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Crashlog

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
26 views36 pages

Crashlog

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 36

----------------------------------------------------------------------

Tue Jan 16 10:56:29 2024

Application has crashed: access violation

-------------------------------

Callstack:

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

Trainer_37915_e5477070ed (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))
----------------------------------------------------------------------

Tue Jan 16 11:57:40 2024

Application has crashed: access violation

-------------------------------

Callstack:

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???


payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main


Script stack:
_spawn_and_link_unit() lib/managers/weaponfactorymanager.lua:985

_spawn() lib/managers/weaponfactorymanager.lua:878

clbk() lib/managers/weaponfactorymanager.lua:894

lib/managers/dynamicresourcemanager.lua:222

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Thu Jan 18 12:01:02 2024

Application has crashed: C++ exception


[string "core/lib/utils/coreevent.lua"]:37: Callback to function "clbk_exit_to_std"
is on a nil class.
SCRIPT STACK

callback() core/lib/utils/coreevent.lua:37
enter() 203
change_state() lib/units/beings/player/playermovement.lua:264
_change_player_state() lib/managers/playermanager.lua:1169
set_player_state() lib/managers/playermanager.lua:1120
set_state() lib/managers/mission/elementplayerstate.lua:80
on_executed() lib/managers/mission/elementplayerstate.lua:55
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed()
core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
call() core/lib/managers/mission/coreelementunitsequencetrigger.lua:57
runned_unit_sequence() core/lib/managers/mission/coremissionmanager.lua:212
activate_callback() core/lib/managers/coresequencemanager.lua:2817
activate() core/lib/managers/coresequencemanager.lua:2023
run_sequence() core/lib/managers/coresequencemanager.lua:2484
run_sequence() core/lib/units/coreunitdamage.lua:1224
run_sequence_simple3() core/lib/units/coreunitdamage.lua:1220
run_sequence_simple2() core/lib/units/coreunitdamage.lua:1216
run_sequence_simple() core/lib/units/coreunitdamage.lua:1212
server_place_mission_door_device() lib/units/interactions/interactionext.lua:2465
interact_start() lib/units/interactions/interactionext.lua:2426
interact() lib/managers/objectinteractionmanager.lua:87
_check_action_interact() lib/units/beings/player/states/playerstandard.lua:2781
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:1124
update() lib/units/beings/player/states/playerstandard.lua:464
lib/units/beings/player/playermovement.lua:286

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main


-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Thu Jan 18 13:53:00 2024

Application has crashed: C++ exception


[string "core/lib/utils/coreevent.lua"]:37: Callback to function "clbk_exit_to_std"
is on a nil class.

SCRIPT STACK

callback() core/lib/utils/coreevent.lua:37
enter() 203
change_state() lib/units/beings/player/playermovement.lua:264
_change_player_state() lib/managers/playermanager.lua:1169
set_player_state() lib/managers/playermanager.lua:1120
set_state() lib/managers/mission/elementplayerstate.lua:80
on_executed() lib/managers/mission/elementplayerstate.lua:55
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed()
core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
call() core/lib/managers/mission/coreelementunitsequencetrigger.lua:57
runned_unit_sequence() core/lib/managers/mission/coremissionmanager.lua:212
activate_callback() core/lib/managers/coresequencemanager.lua:2817
activate() core/lib/managers/coresequencemanager.lua:2023
run_sequence() core/lib/managers/coresequencemanager.lua:2484
run_sequence() core/lib/units/coreunitdamage.lua:1224
run_sequence_simple3() core/lib/units/coreunitdamage.lua:1220
run_sequence_simple2() core/lib/units/coreunitdamage.lua:1216
run_sequence_simple() core/lib/units/coreunitdamage.lua:1212
server_place_mission_door_device() lib/units/interactions/interactionext.lua:2465
interact_start() lib/units/interactions/interactionext.lua:2426
interact() lib/managers/objectinteractionmanager.lua:87
_check_action_interact() lib/units/beings/player/states/playerstandard.lua:2781
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:1124
update() lib/units/beings/player/states/playerstandard.lua:464
lib/units/beings/player/playermovement.lua:286
-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Thu Jan 18 14:12:35 2024

Application has crashed: C++ exception


[string "core/lib/utils/coreevent.lua"]:37: Callback to function "clbk_exit_to_std"
is on a nil class.

