Go_(programming_language) (1)
Go_(programming_language) (1)
In August 2018, the Go principal contributors published draft designs for generic programming and error
handling and asked users to submit feedback.[39][40] However, the error handling proposal was eventually
abandoned.[41]
In June 2020, a new draft design document[42] was published that would add the necessary syntax to Go
for declaring generic functions and types. A code translation tool, go2go, was provided to allow users to
try the new syntax, along with a generics-enabled version of the online Go Playground.[43]
Versioning
Go 1 guarantees compatibility[45] for the language specification and major parts of the standard library. All
versions up to the current Go 1.21 release[46] have maintained this promise.
Each major Go release is supported until there are two newer major releases.[47]
Design
Go is influenced by C (especially the Plan 9 dialect[48]), but with an emphasis on greater simplicity and
safety. It consists of:
A syntax and environment adopting patterns more common in dynamic languages:[49]
Optional concise variable declaration and initialization through type inference (x := 0
instead of var x int = 0; or var x = 0;)
Fast compilation[50]
Remote package management (go get)[51] and online package documentation[52]
Distinctive approaches to particular problems:
Built-in concurrency primitives: light-weight processes (goroutines), channels, and the
select statement
An interface system in place of virtual inheritance, and type embedding instead of non-
virtual inheritance
A toolchain that, by default, produces statically linked native binaries without external Go
dependencies
A desire to keep the language specification simple enough to hold in a programmer's
head,[53] in part by omitting features that are common in similar languages.
Syntax
Go's syntax includes changes from C aimed at keeping code concise and readable. A combined
declaration/initialization operator was introduced that allows the programmer to write i := 3 or s :=
"Hello, world!", without specifying the types of variables used. This contrasts with C's int i =
3; and const char *s = "Hello, world!";.
Semicolons still terminate statements;[b] but are implicit when the end of a line occurs.[c]
Methods may return multiple values, and returning a result, err pair is the conventional way a
method indicates an error to its caller in Go.[d] Go adds literal syntaxes for initializing struct parameters by
name and for initializing maps and slices. As an alternative to C's three-statement for loop, Go's range
expressions allow concise iteration over arrays, slices, strings, maps, and channels.[56]
Types
Go has a number of built-in types, including numeric ones (byte, int64, float32, etc.), booleans,
and byte strings (string). Strings are immutable; built-in operators and keywords (rather than functions)
provide concatenation, comparison, and UTF-8 encoding/decoding.[57] Record types can be defined with
the struct keyword.[58]
For each type T and each non-negative integer constant n, there is an array type denoted [n]T; arrays of
differing lengths are thus of different types. Dynamic arrays are available as "slices", denoted []T for some
type T. These have a length and a capacity specifying when new memory needs to be allocated to expand
the array. Several slices may share their underlying memory.[37][59][60]
Pointers are available for all types, and the pointer-to-T type is denoted *T. Address-taking and indirection
use the & and * operators, as in C, or happen implicitly through the method call or attribute access
syntax.[61][62] There is no pointer arithmetic,[e] except via the special unsafe.Pointer type in the
standard library.[63]
For a pair of types K, V, the type map[K]V is the type mapping type-K keys to type-V values, though Go
Programming Language specification does not give any performance guarantees or implementation
requirements for map types. Hash tables are built into the language, with special syntax and built-in
functions. chan T is a channel that allows sending values of type T between concurrent Go processes.[64]
Aside from its support for interfaces, Go's type system is nominal: the type keyword can be used to define
a new named type, which is distinct from other named types that have the same layout (in the case of a
struct, the same members in the same order). Some conversions between types (e.g., between the
various integer types) are pre-defined and adding a new type may define additional conversions, but
conversions between named types must always be invoked explicitly.[65] For example, the type keyword
can be used to define a type for IPv4 addresses, based on 32-bit unsigned integers as follows:
With this type definition, ipv4addr(x) interprets the uint32 value x as an IP address. Simply
assigning x to a variable of type ipv4addr is a type error.[66]
Constant expressions may be either typed or "untyped"; they are given a type when assigned to a typed
variable if the value they represent passes a compile-time check.[67]
Function types are indicated by the func keyword; they take zero or more parameters and return zero or
