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Sas3 Edu542

SAS 3 542
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0% found this document useful (0 votes)
32 views9 pages

Sas3 Edu542

SAS 3 542
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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EDU542: Technology in Language Teaching & Learning

Module #3 Student Activity Sheet

Name: _________________________________________________________________ Class number: _______


Section: ____________ Schedule: ________________________________________ Date: ________________

Lesson title: Promoting Digital Citizenship Materials:


Activity sheets, pens and paper.
Learning Targets: References:
At the end of the module, students will be able to: Vindollo, S. & Buendia M. (2016). Educational technology 2.
1. Find out digital citizenship practices; and Manila, Philippines: Adriana Publishing Co., Inc.
2. Analyze the digital citizenship practices.
ISTE (2020). ISTE Standards. Retrieved from: iste.org
Digital Citizenship (2017). 9 elements of digital citizenship.
Retrieved from: www.digitalcitizenship.net
A. LESSON PREVIEW/REVIEW
Introduction

In the previous module, you


were acquainted with the K to
12 English & Filipino curriculum
framework which is a starting
point for this subject. Next, you
were also able to identify the
21st century learning skills.

This document is the property of PHINMA EDUCATION prepared by mjcastro


EDU542: Technology in Language Teaching & Learning
Module #3 Student Activity Sheet

Name: _________________________________________________________________ Class number: _______


Section: ____________ Schedule: ________________________________________ Date: ________________

B. MAIN LESSON
Content and Skill-Building
Topic #1 Promoting Digital Citizenship
The ISTE (International Society for Technology
Education) highlighted the following standards in
incorporating the use of technology in education
specifically on digital citizenship:
• For school administrators – Educational administrators ensure, promote and model ethical
use of information and communication technology following policies and legalities of technology.
• For teachers – The teachers must promote and model the appropriate and responsible use of
technologies which are parallel with the legal and ethical use of digital and technological
information, tools and systems.
• For students – The students must practice ethical, legal and responsible use of information,
communication and technology in learning and production of outputs.
As emphasized by Vindollo and Buendia (2016), the set standards would be futile if these are not demonstrated
by the people involved in the implementation. The administrators, teachers and learners must be compliant with
the standards to achieve high quality service, teaching and learning. The compliant of the said standards are the
users who are known as “DIGITAL CITIZENS.” So what or who are exactly digital citizens?
The image portrays a DIGITAL CITIZEN based on ISTE
standards. In addition, the digital technologies hub (2020)
defined a digital citizen as a person who has the
knowledge and skills to effectively use digital
technologies to communicate with others, participate in
society and create and consume digital content. On the
other hand, digital citizenship is about confident and
positive engagement with digital technologies.

Image source: tbsstaffdevelopment.blogspot

This document is the property of PHINMA EDUCATION prepared by mjcastro


EDU542: Technology in Language Teaching & Learning
Module #3 Student Activity Sheet

Name: _________________________________________________________________ Class number: _______


Section: ____________ Schedule: ________________________________________ Date: ________________

The following information are extracted from digital


citizenship site:
The updated Digital Citizenship definition - Digital
citizenship is the continuously developing norms of
appropriate, responsible, and empowered technology use.
➢ To lead and assist others in building positive digital
experiences
➢ To recognize that our actions have consequences
to others
➢ To participate in a manner for the common good

The Nine Elements of Digital Citizenship

1. Digital Access is about the equitable distribution of


technology and online resources. Teachers and
administrators need to be aware of their community and who
may or may not have access, not only in school but at home
as well. Educators need to provide options for lessons and
data collection such as free access in the community or
provide resources for the home.
Image source: wordpress.com

2. Digital commerce is the electronic buying, selling, banking, or using money in any way in the digital space.
Career and technical education use the tools of technology to show students the path for their future.

