R5976166_10_userguide
R5976166_10_userguide
R5976166_10_userguide
User Guide
Post Production Edition
R9806070
R5976166/10
11/04/2006
Barco Inc. - USA
3240 Town Point Drive, Kennesaw, GA 30144
Phone: (770) 218-3200
Fax: (770) 218-3250
E-mail: sales.us.bps@barco.com
Visit us at the web: www.barco.com
Barco nv Digital Cinema
Noordlaan 5, B-8520 Kuurne
Phone: +32 56.36.84.93
Fax: +32 56.36.88.62
E-mail: info.bdc.bps@barco.com
Visit us at the web: www.barco.com
Printed in Belgium
Changes
Barco provides this manual ’as is’ without warranty of any kind, either expressed or implied, including but not
limited to the implied warranties or merchantability and fitness for a particular purpose. Barco may make im-
provements and/or changes to the product(s) and/or the program(s) described in this publication at any time
without notice.
This publication could contain technical inaccuracies or typographical errors. Changes are periodically made
to the information in this publication; these changes are incorporated in new editions of this publication.
Copyright ©
All rights reserved. No part of this document may be copied, reproduced or translated. It shall not otherwise
be recorded, transmitted or stored in a retrieval system without the prior written consent of Barco.
Trademarks
Brand and product names mentioned in this manual may be trademarks, registered trademarks or copyrights
of their respective holders. All brand and product names mentioned in this manual serve as comments or
examples and are not to be understood as advertising for the products or their manufactures.
GNU-GPL code
If you would like a copy of the GPL source code contained in this product shipped to you on CD, please contact
service.cinema@barco.com . The cost of preparing and mailing a CD will be charged.
Table of contents
TABLE OF CONTENTS
1. Introduction .........................................................................................9
1.1 General Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
2. Software Installation and Start up ........................................................... 11
2.1 Required Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
2.2 Installing the Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
2.3 Upgrading the Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2.4 Getting access . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
2.5 Registration procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.6 Removing the D-Cine Communicator software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
2.7 Start up of the D-Cine Communicator via a batch file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
3. Projector Connection ........................................................................... 17
3.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
3.2 Ethernet Connection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
3.2.1 Hardware connection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
3.2.2 Ethernet Connection via entering an IP address . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
3.2.3 Ethernet connection via short cuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
3.3 Serial Port Connection. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
3.3.1 Serial Connection to RS232/422. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
3.3.2 Serial Connection to Loop In / Out . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
3.3.3 Modem Dial Up connection. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
3.4 Disconnection from the D-Cine Premiere . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
3.5 Changing the password . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
3.6 Reset Projector Head. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
4. Projector Setup ................................................................................... 33
4.1 Control Interface set up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
4.2 Pattern Shortcuts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
4.3 Execute Quickly a MacroSet up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
4.4 Activate Projector Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
4.5 Activate Projector Screen Set up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
4.6 Macro Shortcuts for DP30 and DP50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
4.7 Input and Source set up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
4.7.1 Source Selection for DP30 and DP50. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
4.7.2 Source Selection for DP100 and DP90 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
4.7.2.1 Cine Input. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
4.7.2.2 ACSAR 2 source selection start up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
4.7.3 About DVI standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
4.7.4 Active Area Selection & Aspect Ratio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
4.8 Output and Screen set up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
4.8.1 Lamp ON/OFF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
4.8.2 Image Orientation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
4.8.3 Lens Type selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
4.8.4 Anamorphic Lens holder calibration for DP100 and DP90. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
4.8.5 Resizing the image . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
4.8.5.1 What is Resizing?. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
4.8.5.2 Resizing with the arrow keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
4.8.5.3 Resizing with direct user input. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
4.8.5.4 Letterbox function. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
4.8.6 Masking the image . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
4.8.6.1 What is masking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
4.8.6.2 Masking via the arrow keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
4.8.6.3 Masking with direct user input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
4.8.7 Saving Screen Settings while Resizing or Masking. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
4.8.8 Dowser Open or Close. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
4.8.9 Constant Light Output for DP50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
22.ACSAR 2 ..........................................................................................297
22.1 General introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297
22.2 Create a new layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297
22.3 Edit an existing layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298
22.4 Renaming a layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299
22.5 Deleting a layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300
22.6 Windowing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 301
22.6.1 Window selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 301
22.6.2 Enabling or disabling a Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303
22.6.3 Moving Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304
22.6.4 Scaling Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 305
22.6.5 Z-order. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306
22.6.6 Full size. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306
22.6.7 Aspect Ratio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307
22.7 Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308
22.7.1 Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
22.7.2 Load a file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
22.7.3 Save a file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312
22.7.4 Save all file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312
22.7.5 Rename a file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312
22.7.6 Delete a file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 313
22.7.7 Auto Load Enabled . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 314
22.7.8 Image Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 314
22.7.9 Input Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 314
22.8 Input slot configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316
22.9 Input locking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316
A. Updating TI boards..............................................................................319
A.1 Installation of the Update Package. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319
A.2 Start up the update program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319
A.3 Make a connection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320
A.3.1 Type of connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320
A.3.2 Serial connection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320
A.3.3 Ethernet connection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 322
A.4 Installation of the new software release . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325
A.5 Logging of the operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 327
A.6 Special functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329
A.7 Factory Install Options. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 330
A.8 Recovery option - Stay in Boot option . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 330
B. Appendix : File formats used by the D-Cine Premiere..................................333
B.1 Projector Configuration File (PCF) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333
B.2 Active Area - Source Configuration File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 334
B.3 Anti Log Lookup Table file (LUT-AL) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 335
B.4 Color Space Converter File (CSC) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 336
B.5 3D Lookup Table (LUT-CLUT) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 338
B.6 De Gamma Lookup Table (LUT-DG). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340
B.7 Target Color Gamut Data File (TCGD). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340
B.8 Test Pattern TGA™ File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 344
Glossary...............................................................................................345
Index ...................................................................................................349
List of images ........................................................................................357
1. INTRODUCTION
Total Control
Of the Projector Input selection, alignment and switching; Screen Display output, including Lens type se-
lection, Sizing , Masking and Barco’s unique CLO (Constant Light Output) calibration
Caution
Warning
Typography:
• Clickable menu items or buttons are indicated in bold, e.g. Open
• A menu window is indicated in italic, e.g. Measure CLO.
• Step related notes, tips, warnings or cautions are printed in italic.
• Procedure related notes, tips, warnings or cautions are printed in bold between 2 lines preceding by
the corresponding icon.
8. Read the Licence agreement and click Yes to continue the installation. (image 2-1)
The program will be installed on the PC system and the user will be prompted to ask a icon will be
Image 2-1
Licence agreement
Image 2-2
Install selection window
If you were previously issued licensing key, this key will be valid for this version.
If upgrading the D-Cine Communicator software from versions lower than 1.2.0 to 1.2.0
or higher, the default folder where the software is installed has been changed. Any exist-
ing license files (communicator.lc) need to be copied manually to the new communicator
folder. The D-Cine Communicator, Theatre version is free of license.
See D-Cine Communicator release notes to find out the differences with previous ver-
sions.
Image 2-3
Logon screen
Image 2-4
Register warning
How to register
1. Send the register.dat file to your local supplier.
Or,
Open the register.dat file in your favorite editor and write down the serial number which has to be sent
to your local supplier.
2. Your local supplier will sent a communicator.lc file back.
3. Copy this communicator.lc file into the directory where the software is installed.
4. Restart the D-Cine Communicator software.
Your version is registered.
Argument Description
-ac autoconnect to given IP address
IPaddress
-gt tabname goto the given tab page
-np connect without password
Example : to view immediately the status pages with the Post production version of the D-Cine Com-
municator (for the other versions, fill out the appropriate exe file.):
Installation path\DCineCommunicatorPP.exe -gt Status
3. PROJECTOR CONNECTION
3.1 Introduction
Overview
The D-Cine Communicator can be connected to the D-Cine Premiere in one of following ways:
• Via an Ethernet connection
• Via a serial connection
Image 3-1
Metadata enabled message
During this session, executing macros and activating PCF files will not work as expected. To switch off
metadata control automatically, click Yes. If not, click no, cancel this action.
Image 3-2
Physical indication of Ethernet connector on DP50
Image 3-3
Physical indication of Ethernet connector on DP30
Image 3-4
Physical indication of Ethernet connectors on DP100 and DP90
This way of connecting to the D-Cine Premiere is not valid when Obtaining an IP address
automatically (DHCP) is enabled.
Connection
1. Click on the tab button Network Connection. (image 3-5)
The tab page opens.
2. Fill out the Ethernet address of the D-Cine Premiere.
Note: An address contains 4 octets with a maximum value of 255.
3. Select a Port by clicking Primary (default selected when starting up) or Secondary. (image 3-6)
4. Click on Connect. (image 3-7)
When a connection is possible, a Logon Successful will be indicated in the connection status pane.
(image 3-8)
All other tabs will become enabled and accessible.
Image 3-5
Selecting Ethernet
Image 3-6
Primary port selected within an Ethernet connection
Image 3-7
Selecting Connect
Image 3-8
Logon connection status
Connection
1. Double click on the short cut of the projector you want to make a connect with. (image 3-9)
Tip: The IP address and host name of the projector is displayed below the short cut.
When a connection is possible, a Logon Successful will be indicated in the connection status pane.
(image 3-10)
All other tabs will become enabled and accessible.
The projector IP address will be filled out in the Host Address field.
Image 3-9
Available projectors on the Ethernet
Image 3-10
Image 3-11
Physical indication of RS232/422 connector on DP50
Image 3-12
Physical indication of RS232/422 connector on DP30
Image 3-13
Physical indication of RS232/422 connector on DP100 and DP90
Necessary parts
Straight serial cable from PC to projector.
Software connection
1. Click on the tab button Serial Connection. (image 3-14)
The tab page opens.
2. Set up the communication port by clicking on the drop down menu (1) and selecting the correct port.
(image 3-15)
3. Click on the bits per second drop down menu (2) to setup the desired baud rate.
4. Click on Connect. (image 3-16)
When a connection is possible, a Logon Successful will be indicated in the connection status pane.
All other tabs will become enabled and accessible.
Image 3-14
Selecting Serial Port
Image 3-15
Selecting the communication port
Image 3-16
Selecting Connect
Image 3-17
Physical indication of the Serial Loop in connector on DP50
Image 3-18
Physical indication of the Serial Loop in connector on DP30
Image 3-19
Physical indication of the Serial Loop in connector on DP100 and DP90
Necessary parts
Straight serial cable from PC to projector.
Software connection
1. Click on the tab button Serial Connection. (image 3-20)
The Serial Connection tab opens.
2. Set up the communication port (1) by clicking on the drop down menu and selecting the correct port.
(image 3-21)
The bits per second (2) has no importants.
3. Check the box in front of Serial Network mode. (image 3-22)
The Bits per second box grays out. The communication speed is only 115200 bps.
The default projector address is set to 1.
4. To change the projector address, click on the up or down arrow until the desired address in shown in
the box.
5. Click on Connect. (image 3-23)
When a connection is possible, a Logon Successful will be indicated in the connection status pane.
All other tabs will become enabled and accessible.
Image 3-20
Selecting Serial Port
Image 3-21
Selecting the communication port
Image 3-22
Serial bus mode selection
Image 3-23
Selecting Connect
PSTN
PSTN (public switched telephone network) is the world’s collection of interconnected voice-
oriented public telephone networks, both commercial and government-owned.
Any type of
modem
Desk top
Modem US Robotics
or V.everything
PSTN
Laptop with
built in modem
D-Cine projector
Image 3-24
Principle diagram modem connection
Modem on theatre side is configured for auto answering and for different users.
For more detailed installation instructions, consult the documentation delivered with the modem package.
At the technician side for a laptop computer with built-in modem :
• Connect the modem output of the laptop to the analog telephone line.
At the technician side for a computer with external modem (any type) :
• Connect the telephone output of the modem with the telephone line.
• Connect the other side of the modem via a serial cable with a com port on the PC.
If it is an external modem, you can physically see to which port it is physically connected.
If it is in internal modem, click Start on your desk top page and select Control Panel. Go to Network
and Dial-up connections. The modem Com port is indicated in that window.
3. Fill out the telephone number (2) of the remote projector’s modem.
4. Click on Connect. (image 3-27)
The Modem Terminal Window appears. (image 3-28)
This shows the AT commands send to the modem. ATDT number (1) means that the modem is currently
dialing the specified number. CONNECT speeds ... (2) means the other modem is answering.
You will be prompted to enter the password of remote projector’s modem (3). (image 3-29)
5. Fill out your password and click OK.
6. When the message ’Security Access granted’ is displayed, click on Take Control. (image 3-30)
Full control of the projector is now possible via the telephone line.
Image 3-25
Dialup connection selection
Image 3-26
Dialup connection
Image 3-27
Dial-up connection
Image 3-28
Modem Terminal Window
Image 3-29
Modem Terminal Window : password
Image 3-30
Take Control via dial-up
The connection is only guaranteed for the following modem type at the theatre side :
3Com USRobotics Courier V.Everything.
Image 3-31
Disconnect from D-Cine Premiere
Image 3-32
Disconnect status
Image 3-34
Case sensitivity old password
Image 3-33
Password menu
Image 3-35
Confirm password error
Image 3-36
Reset Projector Head message
Reset projector head, does not mean a complete power down of the head. Only some
boards will be reset.
4. PROJECTOR SETUP
Overview
• Control Interface set up
• Pattern Shortcuts
• Execute Quickly a MacroSet up
• Activate Projector Configuration
• Activate Projector Screen Set up
• Macro Shortcuts for DP30 and DP50
• Input and Source set up
• Output and Screen set up
• Advanced Settings
• Function keys
Image 4-1
Set up interface
All the settings and setups are visualised in this control interface.
The following is visualised from left to right:
• The projector type and host name of the projector
• Input source : name of the input source.
• Source Input Frequency
• Processing path : cinema or standard
• Active area in pixels and the aspect ratio
• Lens factor
• Lamp status
• Light output indication
• Dowser open or closed (mechanical dowser), Dowser (E-Dowser) open or closed for electronic dowser.
• Projector logo
• Resizing dimensions
• Letterboxing on or off
• Image projection, a light beam indicates that the projector projects an image, black indicates that no
image is produced.
• Test pattern on/off + the name of the test pattern or preview
To set a pattern
1. Click on one of the predefined icons. (image 4-2)
The selected pattern will be displayed by the projector when the lamp is on and the dowser is open.
The following patterns are available:
- RGB-12bit-Full Screen White.tga
- RGB-12bit-Full Screen Black.tga
- RGB-12bit-ANSI-CheckerBoard Normal.tga
- RGB-12bit-Full Screen Red.tga
- RGB-12bit-Full Screen Blue.tga
- RGB-12bit-Alignment.tga
- RGB-12bit-Color Bars.tga
- Alternating Checkerboard.tga
- RGB-12bit-Full Screen Green.tga
- BDCLogo.tga
Image 4-2
Pattern shortcuts
These patterns can also be selected via Test tab page item Change test pattern.
Macro
Macro files contains a sequence of commands. These commands are typically select Input
Source, Activate PCF, Activate SCREEN.
When metadata control is enabled on this projector, the execution of macros will not
work as expected. The following message will be displayed:
Image 4-3
Metadata enabled message
Image 4-4
Macro selected
Image 4-5
Retrieve Macro files
Image 4-6
Selected macro indicated for DP100 and DP90
PCF File
Projector Configuration File. This file is a file that will be delivered with each movie. It contains
all data needed to display a certain movie as it is defined by the movie distributor.
When metadata control is enabled on this projector, the following message will be dis-
played when clicking on PCF:
Image 4-7
Metadata enabled message
Image 4-8
PCF selected
Image 4-9
Retrieve PCF files
Screen File
Screen presentation configuration file. This file contains information about resizing, letterbox-
ing, masking and lens factor.
Image 4-10
Screen selected
Image 4-11
Retrieve Screen files
To activate a macro
1. Press on one of the 6 macro shortcuts. (image 4-12)
The macro associated with this button will be executed.
Image 4-12
Macro shortcuts
DVI-EDID
Digital Visual Interface – Extended Display Identification Data
DVI sources that are reported to the projector via the VESA E-EDID standard. These will be
autodetected and displayed at the source format size, using standard processing.
292–DUAL
Input A and input B are combined to 1 input. From a complete signal, part is send to input A
and the other part to input B to reach bigger way through.
SMPTE
Society of Motion Picture and Television Engineers - A global organization, based in the United
States, that sets standards for baseband visual communications. This includes film as well
video standards.
4:2:2
A commonly used term for a component digital video format. A ratio of sampling frequencies
used to digitize the luminance and color difference components (Y, R-Y, B-Y) of a video signal.
It is generally used as shorthand for ITU-R 601. The term 4:2:2 describes that for every four
samples of Y, there are two samples each of R-Y and B-Y, giving more chrominance bandwidth
in relation to luminance compared to 4:1:1 sampling.
4:4:4
Similar to 4:2:2, except that for every four luminance samples, the color channels are also
sampled four times.
Overview
• Source Selection for DP30 and DP50
• Source Selection for DP100 and DP90
• About DVI standards
• Active Area Selection & Aspect Ratio
For more explanation about the supported DVI standards, see "About DVI standards", page 45.
4. Select Processing path for the selected source by clicking on the drop down box. (image 4-15)
Note: Cinema processing contains the following functionality : image scaling, 3:2 pull down function-
ality, SMPTE291 embedded data, LUT’s for analog, de-gamma and color correction. However,
contrast and brightness settings are only applicable for standard processing (non-cinema pro-
cessing).
Standard processing has no scaling, no resizing, and no anamorphic lens factor.
When Automatic is selected, the projector itself makes a choice between standard processing or cinema
processing. The choice depends on the input frequency of the selected source.
5. Press Exit to close the Source Selection window.
Image 4-13
Source Selection
Image 4-14
Source Selection window
Image 4-15
Processing path selection
For more explanation about the supported DVI standards, see "About DVI standards", page 45.
Note: 292-DUAL with packing 4:2:2 Packed, 10 bits, O/E Frames is used for 3D projection.
