Chapter 1 Introduction.pptx
Chapter 1 Introduction.pptx
Introduction
Introduction 1-1
Chapter 1: introduction
our goal: overview:
❖ get “feel” and ❖ what’s the Internet?
terminology ❖ what’s a protocol?
❖ network edge; hosts, access net,
❖ more depth, detail
physical media
later in course ❖ network core: packet/circuit
❖ approach: switching, Internet structure
▪ use Internet as ❖ performance: loss, delay, throughput
❖ security
example
❖ protocol layers, service models
❖ history
Introduction 1-2
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
▪ end systems, access networks, links
1.3 network core
▪ packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-3
What’s the Internet: “nuts and bolts” view
PC mobile network
❖ millions of connected
server
computing devices:
wireless ▪ hosts = end systems global ISP
laptop
smartphone ▪ running network apps
home
❖ communication links network
regional ISP
wireless ▪ fiber, copper, radio,
links satellite
wired
links ▪ transmission rate:
bandwidth
Web-enabled toaster +
weather forecaster
IP picture frame
http://www.ceiva.com/
Tweet-a-watt:
monitor energy use
Slingbox: watch,
control cable TV remotely
Internet
refrigerator Internet phones
Introduction 1-5
What’s the Internet: “nuts and bolts” view
mobile network
❖ Internet: “network of networks”
▪ Interconnected ISPs
global ISP
❖ protocols control sending,
receiving of msgs
▪ e.g., TCP, IP, HTTP, Skype, 802.11 home
network
❖ Internet standards regional ISP
▪ RFC: Request for comments
▪ IETF: Internet Engineering Task Force
institutional
network
Introduction 1-6
What’s the Internet: a service view
mobile network
❖ Infrastructure that provides
services to applications: global ISP
Introduction 1-7
What’s a protocol?
human protocols: network protocols:
❖ “what’s the time?” ❖ machines rather than
❖ “I have a question” humans
❖ introductions ❖ all communication activity
in Internet governed by
… specific msgs sent protocols
… specific actions taken
when msgs received, or
other events protocols define format, order of
msgs sent and received among
network entities, and actions
taken on msg transmission,
receipt
Introduction 1-8
What’s a protocol?
a human protocol and a computer network protocol:
Hi TCP connection
request
Hi TCP connection
response
Got the
time? Get http://www.awl.com/kurose-ross
2:00
<file>
time
Introduction 1-10
A closer look at network structure:
❖ network edge: mobile network
Introduction 1-11
Access networks and physical media
Introduction 1-12
Access net: digital subscriber line (DSL)
central office telephone
network
DSL splitter
modem DSLAM
ISP
voice, data transmitted
at different frequencies over DSL access
dedicated line to central office multiplexer
cable splitter
modem
C
O
V V V V V V N
I I I I I I D D T
D D D D D D A A R
E E E E E E T T O
O O O O O O A A L
1 2 3 4 5 6 7 8 9
Channels
to/from headend or
central office
often combined
in single box
Introduction 1-16
Enterprise access networks (Ethernet)
institutional link to
ISP (Internet)
institutional router
Introduction 1-17
Wireless access networks
❖ shared wireless access network connects end system to router
▪ via base station aka “access point”
to Internet
to Internet
Introduction 1-18
Host: sends packets of data
host sending function:
❖ takes application message
❖ breaks into smaller two packets,
chunks, known as packets, L bits each
of length L bits
❖ transmits packet into
access network at 2 1
transmission rate R R: link transmission rate
▪ link transmission rate, host
aka link capacity, aka
link bandwidth
Introduction 1-20
Physical media: coax, fiber
coaxial cable: fiber optic cable:
❖ two concentric copper ❖ glass fiber carrying light
conductors pulses, each pulse a bit
❖ bidirectional ❖ high-speed operation:
❖ broadband: ▪ high-speed point-to-point
▪ multiple channels on cable transmission (e.g., 10’s-100’s
Gpbs transmission rate)
▪ HFC
❖ low error rate:
▪ repeaters spaced far apart
▪ immune to electromagnetic
noise
Introduction 1-21
Physical media: radio
❖ signal carried in radio link types:
electromagnetic spectrum ❖ terrestrial microwave
❖ no physical “wire” ▪ e.g. up to 45 Mbps channels
❖ bidirectional ❖ LAN (e.g., WiFi)
❖ propagation environment ▪ 11Mbps, 54 Mbps
effects: ❖ wide-area (e.g., cellular)
▪ reflection ▪ 3G cellular: ~ few Mbps
▪ obstruction by objects ❖ satellite
▪ Kbps to 45Mbps channel (or
▪ interference multiple smaller channels)
▪ 270 msec end-end delay
▪ geosynchronous versus low
altitude
Introduction 1-22
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
▪ end systems, access networks, links
1.3 network core
▪ packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-23
The network core
❖ mesh of interconnected
routers
