Kinematics Notes
Kinematics Notes
1. Introduction
Kinematics is the branch of physics that deals with the motion of objects without
considering the forces causing the motion.
It involves concepts like displacement, velocity, acceleration, and time.
Displacement:
- The shortest distance between the initial and final position of an object in a straight line.
- It is a vector quantity with both magnitude and direction.
Velocity:
- The rate of change of displacement with respect to time.
- Formula: v = ds/dt
- Types:
- Average Velocity: v_avg = (s_final - s_initial) / (t_final - t_initial)
- Instantaneous Velocity: The velocity of an object at a particular instant of time.
Acceleration:
- The rate of change of velocity with respect to time.
- Formula: a = dv/dt
- Types:
- Uniform Acceleration: Constant acceleration over time.
- Non-Uniform Acceleration: Varying acceleration over time.
3. Equations of Motion
The equations of motion apply to objects moving under uniform acceleration:
1. v = u + at
2. s = ut + 0.5at²
3. v² = u² + 2as
Where:
- u = Initial velocity
- v = Final velocity
- a = Acceleration
- s = Displacement
- t = Time
5. Types of Motion
- Uniform Motion: Motion at a constant velocity.
- Non-Uniform Motion: Motion with changing velocity or acceleration.
- Projectile Motion: Two-dimensional motion under gravity, with a horizontal and vertical
component.
6. Applications of Kinematics
- Used in calculating the trajectory of projectiles.
- Designing transportation systems for optimal motion.
- Analyzing motion in sports and engineering mechanics.