more values, all of which are typed. The parameter and return values determine a function type; thus,
func(string, int32) (int, error) is the type of functions that take a string and a 32-bit
signed integer, and return a signed integer (of default width) and a value of the built-in interface type
error.[68]
Any named type has a method set associated with it. The IP address example above can be extended with a
method for checking whether its value is a known standard:
Due to nominal typing, this method definition adds a method to ipv4addr, but not on uint32. While
methods have special definition and call syntax, there is no distinct method type.[69]
Interface system
The second are its interfaces, which provides runtime polymorphism.[71]: 266 Interfaces are a class of types
and provide a limited form of structural typing in the otherwise nominal type system of Go. An object
which is of an interface type is also of another type, much like C++ objects being simultaneously of a base
and derived class. Go interfaces were designed after protocols from the Smalltalk programming
language.[72] Multiple sources use the term duck typing when describing Go interfaces.[73][74] Although
the term duck typing is not precisely defined and therefore not wrong, it usually implies that type
conformance is not statically checked. Because conformance to a Go interface is checked statically by the
Go compiler (except when performing a type assertion), the Go authors prefer the term structural typing.[75]
The definition of an interface type lists required methods by name and type. Any object of type T for which
functions exist matching all the required methods of interface type I is an object of type I as well. The
definition of type T need not (and cannot) identify type I. For example, if Shape, Square and
Circle are defined as
import "math"
then both a Square and a Circle are implicitly a Shape and can be assigned to a Shape-typed
variable.[71]: 263–268 In formal language, Go's interface system provides structural rather than nominal
typing. Interfaces can embed other interfaces with the effect of creating a combined interface that is satisfied
by exactly the types that implement the embedded interface and any methods that the newly defined
interface adds.[71]: 270
The Go standard library uses interfaces to provide genericity in several places, including the input/output
system that is based on the concepts of Reader and Writer.[71]: 282–283
Besides calling methods via interfaces, Go allows converting interface values to other types with a run-time
type check. The language constructs to do so are the type assertion,[76] which checks against a single
potential type:
The empty interface interface{} is an important base case because it can refer to an item of any
concrete type. It is similar to the Object class in Java or C# and is satisfied by any type, including built-in
types like int.[71]: 284 Code using the empty interface cannot simply call methods (or built-in operators)
on the referred-to object, but it can store the interface{} value, try to convert it to a more useful type
via a type assertion or type switch, or inspect it with Go's reflect package.[78] Because
interface{} can refer to any value, it is a limited way to escape the restrictions of static typing, like
void* in C but with additional run-time type checks.
The interface{} type can be used to model structured data of any arbitrary schema in Go, such as
JSON or YAML data, by representing it as a map[string]interface{} (map of string to empty
interface). This recursively describes data in the form of a dictionary with string keys and values of any
type.[79]
Interface values are implemented using pointer to data and a second pointer to run-time type
information.[80] Like some other types implemented using pointers in Go, interface values are nil if
uninitialized.[81]
Functions and types now have the ability to be generic using type parameters. These type parameters are
specified within square brackets, right after the function or type name.[83] The compiler transforms the
generic function or type into non-generic by substituting type arguments for the type parameters provided,
either explicitly by the user or type inference by the compiler.[84] This transformation process is referred to
as type instantiation.[85]
Interfaces now can define a set of types (known as type set) using | (Union) operator, as well as a set of
methods. These changes were made to support type constraints in generics code. For a generic function or
type, a constraint can be thought of as the type of the type argument: a meta-type. This new ~T syntax will
be the first use of ~ as a token in Go. ~T means the set of all types whose underlying type is T.[86]
func main() {
add := Add[int] // Type instantiation
println(add(1, 2, 3, 4, 5)) // 15
Enumerated types
const (
_ = iota // ignore first value by assigning to blank identifier
KB ByteSize = 1 << (10 * iota)
MB
GB
)
Package system
The Go language has built-in facilities, as well as library support, for writing concurrent programs.
