BCAPPU
BCAPPU
SYLLABUS
For
BACHELOR OF COMPUTER
APPLICATION (BCA)
DETAIL SYLLABUS OF BCA [HONS.] COURSE
PATLIPUTRA UNIVERSITY, PATNA
Degree Part -I
PAPER - I
COMPUTER FUNDAMENTALS
Introduction to computers : What is Computer ? Comparison between computer and human brain,
Characteristics of Computer, Computer applications.
History of Computers : Initial development, Generation of Computer, Evolution of Personal Computers.
Computer Organisation : Basic units of computer, Block diagram of Computer, Input Unit, Processing Unit,
Output Unit, Storage Unit.
Types of Printers : Hard Copy output, Impact Printers, Non-Impact Printers, Serial and Line Printers, Dot-
Matrix Printers, Laser Printers, Daisy wheel printers, Drum and Chain Printers, Thermal Printers.
External storage devices : SASD, DASD, Punch Cards, Magnetic Tapes, Blocking utilization factor, Magnetic
Disk, Tracks, Sectors, Seek Time, Rotational latency, Access time, Numerical problems.
Type of Computers : Digital, Analog, Hybrid Computers, General purpose Computers, Turnkey Systems,
Micro Computers, Mini Computers, Mainframes, Super Computers.
Data Representation : Number systems, Binary System, Binary to decimal and Decimal to Binary Conversion,
Binary addition, 2’s compliment representation, Binary substraction, ASCII and EBCDIC coding.
Computer Software : Machine language, Assembly language, High level languages, Compilers, Interpreters,
Assemblers.
Centralised Processing, Decentralised Processing, Distributed Processing, Management Information System.
Processing modes : Uniprocessor, Multiprocessor, Batch Processing, Off Line Data Entry, On-line processing,
On-line data entry, Real time processing, Time Sharing Processing , Electronic Mail, Tele text, Tele
Conferencing.
Programming Concepts : Programme definition, Characteristics of good programme, Programming Steps,
algorithms, Flow Charts.
Block diagram of IBM PC, Evolution of microprocessor, Family of Intel microprocessor, Introduction to 8086
& 8088 architecture.
Functional description of various modules & Cards, CISC & RISC Technology, Various types of displays and
other peripherals used in IBM PCs.
PRACTICAL
Visit to Computer Lab. Introduction to various components of computer. A simple documentation preparation
& printing. Usage of printer & other components.
Physical inspection of IBM PC and internal cards. Introduction to nomenclature ( COM1, COM2 etc.) Writing
batch files for various purposes. Modify config.sys files, Creating using QBASIC programmes.
Reference Books:
PAPER — II
Full Marks 100 (Theory -75, Practical-25)
OPERATING SYSTEMS
Introduction to various categories of softwares. Operating System and its function interaction of operating
System with hardware and user programme., various components of operating system with reference to DOS,
BIOS, BIOS and DOS interrupts. Single User operating system, Task loader, Memory management., Device
Management. Control of various devices . Device drivers interrupts driven and poll driven data transfers . Need
of software & Hardware protocols., Multi User , Multi Tasking, Multi processing and Real time operating
system,. Introduction to memory management Techniques., File systems, File management,Process
management and scheduling., Special requirements and facilities for multiprocessing environment., Examples
of multiprocessing operating systems. Introduction to UNIX. User management in UNIX .
Computers in office automation : Nature and uses of information, Formal and Informal information and
communication,Gathering and presenting Informations, system life cycle, Documentation, Testing, Debugging,
Impementation
BUSINESS APPLICATIONS
Database organisation, Data base files, records , fields, Types of files in database.
File organisation : Sequential file, Random file, Indexed file, Foxpro, MS- Office, Windows 98/2000.
FOXPRO :
VIEWING AND EDITING DATA
Foxpro - version, features requirements of hardware and software; Foxpro - Menu System; Creating database
file , operation of database( create, list, append, close, quit); Foxpro - data type.; Data displaying and
monitoring commands : DISPLAY, LIST, LOCATE, EDIT, CHANGE, BROWSE, REPLACE, DELETE,
RECALL, PACK, ( all commands with varrious options.); File Utilities in Foxpro- DISPLAY DIRECTORY,
COPY, DELETE, RENAME.
INDEXING, SORTING AND PRINTING REPORT
Indexing concept and sorting; Sort Commands - Single & Multiple Key;
Advantages and disadvantages of sort; Indexing Vs sorting & multiple Key; Indexing, FIND, SEEK,
Rushmore Technology; Foxpro Report - its creation, feature & Utilities, Preview, Printing custom Report,
grouping and sub grouping.; Foxpro Level - Designing and Printing.
MEMORY VARIABLE, KEYBOARD MACROS AND FUNCTION
Memory variables- creation and uses, simple vs array; Saving and restoring memory variables; ? / ?? / ???
commands; Time & date functions and commands, date arithmetic; Converting defining function keys.;
Keyboard Macros-creating and using; Arithmetic operations, Mathematical Functions, mathematical
commands,statistical functions
PRACTICAL
Development of a batch files to install software from floppy to disk.
Development of a batch files to manage various packages on the disk.
Detection of viruses and protection packages on IBM PC. MS-Office,Windows 98 / 2000.
PAPER - III
COMPUTER NETWORKING
Introduction to the N/W, Network Topologies, Types of channels : Twisted Wire, Co-axial wire, Microwave
Communication, Setellite Communication, Optical fibre, Simplex, Duplex, Half Duplex Communication.
