import pygame
import time
import random
[Link]()
# Define the colors
white = (255, 255, 255)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
# Set the dimensions of the window
dis_width = 600
dis_height = 400
# Create the display window
dis = [Link].set_mode((dis_width, dis_height))
[Link].set_caption('Snake Game')
clock = [Link]()
snake_block = 10
snake_speed = 15
font_style = [Link]("bahnschrift", 25)
score_font = [Link]("comicsansms", 35)
def our_snake(snake_block, snake_list):
for x in snake_list:
[Link](dis, green, [x[0], x[1], snake_block, snake_block])
def message(msg, color):
mesg = font_style.render(msg, True, color)
[Link](mesg, [dis_width / 6, dis_height / 3])
def gameLoop(): # Main function of the game
game_over = False
game_close = False
x1 = dis_width / 2
y1 = dis_height / 2
x1_change = 0
y1_change = 0
snake_List = []
Length_of_snake = 1
foodx = round([Link](0, dis_width - snake_block) / 10.0) * 10.0
foody = round([Link](0, dis_height - snake_block) / 10.0) * 10.0
while not game_over:
while game_close == True:
[Link](blue)
message("You Lost! Press Q-Quit or C-Play Again", red)
[Link]()
for event in [Link]():
if [Link] == [Link]:
if [Link] == pygame.K_q:
game_over = True
game_close = False
if [Link] == pygame.K_c:
gameLoop()
for event in [Link]():
if [Link] == [Link]:
game_over = True
if [Link] == [Link]:
if [Link] == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif [Link] == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif [Link] == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif [Link] == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
[Link](black)
[Link](dis, red, [foodx, foody, snake_block, snake_block])
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List[0]
for x in snake_List[:-1]:
if x == snake_Head:
game_close = True
our_snake(snake_block, snake_List)
[Link]()
if x1 == foodx and y1 == foody:
foodx = round([Link](0, dis_width - snake_block) / 10.0) * 10.0
foody = round([Link](0, dis_height - snake_block) / 10.0) * 10.0
Length_of_snake += 1
[Link](snake_speed)
[Link]()
quit()
gameLoop()