SCRIPT STACK

callback() core/lib/utils/coreevent.lua:37
enter() 203
change_state() lib/units/beings/player/playermovement.lua:264
_change_player_state() lib/managers/playermanager.lua:1169
set_player_state() lib/managers/playermanager.lua:1120
set_state() lib/managers/mission/elementplayerstate.lua:80
on_executed() lib/managers/mission/elementplayerstate.lua:55
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed()
core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
call() core/lib/managers/mission/coreelementunitsequencetrigger.lua:57
runned_unit_sequence() core/lib/managers/mission/coremissionmanager.lua:212
activate_callback() core/lib/managers/coresequencemanager.lua:2817
activate() core/lib/managers/coresequencemanager.lua:2023
run_sequence() core/lib/managers/coresequencemanager.lua:2484
run_sequence() core/lib/units/coreunitdamage.lua:1224
run_sequence_simple3() core/lib/units/coreunitdamage.lua:1220
run_sequence_simple2() core/lib/units/coreunitdamage.lua:1216
run_sequence_simple() core/lib/units/coreunitdamage.lua:1212
server_place_mission_door_device() lib/units/interactions/interactionext.lua:2465
interact() lib/units/interactions/interactionext.lua:2426
end_action_interact() lib/managers/objectinteractionmanager.lua:103
_end_action_interact() lib/units/beings/player/states/playerstandard.lua:2955
_update_interaction_timers() lib/units/beings/player/states/playerstandard.lua:2999
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:1002
update() lib/units/beings/player/states/playerstandard.lua:464
lib/units/beings/player/playermovement.lua:286

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Thu Jan 18 15:08:56 2024

Application has crashed: C++ exception


[string "core/lib/utils/coreevent.lua"]:37: Callback to function "clbk_exit_to_std"
is on a nil class.

SCRIPT STACK

callback() core/lib/utils/coreevent.lua:37
enter() 203
change_state() lib/units/beings/player/playermovement.lua:264
_change_player_state() lib/managers/playermanager.lua:1169
set_player_state() lib/managers/playermanager.lua:1120
set_state() lib/managers/mission/elementplayerstate.lua:80
on_executed() lib/managers/mission/elementplayerstate.lua:55
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed()
core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
on_executed() core/lib/managers/mission/coreelementarea.lua:209
_check_amount() core/lib/managers/mission/coreelementarea.lua:390
_check_amount() lib/managers/mission/elementareatrigger.lua:719
f() core/lib/managers/mission/coreelementarea.lua:346
update() core/lib/utils/coreevent.lua:158
update() core/lib/managers/mission/coremissionmanager.lua:531
update() core/lib/managers/mission/coremissionmanager.lua:160
core/lib/setups/coresetup.lua:522

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???


payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Thu Jan 18 16:03:54 2024

Application has crashed: access violation

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???


payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main


Script stack:
_load_continent_package()
core/lib/utils/dev/editor/coreworlddefinition.lua:184
_insert_instances()
core/lib/utils/dev/editor/coreworlddefinition.lua:298
parse_continents()
core/lib/utils/dev/editor/coreworlddefinition.lua:286
init()
core/lib/utils/dev/editor/coreworlddefinition.lua:44
init() lib/utils/dev/editor/worlddefinition.lua:6

new() core/lib/utils/coreclass.lua:35

init() core/lib/utils/dev/editor/worldholder.lua:49

new() core/lib/utils/coreclass.lua:35

init_game() lib/setups/gamesetup.lua:728

core/lib/setups/coresetup.lua:424

-------------------------------
System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Thu Jan 18 16:08:54 2024

Application has crashed: access violation

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???


payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main


Script stack:
_load_continent_package()
core/lib/utils/dev/editor/coreworlddefinition.lua:184
_insert_instances()
core/lib/utils/dev/editor/coreworlddefinition.lua:298
parse_continents()
core/lib/utils/dev/editor/coreworlddefinition.lua:286
init()
core/lib/utils/dev/editor/coreworlddefinition.lua:44
init() lib/utils/dev/editor/worlddefinition.lua:6

new() core/lib/utils/coreclass.lua:35

init() core/lib/utils/dev/editor/worldholder.lua:49

new() core/lib/utils/coreclass.lua:35

init_game() lib/setups/gamesetup.lua:728

core/lib/setups/coresetup.lua:424

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------
Thu Jan 18 16:13:54 2024

Application has crashed: access violation

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------
Current thread: Main
Script stack:
_load_continent_package()
core/lib/utils/dev/editor/coreworlddefinition.lua:184
_insert_instances()
core/lib/utils/dev/editor/coreworlddefinition.lua:298
parse_continents()
core/lib/utils/dev/editor/coreworlddefinition.lua:286
init()
core/lib/utils/dev/editor/coreworlddefinition.lua:44
init() lib/utils/dev/editor/worlddefinition.lua:6

new() core/lib/utils/coreclass.lua:35

init() core/lib/utils/dev/editor/worldholder.lua:49

new() core/lib/utils/coreclass.lua:35

init_game() lib/setups/gamesetup.lua:728

core/lib/setups/coresetup.lua:424

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Fri Jan 19 09:48:46 2024

Application has crashed: C++ exception


[string "lib/units/cameras/fpcameraplayerbase.lua"]:286: bad argument #1 to 'abs'
(number expected, got nil)

SCRIPT STACK

recoil_kick() lib/units/cameras/fpcameraplayerbase.lua:286
_check_action_primary_attack()
lib/units/beings/player/states/playerstandard.lua:5939
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:1091
update() lib/units/beings/player/states/playerstandard.lua:464
lib/units/beings/player/playermovement.lua:286
-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Fri Jan 19 12:53:19 2024

Application has crashed: C++ exception


[string "lib/units/civilians/logics/civilianlogicidle.lua"]:471: attempt to call
method 'm_newest_pos' (a nil value)

SCRIPT STACK

clbk() lib/units/civilians/logics/civilianlogicidle.lua:237
_update_queued_tasks() lib/managers/enemymanager.lua:656
update() lib/managers/enemymanager.lua:52
update() lib/setups/gamesetup.lua:807
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:559

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Fri Jan 19 14:57:33 2024

Application has crashed: C++ exception


[string "lib/units/civilians/logics/civilianlogicidle.lua"]:471: attempt to call
method 'm_newest_pos' (a nil value)
SCRIPT STACK

clbk() lib/units/civilians/logics/civilianlogicidle.lua:237
_update_queued_tasks() lib/managers/enemymanager.lua:656
update() lib/managers/enemymanager.lua:52
update() lib/setups/gamesetup.lua:807
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:559

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Fri Jan 19 16:23:05 2024


Application has crashed: access violation

-------------------------------

Callstack:

??? (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main


Script stack:
update_persists() 16

func() 12

Call() 110

update() 6

update() lib/setups/networkgamesetup.lua:21

core/lib/setups/coresetup.lua:559

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Sun Jan 21 20:20:26 2024

Application has crashed: C++ exception


[string "core/lib/utils/coreevent.lua"]:37: Callback to function "clbk_exit_to_std"
is on a nil class.

SCRIPT STACK

callback() core/lib/utils/coreevent.lua:37
enter() 203
change_state() lib/units/beings/player/playermovement.lua:264
_change_player_state() lib/managers/playermanager.lua:1169
set_player_state() lib/managers/playermanager.lua:1120
set_state() lib/managers/mission/elementplayerstate.lua:80
on_executed() lib/managers/mission/elementplayerstate.lua:55
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed()
core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
on_executed() core/lib/managers/mission/coreelementarea.lua:209
_check_amount() core/lib/managers/mission/coreelementarea.lua:390
_check_amount() lib/managers/mission/elementareatrigger.lua:719
f() core/lib/managers/mission/coreelementarea.lua:346
update() core/lib/utils/coreevent.lua:158
update() core/lib/managers/mission/coremissionmanager.lua:531
update() core/lib/managers/mission/coremissionmanager.lua:160
core/lib/setups/coresetup.lua:522

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???


payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Sun Jan 21 21:29:28 2024

Application has crashed: C++ exception


[string "core/lib/utils/coreevent.lua"]:37: Callback to function "clbk_exit_to_std"
is on a nil class.