❖ packet-switching: hosts
break application-layer
messages into packets
▪ forward packets from one
router to the next, across
links on path from source
to destination
▪ each packet transmitted at
full link capacity
Introduction 1-24
Packet-switching: store-and-forward
L bits
per packet
3 2 1
sour destinati
ce R R
on
bps bps
❖ takes L/R seconds to one-hop numerical
transmit (push out) L-bit example:
packet into link at R bps
❖ store and forward: entire ▪ L = 7.5 Mbits
packet must arrive at router ▪ R = 1.5 Mbps
before it can be transmitted ▪ one-hop transmission
on next link delay = 5 sec
❖ end-end delay = 2L/R (assuming
zero propagation delay) more on delay shortly …
Introduction 1-25
Packet Switching: queueing delay, loss
R = 100 Mb/s C
A
D
R = 1.5 Mb/s
B
queue of packets E
waiting for output link
Introduction 1-26
Two key network-core functions
routing: determines forwarding: move packets
source-destination route taken from router’s input to
by packets appropriate router output
▪ routing algorithms
routing algorithm
Introduction 1-28
Circuit switching: FDM versus TDM
Example:
FDM
4 users
frequency
time
TDM
frequency
time
Introduction 1-29
Packet switching versus circuit switching
packet switching allows more users to use network!
example:
▪ 1 Mb/s link
▪ each user:
…..
N
• 100 kb/s when “active” users
• active 10% of time 1 Mbps link
❖ circuit-switching:
▪ 10 users
❖ packet switching: Q: how did we get value
▪ with 35 users, probability > 0.0004?
10 active at same time is less Q: what happens if > 35 users
than .0004 *
?
* Check out the online interactive exercises for more examples Introduction 1-30
Packet switching versus circuit switching
is packet switching a “slam dunk winner?”
❖ great for bursty data
▪ resource sharing
▪ simpler, no call setup
❖ excessive congestion possible: packet delay and loss
▪ protocols needed for reliable data transfer, congestion
control
❖ Q: How to provide circuit-like behavior?
▪ bandwidth guarantees needed for audio/video apps
▪ still an unsolved problem (chapter 7)
…
…
access access
net net
access
net
access
net
access
net
access
… … net
access access
net access net
net
Internet structure: network of networks
Option: connect each access ISP to every other access ISP?
… access
net
access
net
…
access
net
access
access
net … … net
access
access net
net
…
…
…
access
…
access
net scale: O(N2) connections. net
access
net
access
net
access
net
access
…
… … net
access access
net access net
net
Internet structure: network of networks
Option: connect each access ISP to a global transit ISP?
Customer and provider ISPs have economic agreement.
… access
net
access
net
…
access
net
access
access net
net
access
access net
net
…
…
global
access
net
ISP access
net
access
net
access
net
access
net
access
… … net
access access
net access net
net
Internet structure: network of networks
But if one global ISP is viable business, there will be competitors
….
… access
net
access
net
…
access
net
access
access net
net
access
access net
net ISP A
…
…
access access
net ISP B net
access
ISP C
net
access
net
access
net
access
… … net
access access
net access net
net
Internet structure: network of networks
But if one global ISP is viable business, there will be competitors
…. which must be interconnected
Internet exchange point
…
access access
net net
…
access
net
access
access net
net
IXP access
access net
net ISP A
…
…
access
IXP access
net ISP B net
access
ISP C
net
access
net
access peering link
net
access
… … net
access access
net access net
net
Internet structure: network of networks
… and regional networks may arise to connect access nets to
ISPS
… access
net
access
net
…
access
net
access
access net
net
IXP access
access net
net ISP A
…
…
access
IXP access
net ISP B net
access
ISP C
net
access
net
access
net
regional net
access
… … net
access access
net access net
net
Internet structure: network of networks
… and content provider networks (e.g., Google, Microsoft,
Akamai ) may run their own network, to bring services, content
close to end users
… access
net
access
net
…
access
net
access
access net
net
IXP access
access net
net ISP A
…
…
access
ISP B
net
access
net
access
net
regional net
access
… … net
access access
net access net
net
Internet structure: network of networks
Tier 1 Tier 1
Google
ISP ISP
IX IX IX
P P P
Region Region
al ISP al ISP
acc acc acc acc acc acc acc acc
ess ess ess ess ess ess ess ess
ISP ISP ISP ISP ISP ISP ISP ISP
to/from backbone
peering
… … …
…
to/from customers
Introduction 1-41
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
▪ end systems, access networks, links
1.3 network core
▪ packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-42
How do loss and delay occur?
