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BFS and DFS

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13 views6 pages

BFS and DFS

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Haha Haha
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Graph traversal Techniques –

DFS and BFS


Depth First Search –
Depth-First Search or DFS algorithm is a recursive algorithm that uses the backtracking principle. It entails
conducting exhaustive searches of all nodes by moving forward if possible and backtracking, if necessary. To visit
the next node, pop the top node from the stack and push all of its nearby nodes into a stack.

DFS –
#include <stdio.h>
#include <stdlib.h>
struct node {
int vertex;
struct node* next;
};
struct node* createNode(int v);
struct Graph {
int numVertices;
int* visited;
// We need int** to store a two dimensional array.
// Similary, we need struct node** to store an array of Linked lists
struct node** adjLists;
};
// DFS algo
void DFS(struct Graph* graph, int vertex) {
struct node* adjList = graph->adjLists[vertex];
struct node* temp = adjList;
graph->visited[vertex] = 1;
printf("Visited %d \n", vertex);
while (temp != NULL) {
int connectedVertex = temp->vertex;
if (graph->visited[connectedVertex] == 0) {
DFS(graph, connectedVertex);
}
temp = temp->next;
}
}
// Create a node
struct node* createNode(int v) {
struct node* newNode = malloc(sizeof(struct node));
newNode->vertex = v;
newNode->next = NULL;
return newNode;
}
// Create graph
struct Graph* createGraph(int vertices) {
struct Graph* graph = malloc(sizeof(struct Graph));
graph->numVertices = vertices;
graph->adjLists = malloc(vertices * sizeof(struct node*));
graph->visited = malloc(vertices * sizeof(int));
int i;
for (i = 0; i < vertices; i++) {
graph->adjLists[i] = NULL;
graph->visited[i] = 0;
}
return graph;
}
// Add edge
void addEdge(struct Graph* graph, int src, int dest) {
// Add edge from src to dest
struct node* newNode = createNode(dest);
newNode->next = graph->adjLists[src];
graph->adjLists[src] = newNode;
// Add edge from dest to src
newNode = createNode(src);
newNode->next = graph->adjLists[dest];
graph->adjLists[dest] = newNode;
}
// Print the graph
void printGraph(struct Graph* graph) {
int v;
for (v = 0; v < graph->numVertices; v++) {
struct node* temp = graph->adjLists[v];
printf("\n Adjacency list of vertex %d\n ", v);
while (temp) {
printf("%d -> ", temp->vertex);
temp = temp->next;
}
printf("\n");
}
}
int main() {
struct Graph* graph = createGraph(4);
addEdge(graph, 0, 1);
addEdge(graph, 0, 2);
addEdge(graph, 1, 2);
addEdge(graph, 2, 3);
printGraph(graph);
DFS(graph, 2);
return 0;
}
(OR)
#include <stdio.h>
int a[20][20], visited[20], n;
void dfs(int v)
{
int i;
visited[v] = 1;
for (i = 1; i <= n; i++)
{
if (a[v][i] && !visited[i])
{
printf("\n %d->%d", v, i);
dfs(i);
}
}
}

int main( )
{
int i, j,v, count = 0;
printf("\n Enter number of vertices:");
scanf("%d", &n);
for (i = 1; i <= n; i++)
{
visited[i] = 0;
for (j = 1; j <= n; j++)
a[i][j] = 0;
}
printf("\n Enter the adjacency matrix:\n");
for (i = 1; i <= n; i++)
for (j = 1; j <= n; j++)
scanf("%d", &a[i][j]);
printf("Enter the starting vertex: ");
scanf("%d", &v);
dfs(v);
return 0;
}
OUTPUT
Enter number of vertices:6
Enter the adjacency matrix:
011000
101000
110110
001000
001001
000010
Enter the starting vertex: 2
2->1
1->3
3->4
3->5
5->6
BFS
Ex:

#include <stdio.h>
int n, i, j, visited[10], queue[10], front = -1, rear = -1;
int adj[10][10];
void bfs(int v)
{
for (i = 1; i <= n; i++)
if (adj[v][i] && !visited[i])
queue[++rear] = i;
if (front <= rear)
{
visited[queue[front]] = 1;
bfs(queue[front++]);
}
}
void main()
{
int v;
printf("Enter the number of vertices: ");
scanf("%d", &n);
for (i = 1; i <= n; i++)
{
queue[i] = 0;
visited[i] = 0;
}
printf("Enter graph data in matrix form: \n");
for (i = 1; i <= n; i++)
for (j = 1; j <= n; j++)
scanf("%d", &adj[i][j]);
printf("Enter the starting vertex: ");
scanf("%d", &v);
bfs(v);
printf("The node which are reachable are: \n");
for (i = 1; i <= n; i++)
if (visited[i])
printf("%d\t", i);
else
printf("BFS is not possible. Not all nodes are reachable");
return 0;
}

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