Concurrency refers not only to CPU parallelism, but also to asynchrony: letting slow operations like a
database or network read run while the program does other work, as is common in event-based servers.[91]
The primary concurrency construct is the goroutine, a type of green thread.[92]: 280–281 A function call
prefixed with the go keyword starts a function in a new goroutine. The language specification does not
specify how goroutines should be implemented, but current implementations multiplex a Go process's
goroutines onto a smaller set of operating-system threads, similar to the scheduling performed in
Erlang.[93]: 10
While a standard library package featuring most of the classical concurrency control structures (mutex
locks, etc.) is available,[93]: 151–152 idiomatic concurrent programs instead prefer channels, which send
messages between goroutines.[94] Optional buffers store messages in FIFO order[95]: 43 and allow sending
goroutines to proceed before their messages are received.[92]: 233
Channels are typed, so that a channel of type chan T can only be used to transfer messages of type T.
Special syntax is used to operate on them; <-ch is an expression that causes the executing goroutine to
block until a value comes in over the channel ch, while ch <- x sends the value x (possibly blocking
until another goroutine receives the value). The built-in switch-like select statement can be used to
implement non-blocking communication on multiple channels; see below for an example. Go has a memory
model describing how goroutines must use channels or other operations to safely share data.[96]
The existence of channels sets Go apart from actor model-style concurrent languages like Erlang, where
messages are addressed directly to actors (corresponding to goroutines). The actor style can be simulated in
Go by maintaining a one-to-one correspondence between goroutines and channels, but the language allows
multiple goroutines to share a channel or a single goroutine to send and receive on multiple
channels.[93]: 147
From these tools one can build concurrent constructs like worker pools, pipelines (in which, say, a file is
decompressed and parsed as it downloads), background calls with timeout, "fan-out" parallel calls to a set
of services, and others.[97] Channels have also found uses further from the usual notion of interprocess
communication, like serving as a concurrency-safe list of recycled buffers,[98] implementing coroutines
(which helped inspire the name goroutine),[99] and implementing iterators.[100]
Concurrency-related structural conventions of Go (channels and alternative channel inputs) are derived
from Tony Hoare's communicating sequential processes model. Unlike previous concurrent programming
languages such as Occam or Limbo (a language on which Go co-designer Rob Pike worked),[101] Go does
not provide any built-in notion of safe or verifiable concurrency.[102] While the communicating-processes
model is favored in Go, it is not the only one: all goroutines in a program share a single address space. This
means that mutable objects and pointers can be shared between goroutines; see § Lack of data race safety,
below.