5. Select Processing path for the selected source by clicking on the drop down box. (image 4-18)
Note: Cinema processing contains the following functionality : image scaling, 3:2 pull down function-
ality, SMPTE291 embedded data, LUT’s for analog, de-gamma and color correction. However,
contrast and brightness settings are only applicable for standard processing (non-cinema pro-
cessing).
Standard processing has no scaling, no resizing, and no anamorphic lens factor.
When Automatic is selected, the projector itself makes a choice between standard processing or cinema
processing. The choice depends on the input frequency of the selected source.
6. Press Exit to close the Source Selection window.
Image 4-16
Cine input selected
Image 4-17
Source selection window
Image 4-18
Processing path selection
Image 4-19
ACSAR 2 selected
Image 4-20
Alternative Content setup window
For detailed description of the ACSAR 2 functionality via the D-Cine Communicator, see
chapter "ACSAR 2", page 297.
These source bypass the Cinema processing, using standard processing, and will be displayed at the
source format size. Images smaller than the array size will be centered on the array.
Port Protocol Source Vertical Rate Clock Rate Scan Type Color Space
Format1
When for the processing path, Automatic is selected, the projector will select Standard
Processing path automatically.
When for the processing path, Automatic is selected, the projector will select itself the
correct processing path by looking to the Vertical Rate.
For a Vertical Rate between 23 and 61 Hz it will select the Cinema processing path.
For a Vertical Rate higher than 61 Hz it will select the Standard processing path.
Aspect ratio
Relation between the horizontal & vertical dimension in which the window will be displayed,
e.g. 4 by 3 or 16 by 9.
Active Area
The active area within a source frame equals the relevant movie information within the movie stream. E.g.
: 1280 x 1024 movie can be mastered in a 1920 x 1080 stream.
Only the 1280 x 1024 frame contains the relevant movie information. In this case, the active area is 1280
x 1024.
How to start up
1. Click on Active Area Selection. (image 4-21, image 4-22)
The Active Area window opens. (image 4-23)
2. Do you want to set the active area manually?
If yes, go to step 3
If no, check Entire Active Input.
When entire active input is checked, the projector will search itself for the active area. If the image is
not correct, uncheck entire active input and continue with step 3, otherwise continue with step 4.
3. Click on the up or down arrows of the Width and Height field to set up the active area size.
Or,
click in the input fields of the Width and Height and enter the values with the keyboard.
The width and the height referring to the size of the image (active area) is set. (image 4-24)
4. Click on the up or down arrows of the Horizontal Center Offset and Vertical Center Offset field to set up
the center offset.
Or,
click in the input fields of Horizontal and Vertical and enter the values with the keyboard.
The offset is referring to the center of the active area and to the center of the source frame. (image 4-25)
5. Select the image aspect ratio by clicking in the drop down box and selecting an aspect ratio.
When automatic is selected, the system assumes square pixels and calculates the aspect ratio based
on the Active Area Size.
When the image pixels are not squared, select one of the following aspect ratios:
- 1.25 [5:4]
- 1.33 [4:3]
- 1.77 [16:9 HDTV]
- 1.85 [Flat]
- 2.39 [Scope]
6. Click Close to return to the Projector configuration window.
Image 4-23
Active Area window
Image 4-24
Width & height indication
Image 4-25
Center offset indication
1 source frame
2 Active area on source frame
A Horizontal offset
B Vertical offset
Image 4-26
Toggling the lamp ON/OFF.
How to switch
1. Click on Image Orientation. (image 4-27)
The image orientation window pops up. (image 4-28)
2. Click on one of the four possible orientations.
The logo in the middle of the window will change according the projector position.
3. Press Exit to return to the Projector Configuration window.
Image 4-27
Select Image Orientation
Image 4-28
Image orientation set up window
For DP30 : when table mounted (normal cases), set the image orientation on Upside
Down Front projection.
This reverse setting is due to the hardware configuration inside the projector.
The anamorphic factor will only be taken into account when the processing path for the
source is Cinema processing.
How to select?
1. Click on Lens Type. (image 4-29)
The Lens anamorphic factor selection window opens. (image 4-30, image 4-31, image 4-32,
image 4-33)
2. Click on the drop down box and select the correct factor.
Image 4-29
Lens type selection
Image 4-30
Lens Anamorphic factor set up for DP50
Image 4-31
Lens Anamorphic factor set up for DP30
Image 4-32
Lens Anamorphic factor set up for DP100 and DP90 with motorized lens
Image 4-33
Lens Anamorphic factor set up for DP100 and
DP90 with non-motorized lens
Image 4-34
Anamorphic Lens calibration for DP100/DP90 with motorized lens
Image 4-35
Anamorphic Lens calibration for DP100/DP90 with non-motorized lens
Image 4-36
End of range blocks
Overview
• What is Resizing?
• Resizing with the arrow keys
• Resizing with direct user input
• Letterbox function
Displaying test patterns to check resizing: make sure the anamorphic lens factor is set
correctly.
Resizing images are only give as an illustration to explain the principle. There is a dif-
ference between the DP30-DP50 and DP100-DP90.
As the D-Cine Premiere project an image under an angle, the original image will be shown
as trapezium.
The image will be squared with the masking function by masking the shaded areas.
Click on to return to the initial values for the selected dots while resizing the image.
How to resize?
1. Click on Resizing. (image 4-37)
The Resizing window opens. (image 4-38)
2. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- hatch pattern (image 4-39)
When a button is pressed (in state on the interface), the pattern is selected.
3. Select a red button (indicated by an arrow in the image 4-38) by clicking on it. To select both buttons
together, select first one button, hold the shift key down and select the second button.
A selected button becomes clear red.
4. Move the selected button by pressing on the arrow keys on your keyboard.
Or,
by pressing the arrows of the keypad interface.
Note: The representation on the interface is not an exact representation of the resizing on the screen.
Therefor, always look to the screen to see the exact resizing.
The image will move in the direction of the clicked arrow. Yellow arrows on the interface image will
indicate the direction. The values in the corner will change accordingly. (image 4-40)
5. When finished, press Exit to return to the Projector Configuration menu.
Note: Before pressing Exit, it is possible to save the screen setting. see "Saving Screen Settings while
Resizing or Masking", page 70 for more explanation.
Image 4-37
Start up Resizing
Image 4-39
Short cuts to patterns
Image 4-38
Resizing window
Image 4-40
Resizing indication
When leaving the Resize window without switching off the test pattern, this pattern will
still be available for masking.
As the resizing is best done on a test pattern, when finished, switch back to the normal
image to check the resizing settings.
After resizing set the anamorphic lens factor back to its original value.
How to resize
1. Click on Resizing. (image 4-41)
The Resizing window opens. (image 4-42)
2. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- hatch pattern (image 4-43)
When a button is pressed (in state on the interface), the pattern is selected.
3. Select a red button by clicking on it. To select both buttons together, select first one button, hold the
shift key down and select the second button.
A selected button becomes clear red.
4. Right click on a selected button.
The coordinate window pops up on the resize window. (image 4-44)
5. Click in the input fields for X and Y and fill out the desired value.
6. Click on Apply to activate the resizing.
7. When finished, press Exit to return to the Projector Configuration menu.
Note: Before pressing Exit, it is possible to save the screen setting. see "Saving Screen Settings while
Resizing or Masking", page 70 for more explanation.
Image 4-41
Start up Resizing
Image 4-43
Short cuts to patterns
Image 4-42
Resizing window
Image 4-44
When leaving the Resize window without switching off the test pattern, this pattern will
still be available for masking.
As the resizing is best done on a test pattern, when finished, switch back to the normal
image to check the resizing settings.
After resizing set the anamorphic lens factor back to its original value.
Image 4-45
Example letterboxing enabled
• A : input source
• B:
- Resized area equals the maximum DMD size
- The input image has a different aspect ratio from the resized area.
- Full image is letterboxed (top and bottom) and centered within the resized area.
• C:
- The screen height is narrowed, bottom is moved upwards.
- The input image has a different aspect ratio from the resized area.
- Full image is letterboxed (top and bottom) and centered within the resized area.
• D:
- Bottom of resized area is moved upward to where image fills this area.
- The input image has now the same aspect ratio from the resized area.
- Full input image centered within the resized area and letterboxing is not required.
• E:
- Bottom of resized area has moved upward to where image at previous size cannot be fully dis-
played.
- Resized area reduced in both directions (maintaining aspect ratio) so full scaled image can be dis-
played.
- Image is letterboxed ( right side and left side).
Letterbox disabled
Image 4-46
Example letterboxing disabled
• A : input source
• B :
- Resized area equals the maximum DMD size
- The input image has a different aspect ratio from the resized area.
- Image is scaled up to fill resized area, requiring that some input data be discarded because it falls
outside the resized area (dark transparent areas left and right).
• C:
- Bottom of resized area has moved upward.
- The input image has a different aspect ratio from the resized area.
- Image is scaled up to fill resized area, requiring that some input data be discarded because it falls
outside the resized area (dark transparent areas left and right).
• D:
- Bottom of resized area has moved upward so that the height is smaller than the image height.
- The input image has a different aspect ratio from the resized area.
- Input image is not scaled, however, data at the top of the image must be discarded because it falls
outside of the resized area, and data at the bottom of the image must be discarded because it falls
outside the resized area.
CAUTION: Set lens anamorphic factor to 1.0 before starting masking the image
Overview
• What is masking
• Masking via the arrow keys
• Masking with direct user input
Displaying test patterns to check masking: make sure the anamorphic lens factor is set
correctly.
Masking images are only give as an illustration to explain the principle. There is a dif-
ference between the DP30-DP50 and DP100-DP90.
Image 4-47
Masking indication
How to mask?
1. Click on Masking. (image 4-48)
The masking window pops up. (image 4-49)
In most cases, test pattern will be on. If not continue with step 2, otherwise with step 3.
2. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- hatch pattern (image 4-50)
When a button is pressed (in state on the interface), the pattern is selected.
3. Click on a red button in one of the corners. To select extra corner buttons together, select first one
button, hold the shift key down and select another button.
A selected button becomes clear red.
4. Move the selected button by pressing on the arrow keys on your keyboard.
Or,
by pressing the arrows of the keypad interface.
The image will move in the direction of the clicked arrow. Yellow arrows on the interface image will
indicate the direction. The values in the corner will change accordingly. (image 4-51)
Image 4-48
Start up Masking
Image 4-50
Short cuts to patterns
Image 4-49
Masking window
Image 4-51
Masking the corners
Image 4-52
Curve masking
As the masking is best done on a test pattern, when finished, switch back to the normal
image to check the masking settings
After masking set the anamorphic lens factor back to its original value.
How to mask
1. Click on Masking. (image 4-53)
The masking window pops up. (image 4-54)
In most cases, test pattern will be on. If not continue with step 2, otherwise with step 3.
2. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- hatch pattern (image 4-55)
When a button is pressed (in state on the interface), the pattern is selected.
3. Click on a red button in one of the corners. To select extra corner buttons together, select first one
button, hold the shift key down and select another button.
A selected button becomes clear red.
4. Right click on a selected corner button.
The coordinate window pops up on the masking window. (image 4-56)
5. Click in the input fields for X and Y and fill out the desired value.
6. Click on Apply.
The corner masking will be applied to the image on the screen.
7. Right click on a selected square button in the middle of a side.
The curve factor window pops up on the masking window. (image 4-57)
8. Click on the input field and enter the curve factor.
9. Click on OK.
The curve masking will be applied to the image on the screen.
10.Press Exit to return to the Projector Configuration menu.
Note: Before pressing Exit, it is possible to save the screen setting. see "Saving Screen Settings while
Resizing or Masking", page 70 for more explanation.
Image 4-53
Start up Masking
Image 4-55
Short cuts to patterns
Image 4-54
Masking window
Image 4-56
Direct masking input corners
Image 4-57
Curve factor window for masking
As the masking is best done on a test pattern, when finished, switch back to the normal
image to check the masking settings
After masking set the anamorphic lens factor back to its original value.
CAUTION: Before saving SCREEN settings, set first the anamorphic lens factor back
the value used before.
Image 4-58
Save Screen File
Image 4-59
File Selection window
Image 4-60
Input File name window
Image 4-61
Open or close the dowser
The constant light output functions are options for which a key must be installed.
Overview
• Start up of the CLO functions
• Read out the light output
• Calibrating CLO
What is CLO?
The CLO function will regulate the lamp power within its minimum and maximum limits, to ensure a con-
stant light output.
Image 4-62
Start up of the CLO functions
Image 4-63
Image 4-64
CLO window, read selected
Image 4-65
CLO read message
Image 4-66
Stop reading light output
Image 4-67
Selecting measure now
Image 4-68
Measure CLO message
Image 4-69
Measuring CLO on Screen
Image 4-70
Select insert measured values
Image 4-71
Insert value / calibrating message
Image 4-73
Calibration successful message
Image 4-72
Insert value window for measured CLO
The constant light output functions are options for which a key must be installed.
Overview
• Start up of the CLO functions
• Target set up for Normal Mode
• Target set up for CLO Mode
• Light output Calibration
What is CLO?
The CLO function will regulate the lamp power within its minimum and maximum limits, to ensure a con-
stant light output.
Image 4-74
Start up of the CLO functions
Image 4-75
Light output / calibration window
Image 4-76
Normal mode selection
Image 4-77
Lamp indications
Before starting the calibration procedure, set the lamp power to its minimum power in
normal mode. Start calibration with a 1.0 lens.
How to set up
1. Check the radio button next to CLO Mode. (image 4-78)
The mode selection pane changes to the CLO mode parameters.
2. Enter the target foodLambert by clicking on the up or down arrows.
3. Click on Set target now.
The lamp power will change accordingly between maximum and minimum until the entered light output
is reached each time the lamp is switched off and is ignited again.
When the entered value is to high, the lamp power goes to its maximum. When the value is to low, the
lamp power goes to its minimum.
Image 4-78
CLO mode selection
Light output calibration is lens specific. This procedure has to be redone for each other
lens used with the projection system.
How to calibrate
1. Select first the lens anamorphic factor via Lens Configuration.
2. Physically install the corresponding lens onto the projection system.
3. Switch on a white test pattern via the pattern short cuts.
4. Measure the light output in the middle of the screen with a light meter.
5. Enter the measured value into the input box next to corresponding lens indication.
6. Click on Calibrate to start the calibration procedure. (image 4-79)
The calibration message window will be displayed. (image 4-80)
7. Click Yes to start the calibration.
Image 4-79
Start calibration
Image 4-80
Calibration message
The constant light output functions are options for which a key must be installed.
Image 4-81
Start up of the CLO functions
Image 4-82
Light output / calibration window
Image 4-83
Normal mode selection
Image 4-84
Lamp indication
Before starting the calibration procedure, set the lamp power to its minimum power in
normal mode. Start calibration with a 1.0 lens.
How to set up
1. Check the radio button next to CLO Mode. (image 4-85)
The mode selection pane changes to the CLO mode parameters.
2. Enter the target foodLambert by clicking on the up or down arrows.
3. Click on Set target now.
The lamp power will change accordingly between maximum and minimum until the entered light output
is reached each time the lamp is switched off and is ignited again.
When the entered value is to high, the lamp power goes to its maximum. When the value is to low, the
lamp power goes to its minimum.
Image 4-85
For DP100-DP90, CLO mode selected
Light output calibration is lens specific. This procedure has to be redone for each other
lens used with the projection system.
How to calibrate
1. Select first the lens anamorphic factor via Lens Configuration.
2. Physically install the corresponding lens onto the projection system.
3. Switch on a white test pattern via the pattern short cuts.
4. Measure the light output in the middle of the screen with a light meter.
5. Enter the measured value into the input box next to corresponding lens indication.
6. Click on Calibrate to start the calibration procedure. (image 4-86)
The calibration message window will be displayed. (image 4-87)
7. Click Yes to start the calibration.
Image 4-86
Start calibration
Image 4-87
Calibration message
Image 4-88
Source settings selected
Image 4-89
Advanced Settings window
How to invert
1. Click on Source Settings.
The Advanced Source settings window opens.
2. Click on the drop down box next to SMPTE field bit and select the desired value. (image 4-90)
Default value : normal
Image 4-90
Advanced settings window : SMPTE field bit
Enabled Decoding of SMPTE291 auxillary data, embedded in the SMPTE292 data stream, is
enabled. This data could be decryption data, meta data, etc.
Disabled Decoding of SMPTE291 auxillary data is disabled.
Image 4-91
Advanced settings window : SMPTE 291
How to toggle
1. Click on Source Settings.
The Advanced Source settings window opens.
2. Click on the drop down box next to 3-2 pull down and select the desired value. (image 4-92)
Image 4-92
Advanced settings window : 3-2 pull down
4.9.1.5 Re-synchronisation
When used
The re-synchronisation command is used to enable or disable the re-synchronisation function associated
with the Pull-Down Sequence. It is sometimes useful to disable the re-synchronisation function when the
time code is not running at the proper rate, such as when a jog control is being used with a tape machine.
How to toggle
1. Click on Source Settings.
The Advanced Source settings window opens.
2. Click on the drop down box next to Re-synchronisation and select the desired value. (image 4-93)
Image 4-93
Advanced settings window : Re-Synchronisation
4.9.1.6 Offset
Why offset
The offset command is used to select the offset or dominant field associated with the Pull-Down Sequence.
The offset can be changed between field 0, field 1, field 2, field 3, field 4 or field 5.
How to change
1. Click on Source Settings.
The Advanced Source settings window opens.
2. Click on the drop down box next to Offset and select the desired offset. (image 4-94)
Image 4-94
Advanced settings window : Offset
Image 4-95
Image settings selected
Image 4-96
Advanced Image settings window
Lut
Look up table
How to toggle
1. Click on Image settings.
The Advanced Image settings window opens.
2. Click on the drop down box next to Antilog Look up table and select the desired value. (image 4-97)
Image 4-97
Advanced image settings : anti log Lut
Image 4-98
Anti lut exemple
Anti log look up table can be edited with the PCF Editor.
Image 4-99
Advanced image settings : De-Gamma Lut
How to toggle
1. Click on Image settings.
The Advanced Image settings window opens.