3. Digital Communication and Collaboration is the electronic exchange of information. All users need to define
how they will share their thoughts so that others understand the message. For students struggling to understand
their place in the world, technology can help them find their own voices and express themselves.

4. Digital Etiquette refers to electronic standards of conduct or procedures and has to do with the process of
thinking about others when using digital devices. Teachers can include Digital Etiquette as part of the classroom
rules or academic goals. Whether in the classroom or online, being aware of others is an important idea for
everyone.

5. Digital Fluency is the process of understanding technology and its use. The better educated or “digitally
fluent,” students are, the more likely they are to make good decisions online, like supporting others instead of
making negative comments. Digital literacy includes the discussion of media literacy and the ability to discern
good information from poor, such as “fake news” from real news.

6. Digital Health and Welfare refers to the physical and psychological well-being in a digital world. Technology
provides many opportunities and enjoyment, but knowing how to segment use with the needs of ourselves and

This document is the property of PHINMA EDUCATION prepared by mjcastro


EDU542: Technology in Language Teaching & Learning
Module #3 Student Activity Sheet

Name: _________________________________________________________________ Class number: _______


Section: ____________ Schedule: ________________________________________ Date: ________________

others is key to a healthy, balanced life. Educators, especially in 1:1 schools or classrooms need to ask the
question of how much screen time is appropriate for students. Common Sense media has developed a guide on
this topic.

7. Digital Law refers to the electronic responsibility for actions and deeds and has to do with the creation of
rules and policy that address issues related to the online world. Just as in the real world, the online world has
had to create structure to protect those using these digital devices from harm. Support for issues such as
cyberbullying and sexting are available from School Resource Officers and other school counsel. Administrators
need to come up with positive approaches to these issues in their schools and districts.
8. Digital Rights and Responsibility are those requirements and freedoms extended to everyone in a digital
world. This area of Digital Citizenship is about helping students understand that when they are provided
opportunities, such as the access to the Internet and use of online products, they need to be diligent in helping
others as well, such as informing adults of potential problems. Educators must help students understand that
protecting others both online and in the real world are essential skills to have.
9. Digital Security and Privacy is the electronic precautions to guarantee safety. Viruses, worms and other
bots can be passed along from one system to another just like an illness. When using devices in school or at
home, understanding and being aware of attacks and how to prevent them are important skills for today and into
the future.

S3 Framework (Safe, Savvy and Social)


Digital Citizenship classifies nine foundational elements in the following three guiding principles: Safe, Savvy
and Social (or S3). The tenets of S3 are a way to support, as well as reinforce the framework of the themes of
digital citizenship. Each theme/element encompasses three levels of support (Safe, Savvy and Social) which
could (or should) be taught as soon as our children can first pick up a device and start to interact with it. The first
guiding principal; Safety, focuses on protecting yourself and protecting others and creates the base of digital
citizenship. The next is Savvy in which focuses on the concepts around educating yourself and connecting with
others. These concepts build upon the concepts of Safety. And finally, the Social guiding principle commits to
helping everyone make decisions exemplifying our commitment to respect ourselves and respect others. It is
here that we fully realize the possibilities of the online experience.

This document is the property of PHINMA EDUCATION prepared by mjcastro


EDU542: Technology in Language Teaching & Learning
Module #3 Student Activity Sheet

Name: _________________________________________________________________ Class number: _______


Section: ____________ Schedule: ________________________________________ Date: ________________

Safety - Protecting Digital Citizens


[being protected from or unlikely to cause danger, risk, or injury to yourself or others]
Protect Yourself…Protect Others!!!
Technology is changing students coming to our schools which in turn moves
education. The tools that have been provided to students and faculty are making
tasks such as creating or sharing information (e.g., a document, presentation or
video) much more streamlined. While technology affords users new opportunities
the issues that occur are often are the lapses of judgment when the tool is not
fully understood. These problems happen with moving to new and different tools
that knowledge and rules are not fully established by those who use them. This
is an attempt to apply older concepts to new ideas, which do not exactly fit. Now
is the time to make the shift to how we will be utilizing the technology for the
future. It is important that educators now begin making alterations to how
technology is viewed and integrated into the classroom. The knowledge we share
today will be passed along to the next generation.
Image source: commonsense.org

