Wasif CG Part4 PipeGeneration
Wasif CG Part4 PipeGeneration
Game Variables
game_over == False: This ensures that new pipes are only generated when
the game is not over.
flying == True: This ensures that new pipes are only generated when the bird
is flying.
The code checks if the time elapsed since the last pipe was generated is
greater than the pipe_frequency. This is done by subtracting the last_pipe
time from the current time.
Pipe Group
The pipe_group sprite group is used to manage all the pipes in the game. By
adding pipes to this group, the game can easily update and draw all the pipes
at once.
This is the update method of the Pipe class. It's responsible for updating the
position of the pipe and removing it from the game when it goes off the
screen. Here's a breakdown of what the code does:
if self.rect.right < 0: This line of code checks if the right edge of the pipe's
rectangle (self.rect.right) is less than 0. This means that the pipe has moved
off the left edge of the screen.
self.kill(): If the pipe is off the screen, this line of code removes it from the
game by calling the kill method. This method is a part of the
pygame.sprite.Sprite class, which the Pipe class inherits from.
When a pipe is removed from the game, it's no longer updated or drawn, and
it's not considered for collision detection. This helps to improve performance
by reducing the number of objects that need to be processed.
Why is this necessary?
This code is necessary because pipes are constantly being generated and moved
across the screen. If pipes were not removed from the game when they went off the
screen, they would continue to exist and consume system resources, even though
they're no longer visible. By removing pipes from the game when they're no longer
needed, we can help to prevent memory leaks and improve overall performance.
The update method of the Pipe class is called repeatedly in the game loop,
which is the main loop of the game that updates and draws all the game
objects. The game loop is responsible for calling the update method of all
the pipes in the game, which in turn updates their positions and removes
them from the game when they're no longer needed.