2. Click on the drop down box next to 3D lookup table and select the desired value. (image 4-100)
Image 4-100
Advanced Image settings : complex Lut
How to enable/disable
1. Click on Image settings.
The Advanced Image settings window opens.
2. Click on the drop down box next to Image scaling and select the desired value. (image 4-101)
enable With image scaling enabled, the incoming data is scaled according to the screen
presentation file.
disable If the image filter is disabled, and if resizing of the image is occurring, the output will be
a nearest neighbor resample of the input.
If the image filter is disabled, and if no resizing of the image is occurring, the output will
be a pixel for pixel representation of the input.
Image 4-101
Advanced Image settings : image scaling
In no resizing is desired, the user should set the Active Area (SOURCE) data (input image
size) and Resizing (SCREEN) data (output image size) such that the input and output
image sizes match.
3D information can be stored to EXTRA files which can be recalled via a macro.
24 Hz
292A
L1, L2, L3, L4,...
Interface 48 Hz Processor 48 Hz EFIB 96 Hz Modular
Board L1, R1, L2, R2... Board L1, R1, L2, R2... L1, R1, L1, R1, Formatter
L2, R2, L2, R2,...
24 Hz
292B
R1, R2, R3, R4,...
Image 4-102
Signal flow processing path
The left eye image data comes in over a HDSDI 24 p signal on port A on the projector.
The right eye image data comes in over a HDSDI 24p signal on port B of the projector.
On the interface board both signals are combined to a 48 Hz signal. Left and right frames are combined.
The signals are further up scaled to 96 Hz at the level of the Modular Formatter and DMD
The 48 Hz signals can be outputted to an external polarizer system, or active polarity glasses. They can
be outputted through the GPO connection.
For 3D projection, with Dual link HDSDI input where the input A represents the left eye stream, and input
B represents the right eye stream, the following settings should be enabled.
Set 3D Dark Time adjustment, 3D L/R Output Reference Delay and 3D L/R Output Polarity as needed.
Image 4-103
3D settings selected
Image 4-104
Advanced 3D settings window
Image 4-105
3D test pattern
4.9.3.5 3D Controls
Overview
Image 4-106
3D controls
Setting Description
Use assigned GPI (polarity = true) Can be used for single stream inputs
High : Left is Active
Low : Right is Active
Use assigned GPI (polarity = false) Can be used for single stream inputs
High : Right is Active
Low : Left is Active
Use active data port : Port A = Left, Port B = Right Use Active data port assignment (for dual port
sources) to determine 3D L/R input reference.
Use active data port : Port A = Right, Port B = Left Use Active data port assignment (for dual port
sources) to determine 3D L/R input reference
Use <White Line Code> (polarity = true) Use “White Line Code” embedded in data stream
as 3D L/R input reference.
Setting Description
Use <White Line Code> (polarity = inverted) Use “White Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = true) Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = inverted) Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.
• The bottom pixel-row of the left-eye subfield should be pure white (blue) for the left-most 25% of the
pixel-row, and pure black for the remainder of the row.
• The bottom pixel-row of the right-eye subfield should be pure white(blue) for the left most 75% of the
pixel-row, and pure black for the remainder of the row.
A B
Image 4-107
White (Blue) line code
Vsync (Display)
3D L/R Display
Reference
Data (Displayed) Right Left Right Left
Image 4-108
Relationship of 3D L/R Display Reference and displayed data
Delay
3D L/R Output
Reference
Dark time
Image 4-109
Output reference - displayed data
For 3D applications, systems typically need a period of time where the image projected on the screen is
black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and
right eye sees. For most 3D applications, the system will provide an output reference signal that indicates
whether left or right eye data is being displayed, as well as the start of dark time. This signal is the 3D L/R
Output Reference.
Dark time
Image 4-110
Delay example for 3D L/R Output Reference
F9 Dowser open
F10 Dowser close
5. PROJECTOR CONFIGURATION
Overview
• Set up of the Internal Clock
• Set up of the Serial Bus Address
• Set up of the Network Properties
• OPTO-Isolated GPI Configuration
• Controller Configuration
• Lamp Run Time Configuration for DP50
• Lamp Settings for DP30
• Lamp Settings for DP100-DP90
Image 5-1
Internal clock set up
Image 5-3
Image 5-2 Internal clock set message
Setting the internal clock
Image 5-4
Set current PC time as internal clock
Do not change the serial bus address when connected over a serial loop.
How to set up
1. Click on the + or – button next to the address indication. (image 5-5)
2. Click on Apply now.
The serial bus address will be set, the Apply now button will gray out.
Image 5-5
Serial Bus Address Setting
For DP100-DP90, it is highly recommended to set the IP addresses in the same range as
that of the PC running the D-Cine Communicator.
Overview
• Ethernet Connections
• Assign a hostname to the projector
• Assign an Ethernet address via DHCP for the TI boards
• Manually assign an Ethernet address for the TI boards
• Assign an Ethernet address via DHCP for the Barco controller (only for DP100-DP90)
• Manually assign an Ethernet address for the Barco controller
IP
Internet Protocol. The network layer of TCP/IP. Required for communication with the internet.
For a DP100-DP90
In the user interface of the D-Cine Communicator two IP addresses can be changed:
• TI IP address – Cinema IP Address: this IP address is used as the primary access point. This is the
IP address used by the D-Cine Communicator and servers. The servers need to connect to the TI
interface board to send over Metadata and Subtitle data.
• Barco IP address – Projector IP Address: This IP address is used as the secondary access point.
This IP address is used to update the Barco controller DIM PC. It will also be used for third parties
that would like to integrate the projector into a custom system. E.g. Post houses that want to control
a projector through a Creston Controller.
When the projector is set up in a network configuration, those 2 different Ethernet address should be
applied to the projector.
Both Ethernet interfaces, from TI boards and from the Barco controller, are internally connected to a built-in
Ethernet Hub. Both Ethernet ports on the connection panel are also connected to that built-in Ethernet
hub. This hub detects automatically if a straight or crossover cable is used and adjusts this internally. Both
straight and crossed cable can be used.
Subnet mask
A number that is used to identify a subnetwork so that IP addresses can be shared on a local
area network.
Default Gateway
A router that serves as an entry point into and exit point out of a network. For example, a
local network (LAN) may need a gateway to connect it to a wide area network (WAN) or to the
Internet.
DNS server
Computers, Projectors connected to a network are referenced by their IP address. The only
problem is that remembering IP addresses is not easy. If you need to use hundreds of ad-
dresses then it will become impossible to remember them. This is why domain names are cre-
ated. Internet names (domain and host names) are just aliases to these IP addresses. When
you use an Internet address it is automatically translated to an IP address. In fact a program
or device that translates those Internet names to IP addresses is called a DNS Server.
Host name
This is the name that will be returned, along with the IP address in response to the UDP broad-
cast query for projectors.
DHCP
Dynamic host configuration protocol. DHCP is a communications protocol that lets network
administrators manage centrally and automate the assignment of IP addresses in an organi-
zation’s network. Using the Internet Protocol, each machine that can connect to the Internet
needs a unique IP address. When an organization sets up its computer users with a connection
to the Internet, an IP address must be assigned to each machine. Without DHCP, the IP ad-
dress must be entered manually at each computer and, if computers move to another location
in another part of the network, a new IP address must be entered. DHCP lets a network ad-
ministrator supervise and distribute IP addresses from a central point and automatically sends
a new IP address when a computer is plugged into a different place in the network.
UDP
User Datagram Protocol
When using the type of projector as part of the hostname, the correct pictographic will
be displayed in the connection window. Otherwise a standard pictographic will be used.
How to set up
1. Click on the TI button. (image 5-6)
Note: For DP30 and DP50, the second part of the window (Barco settings) will be grayed out.
The Network settings window will open.
2. Click in the input field next to Hostname.
3. Enter a hostname for your projector. (image 5-7)
As example : e.g. DP100_Theatre1, DP30_Theatre3
Image 5-6
Image 5-7
Hostname set up
Image 5-8
Network properties, TI button selected.
Image 5-9
Network settings window, DHCP selected
When DHCP is enabled and the projector does not find a DHCP server on the network,
or the projector is not connected to a network, than the projector will be in a fail state.
The hardware Fail LED on the interface board will be on. The status (Status tab) will
indicate ’Ethernet Not OK’
Image 5-10
Ethernet state
Image 5-11
Image 5-12
Network settings window, manual set up selected
The PC’s IP Address MUST be within the same subnet as the projector’s IP Address in
order for communication to be possible. This requires checking the PC’s and projector’s
Subnet-Mask settings.
IP address examples
First example
• PC IP Address : 192.168.100.5
• PC Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : Communication possible. PC address is in the subnet range of the projector’s IP address.
Second example
• PC IP Address : 10.16.236.100
• PC Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. PC address is not in the subnet range of the projector’s IP address.
Third example
• PC IP Address : 192.168.200.1
• PC Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. PC address is not in the subnet range of the projector’s IP address.
The third group in the PC IP address and Projector IP address must be the same.
Fourth example
• PC IP Address : 192.168.200.1
• PC Subnet Mask : 255.255.0.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.0.0
Remark : Communication possible. PC address is in the subnet range of the projector’s IP address. The
third group in the IP¨ addresses can be any value as the third group in the subnet mask is 0.
5.3.5 Assign an Ethernet address via DHCP for the Barco controller (only for
DP100-DP90)
How to set up
1. Click on the BARCO button. (image 5-13)
The Network settings window will open. (image 5-14)
2. Check the check box next to Obtain an IP address automatically (DHCP).
This selection will become active. Other selections are grayed out.
3. Click on OK to activate.
Image 5-13
Network properties, Barco controller
Image 5-14
Network settings window, Barco controller
When DHCP is enabled and the projector does not find a DHCP server on the network,
or the projector is not connected to a network, than the projector will be in a fail state.
The hardware Fail LED on the interface board will be on. The status (Status tab) will
indicate ’Ethernet Not OK’
Image 5-15
Ethernet state
Image 5-16
Image 5-17
Network settings, Barco controller
The PC’s IP Address MUST be within the same subnet as the projector’s IP Address in
order for communication to be possible. This requires checking the PC’s and projector’s
Subnet-Mask settings.
IP address examples
First example
• PC IP Address : 192.168.100.5
• PC Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : Communication possible. PC address is in the subnet range of the projector’s IP address.
Second example
• PC IP Address : 10.16.236.100
• PC Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. PC address is not in the subnet range of the projector’s IP address.
Third example
• PC IP Address : 192.168.200.1
• PC Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. PC address is not in the subnet range of the projector’s IP address.
The third group in the PC IP address and Projector IP address must be the same.
Fourth example
• PC IP Address : 192.168.200.1
• PC Subnet Mask : 255.255.0.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.0.0
Remark : Communication possible. PC address is in the subnet range of the projector’s IP address. The
third group in the IP¨ addresses can be any value as the third group in the subnet mask is 0.
GPI
General purpose Input/Output
MACRO
A macro is file that contains a sequence of commands, internally to the projector, that must be
executed.
What is possible
This interface enables the user to configure the automation system that is present inside the projection
head (standard GPI configuration). The D-Cine Communicator enables the user to couple a macro file to
a rising edge or falling edge on one of the inputs of the GPI connector (DB37).
Next to this standard GPI connector, there are also GPIOs on the button module and
eventually on the optional automation modules.
Image 5-18
Physical position of BD37 connector on DP50
Image 5-19
Physical position of BD37 connector on DP30
Image 5-20
Physical position of DB37 connector on DP100-DP90
Image 5-21
General purpose input selection
Image 5-22
Macro selection menu
Image 5-24
Macro file filled out
Image 5-23
Macro selected
How to configure
1. Click on Configure.
A drop down menu opens. (image 5-25)
2. Select Configure serial ports.
The serial port overview menu will be displayed. (image 5-26)
3. Do you want to configure for RS232?
If yes, Click on RS232 button next to the port input you want to configure.
If no, Click on RS422 button next to the port input you want to configure and click on Terminate if you
want to terminate the line.
4. Repeat from step 3 for the other ports.
5. Click on Set to really configure the ports.
Image 5-25
Select Configure serial ports
Image 5-26
Serial Port overview window
Image 5-27
Serial number indication
SNMP
Simple Network Management Protocol is the protocol governing network management and the
monitoring of network devices and their functions.
Image 5-28
SNMP key selected
Image 5-29
SNMP key input
Image 5-30
SNMP key check
Image 5-31
SNMP settings selected
Image 5-32
SNMP configuration
Image 5-33
Management system server IP address
Trap type
SNMP exists in different versions. You have SNMP V1 and SNMP V2. The difference is basically the
format of the SNMP messages. Some management systems will support V1, others will support V2.
Depending on the management system used one should select V1 or V2 traps to be sent out to the man-
agement system.
To change the trap type, click on the combo box next to Trap type and select the corresponding type.
CLO
Constant light output
What is CLO?
A lamp powered with a constant power will produce less light when ageing. The CLO function boosts the
lamp power so that the light output stays constant.
How to enter
1. Click on Configure.
A drop down menu opens.
2. Click on CLO key. (image 5-34)
The CLO key window pops up. (image 5-35, image 5-36)
3. Enter the key exactly as indicated.
4. Click on Proceed.
A check window appears to confirm your key entry. (image 5-37)
5. When ok, click on Yes.
The CLO mechanism will be enabled.
Image 5-35
CLO key window for DP50
Image 5-34
Selecting CLO key
Image 5-37
CLO key entry check window
Image 5-36
CLO key window for DP30, DP100 and DP90
How to configure?
1. Click on Configure.
A drop down menu opens. (image 5-38)
2. Select Lens Motor Availability.
The Lens Motor Availability window opens. (image 5-39)
3. If a motorized lens is available, check the check box.
If no motorized lens is available, uncheck the check box.
Image 5-39
Lens motor availability setup
Image 5-38
Lens availability selected
Image 5-40
Lamp Run Time and Strikes indication
When using
This configuration can be used when installing a new lamp to set the values to zero or when inserting an
already inserted lamp to set the values to the previous values of this lamp.
How to change
1. Click on the up or down arrows of the value indication box for the lamp run time and/or the number of
strikes. (image 5-41)
2. Click on Apply new values. (image 5-42)
A confirmation window will be displayed with the new values. (image 5-43)
Image 5-43
New lamp values confirmation window
Image 5-44
Settings overview
Run time in hours Run time since first start up of the lamp or since the last reset.
Remaining Run time in Remaining run time that the lamp can be used with risk of damaging the
hours projector.
Strikes Number of strikes since the first start up of the lamp or since the last reset.
Article number Article number of spare lamp which must be used in this projector.
Serial number Serial number of actual installed lamp inside the projector.
Image 5-45
Lamp reset message
Run time in hours Run time since first start up of the lamp or since the last reset.
Remaining Run time in Remaining run time that the lamp can be used without risk of damaging
hours the projector.
Strikes Number of strikes since the first start up of the lamp or since the last reset.
Article number Article number of spare lamp which must be used in this projector.
Image 5-46
Select lamp reset
Image 5-47
Lamp reset message
Image 5-49
Lamp article number filled out
Image 5-48
Lamp article number selection
6. PCF EDITOR
Overview
• Introduction
• Active Area
• Anti Log Lookup Table
• Color Space Convertor
• 3D Lookup Table
• Gamma Lookup Table
• Target Color Gamut (P7)
6.1 Introduction
PCF File
Projector Configuration File. This file is a file that will be delivered with each movie. It contains
all data needed to display a certain movie as it is defined by the movie distributor.
Overview
• PCF file content
• PCF editor modes
• Use of the PCF editor in online mode
• Use of the PCF editor in offline mode
• How to start editing
• The use of the sliders
12 12 12 12 12 12 16
12 12 12 Color 12 Complex 12 Masking 12 De-Gamma 16 P7
Anti log
Active 3D Color
LUT Resizer Space & Lookup
Area 12 12 12 12 Lookup 12 12 16 Space
Table Convertor Overlay Table
(SOURCE) Table Correction
(LUT-AL) (CSC) (LUT-DG)
(LUT-CLUT) (TCGD)
Image 6-1
Overview projector processing scheme : Cinema processing
9 9 9 13
Active 9 Color 9 Masking 9 De-Gamma 13
Area Space Lookup
9 9
(SOURCE) 9 Convertor Table 13
Square pixels
(CSC) (LUT-DG)
only
Image 6-2
Overview projector processing scheme : Non-Cinema processing
Used icons
The used icons are the same for PCF files as for the sub files such as SOURCE, etc. . Only the title above
the icon group changes to the typical file types.
2. When you are successfully connected, click on the PCF Editor button.
A full page header will be displayed. Online working is possible. (image 6-3)
Image 6-3
PCF Editor tab header online
The active file is indicated next to the icons. For more information about the indications,
see chapter "9. File Manager", "Read Files Active", page 186.
Image 6-5
PCF Editor tab header offline
Image 6-4
Start up offline
Image 6-6
New PCF file window
Image 6-7
Browser window on PC file system
Overview
• How to change the value of one color
• Changing the 3 color values simultaneously
• Bringing the 3 color values to the same level
Image 6-8
Select one color
Image 6-9
Preview anti log change per color
Second method
1. Click on the up or down arrow keys until the desired value is reached.
The value next to the arrow keys will change accordingly.
The preview window will change simultaneously. The values will now be indicated for each color sep-
arately. (image 6-9)
Third method
1. Click inside the value input box.
2. Select the actual value and enter a new value with your keyboard.
The preview window will change simultaneously. The values will now be indicated for each color sep-
arately. (image 6-9)
Image 6-10
Linking colors
6.2.1 Introduction
About Active Area
The active area within a source frame equals the relevant movie information within the movie stream. E.g.:
1280 x 1024 movie can be mastered in a 1920 x 1080 stream.
Only the 1280 x 1024 frame contains the relevant movie information. In this case, the active area is 1280
x 1024.
Source
frame
Width
Height
Active
area
Image 6-13
Active area indication
The active area setting is the first step within the processing path and is done on the original image. The
output is sent in 12 bit per color to the Anti Lookup table processing path.