Savvy - Creating Educated Digital Citizens


[wisdom and practical knowledge; the understanding to make good judgments]
Educate Yourself…Educate Others!
In many school or district mission statements or goals there is often some
mention of “being lifelong learners”. So what does this mean in the age of
digital learning? The growth and changing nature of technology teaches
everyone that we can never stop learning. And with the opportunities that
these tools provide why would anyone? Technology has opened the
possibilities of how to learn new skills and our responsibility to understand
and maximize the potential of these tools. There has been an expectation
that children innately understand technology since they were born in a time
of expanding digital information. Children do show a willingness to use
these technologies where adults may approach with more anxiety. It has
also been discovered that device and app developers are creating these
Image source: coe.int technologies to make them intuitive, “so that even a child could use.”

This document is the property of PHINMA EDUCATION prepared by mjcastro


EDU542: Technology in Language Teaching & Learning
Module #3 Student Activity Sheet

Name: _________________________________________________________________ Class number: _______


Section: ____________ Schedule: ________________________________________ Date: ________________

Social - Respecting Yourself as a Digital Citizen


[creating cooperative and interdependent relationships and understanding of others]
Respect Yourself…Respect Others!

When discussing the topic of digital citizenship, digital


health, digital safety or whatever it may be called in your
school or district there are certain universal themes that
seem to surface and be at the heart of the issue. Whether
it is through topics of cyberbullying, viewing (or posting)
inappropriate content, or plagiarism these and other topics
of concern that are discussed most among parents and
educators. This section geared towards the “social” element
defines the general topic of digital citizenship and its main
elements of discussion. Humans are social by nature.
People choosing to group with others like themselves in
Image source: teacherspayteachers.com
cities, states, and countries. As members of a community
we tend to connect with those like us. This can be the
difficult aspect of trying to interact with others online,
everyone is given the opportunity to join this thing called the
Internet and even though we try and stay with those most
like us, it is almost impossible not to bump into others that
want to try and change our minds, our beliefs.

Check for Understanding: Multiple choices – Circle the letter of your answer.
1. What does digital citizenship mean?
a. Any information about you on the internet
b. Using digital media safely, responsibly and ethically
c. an online membership
d. being a citizen in the online world
2. What are the best examples of digital citizenship?
a. Students spend the time to research what they want to purchase, then take the time to
identify "safe" sites with the best prices.
b. Students communicate on a social networking site without knowing the rules or
responsibilities
c. If you say something mean online you do not need to worry about getting in a physical fight
d. all of the above
3. What word means guidelines to live by when communicating online?
a. plagiarism c. netiquette
b. cyberspace d. digital citizenship

This document is the property of PHINMA EDUCATION prepared by mjcastro


EDU542: Technology in Language Teaching & Learning
Module #3 Student Activity Sheet

Name: _________________________________________________________________ Class number: _______


Section: ____________ Schedule: ________________________________________ Date: ________________

