Unit 2 Notes
Unit 2 Notes
2.1 STRUCTURE
Definition
A Structure is a collection of variables of different data types under a single
name and provides a convenient way of grouping several of related information
together.
Unlike arrays, it can be used for the storage of heterogeneous data (data of
different data types).
2.1.2. Three main aspects of working with structure
1. Defining a structure type (Creating a new type)
2. Initializing structure elements
3. Declaring variables and constants (objects) of the newly created type.
2.1.3.Defining Structure
Syntax
struct structure_name
{
element-1;
element-2;
element-3; //Variable declarations
...
...
element-n;
} v1, v2......vn;
Where element1, element2, element3 are variables of any primitive or derived
data types and v1, v2,. vn are structure variable.
Example
struct book
{
char author [40];
float price;
int page;
} b1, b2;
Rules for defining structure
Structure definition consists of the keyword struct followed by a structure tag
name and a structure declaration list enclosed within braces.
The structure declaration list consists of one or more variables declaration,
possibly of different data types. The variable names declared in the structure
declaration list are known as structure members.
Structure members can be variables of the basic types( eg: char, float, int) or
pointer type(eg: char *, int *) or aggregate type(eg: array).
A structure declaration list cannot contain a member of void type or incomplete
type or function type.
Self- referential structure: a structure may contain a pointer to an instance of
itself is known as self-referential structure.
2.1.4.Initializing Structure Elements
Syntax
Struct book
{
int page;
char author[10];
float price;
}b1;
Example
void main()
{
b1. author=” Kalam”;
printf(“Enter price:”);
scanf(“%f”,&b1.price);
b1.page=178;
}
Program
#include<stdio.h>
struct book //structure type declaration
{
char a; // elements are declared
int b;
char c;
float d;
}; //structure type declarations are terminated
void main()
{
struct book var; //variable declaratio
printf(“obj of struct book will take %d bytes\n”,sizeof(struct book));
printf(“structure variable var takes %d bytes\n”, sizeof var);
}
Output:
2.2 UNION
Union can be defined as a user-defined data type which is a collection of
different variables of different data types in the same memory location. The
union can also be defined as many members, but only one member can contain a
value at a particular point in time. Unions provide an efficient way of using the
same memory location for multiple-purpose.
Union is a user-defined data type, but unlike structures, they share the same
memory location.
Defining a Union
To define a union, you must use the union statement in the same way as did
while defining a structure. The union statement defines a new data type with
more than one member for your program. The format of the union statement is
as follows:
union [union tag]
{ member
definition; member
definition;
...
member definition;
} [one or more union variables];
The union tag is optional and each member definition is a normal variable
definition, such as int i; or float f; or any other valid variable definition. At the end
of the union's definition, before the final semicolon, you can specify one or more
union variables but it is optional. Here is the way you would define a union type
named Data having three members i, f, and str.
union Data
{ int i;
float f;
char str[20];
} data;
Now, a variable of Data type can store an integer, a floating-point number, or a
string of characters. It means a single variable, i.e., same memory location, can be
used to store multiple types of data. You can use any built-in or user defined data
types inside a union based on your requirement.
Example Program Illustration of Union
#include <stdio.h>
#include <string.h>
union Data {
int i;
float f;
char str[20];
};
void main( )
{ union Data
data; data.i = 10;
printf( "data.i : %d\n", data.i);
data.f = 220.5;
printf( "data.f : %f\n", data.f);
strcpy( data.str, "Charulatha publication");
printf( "data.str : %s\n", data.str);
}
Output
data.i : 10
data.f : 220.500000
data.str : Charulatha publication
Difference between Structure and Union
Sl.No Structure Union
1 The member of a structure occupies The member of union share same
its own memory space. memory space.
2 The keyword struct is used to define The keyword union is used to define a
a structure structure
3 All the members of a structure can Only the first member of a union can
be initialized. be initialized.
4 In structure, each member is stored In union, all members are stored in
in a separate memory location. So the same memory locations. So, need
need more memory space. less memory space.