12 12 12 12 12 12 16
12 12 12 Color 12 Complex 12 Masking 12 De-Gamma 16 P7
Anti log
Active 3D Color
LUT Resizer Space & Lookup
Area 12 12 12 12 Lookup 12 12 16 Space
Table Convertor Overlay Table
Table Correction
Image 6-14
Processing path : active area
The cinema processing path makes use of the size, offset, and aspect ratio parameters
available in this command, while the non-Cinema processing path makes use of the size
and offset parameters
Image 6-15
Active Area File box
How to set up
1. Click on the up or down arrow keys to change the value for the width and height.
Or,
click in the input field, select the actual value and enter a new value with your keyboard
Or,
click on the slider and move the slider up or down until the desired value is reached. (image 6-16,
image 6-17)
2. Click on the up or down arrow keys to change the value for the horizontal and vertical center offset.
Or,
click in the input field, select the actual value and enter a new value with your keyboard
Or,
click on the slider and move the slider up or down until the desired value is reached.
The offset is referring to the center of the active area and to the center of the source frame. (image 6-18)
3. Select the corresponding aspect ratio by clicking on the drop down menu or fill out your own aspect
ratio by clicking in the input field and entering the desired value. (image 6-19)
Standard values can be selected out of the list.
When automatic is selected, the system assumes square pixels and calculates the aspect ratio based
on the Active Area Size.
A non standard value can be entered manually with the following mask #.##.
Image 6-16
Size adjustment Active area Image 6-17
Creating an active area
1 Source frame
2 Created active area
3 Relevant information area
Image 6-19
Aspect ratio Active area
Image 6-18
Center offset indication
1 Source frame
2 Active area on source frame
A Horizontal offset
B Vertical offset
How to store
1. Click on the PC save icon or on the projector save icon. (image 6-20)
A browser window appears. (image 6-21)
2. Browse to the desired location and fill out a file name.
3. Click on Save.
The file will have the extension SOURCE.
Image 6-20
Save active area
Image 6-21
Save browser for SOURCE files
6.3.1 Introduction
About Anti log lookup table
An anti Log Lookup table is interesting for interfacing to logarithmic CINEON files. This table can then be
used to linearize the signal before it enters the resizer.
12 12 12 12 12 12 16
12 12 12 Color 12 Complex 12 Masking 12 De-Gamma 16 P7
Anti log
Active 3D Color
LUT Resizer Space & Lookup
Area 12 12 12 12 Lookup 12 12 16 Space
Table Convertor Overlay Table
Table Correction
Image 6-22
Processing path : Anti Lookup Table
Image 6-23
Open an LUT_AL file
Image 6-24
Browser window for LUT-AL files
Image 6-25
Adjusting the values for Anti log LUT
How to store
1. Click on the PC save icon or on the projector save icon. (image 6-26)
A browser window appears. (image 6-27)
2. Browse to the desired location and fill out a file name.
3. Click on Save.
The file will have the extension LUT-AL.
Image 6-26
Save settings in separate file
Image 6-27
Browser for saving LUT-AL files
6.4.1 Introduction
Overview
Image 6-28
Overview Color Space convertor tab
The original input color space (source colors) can be converted by 9 free coefficients C i and 3 offset coef-
ficient, one for each color. These 9 coefficients (C i) determine the relation between the input color space
and the output color space. When the coefficients on the diagonal from left up to right under are 1 and all
others are 0, then the input colors will be displayed as output colors if there is no offset.
The contrast, saturation, brightness and hue are modifiers applied on top of the C i and offset parameters.
The matrix is still used, as a base or starting point. The reason CSC files include Brightness, Contrast,
Saturation and Hue is that it gives the SCS creator the ability to ensure that they are all set to neutral
values. (neutral values are : contrast and saturation on 1, brightness and hue on 0).
Color space conversion takes place after resizing.
12 12 12 12 12 12 16
12 12 12 Color 12 Complex 12 Masking 12 De-Gamma 16 P7
Anti log
Active 3D Color
LUT Resizer Space & Lookup
Area 12 12 12 12 Lookup 12 12 16 Space
Table Convertor Overlay Table
Table Correction
Image 6-30
Processing path : Color space conversion
Image 6-31
Opening a CSC file
Image 6-32
Browser for CSC files
Image 6-33
CSC values, direct entering
Second method
1. Click on the up or down arrow keys next to the digits until the desired value is reached. (image 6-34)
Image 6-34
CSC values, via scrolling
Image 6-35
Color space sliders overview
The values installed by the software sliders will be translated to the appropriate hardware setting. Each
setting is split up in the 3 color components.
Ranges for the different settings :
• Brightness : -0.5 to 0.5
• Contrast : 0 to 2
• Hue : -180 degree to 180 degree
• Saturation : 0 to 2
The hue control is only used in the YUV color space. In the standard procedure the 3 hue values would
be linked together as otherwise the color difference signals are no longer orthogonal.
The saturation values are normally linked together, but in some cases it can be useful to have a deviation.
When using one of these adjustments the hardware will not perform the conversion as
indicated in the color space matrix.
How to store
1. Click on the PC save icon or on the projector save icon. (image 6-36)
Image 6-36
Save to separate CSC file
Image 6-37
Save CSC file browser window
6.5.1 Introduction
About
12 12 12 12 12 12 16
12 12 12 Color 12 Complex 12 Masking 12 De-Gamma 16 P7
Anti log
Active 3D Color
LUT Resizer Space & Lookup
Area 12 12 12 12 Lookup 12 12 16 Space
Table Convertor Overlay Table
Table Correction
Image 6-38
Processing path : Complex 3D lookup table
Color Correction in Post Production is done on a Digital Intermediate. In traditional systems, the film needs
to be plotted and projected on a 35mm system before a colorist can check the final film look.
Film projector
Film Print
Film plotter
Screen
Digital
Intermediate
Screen
Workstation
DP30, DP50, DP100
3D Lut
Image 6-39
Film production
The process of plotting on a certain film stock and projecting it on a 35mm film results in a color transfor-
mation.
3D Color Lookup tables can be generated to simulate this process. If such a 3D Lookup tables is activated
in the projector, the projector output will match the projection of the 35mm print.
This allows the post house to check the final film look on a digital projector, without having to plot and
project a 35mm film.
To generate these 3D lookup tables, a set of film patches needs to be plotted. These patches have to be
projected on a film projector. These patches need to be measured on screen.
Also the behaviour of the DLP cinema projector needs to be modelled with a set of patches.
From the measurements taken on both systems one can create a 3D LUT.
The D-Cine Communicator does not have a GUI to generate 3D lookup tables. Custom 3D cubes can
be created by using the file format described in the Appendix. The custom tables can be uploaded and
activated by using the D-Cine Communicator file manager (Change view to LUT-CLUT). (see chapter "9.
File Manager", "Changing the view", page 174, select LUT_CLUT)
Instead of using a 3D cube, one can use a 1D Color transformation to match the 35mm process. This can
be done by creating a custom Gamma Lookup table. This process is also referred as Grayscale tracking.
(see chapter "6. PCF Editor", "Introduction", page 142, About Gray scale tracking)
6.6.1 Introduction
About
De-Gamma lookup tables are used to linearize the signal before it enters the P7 color space correction.
Or, it can also be used to accentuate some particular parts in the color space.
12 12 12 12 12 12 16
12 12 12 Color 12 Complex 12 Masking 12 De-Gamma 16 P7
Anti log
Active 3D Color
LUT Resizer Space & Lookup
Area 12 12 12 12 Lookup 12 12 16 Space
Table Convertor Overlay Table
Table Correction
Image 6-40
Processing path : De-Gamma lookup table
Steps to be taken
1. Create a patch of different gray scale image.
2. Plot this patch on a 35 mm film.
3. Project the film with a 35 mm film projector.
4. Measure the luminance for each gray scale value.
5. Open the Excel sheet Makelut.xls and enable macros. (image 6-41)
Note: Check in Tools > AddIns if Analyse ToolPak and Solver Add-in are checked.
6. Enter the gray scale value in column 1 and the measured value in column 2. (image 6-42)
7. Click on Save LUT.
Tip: Use the page buttons at the bottom of the page to see a chart overview.
Image 6-41
Enable macros
Image 6-42
Gray scale Excel sheet
Image 6-43
Fragment of makelut.txt
If the result curve shows in some areas a little kink, make more measurement in that
area to fine tune.
Image 6-44
Result graphic
Steps to be taken
1. Click on Import Gamma Table. (image 6-45)
The Import Gamma Table window will be displayed. (image 6-46)
2. Click on Select Source File button.
An import browser will be displayed. (image 6-47)
3. Select the desired gamma LUT txt file and click on Open.
The file must be a txt file and it must contain 4096 16-bit values, in hexadecimal format (MSB first LSB
last) space separated.
The selected file name appears in the Source File input field.
4. This file should be converted to a PC file or Projector active configuration. Click on the desired radio
button.
Note: Both selection are only available when working online. For offline working only conversion to PC
file is possible.
5. Click on Convert now.
Image 6-45
Import Gamma Table Image 6-46
Import gamma table window
Image 6-47
Import browser
Image 6-48
Imported table created with the excel sheet
Image 6-49
Open LUT-DG file
Image 6-50
Adjusting Gamma curve
For more explanation on how to adjust, see "The use of the sliders", page 127.
How to store
1. Click on the PC save icon or on the projector save icon. (image 6-51)
A browser window appears. (image 6-52)
2. Browse to the desired location and fill out a file name.
3. Click on Save.
The file will have the extension LUT-DG.
Image 6-51
Save to separate LUT–DG file
Image 6-52
Save file browser
TCGD
Target Color Gamut Data
Overview
• Introduction
• Color selection
• Color coordinate of a point
• Gain (luminance) of a color
• White point adjustment in Normal mode
• White Point Tolerance Box
• White Clipping Mode
• Adding a Remark or Copyright notice
6.7.1 Introduction
Overview
The projector’s 3 primary, 3 secondary color points and the white point can be defined independently in
Normal mode. The White Clipping point can be defined in the White Clipping mode. This is what is called
the P7 color correction scheme.
Conventional system designs have three primaries. The electronics of these systems can control only the
primaries and white through the use of degamma or a 3x3 matrix. If the white or primary point is moved,
then the secondaries are constrained to move with the white point.
The seven primary system (P7) however allows for the primaries and secondaries and white to move
independently!
The Native color coordinates for the projected primary colors have to be measured on screen. The projec-
tor’s native colors will be different from setup to setup. This is due to the reflection on the screen, due to
the influence of the glass between the projection booth and the theatre or other environmental parameters.
These measured native color coordinates are references for the projector and will be entered so that the
projector knows how its primary native colors are projected on the screen. These measured colors are
stored into MCGD files.
The color corrected P7 points can move within the triangle of the native points. The P7 data can be found
in a TCGD File.
The square points on the chromaticity diagram represent the native colors of the projector. These points
are obtained via the Measure Color Gamut measuring in the Color Gamut tab. The triangle between these
points represent the color gamut (colors) that the projector can project.
Image 6-53
Chromaticity diagram
Note that it is common practice to set the targets outside the native gamut (P7v2 does this with Cyan and
Yellow). This implies there would be clipping if a fully saturated input was applied. In normal scenes, this
does not happen, and the extra gain or saturation helps balance the overall look. If clipping occurs, the
output section of P7 clips R, G and B separately. This means that there will typically be a hue shift when
one of R, G, B goes into clip ahead of the others. Another way of describing this is that as a color trajectory
hits the gamut boundary (of the projector optics), it will make a sharp turn and follow the gamut boundary,
rather than increasing in saturation. This is similar to the way film and other RGB systems clip.
The circular points represent the corrected colors. These corrected colors are the desired colors to project
a specific movie. All six points can be moved in any direction to obtain the desired value.
The white point can be defined exactly (as one point) or within a tolerance box.
Native colors
Native colors are the colors without color correction
Image 6-54
Color point selected
Second method
1. Click on the color names (buttons) in the color coordinate box. (image 6-55)
The button will be seen as pressed. The background of the corresponding point on the chromaticity
diagram will change from gray to white.
Image 6-55
Color coordinate box : cyan selected
Third method
1. Click on a color in the bar chart box. (image 6-56)
The background of the corresponding point on the chromaticity diagram will change from gray to white.
The corresponding color button in the coordinate box will be seen as pressed.
Image 6-56
Histogram box : cyan selected
Image 6-57
Coordinate change box
Second method
1. Select a color.
The actual color coordinates and gain will be filled out in the Color coordinates change box.
2. Click on the up or down keys next to the x or y field to change the value. (image 6-58)
The corresponding color point in the chromaticity diagram moves immediately in the same direction.
Image 6-58
Coordinate change box : change coordinate
Third method
1. Select a color.
The actual color coordinates and gain will be filled out in the Color coordinates change box.
2. Click in the input field and select the actual value. (image 6-59)
3. Enter the new value with your keyboard.
Image 6-59
Coordinate change box : change value
First method
1. Select a color.
The actual color coordinates and gain will be filled out in the Color coordinates change box.
2. Click on the slider of the gain in the Change coordinate box and move up or down to change the value.
(image 6-60)
Up : higher value
Down : lower value
The value is given in comparison to white.
The changes will be seen also in the luminance histogram box and in the color coordinate box.
Image 6-60
Gain change via slider
Second method
1. Select a color.
The actual color coordinates and gain will be filled out in the Color coordinates change box.
2. Click on the up or down arrow keys next to the gain value. (image 6-61)
Up : higher value
Down : lower value
The value is given in comparison to white.
The changes will be seen also in the luminance bar chart box and in the color coordinate box.
Image 6-61
Gain change via up/down arrows
Third method
1. Select a color.
The actual color coordinates and gain will be filled out in the Color coordinates change box.
2. Click in the input field and select the actual value. (image 6-62)
3. Enter a new value with your keyboard.
Image 6-62
Gain change via input value
Image 6-63
White point operation mode: normal
Image 6-64
White point coordinates
D-illuminance curve
(x,y)
<0
>0
Isotemperature lines
x
Image 6-65
Delta value
D-illuminance curve
x
Image 6-66
Tolerance box and corrected white point
The four corner points of the white point tolerance box must be entered in an order such that the lines of
the box do not cross each other. E.g. enter clockwise or anti-clockwise.
Image 6-67
White point tolerance box
Image 6-68
Chromaticity diagram: white point tolerance box
Image 6-69
White Clipping Mode selected
Image 6-70
Chromaticity diagram White Clip
A White point
B White clip point
Adjust the white point in the same way as for Normal mode, see "White point adjustment in Normal mode",
page 153.
Image 6-71
Remark / copyright
7. PROJECTOR TESTS
Overview
• General Purpose Outputs
• Ethernet test
• Test Patterns
• Port 292 error counts
• Self Test
How to set up
1. Click on the icons to set the status of the GPO. When the icon is on a white field, it is clickable and
becomes active.
toggle (toggle the output from high to low or from low to high
continues toggle (toggles the output continuously between high and low or vice versa
Image 7-1
Ethernet test : fill out the address
Image 7-4
Ping fail message
The default test patterns are in the RGB color space. The color space option is by default
RGB. If a test pattern with YCbCr color space is uploaded, select first YCbCr otherwise
the pattern will be displayed in wrong way.
How to change
1. Click on Change test pattern. (image 7-5)
A retrieving window appears for a while until a file manager with the list of patterns is displayed. (im-
age 7-6, image 7-7)
2. Select a test pattern out of the list.
3. Click on Select.
A loading window appears and the test pattern will be displayed. The name of the pattern will be fill out
in the field Test pattern currently displayed. (image 7-8, image 7-9)
Image 7-6
Retrieving test pattern
Image 7-5
Change test pattern selected
Image 7-8
Loading test patterns
Image 7-7
List of test patterns
Image 7-9
Test pattern displayed.
When the actual color space is different from the color space of the test pattern due to
external settings or due to loading a typical PFC file or CSC-0 or CSC-1 file, the color
space will be switched to the color space of the test pattern .
When clearing a test pattern everything will be set back to the original settings except
masking, resizing and anamorphic lens factor.
Pattern shortcuts
10 predefined test patterns can be quickly selected via the shortcuts.
1. Click on one of the 10 predefined test pattern shortcuts. (image 7-10)
The selected test pattern will be displayed. The button will be in the pressed state.
2. To clear the test pattern, click a second time on the pressed button
Or,
click on the Clear test pattern button.
The test pattern will be removed.
Image 7-10
Test pattern shortcuts
Image 7-11
Clear test pattern
Image 7-13
Removing test pattern
Image 7-12
Clear test pattern warning
Image 7-14
Error count on port 292 A & B
If you check Continuous update, the error count will be update every 300 milliseconds.
Image 7-15
Start up Self tests setup
Image 7-16
Self test setup
When selecting a test from the first column, all underlaying test from column 2 and 3 are executed. When
selecting a test from column 2, the underlaying tests from column 3 are executed.
Additional information on the results of the self test can be found in the status tab.
8. COLOR CALIBRATION
Overview
• Introduction to Color Calibration
• Color Correction
While executing step 2, the previous color corrections on the projector will be removed.
3D tables are bypassed.
When standard processing is selected the cinema color correction is not valid. The
active TCGD data is not taken into account.
CAUTION: Set anamorphic lens factor to 1.0 before starting the color measuring.
How to measure
1. Click on Measure Color Gamut. (image 8-1)
The Color Gamut Measurement window will be displayed showing the actual color values. (image 8-2)
2. Select a color by clicking on the color name. (image 8-3)
A loading color test pattern message will be displayed. After a while, the selected color will be projected
without any color correction on the screen. (image 8-4)
The selected input fields of that specific color becomes white.
3. Measure the color coordinates for that specific color.
4. Enter the measured coordinates in the white input fields. Enter just the digits of the decimal value.
5. Repeat this procedure for the other colors and for white by starting at step 2.
6. Do you want to use the color calibration values in a macro file?
If yes, press Save to file (image 8-3).
Tip: This is handy when using the same projector for normal cinema projection and for 3D cinema
projection. The color calibration can then be done via a macro file but first, both color calibration
files must be saved.
The Save measured colors to file window opens.
If no, continue with step 8.
7. Enter a name in the Filename input field and press Save.
The color values will be stored for later use.
8. To use the measured values immediately, press now Apply and Exit (image 8-3).
Note: It is still possible to return to the previous coordinates by clicking Cancel.