4. Which of the following is an example of good netiquette?


a. HOW ARE YOU TODAY? c. how r u 2day?
b. How are you today? d. HoW are YoU TodaY?
5. Which of the following is the best definition of a good digital citizen?
a. Someone who limits the amount of time they spend on the internet
b. Someone who is good at using computers or mobile devices
c. Someone who participates actively and often in social media
d. Someone who recognises that there are rights and responsibilities associated with using the
internet and other information technology
6. Which of the following is NOT included in the list of the nine elements of digital citizenship?
a. Digital access c. digital identity
b. Digital health and wellness d. digital commerce
7. In order to protect your devices and information you can take which of these steps?
a. Never access the internet or turn your computer on.
b. Keep all software (including your browser) current with automatic updating.
c. Keep all software (excluding your browser) current with automatic updating.
d. Rely on the computer you purchased to withstand any issues that threaten your protection.
8. Using the internet to illegally reproduce copyrighted material (also known as online theft) is called?
a. plagiarism c. infringement
b. cyberbullying d. internet piracy
9. Which of the following is not a form of cyberbullying?
a. trickery & harassment c. impersonation
b. cyberstalking d. sharing appropriate pictures online
10. Which of the following is a guideline to live by when you are communicating online?
a. always check spelling, grammar &punctuation
b. guard your privacy
c. don’t be rude or offensive
d. all of the above

11. Which of the following should you NOT do if you are cyber bullied?
a. send back a mean response c. block the user
b. tell an adult friend d. change your password
12. What should you do if you receive a suspicious-looking e-mail with an attachment?
a. Open the attachment and see if it is from a friend.
b. Send a message back to the sender ask him or her to remove your from their e-mail
c. Forward the attachment to a friend who knows a lot about computers
d. Delete it immediately
13. In which situation should you follow the rules of digital etiquette?
a. Reading a text message from a friend
b. Sending an email to your grandmother
c. Picking the ringtone for your cell phone
d. Sending a birthday card to your cousin

This document is the property of PHINMA EDUCATION prepared by mjcastro


EDU542: Technology in Language Teaching & Learning
Module #3 Student Activity Sheet

Name: _________________________________________________________________ Class number: _______


Section: ____________ Schedule: ________________________________________ Date: ________________

14. What are the benefits of Digital Communication?


a. To be able to see friends without meeting them face to face.
b. To meet strangers
c. To share personal information with everyone.
d. There are no benefits.
15. What is the negative side of being able to have digital access?
a. To have a lot of tools that you can use for school
b. Facebook, myspace, twitter..
c. There are no negative sides. Everything you want you can have digitally.
d. People started to be addicted to the internet, having no social life with family or friends

C.LESSON WRAP-UP
Summary / Frequently Asked Questions

Below are the FAQs (Frequently Asked Questions) which you might have in mind to ask.
1. Why is digital citizenship important for students?
Teaching digital citizenship equips students with the knowledge, skills, and resources to succeed as lifetime
learners. This also helps them learn to engage within a digital environment with responsibility and confidence to
develop as leaders who will leave meaningful impacts in the lives of others.
Source: www.goguardian.com

2. What should I teach my students (in my future teaching) about digital citizenship?
5 Creative Ways to Teach Digital Citizenship:
• Know what's right from wrong. One of the most basic lessons you can cover around digital citizenship is
practicing proper “netiquette” online. ...
• Understand the consequences. ...
• Don't talk to strangers. ...
• Always play fair. ...
• Choose your friends wisely… Source: net-ref.com

Thinking about Learning

Here are some guide questions intended to give you a better understanding of this lesson.
a. How does technology impact psychologically?
b. How does technology impact socially?

Just a quick reminder, please don’t forget to mark your place now in the work tracker below, so you will
be able to personally monitor how much work you have accomplished and at the same time, how much
work there is left to do.

This document is the property of PHINMA EDUCATION prepared by mjcastro


EDU542: Technology in Language Teaching & Learning
Module #3 Student Activity Sheet

Name: _________________________________________________________________ Class number: _______


Section: ____________ Schedule: ________________________________________ Date: ________________

ANSWER KEY

CHECK FOR UNDERSTANDING

1. b 6. c 11. a
2. a 7. b 12. d
3. c 8. b 13. b
4. b 9. d 14. a
5. d 10. d 15. d

THINKING ABOUT LEARNING


Answers may vary

Essay Writing Rubric

Quality of writing- 10
Grammar, Usage and Mechanics- 10
Total= 20 points

This document is the property of PHINMA EDUCATION prepared by mjcastro

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