Although Go's concurrency features are not aimed primarily at parallel processing,[91] they can be used to
program shared-memory multi-processor machines. Various studies have been done into the effectiveness of
this approach.[103] One of these studies compared the size (in lines of code) and speed of programs written
by a seasoned programmer not familiar with the language and corrections to these programs by a Go expert
(from Google's development team), doing the same for Chapel, Cilk and Intel TBB. The study found that
the non-expert tended to write divide-and-conquer algorithms with one go statement per recursion, while
the expert wrote distribute-work-synchronize programs using one goroutine per processor core. The expert's
programs were usually faster, but also longer.[104]
Go's approach to concurrency can be summarized as "don't communicate by sharing memory; share
memory by communicating".[105] There are no restrictions on how goroutines access shared data, making
data races possible. Specifically, unless a program explicitly synchronizes via channels or other means,
writes from one goroutine might be partly, entirely, or not at all visible to another, often with no guarantees
about ordering of writes.[102] Furthermore, Go's internal data structures like interface values, slice headers,
hash tables, and string headers are not immune to data races, so type and memory safety can be violated in
multithreaded programs that modify shared instances of those types without synchronization.[106][107]
Instead of language support, safe concurrent programming thus relies on conventions; for example, Chisnall
recommends an idiom called "aliases xor mutable", meaning that passing a mutable value (or pointer) over a
channel signals a transfer of ownership over the value to its receiver.[93]: 155 The gc toolchain has an
optional data race detector that can check for unsynchronized access to shared memory during runtime since
version 1.1,[108] additionally a best-effort race detector is also included by default since version 1.6 of the
gc runtime for access to the map data type.[109]
Binaries
The linker in the gc toolchain creates statically linked binaries by default; therefore all Go binaries include
the Go runtime.[110][111]
Omissions
Go deliberately omits certain features common in other languages, including (implementation) inheritance,
assertions,[f] pointer arithmetic,[e] implicit type conversions, untagged unions,[g] and tagged unions.[h] The
designers added only those facilities that all three agreed on.[114]
Of the omitted language features, the designers explicitly argue against assertions and pointer arithmetic,
while defending the choice to omit type inheritance as giving a more useful language, encouraging instead
the use of interfaces to achieve dynamic dispatch[i] and composition to reuse code. Composition and
delegation are in fact largely automated by struct embedding; according to researchers Schmager et al.,
this feature "has many of the drawbacks of inheritance: it affects the public interface of objects, it is not fine-
grained (i.e, no method-level control over embedding), methods of embedded objects cannot be hidden, and
it is static", making it "not obvious" whether programmers will overuse it to the extent that programmers in
other languages are reputed to overuse inheritance.[70]
Exception handling was initially omitted in Go due to lack of a "design that gives value proportionate to the
complexity".[115] An exception-like panic/recover mechanism that avoids the usual try-catch
control structure was proposed[116] and released in the March 30, 2010 snapshot.[117] The Go authors
advise using it for unrecoverable errors such as those that should halt an entire program or server request, or
as a shortcut to propagate errors up the stack within a package.[118][119] Across package boundaries, Go
includes a canonical error type, and multi-value returns using this type are the standard idiom.[13]
Style
The Go authors put substantial effort into influencing the style of Go programs:
Indentation, spacing, and other surface-level details of code are automatically standardized
by the gofmt tool. It uses tabs for indentation and blanks for alignment. Alignment assumes
that an editor is using a fixed-width font.[120] golint does additional style checks
automatically, but has been deprecated and archived by the Go maintainers.[121]
Tools and libraries distributed with Go suggest standard approaches to things like API
documentation (godoc),[122] testing (go test), building (go build), package
management (go get), and so on.
Go enforces rules that are recommendations in other languages, for example banning cyclic
dependencies, unused variables[123] or imports,[124] and implicit type conversions.
The omission of certain features (for example, functional-programming shortcuts like map
and Java-style try/finally blocks) tends to encourage a particular explicit, concrete, and
imperative programming style.
On day one the Go team published a collection of Go idioms,[122] and later also collected
code review comments,[125] talks,[126] and official blog posts[127] to teach Go style and
coding philosophy.
Tools
The main Go distribution includes tools for building, testing, and analyzing code:
go build, which builds Go binaries using only information in the source files themselves,
no separate makefiles
go test, for unit testing and microbenchmarks as well as fuzzing
go fmt, for formatting code
go install, for retrieving and installing remote packages
go vet, a static analyzer looking for potential errors in code
go run, a shortcut for building and executing code
godoc, for displaying documentation or serving it via HTTP
gorename, for renaming variables, functions, and so on in a type-safe way
go generate, a standard way to invoke code generators
go mod, for creating a new module, adding dependencies, upgrading dependencies, etc.