The measured values are written to file and become active. (image 8-5)
9. Set the anamorphic lens factor back to its original value.
Image 8-1
Selecting Measure Color Gamut
Image 8-2
Color Gamut Measurement window
Image 8-3
Color Gamut Measurement Red selected
Image 8-4
Loading test pattern message
Image 8-5
Values successfully applied
TCGD
Target Color Gamut Data. These files defines the Target Color Gamut. For each movie, it is
possible to select a ’Target’ Color Gamut File, which defines the color gamut values for that
specific movie. The TCGD file is part of the PCF file delivered with the movie.
Image 8-6
Selecting Target Color Gamut file
Image 8-7
Retrieving color gamut files
Image 8-8
Overview color gamut files
Image 8-10
File active message
Image 8-9
Adjust color gamut message
Image 8-11
Selecting Target Color Gamut file
Image 8-12
Browser window to TCGD files
CAUTION: Set anamorphic factor to 1.0 before verifying the colors after correction.
Overview
The color coordinates of the projected image after correction can be verified by measuring the coordinates
on the screen again. The measured values should be the values as indicated on the interface.
How to verify
1. Click on Verify Color Gamut. (image 8-13)
The verify color gamut window opens. (image 8-14)
2. Select a color button.
Image 8-13
Select Verify Color Gamut
Image 8-14
Verify color window
Image 8-15
Remove test pattern
9. FILE MANAGER
Overview
• Introduction
• Internal file system
• File Upload
• File Download
• Actions on Projector files
• Backup the file system
• Restore the file system
9.1 Introduction
Overview
The D-Cine Premiere makes use of an internal “disk chip”. This chip contains a file system that can han-
dled in a similar way as a file system on PC. That allows the D-Cine Premiere to make use of files and
directory structures similar to those found on a PC.
The D-Cine Premiere stores the state of the projector in something called ACTIVE. ACTIVE can be com-
pared with a file. Changes made to the projector are immediately reflected in ACTIVE. So ACTIVE always
represents the current state of the system. When powering up the latest state will be restored.
Within the interface it is possible to manage the internal file system and the ACTIVE configuration.
ACTIVE
Stores the current state of the projector.
CSC
Color Space Converter
Overview
• Changing the view
• Renaming files and folders
• Deleting files and directory
• Creating a new folder
• Navigation through folders
• Changing the attribute setting
Overview
The default view is the “Directory Structure” view.
Image 9-1
Default projector file system view
Mode Explanation
Mode Explanation
PCF Projector Configuration File. This file is a file that will be delivered with each
movie. It contains all data needed to display a certain movie as it is defined by
the movie distributor.
This file includes :
• LUT-CLUT data
• LUT-AL data
• LUT-DG data
• Color Space Convertor data
• Target Color Gamut data
• Source data
Mode Explanation
EXTRA Extra files can contain the following information:
Source selection
• Port 292-A Source Type and Packing
• Port 292-B Source Type and Packing
• Port 292-Dual Source Type and Packing
• Port DVI-A Source Type and Packing
• Port DVI-B Source Type and Packing
• Port DVI-Dual/Twin Source Type and Packing
Processing Path Select
Advanced source settings
• SMPTE Field Bit
• 3:2 Pull-Down Enable
• Pull-Down Offset
• Pull-Down Re-Synchronization
• SMPTE 291 Disable
Image Orientation Select
Settings not accessible through the D-Cine Communicator:
• Vertical Frequency Offset
• Vertical Frequency (lsb)
• Vertical Frequency (msb)
Image Filter/Scaler Disable
GPI Configuration
3D setting
• Frame Rate Multiplication
• 3D Control commands (All)
RGB 12 4:4:4 48 36
YC bC r 8 4:4:4 32 24
YC bC r 12 4:4:4 48 36
YC bC r 8 4:2:2 - 16
YC bC r 12 4:2:2 - 24
Image 9-2
File or structure selection window
Image 9-4
Rename dialog box
Image 9-3
Renaming files and folders
2. Select Delete.
Note: File attributes must allow this action.
Note: To delete a directory, the directory should be empty.
A confirmation window pops up. (image 9-6)
3. Click OK to confirm.
Image 9-6
Delete confirmation
Image 9-5
Deleting a file or directory
Image 9-8
New folder pop up
Image 9-7
Creation of new folder
How to change
1. Right click on a file.
A pop menu pops up. (image 9-9)
2. Select Changing Attributes.
The attribute window opens. (image 9-10)
3. Check the attributes you want to set and click OK.
Image 9-9
Selecting Changing Attributes
Image 9-10
Attribute window
File upload are best done in the typical view. Checks on type and size will be executed.
How to upload
1. Change first the view to the specific view of the file you want to upload. see "Changing the view", page
174.
2. Select a file or select multiple files by holding down the Ctrl button on the PC file system.
3. Click on ==Upload==>. (image 9-11)
The file or files will be copied to the internal file system on the selected location. Checks on file type
and size will be executed.
Image 9-11
Uploading file or files
Image 9-12
Download file or files
How to save
1. Click first on Change View. (image 9-13)
2. Select first the typical directory, e.g. SCREEN, to save these typical settings and click OK. (image 9-14)
Note: TGA and MACRO are not allowed.
3. Click on Save from Active. (image 9-15)
Note: When in directory structure view while clicking on Save From Active, a message will be displayed.
(image 9-16)
The Save input window opens. (image 9-17)
4. Fill out a name for the file and click OK.
The Active will be saved.
Image 9-13
Change view internal file system
Image 9-14
View selection internal file system
Image 9-15
Save from active selected
Image 9-16
Image 9-17
Message Directory structure view
Save from Active input
How to select
1. Click first on Change View. (image 9-18)
2. Select first the typical directory, e.g. SCREEN, to select these typical settings and click OK. (image 9-19)
3. Select a file out of the list.
4. Click on Select Active. (image 9-20)
Note: When in directory structure view while clicking on Select Active, a message will be displayed.
(image 9-21)
A confirmation screen will be displayed. (image 9-22)
5. Do you want to continue?
If yes, Click Yes
The configuration will be loaded for the internal file system to ACTIVE. A successful message will be
displayed. (image 9-23)
If no, Click No, cancel the operation.
The operation is canceled, the selected file will not become active.
Image 9-18
Change view selected
Image 9-19
Select SCREEN
Image 9-20
“Select Active” selected
Image 9-21
Message Directory structure view
Image 9-23
Image 9-22 Select active successfully
Select active confirmation window
How to write
1. Click first on Change View.(image 9-13, image 9-24)
2. Select first the typical directory, e.g. SCREEN, corresponding to the file you want to write directly to
ACTIVE and click OK. (image 9-25)
3. Select a file on the PC file system.
4. Click on Write Active Direct. (image 9-26)
- If the corresponding file extension does not match the selected internal directory type and the file is
a valid file for Write Active Direct, the message “Only files with the extension SCREEN e.g. can be
used”. (image 9-27)
- While clicking on Write Active Direct and the internal file system is still in the directory structure, a
message as followed will be displayed : “You cannot perform a write active direct action this type of
configuration” (image 9-28)
- When the extension corresponds with the internal file structure view, a confirmation message will be
displayed. (image 9-29)
5. Do you want to continue?
If yes, Click Yes.
The file will be written to ACTIVE. A success message will be displayed. (image 9-30)
If no, click No, cancel operation.
Image 9-24
Select Change View
Image 9-25
Select SCREEN
Image 9-26
Write Active Direct selected
Image 9-27
Image 9-28
Type message
Directory structure error
Image 9-29
Confirmation of Write Active Direct Image 9-30
Success message while writing to ACTIVE
How to save
1. Click first on Change View. (image 9-31)
2. Select first the typical directory, e.g. SCREEN, corresponding to the configuration file you want to write
to the PC from ACTIVE and click OK. (image 9-32)
3. Select a directory on the PC file system.
4. Click on Read From Active. (image 9-33)
- If the internal file system is still on the ’directory structure’ view, the message that you cannot read
from active while in the directory structure will be displayed. (image 9-34)
- If the internal view is correct, an input box will be displayed to enter a file name. (image 9-35)
5. Enter a file name without extension and click OK.
The configuration will be written to the PC file system.
Image 9-31
Select Change View
Image 9-32
Select SCREEN
Image 9-33
Select Read from Active
<CALCULATED> Typical return for CSC-P7 data, since this data is calculated each time new
MCGD or TCGD data is entered.
<COLORS-MIXED> Used for LUT-AL and LUT-DG when ACTIVE updated with a file for only
one color.
<TESTPATTERN> Used for SOURCE and CSC data when set to test pattern values. SOURCE
data can not be changed when a test pattern is displayed. CSC data can
be temporarily changed when a test pattern is displayed, but will revert to
previous user settings when test pattern is turned off.
<METADATA> Data set by Metadata function
Image 9-36
Select Files Active
Image 9-37
Files Active window
How to execute
1. Click first on Change View. (image 9-38)
2. Select MACRO and click OK. (image 9-39)
3. Select a macro file you want to execute.
4. Click on Execute Macro. (image 9-40)
- If the macro view is not selected, a message to warn that you cannot execute a macro in this view
will be displayed. (image 9-41)
- If the view is correct and a macro file is selected, a confirmation window will be displayed. (im-
age 9-42)
5. Do you want to continue.
If yes, Click on Yes
The macro will be execute and a message successful executed will be displayed.
If not successful, see logging information for more details. (image 9-43)
If no, Click on No, cancel the action.
No macro will be executed.
Image 9-38
Select Change View
Image 9-39
Image 9-40
Execute macro selected
Image 9-43
Successfully executed message
It is preferable to use in the first place an Ethernet connection or in the second place a
direct RS232 connection to backup.
How to backup
1. Press Backup/Restore. (image 9-44)
The Backup/Restore selection window opens. (image 9-45)
2. Click on Backup.
A message to indicate that backup can take some time appears. (image 9-46)
3. Do you want to continue?
If yes, go to step 4
If no, Click No, cancel this action.
The software returns to the file manager screen.
4. Click Yes.
Image 9-44
Backup/Restore selected Image 9-45
Backup/Restore choice window
Image 9-46
Backup message
Image 9-47
Browser on PC file system
Image 9-48
Backup status, retrieve files Image 9-49
Backup amount indication
This mechanism backs up the complete file system, including Test patterns, configura-
tions, etc.
A partial back up can be made by downloading specific files with the File Manager.
It is recommended that for each installation the SCREEN files, PCF files and MACRO
files are copied to local PC as partial back up.
It is preferable to use in the first place an Ethernet connection or in the second place a
direct RS232 connection to restore the file system.
How to restore
1. Press Backup/Restore. (image 9-52)
The Backup/Restore selection window opens. (image 9-53)
2. Click on Restore.
A message to indicate that restore can take some time appears. (image 9-54)
3. Do you want to continue?
If yes, go to step 4
If no, click on No, cancel this action.
4. Click on Yes.
A browser window on your file system appears. (image 9-55)
5. Select an original backup directory and click on OK.
A message with the amount of files will be displayed.
When the selected directory is not an original directory, the restore fails. (image 9-56)
6. Do you want to continue?
If yes, Click on Yes.
The files will be restored. A status message will be displayed during the restore. (image 9-57)
When finished, a ready message will be displayed followed by a restore successful message. Click OK
to terminate. (image 9-58, image 9-59)
If no, click on No, cancel this action.
7. Reset the projector head, in order to make the restored settings active.
Note: The projector can be reset remotely,see "Reset Projector Head", page 31
Image 9-52
Backup/Restore selected Image 9-53
Backup/Restore choice window
Image 9-54
Restore message
Image 9-55
Browser window on file system
Image 9-57
Image 9-56 Restore message, busy
Restore message, amount of files
Image 9-58
Restore ready message
Image 9-59
Restore successful message
10. UPDATES
CAUTION: Do not perform any other hardware updates while updating the software.
Never reset the power off the projector while performing software updates.
Never break the connection between your projector and your PC while performing soft-
ware updates.
see "Upgrade Troubleshooting", page 203 if such an event would occur.
Overview
• General overview
• General Updates
• Other individual upgrades
• Upgrade Troubleshooting
Upgrade recommendations
• When using Windows® XP with service pack 2, disable the internal firewall.
• For DP100-DP90, put the Barco IP address in the same range as the TI IP address (restore the IP
address after update to prevent problems with communication to other devices).
How to update
Updating via an Ethernet connection :
1. Click on D-Cine Update Manager. (image 10-1)
The update manager opens. (image 10-2)
2. Click on Open Package File.
A Browser window opens.
3. Select the package file and click on Open. (image 10-3)
A version check of the hardware is executed at the same time. That means that the update software
version must be compatible with the actual installed hardware version. If there is a difference, a mes-
sage request to replace the hardware component will be displayed. (image 10-4)
After the hardware version check, the software scans the projector to look up the version and the time
stamp of the files actually loaded on the projector. It compares this information with the information in
the package file and builds up a table. The checked items are those which are recommended to be
updated, the background will be light yellow. (image 10-5)
For DP30 and DP50, when updating via the Ethernet connection, the Control Software will not be check
and the background will be dark yellow as this item can only be updated via a serial connection.
When clicking on a file, a short description will be shown in the Description pane.
4. Click on Update now. (image 10-6)
The updating will be started but first a message will be displayed. (image 10-7)
5. Click on Ok, start update now.
When the update is finished, a message will be displayed to indicate how many updates are successful.
(image 10-8)
6. After update, immediately reset the projector.
The connection will be lost.
Image 10-1
Starting the update procedure
Image 10-2
Update manager
Image 10-3
Selecting the update file
Image 10-4
Hardware version check
Image 10-5
Update list
Image 10-6
Update busy
Image 10-8
Image 10-7 Update message
Update caution
For DP30 and DP50, perform the same procedure via a Serial Connection Loop IN/Out
(Serial Bus Mode) to update the controller software if needed.
Ethernet will not work if default “default Gateway IP address” is not in the range of the
configured IP address.
When the ARM Main Application software is updated from 4.x to 5.x continue with the
procedure below.
Image 10-9
Message after reset
Update timings
A Major Update to D-Cine Premiere Package file 2.00 typically takes for DP30-DP50:
• Ethernet: 7.5 minutes + 2 minutes for controller update over Serial Connection to Loop In / Out
• Serial Connection to RS232/422: 18 minutes + 2 minutes for controller update over Serial Connection
to Loop In / Out
• Serial Connection to Loop In / Out: 120 minutes
For DP100-DP90:
• Updating will take about 30 minutes.
Updates from 2.00 to higher versions, will take significant less time.
How to load
1. Check the radio button in front of the Button Module Settings and click on Load. (image 10-10)
A browser window opens.
2. Select the settings file for the button module. Click on Open.
The new settings will be loaded in the button module.
Image 10-10
Button module upgrade
Menu M7 Chinese V2.0 bin Uses Chinese fonts for projector without an ACSAR
Menu M7 Chinese with ACSAR Uses Chinese fonts for projector with an ACSAR
V2.0 bin
Menu M7 English V2.0 bin Uses English fonts for projector without an ACSAR
Menu M7 English with ASCAR Uses English fonts for projector with an ACSAR
V2.0 bin
Image 10-11
Touch panel upgrade
If the connection to the projector was broken during this upload, you can restart the pro-
cedure. It is recommended to physically power OFF/ON the touch panel before retrying
a new Touch panel menus structure upload.
2. Go to the Updates tab and select the radio button in front of Controller Software. Click on Load.
A browser window opens.
3. Browse to the directory where the D-Cine Communicator software is installed. Click on Updates and
select controller.bin.
The Controller software will be loaded again.
Problem
Connection has been broken while updating the controller software or the projector has been reset while
the controller software was being upgraded.
When connected over Ethernet, no temperatures, voltage levels, and main controller software can be read
out. Status LED 6 on the Barco Controller board is not blinking.
When connecting over Serial Connection to Loop IN/Out you get the following message:
Image 10-12
Controller software message
Solution
1. Press OK on popup window.
2. Go to the Updates tab.
3. Select Controler software.
4. Load the controller.bin file.
Note: The controller.bin file is always present in the D-Cine Software Package file. It can be extracted
from this zip file.
10.4.2 Connection broken while updating Button control or touch panel software.
Problem
The connection was broken while updating the button control software or the touch panel software. The
touch panel does not work as expected and or the button control does not work as expected.
Solution
1. Click on D-Cine Update Manager.
2. Click on Open Package File
3. Reopen the D-Cine Software package file with the D-Cine Update Manager (image 10-13)
The Touch Panel and/or button control software will be indicated as not available, because their main
application software might not be running.
4. Explicitly select the button Module software and Touch panel software on the check box.
5. Restart the update.
Note: Make sure the touch panel and/or button control are physically well connected.
Image 10-13
Update manager
Image 11-1
Card cage Dallas key protection
With the D-Cine Communicator software it is possible to add key/pin code combinations to the existing
ones. This can only be done when entering the original key with its corresponding pin code.
Image 11-3
Key code window
Image 11-2
Image 11-5
Key validation
Image 11-4
Key code window example
Image 11-6
Key list
Image 11-7
Key code list
Image 11-9
Card Cage log file
Image 11-8
Read log security file
12. AUTOMATION
Overview
• Introduction
• Creating an Action List
12.1 Introduction
Overview
Each D-Cine Premiere is delivered with one button module. Optionally, it is possible to buy up to 4 general
purpose input output boards (GPIO) for automation purposes of other processes related to the cinema
projection. E.g. opening the curtains, dimming the lights, etc.
Button 1 to 4 of the button module are completely configurable. The 4 lower buttons are always predefined
and cannot be configured. The upper two are for powering on/off the projection head and the lamp. The
lower two are for opening or closing the dowser (shutter).
Each GPIO board has up to 8 configurable inputs. The D-Cine Communicator detects automatically the
automation modules and shows the result in the automation interface.
Pressing on the automation interface one of the configurable buttons of the button module or a button
on an extra GPIO board, opens the configuration panel. Each input of the GPIOs can be configured to
execute an action list when going high and a different one when going low. Each button on the button
module can be configured to execute an action list when pressed or released.
Button panel with one extra automation module connected on position 2.