The syntax is
enum identifier_name{sequence of items};
For example :
Here fruit is the name given to the set of constants. If there is no value given to the
sequence then by default the first value in the list is 0. For instance here Mango = 0,
Orange = 1, Banana = 2, Grapes = 3 and Guava = 4. We can reassign these values as
well.
For instance :
Mango= 2, Orange = 3
Let us understand the use of enumerated data type with the help of following C program -
C Program
#include<stdio.h>
#include<stdlib.h>
void main( )
getch( );
Output
Mango: 0
Orange: 1
Banana: 2
Grapes: 3
Guava: 4
2.4 POINTERS
2.4.1 Pointers to Variables
A pointer is a variable that stores an address of another variable of same type.
Pointer can have any name that is legal for other variable.
Pointer variables are declared with prefix of ‘*’ operator.
Using a pointer variable, we can access the value of another variable assigned to
it.
Syntax
data_type *pointer_name;
Example
int *a;
variable *a can store the address of any integer type variable.
A pointer is a variable whose value is also an address.
Each variable has two attributes
Value
Address
We can define pointers in two ways.
i) First a pointer is a variable and assigns different values to a pointer variable.
ii) Second the value contained by a pointer must be an address which indicates the
location of another variable in the memory. So, pointer is called as “address
variable”.
Example
int a=50; int
*ptr;
ptr=&a;
Here ‘a’ is a variable holds a value 50 and stored in a memory location 1001.
‘*ptr’ is pointer variable holds a address of a variable ‘a’.
Advantages of Using Pointers
Pointers are more compact and efficient code.
Pointers can be used to achieve clarity and simplicity.
Pointers are used to pass information between function and its reference point.
A pointer provides a way to return multiple data items from a function using its
function arguments.
Pointers also provide an alternate way to access an array element.
A pointer enables us to access the memory directly.
Example Program
/*C program for printing value and address of a variable using pointer variable*/
#include<stdio.h>
#include<conio.h>
void main()
{
int i=3;
int *ptr;
ptr=&i;
clrscr();
printf(“Address of i=%u\n”,ptr);
printf(“value of i=%d\n”,*ptr);
getch();
}
Output:
Address of i=65524
value of i=3
b) Dereferencing a pointer
The object referenced by a pointer can be indirectly accessed by
dereferencing the pointer.
Dereferencing operator (*) is used for this.
This operator is also known as indirection operator or value- at-operator.
Example
int b;
int a=12; a
int *p;
Example program
#include<stdio.h> void
main()
{
int a=12; int
*p;
int **pptr;
p=&a;
pptr=&p;
printf(“Value=%d”,a);
printf(“value by dereferencing p is %d \n”,*p);
printf(“value by dereferencing pptr is %d \n”,**pptr);
printf(“value of p is %u \n”,p);
printf(“value of pptr is %u\n”,pptr);
}
Output
Value=12
value by dereferencing p is 12 value
by dereferencing pptr is 12 value of
p is 1000
value of pptr is 2000
a Open for append. i.e, Data is If the file does not exists, it will be created.
added to the end of file.
ab Open for append in binary If the file does not exists, it will be created.
mode. i.e, Data is added to
end of file.
r+ Open for both reading and If the file does not exist, fopen() returns
writing. NULL.
rb+ Open for both reading and If the file does not exist, fopen() returns
writing in binary file. NULL
w+ Open for both reading and If the file exists, its contents are overwritten.
writing. If the file does not exist, it will be created.
wb+ Open for both reading and If the file exists, its contents are overwritten.
writing in binary mode. If the file does not exist, it will be created.
a+ Open for both reading and If the file does not exists, it will be created.
appending.
ab+ Open for both reading and If the file does not exists, it will be created.
appending in binary mode.
1. fopen () : It creates a new file for use or opens an existing file for use.
2. fclose (): It closes a file which has been opened for use.
3. fscanf( file pointer, format string, address of the variable)
Example: fscanf(fptr,”%d”, &num);
4. fprintf(console output, “format string”, file pointer);
Example: fprintf(stdout, “%f \n”, f); /*note: stdout refers to screen */
5. getw (): This function returns the integer value from a given file and increment the
file pointer position to the next message.