It also includes profiling and debugging support, fuzzing capabilities to detect bugs, runtime instrumentation
(for example, to track garbage collection pauses), and a data race detector.
Another tool maintained by the Go team but is not included in Go distributions is gopls, a language
server that provides IDE features such as intelligent code completion to Language Server Protocol
compatible editors.[128]
An ecosystem of third-party tools adds to the standard distribution, such as gocode, which enables code
autocompletion in many text editors, goimports, which automatically adds/removes package imports as
needed, and errcheck, which detects code that might unintentionally ignore errors.
Examples
Hello world
package main
import "fmt"
func main() {
fmt.Println("hello world")
}
where "fmt" is the package for formatted I/O, similar to C's C file input/output.[129]
Concurrency
The following simple program demonstrates Go's concurrency features to implement an asynchronous
program. It launches two lightweight threads ("goroutines"): one waits for the user to type some text, while
the other implements a timeout. The select statement waits for either of these goroutines to send a
message to the main routine, and acts on the first message to arrive (example adapted from David Chisnall's
book).[93]: 152
package main
import (
"fmt"
"time"
)
func main() {
t := make(chan bool)
go timeout(t)
ch := make(chan string)
go readword(ch)
select {
case word := <-ch:
fmt.Println("Received", word)
case <-t:
fmt.Println("Timeout.")
}
}
Testing
The testing package provides support for automated testing of go packages.[130] Target function example:
Test code (note that assert keyword is missing in Go; tests live in <filename>_test.go at the same package):
import (
"testing"
)
Web app
package main
import (
"fmt"
"log"
"net/http"
)
func main() {
http.HandleFunc("/", helloFunc)
log.Fatal(http.ListenAndServe(":8080", nil))
}
Applications
Go has found widespread adoption in various domains due to its robust standard library and ease of
use.[131]
Popular applications include: Caddy, a web server that automates the process of setting up HTTPS,[132]
Docker, which provides a platform for containerization, aiming to ease the complexities of software
development and deployment,[133] Kubernetes, which automates the deployment, scaling, and management
of containerized applications,[134] CockroachDB, a distributed SQL database engineered for scalability and
strong consistency,[135] and Hugo, a static site generator that prioritizes speed and flexibility, allowing
developers to create websites efficiently.[136]
For further examples, please also see related query to Wikidata (https://query.wikidata.org/#SELECT%20D
ISTINCT%20%3Finstance_of%20%3Finstance_ofDescription%20%3Finstance_ofLabel%20%3Fofficial_
website%0AWHERE%20%7B%0A%20%20SERVICE%20wikibase%3Alabel%20%7B%20bd%3Aservi
ceParam%20wikibase%3Alanguage%20%22%5BAUTO_LANGUAGE%5D%2Cen%22.%20%7D%0
A%20%20%3Finstance_of%20wdt%3AP31%2Fwdt%3AP279%2a%20wd%3AQ341%0A%20%20OPTI
ONAL%20%7B%20%3Finstance_of%20wdt%3AP856%20%3Fofficial_website%20%7D%0A%20%2
0%3Finstance_of%20wdt%3AP277%20wd%3AQ37227.%0A%7D)
Reception
The interface system, and the deliberate omission of inheritance, were praised by Michele Simionato, who
likened these characteristics to those of Standard ML, calling it "a shame that no popular language has
followed [this] particular route".[137]
Go was named Programming Language of the Year by the TIOBE Programming Community Index in its
first year, 2009, for having a larger 12-month increase in popularity (in only 2 months, after its introduction
in November) than any other language that year, and reached 13th place by January 2010,[139] surpassing
established languages like Pascal. By June 2015, its ranking had dropped to below 50th in the index,
placing it lower than COBOL and Fortran.[140] But as of January 2017, its ranking had surged to 13th,
indicating significant growth in popularity and adoption. Go was again awarded TIOBE Programming
Language of the Year in 2016.