Image 12-1
Automation interface
How to create
1. Push first on a button in the automation interface for which input you want to create an action list.
The Configuration Panel opens. (image 12-2)
2. Click on a radio button in the action pane to create an action.
The following items can be selected:
- Output: see selecting an output.
- Macro
- Lamp: lamp on or off
- Dowser: open dowser of close dowser
3. Click on <== to add the action to the action list for ’input goes high’ or ’input goes low’.
4. Repeat step 2 to add other actions (maximum 8 actions are allowed).
5. Click on Proceed to save the current action list.
Image 12-2
Configuration panel action list
Selecting an output
1. Click on the module selection drop down menu.
Image 12-3
Output module selection
Image 12-4
Output selection
Image 12-5
Status selection output
Selecting a macro
1. When macro is selected, a list of macro files will be displayed.
Select a macro out of the list. (image 12-6)
Some macro file will be grayed out when the name of the file is not conform. In this automation system
only macro files in the form of MACROxx can be coupled with the system. Macro files with another
name can also be used as they can be renamed to the standard macro name format. To rename a file,
see "Renaming files and folders", page 177.
MACROxx as name is MACRO followed with 2 digits (between 01 and 99).
Image 12-6
Macro selection for action list
When changing the commands associated with a button of the button control, it is nec-
essary to reset the touch panel (if any available) after pressing the proceed button. See
installation manual of the projector.
13.1 Introduction
Overview
The user interface has a button configuration page with 14 preset buttons which are the same as those
on the button panel of the projector. Next to this page, there are also 5 virtual pages with each 14 preset
buttons. These preset buttons are also accessible via the touch panel.
To each button (from the real page or from one of the virtual pages), a macro can be associated. The
associated macro can also be edited via the Macro Editor by selecting the Edit macro button.
Image 13-1
Button configuration
Image 13-2
Active button
4. Buttons are numbered from left to right and from top to bottom
The selected macro will be associated with button and the name of the macro will be filled out next to
the button.
Image 13-3
Change macro selected
Image 13-4
Macro selection window
Image 13-5
Edit selected macro
Image 13-6
Macro editor
14. SERVER
Overview
• Introduction
• Server overview interface
• Time Control
• Subtitle Control
• Metadata Control
14.1 Introduction
Overview
The D-Cine Premiere projectors are equipped with the possibility to process Subtitle and metadata infor-
mation coming from a server.
Principal diagram :
Satelitte
Theatre side
Satelitte dish
Server DLP Cinema
Projector
SMPTE292
Image Image
Image + Im a g Image Data
files Processing
e
Fil e s Subtitle Projection
Audio Data Playback
n g
i t le
Or Overlay
server Ethernet Ov e r la y
Subtitle Subtitle
Sub t it le Subtile Data
+
files Processing
F ile s
Timing g
Subtitle Files
Multiple Subtitle
Languages Selection
Operator
Control
Image 14-1
Principal diagram subtitling
Image 14-2
Overview interface
In order to simulate a server triggering the projector’s subtitling mechanism, or to check if a server is
configured as it should be, Barco provides an interface as shown above.
The following is visualized from left to right and from top to bottom :
• time code, internal or external
• time code itself
• Status, running or not running
• Subtitle status, enables or disabled
• Subtitle file location
• Subtitle ’time to live’ (TTL)
• Metadata status, enabled or disabled
• Metadata file location
• Metadata ’time to live’ (TTL)
How to select
1. Click on one of the radio buttons in the Time source field. (image 14-3)
292 External The projector will take the time code that is inserted in the SMPTE292 stream for
subtitle synchronization
Internal The projector will take the time code from its internal time code generator.
Image 14-3
Time source selection
When 292 External is selected, the Timeline stamp and Timeline adjustment are grayed
out.
How to select
1. Click on one of the radio buttons in the Input frequency field. (image 14-4)
Possible choices :
- 23.98 Hz
- 24.00 Hz
Image 14-4
Input frequency selection
Image 14-5
Set up timeline stamp
Image 14-6
Timeline adjustment
14.3.5 Control
How to control
1. Click on the Start button ( )to start the internal time code.
When the projector is reset or power-cycled, the subtitling function will be disabled.
Image 14-7
Subtitle server address
Image 14-8
Subtitle file selection start up
Image 14-9
Example of subtitle browser
Image 14-10
Subtitle file : example
How to set up
1. Click into the TTL input field and select the actual value. Change that value by entering the new value
with the digit keys on your keyboard (the value must be in seconds)
Or,
click on the up or down arrows next to the TTL input field to change the value to the desired one.
(image 14-11)
Image 14-11
Time to live setting subtitling
Image 14-12
Activating Subtitling
Overview
• Introduction
• Steps to be taken for metadata control
• Metadata server
• Metadata file
• Time to live (TTL)
• Metadata Control activation
14.5.1 Introduction
Overview
In case of a digital Cinema projector, Metadata contains all the data the projector needs, to be able to
display a certain content as it should be. Typically the Metadata is the data that we find in PCF files.
Metadata mode means that the server has control over the projector’s active PCF Data. Accessing the
Active PCF data of a projector in Metadata mode from the D-Cine Communicator or touch panel will fail.
Metadata Control needs to be disabled first.
Image 14-13
Metadata server address
Image 14-14
Metadata file selection
Image 14-15
Example of browser window
Image 14-16
Example of metadata file
How to set up
1. Click into the TTL input field and select the actual value. Change that value by entering the new value
with the digit keys on your keyboard (the value must be in seconds)
Or,
click on the up or down arrows next to the TTL input field to change the value to the desired one.
(image 14-17)
Image 14-17
Time to live
CAUTION: When metadata control is enabled, the following functions are not possible :
execution of macros, applying a PCF file (e.g. on Setup page, when connecting), chang-
ing the Active Area and using the PCF editor.
Image 15-1
Projector status
Check first the Module Status. If the status is indicated in black is everything OK. If some items are indi-
cated in red, follow the description in the next items to find out what is wrong with your projector.
To be sure the projector is ready as Secured platform, check the Interface Board Type. When the board
is a type 3 board, then the projector can operate as a secured platform.
If the card cage inside the projector is open, an error message will be displayed: Tamper-Switch Activated.
Image 15-2
Projector status SMPS overview
Image 15-3
Projector Status Fan/tec overview
Fan locations
Image 15-5
Fan Card cage inside
Image 15-4
Fan location
1 IR filter
2 Engine
3 Integrator
4 SMPS
5 Power Factor
Image 15-6
Fan Card cage cover
Image 15-7
Fan Engine
1 Engine sealing
Image 15-8
Projector Status Boards Status
Image 15-10
Reading the projector log file
Image 15-9
Projector log file selected
Image 15-11
Projector Log information
Image 15-12
Save the projector log file
Image 15-14
Image 15-13
Refresh the projector log file
Image 15-15
Clear projector log file
Image 15-16
Security log selected
Image 15-17
Save to PC
The online security log file can be saved to PC just by clicking Save to file on PC. A save window opens.
Select a location and enter a file name for the logging. Click on Save.
15.5 Certificates
About certificates
Before some productions are authorized to be displayed with a certain projector, the film distributor must
distribute a key to the theatre owners. This key is associated with the projector certificate which will be
available for the film distributors on a web portal.
The certificate file must be uploaded on that web portal during the installation of the projector or after
servicing the Interface board.
Image 15-18
Certificate selection
To get online a certificate file, click Certificate. A browse window opens. Browse to the desired location,
enter a file name and click on Save. The file will be saved as an .xml file.
To upload the file on the web portal, follow the procedure in the installation manual.
Image 16-1
Projector Status
Check first the Module Status. If the status is indicated in black is everything OK. If some items are indi-
cated in red, follow the description in the next items to find out what is wrong with your projector.
To be sure the projector is ready as Secured platform, check the Interface Board Type. When the board
is a type 3 board, then the projector can operate as a secured platform.
If the card cage inside the projector is open, an error message will be displayed: Tamper-Switch Activated.
Image 16-2
Projector status SMPS overview
Image 16-3
Projector status Lamp power supply overview
Image 16-4
Projector Status DCDC convertor Status
Image 16-5
Projector Status Boards Status
Image 16-6
Projector Status Lens Motor Controller Status
Image 16-8
Reading the projector log file
Image 16-7
Projector log file selected
Image 16-9
Projector Log information
Image 16-10
Save the projector log file
Image 16-12
Image 16-11
Refresh the projector log file
Image 16-13
Clear projector log file
Image 16-14
Security log selected
Image 16-15
Save to PC
The online security log file can be saved to PC just by clicking Save to file on PC. A save window opens.
Select a location and enter a file name for the logging. Click on Save.
16.5 Certificates
About certificates
Before some productions are authorized to be displayed with a certain projector, the film distributor must
distribute a key to the theatre owners. This key is associated with the projector certificate which will be
available for the film distributors on a web portal.
The certificate file must be uploaded on that web portal during the installation of the projector or after
servicing the Interface board.
Image 16-16
Certificate selection
To get online a certificate file, click Certificate. A browse window opens. Browse to the desired location,
enter a file name and click on Save. The file will be saved as an .xml file.
To upload the file on the web portal, follow the procedure in the installation manual.
Image 17-1
Projector status
Check first the Board Status. If the status is indicated in black, everything is OK. If some items are indi-
cated in red, follow the description in the next items to find out what is wrong with your projector.
To get an overview of the active files, click on File Active. An overview window will be displayed. For
more information, see chapter "9. File Manager", "Read Files Active", page 186.
To be sure the projector is ready as Secured platform, check the Interface Board Type. When the board
is a type 3 board, then the projector can operate as a secured platform.
If the card cage inside the projector is open, an error message will be displayed: Tamper-Switch Activated.
Image 17-2
Status overview voltages
To see the minimum and maximum allowed value for each item, just click on the + before that item.
Image 17-3
Status overview temperatures
To see the minimum and maximum allowed value for each item, just click on the + before that item.
Sensor locations
A Sensor on PFC
B Sensor on heatsink SMPS
Image 17-6
Lamp house sensor
Image 17-7
Status overview fans
To see the minimum and maximum allowed value for each item, just click on the + before that item.
Fan locations
Image 17-8
Cold mirror bottom fan Image 17-9
Cold mirror top fan
Image 17-14
Miscellaneous items
• Lamp run time : expressed in hours. Time lamp is running since first start up.
• Lamp strikes : number of strikes since first start up of the lamp.
• Barco access level : value should be 0x04. When not correct, communication between TI input boards
and Barco controller will not work. When this value is higher, click on the Barco Access Level item.
The access level will change to the correct value (This must be done when a spare TI board was
inserted into the projector).
• Active cooling Red (active - not active) : when active, Peltier cooling is activated for Red DMD.
• Active cooling Green (active - not active) : when active, Peltier cooling is activated for Green DMD.
• Active cooling Blue (active - not active) : when active, peltier cooling is activated for Blue DMD.
• Waterflow: checks if waterflow is possible. See also location waterflow switch (image 17-15).
• Outlet air flow : checks if there is air coming out of the outlet.
Image 17-15
Waterflow switch location
Image 17-16
Projector log selection
Image 17-17
Projector log
Save to PC
The online log file can be saved to PC just by clicking Save to PC. A save window opens. Select a location
and enter a file name for the logging. Click on Save.
Image 17-18
Security log selection
Image 17-19
Security log
Save to PC
The online security log file can be saved to PC just by clicking Save to file on PC. A save window opens.
Select a location and enter a file name for the logging. Click on Save.
17.3 Certificates
About certificates
Before some productions are authorized to be displayed with a certain projector, the film distributor must
distribute a key to the theatre owners. This key is associated with the projector certificate which will be
available for the film distributors on a web portal.
The certificate file must be uploaded on that web portal during the installation of the projector or after
servicing the Interface board.
Image 17-20
Get certificate file
To get online a certificate file, click Certificate. A browse window opens. Browse to the desired location,
enter a file name and click on Save. The file will be saved as an .xml file.
To upload the file on the web portal, follow the procedure in the installation manual.
Image 18-1
Version information
Image 19-2
Create new macro message
Image 19-1
Create new macro
Image 19-3
Save macro
Image 19-4
Edit a macro
Image 19-5
Macro editor window
Image 19-6
Delete item
Image 19-9
Insertion result
2. Move your mouse up or down until the desired position is reached for the selected item.
Image 19-10
Change macro file list
How to select
1. Click on Select input.
The right pane shows an overview of the possible inputs. (image 19-11)
This overview is different for DP30 – DP50 and DP100 – DP90.
2. Click on the radio button in front of the port you want to select.
Image 19-11
Select input command
How to select
1. Click on Select input.
The right pane shows an overview of the possible inputs. (image 19-12)
2. Click on the radio button in front of the path you want to select.
Image 19-12
Select input path command
How to select
1. Click on Processing path.
The right pane shows an overview of the possible paths. (image 19-13)
2. Click on the drop down box.
The possible choices become available.
3. Click on the desired processing path.
Image 19-13
Processing path command
How to select
1. Click on SMPTE292 A Packing or SMPTE292 B packing.
The right pane shows an overview of the possible packings (source formats). (image 19-14)
2. Click on the drop down box.
The possible choices become available.
3. Click on the desired packing
The following packings are supported:
- Standard 4:2:2
- Non-Standard 4:2:2 12 bits/color
- Non-Standard 4:2:2 10 bits/color
- Non-Standard 4:4:4 12 bits/color
Image 19-14
SMPTE292 packing command
How to select
1. Click on SMPTE292 Dual Packing.
The right pane shows an overview of the possible packings (source formats). (image 19-15)
Only the following format is supported:
- Default :4:4:2 Packed 10 bits/color
Image 19-15
SMPTE292 dual packing command
How to select
1. Click on DVI A Packing or on DVI B Packing. (image 19-16)
The right pane shows an overview of the possible packages (source formats).
2. Click on the drop down box.
The possible choices become available.
3. Select the desired format.
The following format are supported:
- Standard 8 bits/color
- 10 bits/color, packed
- 12 bits/color, packed
Image 19-16
DVI A packing command
How to select
1. Click on DVI Dual. (image 19-17)
The right pane shows an overview of the possible packages (source formats).
2. Click on the drop down box.
The possible choices become available.
3. Select the desired format.
The following format are supported:
- 10 bits/color Dual
- 10 bits/color, Twin
Image 19-17
DVI A packing command
Image 19-18
Activate File command
Image 19-19
Active file selection
It is also possible to click in the Filename input field and enter an existing file name with
the keyboard.
Image 19-20
Activate SCREEN File command
Image 19-21
Active SCREEN file selection list
It is also possible to click in the Filename input field and enter an existing file name with
the keyboard.
Image 19-22
Activate EXTRA File command
Image 19-23
Active EXTRA file selection list
It is also possible to click in the Filename input field and enter an existing file name with
the keyboard.
Image 19-24
Activate MCGD file command
Image 19-25
Activate MCGD file selection list
It is also possible to click in the Filename input field and enter an existing file name with
the keyboard.
Image 19-26
Activate ACSAR 2 layout file
Image 19-27
Select layout file
Image 19-28
Load input file
Image 19-29
Input file selection
Image 19-30
Auto load file
Image 19-31
Enable test pattern selection
Image 19-32
Test pattern file selection
Image 19-33
Disable test pattern
19.4.4 Output
Image 19-34
Lamp control command
Image 19-35
Dowser control command
How to set
1. Click on Blank Image Output. (image 19-36)
The right pane shows the execution delay input field. The value is expressed in milliseconds.
2. Click on the up or down arrows to change the value. The value change in steps of 10.
Or,
click in the input field and enter the desired value with the keyboard.
Image 19-36
Black image output command
Image 19-37
Deblank image command
19.4.5 ACSAR2
How to select ?
1. Click on Input mode. (image 19-38)
The right pane shows an overview of the possible inputs.
2. Select the desired input by clicking on the corresponding radio button.
The actual mode will be displayed in the combo box below the selection.
3. Click on the combo box and select the desired mode.
Image 19-38
Input mode selection
How to select ?
1. Click on Input Locking. (image 19-39)
The right pane show the possible inputs and shows also if a lock was set or not.
2. To lock to an input, select first the radio button in front of the desired input.
3. Select the radio button in front of Locked.
The output will be locked on the selected input.
Image 19-39
Input locking
19.4.6 Automation
Image 19-40
GPO control command
Image 19-41
GPO functions
Image 19-42
Error handling command
Image 20-1
Log view
This D-Cine Communicator logging can also be found as file log.txt in the same directory
as those where the program is installed
21.1 Introduction
How is the help structured
Most items on the tab pages contains online help which will pop up while dragging with the help icon on it.
For the tab pages, the help icon is situated on the right upper corner on the same level of the tab bar.
For the pop up pages, the help icon is situate next to the close icon in the window heading.
22. ACSAR 2
Overview
• General introduction
• Create a new layout
• Edit an existing layout
• Renaming a layout
• Deleting a layout
• Windowing
• Settings
• Input slot configuration
• Input locking
Window
A window represents the active area of an input source.
Layout
A layout is a collection of windows. These windows are placed on a certain position within the
screen.
Image 22-1
Create new layout
Image 22-2
Save as layout
Image 22-3
3. Select the file you want to edit out of the list and click Open.
The selected layout will be loaded.
4. Edit the layout.
5. Save the layout by selecting Layout file → Save. (image 22-4)
The layout will overwrite the exiting one.
Image 22-4
Save layout
Image 22-5
Rename layout file
Image 22-6
Delete layout
22.6 Windowing
Overview
• Window selection
• Enabling or disabling a Window
• Moving Windows
• Scaling Windows
• Z-order
• Full size
• Aspect Ratio
When a certain window is not visible in the layout pane, that means that the window is
disabled.
Image 22-7
Select a window
Image 22-8
Window selection via menu bar
F1 Input 1
F2 Input 2
F3 Input 3
F4 Input 4
The border color of the selected window in the layout pane changes to yellow.
Image 22-9
Disabling a window
Image 22-10
Enabling a window
Image 22-11
Moving windows
Image 22-12
Move window via coordinates
Image 22-13
Scaling windows via drag and drop
Image 22-14
Scaling via Width of Height
22.6.5 Z-order
Z-order
The layer sequence in which windows will be displayed in relation to one another.