Switching Techniques,Circuit Switching, Massage Switching, Packet Switching, FEP, Repeaters, Bridge,
Gateway, Token passing CS / CD, Protocols, ISO-OSI Model, NIC, Serial and Parallel Communications.
INTERNET
Evolution, Protocols, Interface concept, Internet Vs Intranet, Growth of Internet, ISP, Connectivity-Dial-Up,
Leased Line, VSAT,etc URLs, Domain Names, Portals, Application. E-mail Concept, POP and Web Based E-
Mail, address, Basics of sending and receiving, E-Mail protocols, Mailing list, Free E-mail Services.
BOOLEAN ALGEBRA
Boolean Algebra, Rules and Theorems, De’Morgan Theorem, Duality Principal, Logical gates, Canonical
equations, K-Maps, Half Adder, encoder, decoder.
STRUCTURED PROGRAMING
Methods of Documentation. Methods of analyzing program requirement. Data flow diagrams.
C- LANGUAGE
Data Structure
Introduction to data structure : concept of data structure; Abstract data structure; Analysis of Algorithm;The
concept of List
Stack and Queues: Intoduction to stack & primitive operation on stack; Stack as an abstract data type; Multiple
stack; Stack application : infix, postfix, prefix and recursion; Introduction to queues;Primitive operation on
the queues; Queues as an abstract data type;Circular Queue; Dequeue;Priority queue.
Linked List: Introduction to the linked list of stack; The linked list of Queue; Header nodes; Doubly Linked
List; Circular Linked List;Stack & Queue as a circular linked list; Application of Linked list
Trees : Basic Terminology; Binary Tree;The Tree representation as Array & Linked List; Binary Tree
representation; Traversal of Binary tree : Inorder, Preorder & Post order; Application of Binary Tree; Threaded
Binary Tree; B- Tree & Height Balanced Tree, representation of B+ & B* trees Binary tree representation of
trees; Counting Binary trees
Searching and sorting : Sequential Searching; Binary Search; Insertion Sort;Selection Sort; Quick sort; Bubble
Sort; Radix Sort; Heap Sort; Merge Sort; Comparison of Sorting methods.
Tables and graphs : Hash Table; Collision resolution Technique; Introduction to Graphs;
Definition;Terminology; Directed, Undirected & Weighted Graph; Representation of Graphs; Graph
Traversal -Depth First & Breadth First Search; spanning Tree, Minimum spanning Tree; The Basic Greedy
strategy for computing Algorithm of Kruskal and Prims
COMPUTER AIDED DRAFTING
Introduction to AUTOCAD / ROBOCAD or similar package. Advanced features of these Packages. Drawing
plan of a building using AUTOCAD etc. Analysis feature of AUTOCAD
Practical
Design of layout of a building. Design of Interior of its rooms. Printing and plotting the prepared drawings.
Fashion designing through AutoCAD.
PAPER - V
Full Marks - 100 ( Theory - 100 )
PAPER - VI
Full Marks - 100 ( Theory - 100 )
JAVA PROGRAMMING
Overviw of Java Language :Java program Structure, Tokens, Java virtual machine, constant & variables, data
types, declaration of variables, scope of variables, symbolic constants, type castingOperators : Arithmetic,
relational, logical assignment, increment and decrement, conditional, bitwise, special, expression and its
evaluation , Decision making and branching If statement, If.. else statment, Nesting of If.. else statements,
else.. If ladder, switch ? operator, loops. while, do, for, jumping loops, labeled loops.
Clasess, Object, methods:Defining class, adding varriable and methods, creating object, accessing class
members, constructor, methods of overloading, static members, nesting of methods Inheritance: extending a
class, overloading methods, final variable and methods, final classes, finalizer methods, abstract methods and
classes, visibility control, Array, string and vectors, Array : one dimentional, Two dimenstional strings, vectors,
wrapper classes, defining interfaces, extending interfaces, implementing interfaces, accessing interfaces, Multi
threaded programming, Creating threads, extending the threads classs stoping and blocking a thread, life cycle
of thread, using thread method, thread exception, thread priority, sychronisation, implementing the runnable
interface
Applet programming: Local and remote applets, applet Vs application writing applets, designing a webpage,
applet tag, adding applet to html, running the applet, passing, parametres to applet, aligning, the display.
Introduction to : Computer animation, Artificial intelligence, Dedicated computers, ATM, Data encryption,
Data communication and Networking ( Course to be modified every year to take care of latest development. )
Visit to a computer industry.
Text & Referances Books
1 C++ : The Complete Reference 4/ed. SCHILDT, TMcH
2. Object oriented programming with C++ 2/ed. Balagurusamy TMcH, pub.
3. Object oriented programming in Java Gilbert, Techmedia
4. The Java Programming Language,3/ed. Arnold, Pearson Education
5. Introduction to AI Robotics Murphy, PHI
6. ATM Networks (Concepts and Protocols) Kasera, TMcH
PAPER - VII
Full Marks - 100 ( Practical - 100 )
Design of a database for a business application. Design of a data entry forms and reports layouts for this
databases. Creation of programmes to access and manipulation of the databases.
Development of a business application in RDBMS.
creating, merging, deleting tables
PAPER - VIII
Full Marks - 100 ( Project - 100 )
--------------------------***********-------------------------