SCRIPT STACK

callback() core/lib/utils/coreevent.lua:37
enter() 203
change_state() lib/units/beings/player/playermovement.lua:264
_change_player_state() lib/managers/playermanager.lua:1169
set_player_state() lib/managers/playermanager.lua:1120
set_state() lib/managers/mission/elementplayerstate.lua:80
on_executed() lib/managers/mission/elementplayerstate.lua:55
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed()
core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
on_executed() core/lib/managers/mission/coreelementarea.lua:209
_check_amount() core/lib/managers/mission/coreelementarea.lua:390
_check_amount() lib/managers/mission/elementareatrigger.lua:719
f() core/lib/managers/mission/coreelementarea.lua:346
update() core/lib/utils/coreevent.lua:158
update() core/lib/managers/mission/coremissionmanager.lua:531
update() core/lib/managers/mission/coremissionmanager.lua:160
core/lib/setups/coresetup.lua:522

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Sun Jan 21 21:36:40 2024

Application has crashed: C++ exception


[string "core/lib/utils/coreevent.lua"]:37: Callback to function "clbk_exit_to_std"
is on a nil class.
SCRIPT STACK

callback() core/lib/utils/coreevent.lua:37
enter() 203
change_state() lib/units/beings/player/playermovement.lua:264
_change_player_state() lib/managers/playermanager.lua:1169
set_player_state() lib/managers/playermanager.lua:1120
set_state() lib/managers/mission/elementplayerstate.lua:80
on_executed() lib/managers/mission/elementplayerstate.lua:55
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210
_trigger_execute_on_executed()
core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:24
on_executed() core/lib/managers/mission/coreelementarea.lua:209
_check_amount() core/lib/managers/mission/coreelementarea.lua:390
_check_amount() lib/managers/mission/elementareatrigger.lua:719
f() core/lib/managers/mission/coreelementarea.lua:346
update() core/lib/utils/coreevent.lua:158
update() core/lib/managers/mission/coremissionmanager.lua:531
update() core/lib/managers/mission/coremissionmanager.lua:160
core/lib/setups/coresetup.lua:522

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Sat Sep 07 17:36:29 2024

Application has crashed: access violation

-------------------------------

Callstack:

atidxx32 (???) XdxQueryTlsLookupTable

atiuxpag (???) OpenAdapter10_2

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) ???

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

ucrtbase (???) execute_onexit_table

ucrtbase (???) execute_onexit_table

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

ntdll (???) RtlIpv6AddressToStringA


ntdll (???) RtlActivateActivationContextUnsafeFast

ntdll (???) LdrShutdownProcess

ntdll (???) RtlExitUserProcess

KERNEL32 (???) ExitProcess

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

USER32 (???) AddClipboardFormatListener

USER32 (???) GetClassLongW

USER32 (???) GetSystemMetricsForDpi

USER32 (???) CallWindowProcW

d3d9 (???) Direct3DCreate9Ex

USER32 (???) AddClipboardFormatListener

-------------------------------

Current thread: Renderer

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Sun Sep 08 06:36:52 2024

Application has crashed: access violation


-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Sun Sep 08 06:37:29 2024

Application has crashed: access violation

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Renderer


-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Mon Sep 09 00:37:29 2024

Application has crashed: access violation

-------------------------------

Callstack:

atidxx32 (???) XdxQueryTlsLookupTable

atiuxpag (???) OpenAdapter10_2

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) ???