The complexity of C++ (even more complexity has been added in the new C++), and the
resulting impact on productivity, is no longer justified. All the hoops that the C++ programmer
had to jump through in order to use a C-compatible language make no sense anymore -- they're
just a waste of time and effort. Go makes much more sense for the class of problems that C++
was originally intended to solve.
A 2011 evaluation of the language and its gc implementation in comparison to C++ (GCC), Java and Scala
by a Google engineer found:
Go offers interesting language features, which also allow for a concise and standardized
notation. The compilers for this language are still immature, which reflects in both performance
and binary sizes.
— R. Hundt[142]
The evaluation got a rebuttal from the Go development team. Ian Lance Taylor, who had improved the Go
code for Hundt's paper, had not been aware of the intention to publish his code, and says that his version
was "never intended to be an example of idiomatic or efficient Go"; Russ Cox then optimized the Go code,
as well as the C++ code, and got the Go code to run almost as fast as the C++ version and more than an
order of magnitude faster than the code in the paper.[143]
Go's nil combined with the lack of algebraic types leads to difficulty handling failures and
base cases.[144][145]
Go does not allow an opening brace to appear on its own line, which forces all Go
programmers to use the same brace style.[146]
Go has been criticized for focusing on simplicity of implementation rather than correctness
and flexibility; as an example, the language uses POSIX file semantics on all platforms, and
therefore provides incorrect information on platforms such as Windows (which do not follow
the aforementioned standard).[147][148]
A study showed that it is as easy to make concurrency bugs with message passing as with
shared memory, sometimes even more.[149]
Naming dispute
On November 10, 2009, the day of the general release of the language, Francis McCabe, developer of the
Go! programming language (note the exclamation point), requested a name change of Google's language to
prevent confusion with his language, which he had spent 10 years developing.[150] McCabe raised
concerns that "the 'big guy' will end up steam-rollering over" him, and this concern resonated with the more
than 120 developers who commented on Google's official issues thread saying they should change the
name, with some[151] even saying the issue contradicts Google's motto of: Don't be evil.[152]
On October 12, 2010, the filed public issue ticket was closed by Google developer Russ Cox (@rsc) with
the custom status "Unfortunate" accompanied by the following comment:
"There are many computing products and services named Go. In the 11 months since our
release, there has been minimal confusion of the two languages."[152]
See also
Free and open-
source software
portal
Fat pointer
Comparison of programming languages
Notes
a. Using alternative backends reduces compilation speed and Go's control over garbage
collection but provides better machine-code optimization.[20]
b. But "To allow complex statements to occupy a single line, a semicolon may be omitted
before a closing ) or }".[54]
c. "if the newline comes after a token that could end a statement, [the lexer will] insert a
semicolon".[55]
d. Usually, exactly one of the result and error values has a value other than the type's zero
value; sometimes both do, as when a read or write can only be partially completed, and
sometimes neither, as when a read returns 0 bytes. See Semipredicate problem: Multivalued
return.
e. Language FAQ "Why is there no pointer arithmetic? Safety ... never derive an illegal address
that succeeds incorrectly ... using array indices can be as efficient as ... pointer arithmetic ...
simplify the implementation of the garbage collector...."[13]
f. Language FAQ "Why does Go not have assertions? ...our experience has been that
programmers use them as a crutch to avoid thinking about proper error handling and
reporting...."[13]
g. Language FAQ "Why are there no untagged unions...? [they] would violate Go's memory
safety guarantees."[13]
h. Language FAQ "Why does Go not have variant types? ... We considered [them but] they
overlap in confusing ways with interfaces.... [S]ome of what variant types address is already
covered, ... although not as elegantly."[13] (The tag of an interface type[112] is accessed with
a type assertion[113]).
i. Questions "How do I get dynamic dispatch of methods?" and "Why is there no type
inheritance?" in the language FAQ.[13]
References
1. "Codewalk: First-Class Functions in Go" (https://go.dev/doc/codewalk/functions/). "Go
supports first class functions, higher-order functions, user-defined function types, function
literals, closures, and multiple return values. This rich feature set supports a functional
programming style in a strongly typed language."