Syntax: getw (fptr);
Where fptr is a file pointer which takes the integer value from file.
6. putw (): This function is used for writing an integer value to a given file.
Syntax: putw (value,fptr);
Where fptr is a file pointer Value is an integer value which is written to a given file.
Example Program for getw() and putw()
Program Write a program to read integer data from the user and write it into the
file using putw() and read the same integer data from the file using getw() and
display it on the output screen.
#include<stdio.h>
#include<conio.h>
void main()
{
FILE *fp;
int n;
clrscr();
fp=fopen(“c.dat”, “wb+”);
printf(“Enter the integer data”);
scanf(“%d”,&n);
while(n!=0)
{
putw(n,fp);
scanf(“%d”,&n);
}
rewind(fp);
printf(“Reading data from file”); while((n=getw(fp))!
=EOF)
{
printf(“%d\n”,n);
}
fclose(fp);
getch();
}
7. fwrite()
This function is used for writing an entire block to a given file.
Syntax: fwrite(ptr,size,nst,fptr);
ptr is a pointer ,it points to the array of structure.
Size is the size of the structure nst
is the number of the structure fptr
is a filepointer.
8. fread()
fread(ptr,size,position,fptr);similar to fwrite
9. fflush(stdin);To clean the input stream
Program program for fwrite():
Write a program to read an employee details and write them into the file at a time
using fwrite().
#include<stdio.h>
#include<conio.h>
void main()
{
struct emp
{
int eno;
char ename[20];
float sal;
}e;
FILE *fp; fp=fopen(“emp.dat”,
“wb”); clrscr();
printf(“Enter employee number”);
scanf(“&d”,&e.eno); printf(“Enter
employee name”); fflush(stdin);
scanf(“%s”,e.ename); printf(“Enter
employee salary”);
scanf(“%f”,&e.sal);
fwrite(&e,sizeof(e),1,fp);
printf(“One record stored successfully”); getch();
}
Operations for Search data in a file
1. fseek()
2. ftell()
3. rewind()
fseek() : Getting data using fseek()
When many records inside a file and need to access a record at a specific position,
you need to loop through all the records before it to get the record. This will waste
a lot of memory and operation time. An easier way to get to the required data can
be achieved using fseek().
Syntax of fseek()
fseek(FILE * stream, long int offset, int whence)
fseek(file pointer, displacement, pointer position);
The first parameter stream is the pointer to the file. The second parameter is the
position of the record to be found, and the third parameter specifies the location
where the offset starts.
This function is used for seeking the pointer position in the file at the specified
byte.
Syntax: fseek( file pointer, displacement, pointer position); file
pointer - It is the pointer which points to the file.
displacement -It is positive or negative.
This is the number of bytes which are skipped backward (if negative) or forward
(if positive) from the current position. This is attached with L because this is a
long integer.
Pointer position: This sets the pointer position in the file.
Value Pointer position Value Pointer position
0 Beginning of file.
1 Current position
2 End of file
2.7 PREPROCESSOR DIRECTIVES
The C preprocessor is a microprocessor that is used by compiler to transform your
code before compilation. It is called micro preprocessor because it allows us to add
macros.
Note: A macro is a segment of code which is replaced by the value of macro.
Macro is defined by #define directive.
Example
#define PI 3.14
Here, PI is the macro name which will be replaced by the value 3.14.
All preprocessor directives starts with hash # symbol. Let's see a list of
preprocessor directives.
#define: It substitutes a preprocessor using macro.
#include: It helps to insert a certain header from another file.
#undef: It undefines a certain preprocessor macro.
#ifdef: It returns true if a certain macro is defined.
#ifndef: It returns true if a certain macro is not defined.
#if, #elif, #else, and #endif: It tests the program using a certain condition; these
directives can be nested too.
#line: It handles the line numbers on the errors and warnings. It can be used to
change the line number and source files while generating output during
compile time.
#error and #warning: It can be used for generating errors and warnings.
#error can be performed to stop compilation.