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RRRR

برمجه

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bdraldynalqyly
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0% found this document useful (0 votes)
6 views3 pages

RRRR

برمجه

Uploaded by

bdraldynalqyly
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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model small.

stack 100h.

data.

'$!prompt db 'Use left/right arrow keys to move, avoid the bombs

score db 0

bomb_count db 5

bombs db 5 dup(0) ; Array to hold bomb positions

player_pos db 10 ; Initial player position

code.

main proc

Setting up segments ;

mov ax, @data

mov ds, ax

call initialize_game

:game_loop

call update_game

call draw_screen

call check_collision

Simple delay for game loop ;

call delay

jmp game_loop
initialize_game proc

Initialize game parameters ;

mov score, 0

mov bomb_count, 5

(Initialize bomb positions randomly (implementation needed ;

ret

initialize_game endp

update_game proc

Update bomb positions and player movement ;

(Implementation for bomb movements and player controls needed) ;

ret

update_game endp

check_collision proc

Check if player has collided with any bomb ;

(Implementation needed for collision detection) ;

ret

check_collision endp

draw_screen proc

Draw the game elements on the screen ;

(Implementation needed for drawing the player and bombs) ;

ret

draw_screen endp
delay proc

Simple delay function ;

(Implementation of delay needed) ;

ret

delay endp

main endp

end main

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