packets queue in router buffers
❖ packet arrival rate to link (temporarily) exceeds output link
capacity
❖ packets queue, wait for turn
packet being transmitted (delay)
B
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction 1-43
Four sources of packet delay
transmission
A propagation
B
nodal
processing queueing
B
nodal
processing queueing
Introduction 1-47
Queueing delay (revisited)
average queueing
❖ R: link bandwidth (bps)
delay
❖ L: packet length (bits)
❖ a: average packet arrival
rate
traffic intensity
= La/R
❖ La/R ~ 0: avg. queueing delay small La/R ~ 0
* Check out the Java applet for an interactive animation on queuing and loss La/R -> 1
Introduction 1-48
“Real” Internet delays and routes
❖ what do “real” Internet delay & loss look like?
❖ traceroute program: provides delay
measurement from source to router along
end-end Internet path towards destination. For
all i:
▪ sends three packets that will reach router i on path
towards destination
▪ router i will return packets to sender
▪ sender times interval between transmission and reply.
3 probes 3 probes
3 probes
Introduction 1-49
“Real” Internet delays, routes
traceroute: gaia.cs.umass.edu to www.eurecom.fr
3 delay measurements from
gaia.cs.umass.edu to cs-gw.cs.umass.edu
1 cs-gw (128.119.240.254) 1 ms 1 ms 2 ms
2 border1-rt-fa5-1-0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms
3 cht-vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms
4 jn1-at1-0-0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms
5 jn1-so7-0-0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms
6 abilene-vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms
7 nycm-wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms trans-oceanic
8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms
9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms link
10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms
11 renater-gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms
12 nio-n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms
13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms
14 r3t2-nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms
15 eurecom-valbonne.r3t2.ft.net (193.48.50.54) 135 ms 128 ms 133 ms
16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms
17 * * *
18 * * * * means no response (probe lost, router not replying)
19 fantasia.eurecom.fr (193.55.113.142) 132 ms 128 ms 136 ms
buffer
(waiting area) packet being transmitted
A
B
packet arriving to
full buffer is lost
* Check out the Java applet for an interactive animation on queuing and loss Introduction 1-51
Throughput
❖ throughput: rate (bits/time unit) at which bits
transferred between sender/receiver
▪ instantaneous: rate at given point in time
▪ average: rate over longer period of time
server,
server withbits
sends linkpipe
capacity
that can carry linkpipe
capacity
that can carry
file ofinto
(fluid) F bits
pipe fluid at rate
R bits/sec fluid at rate
R bits/sec
to send to client s c
R bits/sec) R bits/sec)
s c
Introduction 1-52
Throughput (more)
❖ Rs < Rc What is average end-end throughput?
R bits/sec R bits/sec
s c
R bits/sec R bits/sec
s c
bottleneck
link
link on end-end path that constrains end-end throughput
Introduction 1-53
Throughput: Internet scenario
❖ per-connection
end-end throughput: R
s
min(Rc,Rs,R/10) R R
s s
❖ in practice: Rc or Rs
is often bottleneck R
R R
c c
R
c
Introduction 1-55
Protocol “layers”
Networks are
complex,
with many “pieces”:
▪ hosts Question:
▪ routers is there any hope of
organizing structure of
▪ links of various network?
media
▪ applications
…. or at least our
▪ protocols discussion of networks?
▪ hardware,
software
Introduction 1-56
Organization of air travel
ticket (purchase) ticket (complain)
❖ a series of steps
Introduction 1-57
Layering of airline functionality
airplane routing airplane routing airplane routing airplane routing airplane routing
Introduction 1-58
Why layering?
dealing with complex systems:
❖ explicit structure allows identification, relationship
of complex system’s pieces
▪ layered reference model for discussion
❖ modularization eases maintenance, updating of
system
▪ change of implementation of layer’s service transparent
to rest of system
▪ e.g., change in gate procedure doesn’t affect rest of
system
❖ layering considered harmful?
