ECX 4.0 3D Slides 2
ECX 4.0 3D Slides 2
@engcareerexpo
@engcareerexpo
The speakers for today
Zion Cole
3D Modelling and
Animation
Exploring Blender UI and
Object Movement
Interface
Overview
when you open up blender, you will find it has various section. Next we need to learn how to navigate the 3D
let's familiarize ourselves with the elements of the interface. viewport:
Middle mouse button(MMB): Orbit the view.
Scroll wheel: Zoom in and out.
1. Viewport: where you view and interact with your 3D scene. Shift + MMB: Pan the view.
Numpad 1, 3, 7: Change the view to front, side
2. Properties Panel: Contains settings for selected objects. and topp respectively.
Numpad 5: Toggle between perspective and
3. Timeline/Animation Panel: Used for Animation. orthographic.
1. Wireframe view: this view displays the 3D scene in wireframe mode, showing only the edges ofthe objects. it's useful for
precise modelling and seeing the sturcture of your objects.
2. Solid view; in this view, you see the objects as solid, shaded surfaces. it's the default view and provides a good balance
between visual representation and performance.
3. Rendered view: this view provides a real time preview of your scene as it would look when rendered. it includes materials,
lighting, and any textures you've applied.
4. Material preview: this view approximates materials and lighting, giving you a more realistic preview of how objects will
appear when rendered.