Linear Basic Day1
Linear Basic Day1
Exercises: 1A-1E Exercises: 2A-2G Exercises: 3A-3E Exercises: 4A-4D Exercises: 5A-5D
3h 6h 9h 12h 15h
Studio HyperWorks
14
Launching Altair HyperWorks
Getting Started
3.HyperWorks offers
comprehensive Online Help
Documentation.
• F1 Keyboard Shortcut
Launching Altair HyperWorks
Tool Finder
Demo Goals:
1. Launch a new HyperMesh client session.
a.Title Bar
b.Menu Bar
c.Pages and Windows
d.Search
e.Ribbons
f. Browsers
g.Entity Selector
h.Modeling Window - HyperMesh
i. Modeling Window - HyperView
j. Modeling Window - HyperGraph
k.View Controls
l. Animation Controls
m.Status Bar
User Interface
Page and Windows
• Delete
• Rename
• Modify Layout
• Quickly find and open tools and browsers that are available
from the ribbons, as well as create entities and solver cards.
Use Wildcards
• Enable the Search tool by:
1. Pressing Ctrl + F
2. Clicking the lens icon in the top-right corner of the modeling window.
• Ribbon hints help you to identify tools that have multiple pick
targets or open a secondary ribbon.
5. They are small indicators that appear in the ribbon between a tool’s
icon and label.
The number of dots represents the number of pick targets in a tool,
including some that are hidden until hovering over the tool.
• Aerospace
• Aeroelasticity
• SnRD
• Axisymmetry
• Injection Molding
• Concept
• PhysicsAI
• Morphing
• Skeleton Modeling
• Design Space
• Optimize
• Design Explorer
Hint: The toolbelt works for all clients in HyperWorks, HyperLife and
HyperWorks CFD.
User Interface
Guide Bars, Workflow Help, Dialogs, Microdialogs and Tooltip
1.Guide Bars
a. Show or hide Workflow Help from
the View menu.
2.Dialogs
3.Microdialogs
4.Tooltip
• Detailed entity information is
displayed when hovering over
entities in the modeling window.
User Interface
Guide Bars Layout - Examples
A menu which provides context This drop-down menu allows you to Zooms in on each
tool specific controls and select a feature to filter the search or to Resets all
previous feature located
options change the selection type filter features
by the search
Executes the
tool's primary
function
Finds and selects all instances of the feature on the Zooms in on the next feature
selected object, based on search criteria located by the search
Apply
Open the Advanced Selection dialog for a Save changes and close the
better selection of the entities current context
Tips & Tricks
Dock and Undock Parts of the User Interface
a. For parts docked at the bottom of the application, the dotted rows
appear on the far-left side.
b. For parts docked on the left and right side of the application, the
dotted arrows appear at the top, next to the name.
User Interface
Preferences
c. Find Entity
d. True View
e. Store/Recall Views
h. Face Color
i. Edge Color
l. Section Cuts
d. Shrink elements.
• Topology:
• 2D faces - Gray
• 3D Topology:
• 2D faces - Blue
• Part - Color all surfaces based on the part to which they belong.
• Topology:
• Free Edges (Red), Shared edges (Green)
• 3D Topology:
• Surface edges - Unless they are part of a solid (Blue)
(clockwise)
Incrementally rotate or
(counterclockwise)
Pan
Zoom
Save a view -
Recall a view -
Model Display
View Cube
Hints:
a. Switch between Automatic / Manual mode.
b. Click on the Save icon to save the found entities to the user mark.
c. Saved selections can retrieved later by right-click > Select > Retrieve Selection
from the context menu.
Model Display
Save, Lock\Unlock the View and Section Cuts
Action Command
Enter and exit the Show/Hide tool
Show selection
Hide selection
Isolate selection and retain all other entity types (Show/Hide tool only)
Switch the display from mesh only, geometry only, or both (Idle mode only)
52
User Inteface
Tcl Command Window, HWC Console, Message Log and Python Window
• This file can be used to rerun operations or as a basis for determining the
commands required to automate a given process.
• By default, the command file is written to the start-in directory for each
session.
• hwsettings.xml
• This file stores information on the browsers, the user interface layout (tab
locations, command window, panel location, toolbars, and so on), keyboard
preferences, import/export settings, recent files, and other various settings.
• Deleting this file resets the stored settings to their default values.
Hint:..\01-Interface\1A\Taurus.mp4 *
(*) May differ from the steps described here
Exercise Steps:
3.Save a Model
• File > Save / Save As…
(Ctrl + S or Ctrl + Shift + S)
CAD
Readers
• File > Solver Interface > Select the Solver Type and Format from
the list.
63
File Management
Convert
7. Click Convert.
2. In Idle mode, the entity selector is in the top, left corner of the
modeling window.
It shows all of the entity types available in your model that can be
selected from the modeling window. It also displays the number of
selected entities.