Introduction 1-59
Internet protocol stack
❖ application: supporting network
applications
▪ FTP, SMTP, HTTP application
❖ transport: process-process data
transfer transport
▪ TCP, UDP
network
❖ network: routing of datagrams
from source to destination
▪ IP, routing protocols link
❖ link: data transfer between
physical
neighboring network elements
▪ Ethernet, 802.111 (WiFi), PPP
❖ physical: bits “on the wire”
Introduction 1-60
ISO/OSI reference model
❖ presentation: allow applications
to interpret meaning of data, application
e.g., encryption, compression,
machine-specific conventions presentation
❖ session: synchronization, session
checkpointing, recovery of data transport
exchange
network
❖ Internet stack “missing” these
layers! link
▪ these services, if needed, must be physical
implemented in application
▪ needed?
Introduction 1-61
source
message M application
Encapsulation
H
segment M transport
H H
t
datagram M network
H H
n H
t
frame M link
l n t
physical
link
physical
switch
H H
destination M network
H H
n H
t H H
M application M link M
H l n t
M transport physical n t
H H
t
M network
H H
n H
t router
M link
l n t
physical
Introduction 1-62
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
▪ end systems, access networks, links
1.3 network core
▪ packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-63
Network security
❖ field of network security:
▪ how bad guys can attack computer networks
▪ how we can defend networks against attacks
▪ how to design architectures that are immune to attacks
❖ Internet not originally designed with (much)
security in mind
▪ original vision: “a group of mutually trusting users
attached to a transparent network” ☺
▪ Internet protocol designers playing “catch-up”
▪ security considerations in all layers!
Introduction 1-64
Bad guys: put malware into hosts via Internet
Introduction 1-65
Bad guys: attack server, network infrastructure
Denial of Service (DoS): attackers make resources
(server, bandwidth) unavailable to legitimate traffic
by overwhelming resource with bogus traffic
1. select target
2. break into hosts around
the network (see botnet)
3. send packets to target from
compromised hosts
target
Introduction 1-66
Bad guys can sniff packets
packet “sniffing”:
▪ broadcast media (shared ethernet, wireless)
▪ promiscuous network interface reads/records all packets
(e.g., including passwords!) passing by
A C
Introduction 1-69
Internet history
1961-1972: Early packet-switching principles
❖ 1961: Kleinrock - ❖ 1972:
queueing theory shows ▪ ARPAnet public demo
effectiveness of ▪ NCP (Network Control
packet-switching Protocol) first host-host
❖ 1964: Baran - protocol
packet-switching in ▪ first e-mail program
military nets
▪ ARPAnet has 15 nodes
❖ 1967: ARPAnet
conceived by Advanced
Research Projects
Agency
❖ 1969: first ARPAnet node
operational
Introduction 1-70
Internet history
1972-1980: Internetworking, new and proprietary nets
Introduction 1-71
Internet history
1980-1990: new protocols, a proliferation of networks
Introduction 1-72
Internet history
1990, 2000’s: commercialization, the Web, new apps
❖ early 1990’s: ARPAnet late 1990’s – 2000’s:
decommissioned ❖ more killer apps: instant
❖ 1991: NSF lifts restrictions on messaging, P2P file sharing
commercial use of NSFnet ❖ network security to
(decommissioned, 1995) forefront
❖ early 1990s: Web ❖ est. 50 million host, 100
▪ hypertext [Bush 1945, Nelson million+ users
1960’s] ❖ backbone links running at
▪ HTML, HTTP: Berners-Lee Gbps
▪ 1994: Mosaic, later Netscape
▪ late 1990’s: commercialization
of the Web
Introduction 1-73
Internet history
2005-present
❖ ~750 million hosts
▪ Smartphones and tablets
❖ Aggressive deployment of broadband access
❖ Increasing ubiquity of high-speed wireless access
❖ Emergence of online social networks:
▪ Facebook: soon one billion users
❖ Service providers (Google, Microsoft) create their own
networks
▪ Bypass Internet, providing “instantaneous” access to
search, emai, etc.
❖ E-commerce, universities, enterprises running their
services in “cloud” (eg, Amazon EC2)
Introduction 1-74
Introduction: summary
covered a “ton” of material! you now have:
❖ Internet overview ❖ context, overview, “feel”
❖ what’s a protocol? of networking
❖ network edge, core, access ❖ more depth, detail to
network follow!
▪ packet-switching versus
circuit-switching
▪ Internet structure
❖ performance: loss, delay,
throughput
❖ layering, service models
❖ security
❖ history
Introduction 1-75