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

ucrtbase (???) execute_onexit_table

ucrtbase (???) execute_onexit_table

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr


EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

ntdll (???) RtlIpv6AddressToStringA

ntdll (???) RtlActivateActivationContextUnsafeFast

ntdll (???) LdrShutdownProcess

ntdll (???) RtlExitUserProcess

KERNEL32 (???) ExitProcess

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

USER32 (???) AddClipboardFormatListener

USER32 (???) GetClassLongW

USER32 (???) GetSystemMetricsForDpi

USER32 (???) CallWindowProcW

d3d9 (???) Direct3DCreate9Ex

USER32 (???) AddClipboardFormatListener

-------------------------------

Current thread: Renderer

-------------------------------

System information:
Application version : 1.143.243
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))
----------------------------------------------------------------------

Thu Sep 12 10:54:58 2024

Application has crashed: access violation

-------------------------------

Callstack:

atidxx32 (???) XdxQueryTlsLookupTable

atiuxpag (???) OpenAdapter10_2

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) D3D11CoreCreateLayeredDevice

d3d11 (???) ???

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

ucrtbase (???) execute_onexit_table

ucrtbase (???) execute_onexit_table

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

EOSOVH-Win32-Shipping (???) HookedGetInstanceProcAddr

ntdll (???) RtlIpv6AddressToStringA

ntdll (???) RtlActivateActivationContextUnsafeFast

ntdll (???) LdrShutdownProcess

ntdll (???) RtlExitUserProcess

KERNEL32 (???) ExitProcess


payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

USER32 (???) AddClipboardFormatListener

USER32 (???) GetClassLongW

USER32 (???) GetSystemMetricsForDpi

USER32 (???) CallWindowProcW

d3d9 (???) Direct3DCreate9Ex

USER32 (???) AddClipboardFormatListener

-------------------------------

Current thread: Renderer

-------------------------------

System information:
Application version : 1.143.245
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : AMD Radeon(TM) R7 Graphics / aticfx32.dll[27.20.1034.6]
Language : spanish
Memory : 7124MB 424KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Tue Dec 31 04:23:45 2024

Application has crashed: C++ exception


[string "lib/utils/version"]:1: '=' expected near 'char(18)'

-------------------------------

Callstack:

payday2_win32_release (???) ???


payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main


Script stack:
require() 71

lib/entry.lua:1

require()

=[C] require()

71

core/lib/coreentry.lua:19
-------------------------------

System information:
Application version : 1.143.246
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1060 3GB / nvldumd.dll[32.0.15.6603]
Language : spanish
Memory : 8148MB 440KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Tue Dec 31 04:24:31 2024

Application has crashed: C++ exception


[string "lib/utils/version"]:1: '=' expected near 'char(18)'

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath


ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main


Script stack:
lib/entry.lua:1

require()

=[C] core/lib/coreentry.lua:19

-------------------------------

System information:
Application version : 1.143.246
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1060 3GB / nvldumd.dll[32.0.15.6603]
Language : spanish
Memory : 8148MB 440KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Tue Dec 31 04:36:10 2024

Application has crashed: C++ exception


[string "lib/utils/version"]:1: '=' expected near 'char(18)'

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init


payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main


Script stack:
lib/entry.lua:1

require()

=[C] core/lib/coreentry.lua:19

-------------------------------

System information:
Application version : 1.143.246
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1060 3GB / nvldumd.dll[32.0.15.6603]
Language : spanish
Memory : 8148MB 440KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

----------------------------------------------------------------------

Tue Dec 31 04:37:37 2024

Application has crashed: C++ exception


[string "lib/utils/version"]:1: '=' expected near 'char(18)'

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) zip_error_init

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlGetAppContainerNamedObjectPath

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main


Script stack:
lib/entry.lua:1

require()

=[C] core/lib/coreentry.lua:19

-------------------------------
System information:
Application version : 1.143.246
CPU : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (2 cores); SSE; SSE2;
SSE3; SSSE3; SSE4.1; SSE5
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1060 3GB / nvldumd.dll[32.0.15.6603]
Language : spanish
Memory : 8148MB 440KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Altavoces (High Definition Audio Device))

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