How to order
1. Select the window you change the order.
The border changes to yellow and the cursor changes to a four arrow cursor.
2. Change the Z-value in the right pane by clicking on the + or - button (image 22-15)
Or,
by entering the desired value with the keyboard.
Image 22-15
Z-order
The border changes to yellow and the cursor changes to a four arrow cursor.
2. Click on the full size button. (image 22-17)
The selected window will be reset to the full size of the DMD.
Image 22-16
Select a window to scale
Image 22-17
Reset to full size
Aspect ratio
Relation between the horizontal & vertical dimension in which the window will be displayed,
e.g. 4 by 3 or 16 by 9.
How to change
1. Select the window of which you want to change the aspect ratio.
The border changes to yellow and the cursor changes to a four arrow cursor.
2. Right click on the selected window and select the desired aspect ratio. (image 22-18)
Or,
click on the aspect ratio icon and select the desired aspect ratio. (image 22-19)
Possible aspect ratios
- 3/2
- 4/3
- 14/9
- 16/9
- 21/9
- 1.85 flat
- 2.35 scope
- snap to current : fix the current aspect ratio what ever it is.
- none : no fixed aspect ratio
When a fixed aspect ratio is selected, the width and height will be coupled in the value pane. (im-
age 22-20)
Image 22-19
Aspect ratio via button
Image 22-18 Image 22-20
Aspect ratio via right click Fixed aspect ratio
selected
22.7 Settings
Overview
• Introduction
• Load a file
• Save a file
• Save all file
• Rename a file
• Delete a file
• Auto Load Enabled
• Image Settings
• Input Settings
22.7.1 Introduction
Overview
With each input source corresponds a source file which contains the settings for this typical source. If
there is not yet a source file available, the system can search for the most fitting file or you can associate
a file yourself. This file can then be edited and saved under a new name.
Load file [All] All available files will be displayed in the Open an input file window.
Load file [Fit] Only the best fitting files will be displayed in the Open an input file window.
Or,
push CTRL + L for Load file [Fit] or push CTRL + S for Load file [All].
3. Select the desired file (3) and click on Open (4).
When a system file is selected, the software will ask to create a custom file with the same name, followed
with a next possible index. When OK is selected the settings of the system file will be copied into this
new file. (image 22-24)
The settings of the selected file will be loaded.
Image 22-21
File association
Image 22-22
Load file [All]
Image 22-23
Load file [fit]
Image 22-24
Load file message
Image 22-25
Save actual settings
Image 22-26
Save all files
Image 22-27
Rename input file
Image 22-28
Delete input file name
How to enable ?
1. Click on Input File on the menu bar and check Auto Load Enabled (1).
A check mark will appear in the box just before the Auto Load Enabled item.
Image 22-29
Adjusting via dragging
How to find the correct values for the item in the Input File?
Hor. line
Active pixels
Frame
Active lines
Image 22-30
Input file items
Horizontal Total If the value for "Horizontal Total Pixels" is wrong, sampling mistakes (small
Pixels vertical bars in the projected image) will be seen in the image.
Select "Total" and adjust the pixel quantity. Adjust for zero bars.
hint: if the number of bars increase, adjust in the other direction.
Active Pixels The "Active Pixels" : determine the width of the window on the screen. This value
is normally given in the source specifications. If not, adjust until full image is
displayed (no missing pixels).
Horizontal Start number of pixels between the start of the sync signal and the start of the video
Pixel information.
Vertical Total already filled when an active file is selected to be edited
Lines
Vertical Active number of horizontal lines determining the height of the projected image. This
Lines value is normally given in the specification of the source. If not, adjust until full
image height is displayed (no missing lines)
Vertical Start Line number of lines between the start of the sync signal and the start of the video
information.
Interlaced this selection is automatically filled out when file has loaded. If the image is wrong
due to mismeasurement, check or leave the check box blank before interlace.
(for interlaced images, 1 frame contains 2 fields).
Horizontal Period already filled in with the correct value when active file.
Horizontal period = Horizontal Total pixels / clock frequency
How to configure ?
1. Click on Installation and select Input slots. (image 22-31)
The Input slots configuration menu appears. (image 22-32)
2. Click on the drop down box next to the slot which must be configured.
3. Select the desired configuration.
When all configuration are finished, click on OK.
Image 22-31
Input slots selection
Image 22-32
Input slots configuration
Image 22-33
Locking input
A. UPDATING TI BOARDS
Image A-1
Unzipped package file
Image A-2
Start up of update program
Physical connection
Image A-3
Physical indication of RS232/422 connector on DP50
Image A-4
Physical indication of RS232/422 connector on DP30
Image A-5
Physical indication of RS232/422 connector on DP100-DP90
Software connection
1. Select first the PC com-port by clicking on the combo box just below PC com-port # (1). (image A-6)
2. Select the baud rate by clicking on the combo box just below Baud Rate (2).
3. Check the radio button in front of Serial Port (3).
The connection will be established. A login message will be displayed. Click OK to continue.
4. Enter the userid and password. (image A-7)
Defaults are:
- User Id: Service
- Password: Heal Thyself
Both are case sensitive.
When correct, the Current Projector Info of the selected projector will be filled out.
Image A-8
Physical indication of Ethernet connection on DP50
Image A-9
Physical indication of Ethernet connection on DP30
Image A-10
Physical indication of Ethernet connection on DP100-DP90
The PC’s IP Address MUST be within the same subnet as the projector’s IP Address in
order for communication to be possible. This requires checking the PC’s and projector’s
Subnet-Mask settings.
IP address examples
First example
• PC IP Address : 192.168.100.5
• PC Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : Communication possible. PC address is in the subnet range of the projector’s IP address.
Second example
• PC IP Address : 10.16.236.100
• PC Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. PC address is not in the subnet range of the projector’s IP address.
Third example
• PC IP Address : 192.168.200.1
• PC Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. PC address is not in the subnet range of the projector’s IP address.
The third group in the PC IP address and Projector IP address must be the same.
Fourth example
• PC IP Address : 192.168.200.1
• PC Subnet Mask : 255.255.0.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.0.0
Remark : Communication possible. PC address is in the subnet range of the projector’s IP address. The
third group in the IP¨ addresses can be any value as the third group in the subnet mask is 0.
Software connection
1. Click in the IP address input field and fill out directly the IP address of the projector (1a). (image A-11)
Note: For DP100-DP90, the IP address must be the TI/Cinema IP address. To read out that address,
look for the Cinema IP address via the touch panel or look for the TI IP address via the D-Cine
Communicator software, tab page Projector Configuration.
Or,
click in the host name input field just below the IP address and fill out the host name of the projector to
perform a DNS-lookup (requires the local network to be configured to support this) (1b).
Or,
click on Projector Search (1c).
The projector scans the network and build up a list of available projectors with host name and IP address
(only possible for projectors on the local subnet AND that have Release 5.1 or later installed).
2. Select the desired projector out of the list (1d) and click OK (1e).
The IP address and host name will be filled out.
3. Check the radio button in front of Ethernet Port (2).
The program will prompt the user to login to the projector.
4. Enter the userid and password.
Defaults are:
- UserId: Service
- Password: Heal Thyself
Both are case sensitive.
When correct, the Current Projector Info of the selected projector will be filled out.
Image A-11
Make Ethernet connection
Image A-12
Select Release file
Image A-13
Start auto-install
CAUTION: Do not reset or switch off the projector during an installation operation. A
reset during some operations may leave the affected board in the projector in a non-
functional state, requiring factory recovery.
In case of failures, always send a copy of this log file to your Barco representative.
CAUTION: Log files are not saved automatically. A Dump log to file has to be done.
Image A-14
Show logging started
Image A-15
Log info
By clicking on one of the buttons, the following is possible with the log:
• Dump to file : the log will be dumped into a file on the hard disk. A name and location will be asked
first.
• Clear log : the log will be cleared. All information will be removed.
Log files are not saved automatically to disk. To save the file execute a Dump to file.
Image A-16
Special operations
Auto-Install Cinema Boards Only will only verify and install components related to the Interface
and Processor boards.
Use only if cinema boards are replaced (interface board,
processor board)
Auto-Install Formatter Subsystem will only verify and install components related to the Formatter
Only subsystem.
Use only when the engine was replaced.
Verify Release Only will check all components of a Release supported by this
program. No changes will be made to the projector.
Force Cinema Re-Install will reinstall all Cinema components (Disk-Chip and flash)
whether or not they are up to date. This rarely needed and is
(see note)
intended for special recovery purposes only.
Fill-System Install Only will format the Disk-Chip and install all files (no other flash
components are touched). This is intended for special
(see note)
file-system recovery only.
Note : with these options you will loose all default MACRO, PCF and SCREEN files. These options should
not be used.
CAUTION: Never use these options in the field. Only for factory use.
Overview
These options are intended for factory use for brand new boards.
For special factory-install operations, select Factory Installation >> to open the dialog window to select
the function to perform. Before click on Factory Installation, a connection to the projector must be present
and a release file must be selected.
How to activate
1. Check Stay in Boot App. (image A-17)
A message will be displayed to indicate that a recovery will take place.
2. Click OK to continue.
When the boot application is successfully started, a message will be displayed. The current projector
info will indicated that the boot application is running.
3. Click on Select Release Installation file and select the release file.
The content of the file will be displayed.
4. Click on Start Auto Install. (image A-18)
The verification and installation process will be started. It installs the ARM_main_app.
Image A-17
Stay in boot mode
Image A-18
Start auto install of ARM application
General
This appendix contains the specification of all the file formats that are used by the D-Cine Premiere pro-
jector and that are relevant for post production houses.
Overview
• Projector Configuration File (PCF)
• Active Area - Source Configuration File
• Anti Log Lookup Table file (LUT-AL)
• Color Space Converter File (CSC)
• 3D Lookup Table (LUT-CLUT)
• De Gamma Lookup Table (LUT-DG)
• Target Color Gamut Data File (TCGD)
• Test Pattern TGA™ File
PCF files can be created using of the D-Cine Communicator PCF Editor.
Description
Data Byte Description
1 Version (lsb)
2 Version (msb)
3- 4 Reserved
5-8 LUT-CLUT size (4 bytes)
9-10 LUT-AL size (2 bytes)
Description
Data Byte Description
1 Number of Columns (lsb)
2 Number of Columns (msb)
3 Number of Rows (lsb)
4 Number of Rows (msb)
5 Number of Columns of offset from center (lsb)
6 Number of Columns of offset from center (msb)
7 Number of Rows of offset from center (lsb)
8 Number of Rows of offset from center (msb)
9 Horizontal to Vertical Aspect ratio (lsb)
10 Horizontal to Vertical Aspect ratio (msb)
Notes
1. Data bytes 1-4 refer to the size of the image (or sub-image) of interest that is to be captured from the
active data of the input data stream.
2. Data bytes 5-8 refer to the offset (if any) of the image of interest with respect to the active data of the
input data stream. The offset value is the difference from the center of the image of interest to the
center of the active data of the input data stream. A negative value moves the capture window of the
image of interest up or to the left, a positive value moves the capture window of the image of interest
down or to the right.
3. Bit order and weighting fro the 2’s complement image offset data.
12 11 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
-2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2
Image B-1
Bit weight definition for Image Offset
4. Data bytes 9-10 refer to the ratio of the image as it is to be presented (ex. 1.85:1).
5. Bit order and weighting for the unsigned aspect ratio data.
Image B-2
Bit weight definition for Source Aspect Ratio
6. If the value zero is placed in the Number Of Columns or Number Of Rows, the system will use the
entire active input.
7. If the value zero is placed in the Horizontal To Vertical Aspect Ratio, the system assumes square
pixels, and calculates the aspect ratio based on the active input.
Example: Aspect Ratio = 0, Active input data = 1280 x 1024: Calculated Aspect Ratio = 5/4
8. The system will use the SMALLER of: Incoming Active Data or Number Of Columns/Number of Rows
in the SOURCE command.
9. The cinema processing path makes use of the size, offset, and aspect ratio parameters available in
this command, while the non-Cinema processing path makes use of the size and offset parameters.
Notes
1. Files can be uploaded using the D-Cine Communicator PCF Editor
2. A LUT-AL file can hold :
- One parametric value that is applied to all three colors as a power law function (one 16-bit value)
(example value = 2.65, therefore function applied to the data is x 2.65 )
- Three parametric values, one for each color applied as a power law function (three 16-bit values –
parametric order is G,R,B)
- One full table of data values that is applied to all three colors (4096, 16-bit values).
- Three full tables of data values, one for each color (12288 16-bit values – table order is G,R,B)
The size of the file is automatically determined by the amount of data that is sent. For example, if
4096 16-bit values are sent to a new file starting from location 0, the system will assume that this
is one table that should be applied to all three colors.
3. Bit order and weighting for the signed parametric values.
Image B-3
Bit weight definition for Parametric Values for LUT-AL
4. Bit order and weighting for the unsigned LUT-AL data.
Image B-4
Bit weight definition for LUT-AL
Description
Data Description Data Description Data Description
Byte Byte Byte
1 C1 (lsb) 19 Gin offset (lsb) 37 Green Contrast (lsb)
2 C1 (msb) 20 Gin offset (msb) 38 Green Contrast (msb)
3 C2 (lsb) 21 Rin offset (lsb) 39 Red Contrast (lsb)
4 C2 (msb) 22 Rin offset (msb) 40 Red Contrast (msb)
5 C3 (lsb) 23 Bin offset (lsb) 41 Blue Contrast (lsb)
Notes
1. Files can be uploaded using the D-Cine Communicator PCF Editor.
2. Bit order and weighting for the CSC matrix coefficients (C1 though C9). These coefficients are 16 bit
partially fractional 2’s complement. This results in a range of about + 4.0.
Image B-6
3. Bit order and weighting for the CSC input offset coefficients (Gin offset, Rin offset, Bin offset) and out-
put offset coefficients (Gout offset, Rout offset, and Bout offset). These coefficients are 16 bit unsigned
fractions (only the top 13 bits are used at this time). This results in a range of about 0 to 1.
Image B-7
Description
Data Byte Description
1 ... 64 Copyright notice in ASCII
65 Version (lsb)
66 Version (msb)
67 I-LUT Size (lsb)
68 I-LUT Size (msb)
69 C-LUT Size - Green
70 C-LUT Size - Red
71 C-LUT Size - Blue
72 Compression for C-LUT data :
0x00 = uncompressed
0x01 = compression Schema (TBD)
73 ... r I-LUT data
r ... s C-LUT data
Notes
1. Files can be uploaded using the D-Cine Communicator (File Manager). In order to make these values
active, the file must be selected using the Select Active button.
2. The I-LUT portion of the LUT-CLUT file can hold:
- An inferred table from 0 to C-LUT size (a straight line), applied to all three colors : Size = 0
- One full table of data values that is applied to all three color : Size = 8192 (4096 16-bit values)
- Three full tables of data values, one for each color : Size = 24576 (12288 16-bit values – table order
is G,R,B)
3. The header information is to be sent once per file. This applies when the data to be sent exceeds the
65535 length maximum.
4. Bit order and weighting for the unsigned I-LUT data.
6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6 -7 -8 -9
2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2
Image B-8
Bit weight definition for I-LUT of LUT-CLUT
5. The C-LUT portion of the LUT-CLUT file is made up of 12 bit data values which are packed in the data
stream in G, R, B order.
6. Bit order and weighting for the 12-bit, unsigned, packed, C-LUT data.
b11 b10 b9 b8 b7 b6 b5 b4 b3 b2 b1 b0
-1 -2 -3 -4 -5 -6 -7 -8 -9 -10 -11 -12
2 2 2 2 2 2 2 2 2 2 2 2
Image B-9
Bit weight definition for C-LUT of LUT-CLUT
7. When the data for the C-LUT does not end on a byte boundary (which will happen unless the length
of the data is divisible by 4), the extra undefined bits will be ignored by the hardware.
8. While the C-LUT hardware will support a table of approximately 101*101*101 (1,048,576 lattice points),
a software limit on the C-LUT file size (655,360 bytes) currently limits the table size to 49*49*49. A
future compression feature (not yet available) will allow a full table to be represented in compressed
form in 655,360 bytes.
9. For the C-LUT, the physical memory must be configured to be (4*N) + 1 on each dimension (G, R, and
B). For example, for a table to have a dimension of 16, a table must be created with a size of (4*4) +
1 = 17. Each dimension is considered separately, so a table of 17*33*49 can be implemented.
10. Conceptually, there are 3 tables, each with 3 inputs (RGB) and 1 output (R, G, or B). However, the
file is not structured this way. Instead, the GRB output values are stored together, more like a 3 input
- 3 output structure. The header has entries for G, R, and B CLUT sizes. These define the number
of lattice points in each of the input G, R, B dimensions, respectively. The number of points is equal
to the product of the G, R, and B CLUT sizes. These points form a 3-D cube structure, stored such
that the input G dimension varies the slowest, then R, and the B input dimension varies the fastest.
Each of the lattice points is stored as a packed 36-bit GRB triplet, which represents the output GRB
value at that point. So, the CLUT data consists of a series of packed 36-bit GRB output values, stored
in input GRB (row-major) order. If the total number of points does not add up to an even number of
bytes, the end of the data file must be extended with dummy data to maintain byte alignment. For
the convenience of the user, it may also be extended to maintain word or doubleword alignment. The
extra data is ignored by the projector.
11. The copyright notice is user definable. It could be used for other purposed, such as a string identifying
the file. It is ignored by the projector.
Notes
1. Files can be uploaded using the D-Cine Communicator (File Manager). In order to make these values
active, the file must be selected using the Select Active button.
2. A LUT-DG file can hold :
- One full table of data values that is applied to all three colors. File lengths for this type of file can
be 512,1024,4096, and 8192 bytes.
- Three full tables of data values, one table for each color (table order is G,R,B). File lengths for this
type of file can be 1536, 3072, 6144, 12288, and 24576 bytes.
- One parametric value that is applied to all three colors as a power law function (ex. value = 2.65,
therefore function applied to the data is x2.65 ) . The file length for this type of file is 2 bytes.
- Three parametric values, one for each color applied as a power law function (parametric order is
G,R,B). The file length for this type of file is 6 bytes.