2. "Is Go an object-oriented language?" (https://golang.org/doc/faq#Is_Go_an_object-oriented_
language). Retrieved April 13, 2019. "Although Go has types and methods and allows an
object-oriented style of programming, there is no type hierarchy."
3. "Go: code that grows with grace" (https://talks.golang.org/2012/chat.slide#5). Retrieved
June 24, 2018. "Go is Object Oriented, but not in the usual way."
4. "Text file LICENSE" (https://golang.org/LICENSE). The Go Programming Language.
Retrieved October 5, 2012.
5. "Release History" (https://go.dev/doc/devel/release#go1.21.6).
6. "The Go Programming Language Specification - the Go Programming Language" (https://go.
dev/ref/spec#Introduction).
7. "Why doesn't Go have "implements" declarations?" (https://golang.org/doc/faq#implements_i
nterface). The Go Programming Language. Retrieved October 1, 2015.
8. Pike, Rob (December 22, 2014). "Rob Pike on Twitter" (https://web.archive.org/web/2022040
7025913/https://twitter.com/rob_pike/status/546973312543227904). Archived from the
original (https://twitter.com/rob_pike/status/546973312543227904) on April 7, 2022.
Retrieved March 13, 2016. "Go has structural typing, not duck typing. Full interface
satisfaction is checked and required."
9. "lang/go: go-1.4" (http://ports.su/lang/go). OpenBSD ports. December 23, 2014. Retrieved
January 19, 2015.
10. "Go Porting Efforts" (http://go-lang.cat-v.org/os-ports). Go Language Resources. cat-v.
January 12, 2010. Retrieved January 18, 2010.
11. "Additional IP Rights Grant" (https://golang.org/PATENTS). The Go Programming Language.
Retrieved October 5, 2012.
12. Kincaid, Jason (November 10, 2009). "Google's Go: A New Programming Language That's
Python Meets C++" (https://techcrunch.com/2009/11/10/google-go-language/). TechCrunch.
Retrieved January 18, 2010.
13. "Language Design FAQ" (https://golang.org/doc/go_faq.html). The Go Programming
Language. January 16, 2010. Retrieved February 27, 2010.
14. Metz, Cade (May 5, 2011). "Google Go boldly goes where no code has gone before" (https://
www.theregister.co.uk/2011/05/05/google_go/). The Register.
15. "Is the language called Go or Golang?" (https://go.dev/doc/faq#go_or_golang). Retrieved
March 16, 2022. "The language is called Go."
16. "Go 1.5 Release Notes" (https://golang.org/doc/go1.5#implementation). Retrieved
January 28, 2016. "The compiler and runtime are now implemented in Go and assembler,
without C."
17. "Go 1.11 is Released" (https://blog.golang.org/go1.11). August 24, 2018. Retrieved
January 1, 2019.
18. "Installing GCC: Configuration" (https://gcc.gnu.org/install/configure.html). Retrieved
December 3, 2011. "Ada, Go and Objective-C++ are not default languages"
19. "FAQ: Implementation" (https://golang.org/doc/go_faq.html#Implementation). The Go
Programming Language. August 2, 2021. Retrieved August 2, 2021.
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Further reading
Donovan, Alan; Kernighan, Brian (October 2015). The Go Programming Language (https://w
ww.informit.com/store/go-programming-language-9780134190440) (1st ed.). Addison-
Wesley Professional. p. 400. ISBN 978-0-13-419044-0.
Bodner, Jon (March 2021). Learning Go (https://www.oreilly.com/library/view/learning-go/978
1492077206/) (1st ed.). O'Reilly. p. 352. ISBN 9781492077213.
External links
Official website (https://go.dev)