2. Visibility options.
2. Outside
• Select displayed entities outside the
window.
3. Intersecting
• Select displayed entities intersecting
the window.
Reverse selection
• Click the lens icon or press Slash key to open the Selection
Search interface inside Entity Editor.
• Select entities by typing parts of names or IDs directly.
• Configurable in: File > Preferences > HyperMesh > Browsers >
Selection Search
Main Concepts - Summary
MORE TO EXPLORE
79
Selection of Entities
Copy and Paste
Hint:..\01-Interface\1B\Airframe_Section.mp4 *
(*) May differ from the steps described here
Exercise Steps:
5. Check if all the elements in this model are connected to each other
Exercise 1C - Interacting with Window Selection Methods
Hint:..\01-Interface\1C\yaris-bumper.mp4 *
(*) May differ from the steps described here
Exercise Steps:
2. Try the different methods of window selection (Box, Circle, Freehand and
Polyline)
or
2. Double-click on a second-level
entity grouping invokes a filtered
entity view displaying just the
entities of the selected sub-type.
• Part - Engineering
representation of a physical part
• Subsystem - CAE
representation of a self-
contained assembly/group of HyperMesh Client
Part Structure
assemblies within a larger
system model.
Model Build and Assembly
Parts and Subsystems
…
Organize Entities
Organize Tool
105
Browsers
Solver Browser
• It lists every entity mapped to a solver card image within the session
and places those entities into their respective solver card image
folders.
Hint:..\01-Interface\1D\Taurus.mp4 *
(*) May differ from the steps described here
Exercise Steps:
2. Calculate Summary
Measurements (areas, volumes,
centers of gravity, bounding
boxes, and the cumulative lengths
of lines).
• On the guide bar, open hamburger
menu to define additional Options.
Snap Filter
• You can precisely align two parts
with the Move tool by clicking a
snap point on a part, dragging the
part to translate it, and then
releasing the mouse button near a
snap point on a second part.
• Edit 1D Elements.
• …
1. Left-click and drag the frame area to reposition it along its normal
direction using snaps or a distance value.
2. Left-click and drag the rotator arrows on the sides of the plane to
rotate it around that axis. The rotator arrows appear when
approaching the handles on the sides of the plane.
3. Resizable (finite) planes have handles on all sides and corners and
can be dragged to resize in any direction. They also have in-plane
rotators that appear near the corner handles.
• While resizing, hold Ctrl to resize from the center, and Shift to lock
the aspect ratio.
• Then, drag the handle at the tip of the arrow to define a vector, or drag two handles on the
edges of the plane to define a plane.
• Use the options in the microdialog to help position the vector or plane.
1. Example: Defining a vector using the plane handles. A spin axis is defined normal to 3
locations on a circle.
2. Example: Defining a plane using the vector handles. A split plane is defined normal to a point
and its perpendicular projection to an edge.
Hint: HyperMesh takes advantage of the following principle: a plane can be defined with a vector
(the plane is normal to the vector specified), just as a vector can be defined with a plane (the
vector is normal to the plane specified).
Define Orientation
Vector Tool
123
Translate, Scale, Reflect or Rotate Entities
Transformation Tool
Hint:..\01-Interface\1E\move_drag-geo.mp4 *
(*) May differ from the steps described here
Exercise Steps:
2. Extrude profile cross section to bridge the gap using Vector tool
127
HyperMesh for Pre-Processing - Agenda
Training Sessions
Exercises: 1A-1E Exercises: 2A-2G Exercises: 3A-3E Exercises: 4A-4D Exercises: 5A-5D
3h 6h 9h 12h 15h
Mesh
Importing Geometry Geometry
Meshing Quality
Geometry Cleanup Preparation
and Editing
• CAD models • Find and remove • Define washers • Define target • Review
unnecessary mesh element
• Check Units free edges • Find and remove quality
logos • Run the mesh
• Metadata • Find and remove • Correct
duplicate • Find and remove • Adjust the mesh areas with
surfaces unnecessary (for interactive low quality
holes and details processes)
• Close
unexpected • Split geometries for
holes guiding 3D mesh
1.Surface
2.Surface edge
• Line associated with a surface:
• Defines a surface’s boundary
• Can change value multiple times for work on various areas of the model.
• With FE geometry, mesh selections are made easier as they are topology-
based.
• FE Geometry > From CAD • FE Geometry > From Elements • FE Geometry > Update
Hint: On the guide bar, open hamburger menu for additional Options.
Tips & Tricks
Display Geometry Type Attribute
147
CAD Interoperability, CAE Solver Interfaces, Customization
Open Architecture
OptiStruct Moldex 3D
Radioss Moldflow nCODE
Altair HyperMesh Abaqus Nastran MSC Matlab
Ansys Nastran NX AcuSolve
Deform Pamcrash FLUENT
CAE Exodus Permas Samcef
FEKO Samcef Simpack
Ls-Dyna MotionSolve Star-CD
Marc Adams
Medina Femfat
3. Delayed update via CAD Update tool (Topology ribbon > Edit
group > CAD Update).
b. Stitch or Stitch and Intersect - If two edges are close by, this option
connect them within a given tolerance. You also have the option to only
stitch open loops.