- The system automatically determines how the file values should be used based on the file size.
Example: File with 1024 bytes (= 512 data values) assumes one full table of values to be applied
to all three colors
Example: File with 6 bytes assumes 3 parametric values, one for each color.
- The system will use the data values as appropriate for the TI hardware.
Example: File with one full table of 1024 data values. If hardware supports 1024, all data values
used.
Example: File with one full table of 1024 data values. If hardware supports 512, every other data
value used.
Example: File with one full table of 512 data values. If hardware supports 1024, each data value
used twice.
3. Bit order and weighting for the signed parametric values.
Image B-10
4. Bit order and weighting for the unsigned LUT-DG data.
Image B-11
Background: The color coordinates for the projected primary colors must be measured on the screen.
The values can be different than those originally inside the projector due to reflection of the screen or due
to the influence of the glass between the projection booth and the theatre and even the projected colors
are different from setup to setup.
These measured color coordinates are references for the projector and will be entered so that the projector
knows how its colors are projected on the screen. These measured colors are stored into MCGD files.
This reference measuring, together with the delivered color correction file of the film will introduce a color
correction so that the film will be projected with the correct color settings. The color correction data can
be found in this TCGD file.
Description
Data Description Data Byte Description
Byte
1 Green – x (lsb) 33 Yellow – y (lsb)
2 Green – x (msb) 34 Yellow – y (msb)
3 Green – y (lsb) 35 Yellow – Y (gain) (lsb)
4 Green – y (msb) 36 Yellow – Y (gain) (msb)
5 Green – Y (gain) (lsb) 37 White – x (lsb)
6 Green – Y (gain) (msb) 38 White – x (msb)
7 Red – x (lsb) 39 White – y (lsb)
8 Red – x (msb) 40 White – y (msb)
9 Red – y (lsb) 41 White – Y (gain) (lsb)
10 Red – y (msb) 42 White – Y (gain) (msb)
11 Red – Y (gain) (lsb) 43 White_Clip – x (lsb)
12 Red – Y (gain) (msb) 44 White_Clip – x (msb)
13 Blue – x (lsb) 45 White_Clip – y (lsb)
14 Blue – x (msb) 46 White_Clip – y (msb)
15 Blue – y (lsb) 47 White_Clip – Y (lsb)
16 Blue – y (msb) 48 White_Clip – Y (msb)
17 Blue – Y (gain) (lsb) 49 WP_Tol_Box – x 0 (lsb)
18 Blue – Y (gain) (msb) 50 WP_Tol_Box – x 0 (msb)
19 Magenta – x (lsb) 51 WP_Tol_Box – y 0 (lsb)
20 Magenta – x (msb) 52 WP_Tol_Box – y (msb)
21 Magenta – y (lsb) 53 WP_Tol_Box – x 1 (lsb)
22 Magenta – y (msb) 54 WP_Tol_Box – x 1 (msb)
23 Magenta – Y (gain) (lsb) 55 WP_Tol_Box – y 1 (lsb)
24 Magenta – Y (gain) (msb) 56 WP_Tol_Box – y 1 (msb)
25 Cyan – x (lsb) 57 WP_Tol_Box – x 2 (lsb)
26 Cyan – x (msb) 58 WP_Tol_Box – x 2 (msb)
Notes
1. Files can be uploaded using the D-Cine Communicator PCF Editor.
2. Bit order and weighting for the target color gamut data. These coefficients are 16 bit unsigned frac-
tions. This results in a range of about 0 to 1.
Image B-12
3. The WP_Tol_Box (White Point Tolerance Box) data describes the four corners of a tolerance box within
which the white point can vary. The corners must be entered in an order such that the lines of the box
do not cross, e.g. clockwise or anti-clockwise. Note that use of the tolerance box can be enabled or
disabled.
4. The luminances (Y) of the colors are normalized to the luminance of white. As an example, if Y of white
is equal to 0.5, the effective luminance of the other color points could range from 0 to approximately 2.
5. Use of the white “Tol_Box” and “White_Clip” functions are mutually exclusive. If both are activated,
the “White_Clip” function will take precedence.
6. The next figure shows the bit order and weighting for the White_Clip “Y” value. These are unsigned
values with a range of about 0 to 2.
Image B-13
RGB 8 4:4:4 32 24
RGB 12 4:4:4 48 36
YC bC r 8 4:4:4 32 24
YC bC r 12 4:4:4 48 36
YC bC r 8 4:2:2 - 16
YC bC r 12 4:2:2 - 24
2. TGA™ Image Type support is limited to Uncompressed True Color and Run Length Encoded True
Color
3. The following TIFF™ Fields are also supported as specified in TIFF™ Specification, Adobe Systems
Inc, Rev 6.0. TIFF™ Fields are to be located in the TGA™ Developer Area, with a single “Mark VII”
Developer Directory entry providing TAG value (54), Byte Offset, and Field Size. TIFF™ data is to be
provided in little-endian byte order.
4. The system allows a slight modification in the use of the TGA™ Field Image Data (Field 8) and the
Extension Field Scan Line Table (Field 25). Normal usage has the Image Data Field containing all of
the pixels of the image, with each Scan Line Table offset pointing to the start of a unique scan line of
this image data. The TI modification is to allow each Scan Line Table offset to point to the start of any
scan line in the Image Data field, and to allow the Image Data field to contain less than the full size of
image data. This enables, as an example, the capability of specifying only one line of image data, to
be reference over and over by the scan line table.
5. TGA files are limited in size. Maximum file size is 640k bytes.
GLOSSARY
292–DUAL
Input A and input B are combined to 1 input. From a complete signal, part is send to input A and the other
part to input B to reach bigger way through.
4:2:2
A commonly used term for a component digital video format. A ratio of sampling frequencies used to
digitize the luminance and color difference components (Y, R-Y, B-Y) of a video signal. It is generally used
as shorthand for ITU-R 601. The term 4:2:2 describes that for every four samples of Y, there are two
samples each of R-Y and B-Y, giving more chrominance bandwidth in relation to luminance compared to
4:1:1 sampling.
4:4:4
Similar to 4:2:2, except that for every four luminance samples, the color channels are also sampled four
times.
ACTIVE
Stores the current state of the projector.
Aspect ratio
Relation between the horizontal & vertical dimension in which the window will be displayed, e.g. 4 by 3 or
16 by 9.
CLO
Constant light output
CSC
Color Space Converter
Default Gateway
A router that serves as an entry point into and exit point out of a network. For example, a local network
(LAN) may need a gateway to connect it to a wide area network (WAN) or to the Internet.
DHCP
Dynamic host configuration protocol. DHCP is a communications protocol that lets network administrators
manage centrally and automate the assignment of IP addresses in an organization’s network. Using the
Internet Protocol, each machine that can connect to the Internet needs a unique IP address. When an
organization sets up its computer users with a connection to the Internet, an IP address must be assigned
to each machine. Without DHCP, the IP address must be entered manually at each computer and, if com-
puters move to another location in another part of the network, a new IP address must be entered. DHCP
lets a network administrator supervise and distribute IP addresses from a central point and automatically
sends a new IP address when a computer is plugged into a different place in the network.
DNS server
Computers, Projectors connected to a network are referenced by their IP address. The only problem is
that remembering IP addresses is not easy. If you need to use hundreds of addresses then it will become
impossible to remember them. This is why domain names are created. Internet names (domain and host
names) are just aliases to these IP addresses. When you use an Internet address it is automatically trans-
lated to an IP address. In fact a program or device that translates those Internet names to IP addresses
is called a DNS Server.
DVI-EDID
Digital Visual Interface – Extended Display Identification Data
DVI sources that are reported to the projector via the VESA E-EDID standard. These will be autodetected
and displayed at the source format size, using standard processing.
GPI
General purpose Input/Output
Host name
This is the name that will be returned, along with the IP address in response to the UDP broadcast query
for projectors.
IP
Internet Protocol. The network layer of TCP/IP. Required for communication with the internet.
Layout
A layout is a collection of windows. These windows are placed on a certain position within the screen.
Lut
Look up table
LUT
Lookup table
Macro
Macro files contains a sequence of commands. These commands are typically select Input Source, Ac-
tivate PCF, Activate SCREEN.
MCGD
Measured Color Gamut Data
Metadata
Generally referred to as "data about data" or "data describing other data". More specifically, information
that is considered ancillary to or otherwise directly complementary to the essence. Any information that a
content provider considers useful or of value when associated with the essence being provided.
Native colors
Native colors are the colors without color correction
PCF File
Projector Configuration File. This file is a file that will be delivered with each movie. It contains all data
needed to display a certain movie as it is defined by the movie distributor.
PSTN
PSTN (public switched telephone network) is the world’s collection of interconnected voice-oriented public
telephone networks, both commercial and government-owned.
Screen File
Screen presentation configuration file. This file contains information about resizing, letterboxing, masking
and lens factor.
SMPTE
Society of Motion Picture and Television Engineers - A global organization, based in the United States,
that sets standards for baseband visual communications. This includes film as well video standards.
SNMP
Simple Network Management Protocol is the protocol governing network management and the monitoring
of network devices and their functions.
Subnet mask
A number that is used to identify a subnetwork so that IP addresses can be shared on a local area network.
TCGD
Target Color Gamut Data. These files defines the Target Color Gamut. For each movie, it is possible
to select a ’Target’ Color Gamut File, which defines the color gamut values for that specific movie. The
TCGD file is part of the PCF file delivered with the movie.
TGA
Targa Bitmap Files
UDP
User Datagram Protocol
Window
A window represents the active area of an input source.
Z-order
The layer sequence in which windows will be displayed in relation to one another.
INDEX
Numerics/Symbols 3 - 2 pull down 85
3D settings 91–95 Offset 86
3D controls 95 Re-synchronisation 86
Frame rate 93 SMPTE 291 85
Start up 92 SMPTE field bit 84
Test pattern 94 Start up 84
Automation 209–210, 289
Action List 210
A Create 210
About 3D projection 91 GPO control 289
ACSAR 2 44, 297–301, 303–309, 312–314, 316 Introduction 209
Input locking 316 Automation DP100 213–215
Input slots 316 Activate a macro 214
Configuration 316 Associate macro 214
Introduction 297 Edit macro 215
Layout 297–301 Introduction 213
Create 297 Automation DP90 213–215
Delete 300 Activate a macro 214
Edit 298 Associate macro 214
Rename 299 Edit macro 215
Settings 308–309, 312–314 Introduction 213
Auto load enabled 314
Delete file 313
Image settings 314
B
Input settings 314 Backup 189
Introduction 309 Button module 201
Load file 309 Loading settings 201
Rename file 312
Save all file 312
Save file 312 C
Start up 44 CLO 71, 76, 80–81
Windowing 301, 303–307 for DP100 80
Aspect ratio 307 for DP100 normal mode 81
Disabling 303 for DP100 start up 80
Enabling 303 for DP30 76
Full size 306 for DP50 71
Move 304 for DP90 80
Scale 305 for DP90 normal mode 81
Selection 301 for DP90 start up 80
Z-order 306 CLO for DP30 76
ACTIVE 181–182, 184–185 Start up 76
Read from 185 CLO for DP50 72–73
Save 181 Calibration 73
Select 182 Read out 72
Set 182, 184 Start up 72
Write 184 CLO key 117–118
Write to PC 185 Delete 118
Active actions 181 Enter key 117
Advanced settings 84–90, 98 Color Calibration 167–168
Image settings 87–90, 98 Color 168
Anti log Lut 88 Measuring 168
De-Gamma Lut 89–90 Color correction 167
Image freeze 98 Process steps 167
Image scaling 90 Introduction 167
Start up 87 Color correction 169
Source settings 84–86 Target file 169
E H
Error counts 163 Help 295
Port 292 163 Introduction 295
Ethernet 17 Use 295
Hardware connection 17 Hostname 104
Ethernet test 159
I
F Image settings 87–90, 98
File 179–180 Anti log Lut 88
Download 180 De-Gamma Lut 89–90
Upload 179 Image freeze 98
File formats 333–336, 338, 340, 344 Image scaling 90
3D LUT 338 Start up 87
Active Area 334 Input / Source 38–39, 41, 44, 46
Anti log LUT 335 ACSAR 2 44
Color Space Converter 336 Start up 44
CSC file 336 Active Area 46
LUT-AL file 335 Set up 46
LUT-CLUT file 338 Aspect ratio 46
LUT-DG 340 Set up 46
LUT-DG file 340 Cine input DP100 41
PCF format 333 Cine input DP90 41
SOURCE file 334 Selection DP100 41
Target color gamut data 340 Selection DP30 39
TCGD file 340 Selection DP50 39
TGA file 344 Selection DP90 41
File manager 173–174, 177–182, 184–186, 188–189,Input control 270–274
191 DVI dual packing 274
ACTIVE 181–182, 184–185 DVI packing 273
Save 181 Processing path 271
Set 182, 184 Select input path 270
Write to PC 185 SMPTE292 dual packing 272
N Luminance 152
Network properties 104–105, 107, 109–110 Remark or copyright notice 157
DHCP set up 105 White clipping mode 156
DHCP set up Barco controller 109 White point normal mode 153
Hostname 104 White point tolerance box 154
Manually set up 107 Target color gamut 148–150, 152–154, 156–157
Manually set up Barco controller 110 Color selection 149
Gain 152
Introduction 148, 150
O Luminance 152
Remark or copyright notice 157
Output 284–286
White clipping mode 156
Blank image delay 286
White point normal mode 153
DeBlank image delay 286
White point tolerance box 154
Dowser control 285
Use of sliders 127
Lamp control 284
Change one color 127
Use of the slider 128–129
P 3 color at once 128
3 values to same level 129
Pattern shortcuts 34
PCF Editor 125–127
PCF editor 123–125, 127–140, 142, 144, 146–150,
Start editing 125–126
152–154, 156–157
From a existing PC file 126
3D LUT 140
From a existing projector file 126
Introduction 140
From a new file 125
Active area 129–132
Use of sliders 127
Introduction 130
PCF editor mode 124
Save settings 132
PCF file 36
Setup 131
Activate 36
SOURCE data 130
PCF file content 123
Anti log LUT 133–135
PCF format 333
Adjusting values 134
Port 292 163
Introduction 133
Error counts 163
LUT-AL 133
Preset files 275–277, 279–282
Save settings 135
ACSAR 2 input files 281
Color space 136–139
ACSAR 2 layout files 280
CSC 137
Activate EXTRA files 277
Hardware settings 138–139
Activate MCGD files 279
Introduction 136
Activate PCF files 275
Matrix values 138
Activate SCREEN files 276
Gamma LUT 142, 144, 146–147
Auto load 282
Adjusting values 146
Projector configuration 50
Gray scale tracking 142
Image orientation 50
Import table 144
Projector Configuration 36, 38–39, 41, 49, 51, 53, 55,
Introduction 142
64–65, 68, 70–71, 76, 80–81, 101–102, 104–105, 107,
LUT-DG 146
109–110, 112, 114–117, 119–121
Save settings 147
CLO 117
Hardware settings 139
Key 117
Save settings 139
Controller 114
Introduction 123–124
GPI configuration 112
PCF editor mode 124
Input / Source 38–39, 41
PCF file content 123
Cine input DP100 41
LUT-CLUT 140
Cine input DP90 41
Introduction 140
Selection DP100 41
Offline mode 125
Selection DP30 39
Online mode 124
Selection DP50 39
P7 color correction data 148–150, 152–154,
Selection DP90 41
156–157
Internal Clock 101
Color selection 149
Set up 101
Gain 152
Lamp Run Time 119
Introduction 148, 150
LIST OF IMAGES
2-1 Licence agreement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2-2 Install selection window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
2-3 Logon screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2-4 Register warning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
3-1 Metadata enabled message . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
3-2 Physical indication of Ethernet connector on DP50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
3-3 Physical indication of Ethernet connector on DP30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
3-4 Physical indication of Ethernet connectors on DP100 and DP90 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
3-5 Selecting Ethernet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
3-6 Primary port selected within an Ethernet connection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
3-7 Selecting Connect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
3-8 Logon connection status . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
3-9 Available projectors on the Ethernet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
3-11 Physical indication of RS232/422 connector on DP50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
3-12 Physical indication of RS232/422 connector on DP30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
3-13 Physical indication of RS232/422 connector on DP100 and DP90 . . . . . . . . . . . . . . . . . . . . . . . . . . 22
3-14 Selecting Serial Port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
3-15 Selecting the communication port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
3-16 Selecting Connect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
3-17 Physical indication of the Serial Loop in connector on DP50. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
3-18 Physical indication of the Serial Loop in connector on DP30. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
3-19 Physical indication of the Serial Loop in connector on DP100 and DP90. . . . . . . . . . . . . . . . . . . 24
3-20 Selecting Serial Port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
3-21 Selecting the communication port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
3-22 Serial bus mode selection. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
3-23 Selecting Connect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
3-24 Principle diagram modem connection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
3-25 Dialup connection selection. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
3-26 Dialup connection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
3-27 Dial-up connection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
3-28 Modem Terminal Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
3-29 Modem Terminal Window : password . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
3-30 Take Control via dial-up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
3-31 Disconnect from D-Cine Premiere . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
3-32 Disconnect status . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
3-33 Password menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
3-34 Case sensitivity old password . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
3-35 Confirm password error . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
3-36 Reset Projector Head message . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
4-1 Set up interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
4-2 Pattern shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
4-3 Metadata enabled message . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
4-4 Macro selected . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
4-5 Retrieve Macro files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
4-6 Selected macro indicated for DP100 and DP90 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
4-7 Metadata enabled message . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
4-8 PCF selected . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
4-9 Retrieve PCF files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
4-10 Screen selected . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
4-11 Retrieve Screen files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
4-12 Macro shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
4-13 Source Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
4-14 Source Selection window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
4-15 Processing path selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
4-16 Cine input selected . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
4-17 Source selection window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
4-18 Processing path selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
To:
Barco nv Digital Cinema/Documentation
Noordlaan 5, B-8520 Kuurne
Phone: +32 56.36.84.93, Fax: +32 56.36.88.62
E-mail: service.media_and_entertainment.emea@barco.com, Web: www.barco.com
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