressions with references to
previously computed results. This step ensures that redundant computa ons are avoided.
5. **Locking**: Once the DAG is constructed, mark nodes that represent repeated
subexpressions as "locked." Locked nodes cannot be modified or replaced during further
op miza ons.
6. **Op miza on**: Perform addi onal op miza ons such as constant folding and strength
reduc on to further improve efficiency.
3. **Node Crea on**: Create nodes for each token in the parse tree.
4. **DAG Construc on**: Iden fy repeated subexpressions, such as (x+y) and (x+y)*x-y.
Replace repeated subexpressions with references to previously computed results.
195.
A)Explain briefly about the principal sources of op miza on.
b) Write about the following in detail with suitable example
i. copy propaga on
ii. Dead code Elimina on
iii. code mo on
a) **Principal Sources of Op miza on:**
3. **Code-Level Op miza on:** Targe ng specific por ons of code to improve performance.
Techniques include loop op miza on, vectoriza on, and instruc on scheduling to make the
generated code run faster.
4. **Memory Op miza on:** Op mizing memory usage to minimize overhead and improve
cache locality. This includes techniques like memory pooling, data structure reorganiza on,
and stack alloca on.
```c
int x = 5;
int y = x + 3;
int z = y * 2;
```
In this case, copy propaga on can replace the variable `y` with its computed value `8`,
resul ng in:
```c
int x = 5;
int z = 8 * 2;
```
ii. **Dead Code Elimina on:** Dead code elimina on removes instruc ons or computa ons
from the program that do not contribute to the final output. This typically includes
unreachable code or code that computes values that are never used. For example:
```c
int x = 5;
int y = x * 2;
// Dead code: int z = x * 3;
return y;
```
The statement `int z = x * 3;` is dead code because the variable `z` is never used. Dead code
elimina on removes such statements, op mizing the program.
iii. **Code Mo on:** Code mo on, also known as loop invariant code mo on, moves
computa ons out of loops when they produce the same result in every itera on. For
example:
```c
for (int i = 0; i < 10; i++) {
int x = 5 * i;
// x can be moved outside the loop
prin ("%d\n", x);
}
```
196.
a)Summarize in detail about the dataflow analysis of available expression with suitable
example
b)Describe in detail about the flow of control op miza on
c) Iden fy the methods to eliminate the unreachable code, load and store data.
a) **Dataflow Analysis of Available Expressions:**
Dataflow analysis of available expressions is a compiler op miza on technique that iden fies
expressions that produce the same value at certain program points and then tries to
eliminate redundant computa ons by reusing the already computed values. The analysis
operates on a control flow graph (CFG) of the program, tracking the availability of
expressions at different program points.
Example:
Consider the following code snippet:
```c
1. int a = b + c;
2. int d = b + c;
3. int e = a * 2;
4. int f = b + c;
```
In this example, the expressions `b + c` are available at mul ple program points. The
dataflow analysis would iden fy these expressions and determine their availability within the
program. Then, it would op mize the code by replacing redundant computa ons with
previously computed values.
```c
1. int temp = b + c;
2. int a = temp;
3. int d = temp;
4. int e = a * 2;
5. int f = temp;
```
Here, the expression `b + c` is computed once and stored in a temporary variable `temp`, and
then reused wherever needed, elimina ng redundant computa ons.
Flow of control op miza on aims to improve program performance by op mizing the flow of
control statements such as branches and loops. It involves techniques like loop unrolling,
loop fusion, and loop interchange to minimize branch instruc ons and improve instruc on
scheduling.
Loop Unrolling: Expands loops by replica ng loop bodies, reducing loop overhead and
improving instruc on-level parallelism.
Loop Fusion: Combines mul ple loops into a single loop to reduce loop overhead and
improve cache locality.
Loop Interchange: Reorders nested loops to improve memory access pa erns and exploit
spa al locality.
Condi onal Branch Op miza on: Minimizes branch instruc ons by op mizing condi onal
expressions and reducing branch mispredic ons.
Instruc on Scheduling: Reorders instruc ons to minimize pipeline stalls and improve
instruc on throughput.
c) **Methods to Eliminate Unreachable Code, Load, and Store Data:**
1. **Unreachable Code Elimina on:** Analyze the program's control flow graph to iden fy
and remove code that cannot be reached during program execu on. This typically involves
sta c analysis techniques like reachability analysis and control flow analysis.
2. **Load and Store Data Elimina on:** Use compiler op miza ons like common
subexpression elimina on and copy propaga on to eliminate redundant loads and stores of
data. These op miza ons iden fy and replace redundant memory accesses with previously
computed values, reducing memory traffic and improving program efficiency. Addi onally,
techniques like loop invariant code mo on can hoist loads and stores out of loops when the
data is invariant across loop itera ons, reducing memory access overhead.
198.
(i) Discuss to detail about the role of Lexical analyzer with the possible error recovery
ac ons.
(ii) Describe in detail about issues in lexical analysis.
(i) **Role of Lexical Analyzer with Error Recovery Ac ons:**
The lexical analyzer is the first phase of a compiler responsible for conver ng the input
program into a sequence of tokens for further processing. Its role includes:
1. **Tokeniza on:** Iden fying lexemes (basic units of syntax) in the source code and
genera ng tokens (lexical units) represen ng these lexemes.
2. **Error Detec on:** Detec ng lexical errors such as invalid characters, illegal token
sequences, or misspelled keywords.
3. **Error Repor ng:** Providing meaningful error messages indica ng the loca on and
nature of lexical errors to aid programmers in debugging.
a. **Inser on:** Inser ng missing characters or tokens to correct the error and con nue
parsing. For example, if a semicolon is missing at the end of a statement, the lexer may insert
it to maintain syntac c integrity.
c. **Subs tu on:** Replacing erroneous tokens with correct alterna ves to maintain
syntac c validity. For instance, replacing a misspelled keyword with the correct one.
d. **Adjustment:** Adjus ng the lexical analysis process to skip over the error and resume
parsing from a more stable point, such as the start of the next statement.
e. **Flagging:** Marking the error but con nuing tokeniza on to detect and report
subsequent errors.
Error recovery in lexical analysis aims to minimize the impact of errors on the compila on
process and facilitate the subsequent phases of the compiler.
1. **Ambiguity:** Ambiguous lexical structures, such as iden fiers that resemble keywords
or operators, can lead to parsing conflicts and incorrect tokeniza on.
2. **Efficiency:** Inefficient lexical analysis algorithms may result in slow compila on mes,
especially for large programs.
3. **Error Handling:** Inadequate error handling and recovery mechanisms can make it
challenging for programmers to iden fy and fix lexical errors.
Techniques for op mizing basic blocks include constant folding and propaga on, common
subexpression elimina on (CSE), dead code elimina on, strength reduc on, loop-invariant
code mo on, instruc on scheduling, register alloca on, control flow simplifica on, and
inlining. Constant folding and propaga on evaluate constant expressions at compile me,
while CSE iden fies and eliminates redundant computa ons. Dead code elimina on removes
instruc ons that do not contribute to the final output. Other techniques aim to reduce
computa onal overhead, memory access latency, and control flow complexity within basic
blocks. By applying these op miza ons, compilers generate more efficient machine code,
leading to faster execu on and improved overall performance of the compiled programs.