3. If you turn Auto refresh checks off, you have to click the refresh
icon on the guide bar of each associated tool to manually refresh
the legend.
Surface Repair
Self Intersection
3. Deleting surfaces. Afterwards, you are left with free edges, which you can
repair using the Free edges check.
4. Splitting surfaces
Surface Repair
Slivers
• Reduce the value in this tool if you wish to retain some valid sliver surfaces.
• 2D ribbon > Edit group > Surface Repair > Closed Shells
• Shows the surfaces which are closed but do not form solids.
• When unsplitting/removing
multiple vertices at once using
window selection (Shift + left-click
and drag), the tool use the current
global Geometry feature angle,
editable under Geometry
Preferences.
Split
Split with Nodes
Split with
Bounding
Lines
Hints:
• Option only available when Surfaces are the Target.
• You can select a line, usually a free edge with a cutout to create the split.
Split with
Surfaces
Split Solid
2. Fill cut loops option creates a new with Plane
surface if the edges being split form a
closed loop.
Split Surface
with Plane
Split
Perform Parametric Trimming
• Stitching method
3. Select the point(s) to move, then click on one of the selected points
that you wish to retain and combine with the other selected points.
4. Hover the mouse and click on Isolate to show only the selected
edge type.
or
b. Suppress All
Tips & Tricks
Suppress Edges
Deselect with
4. Hover the mouse and click on Isolate to show only the selected
edge type.
177
Unsplit Surface Edges
Overview
• Choose a Result.
4. CAD/FE Comparison
Hint:..\02-Topology-Cleanup-Midsurf\2A\Surface-Repair.mp4 *
(*) May differ from the steps described here
Exercise Steps:
3. Identify Issues
Hint:..\02-Topology-Cleanup-Midsurf\2B\TOPOLOGY-REPAIR.mp4 *
(*) May differ from the steps described here
Exercise Steps:
2. Delete the surface that overhangs the round corner using Split
5. Reload the model and fix most of the issues in one go using higher tolerance
6. Reload the model and use Surface Repair to adjust the topology
Session 2
Topology Cleanup and Midsurfacing
1. Manual defeaturing
2. Batch defeaturing
3. Features management
Defeature
Remove Cuts and Edge Fillets
2. Cleanup tolerance.
Defeature
Find and Remove Logos
• When you get to a point where you cannot remove any more, it is time to use other
modeling tools and strategies to complete the geometry simplification.
1. From the guide bar drop-down menu, select whether to find Rounds,
Fillets, or All.
2. If you have already used the Features tool to detect fillets, you can change
the entity selector on the guide bar and select them directly as well.
3. Check Use Parasolid to use parasolid geometric kernels for finding and
defeaturing fillets/rounds.
4. Uncheck Use Parasolid to activate Ignore edge association and fillet Ends
options in the guide bar.
Defeature
Remove Rounds and Fillets
Hints:
a. Criteria and parameter files can be loaded in the session using the
Param/Criteria tool on the Topology ribbon > Setup group.
b. These files are accessible to all the tools that require them and can be
accessed from links in the Options menu.
c. For Batch repair, the parameter file is launched exposing only the Geometry
Cleanup options.
• Meshing related options are hidden from as only geometry cleanup is done
using this tool.
Preserve Edges
Overview
Hint: Using larger tolerances will capture more features but will
increase processing time.
Tips & Tricks
Manage Features
3.If you have already used the Features tool to detect logos,
holes or fillets, you can use the drop-down on menu on the
guide bar to select them directly.
• 2D and 3D Holes
1. 2D Holes are surface holes with
edges as perimeters and no
height dimension.
Hint:..\02-Geom-Cleanup-Midsurf\2C\SIMPLIFYING-CAD.mp4 *
(*) May differ from the steps described here
Exercise Steps:
4. Remove holes
1.Offsets
• Creates pieces of the middle
surface by offsetting one side of
the model’s surfaces towards the
middle.
2.Planes + Offsets
• Identify the places in the model
where a piece of plane can be
used as a middle surface.
2.Skin Offset
• Automatically detects the two largest faces on the model, detects
the thickness, and then creates the middle surface by offsetting one
of the faces towards the other one by half of thickness. This is the
quickest method for creating a midsurface. However, it is not
applicable to many models.
Demo Goals:
1. Topology ribbon > Surface Mesh tool > Midsurfaces > Automatic
• Model a → Offsets
• Model b → Planes+Sweeps+Offsets
Midsurfacing
Edit Plates - Plate & Surface Types
220
Imprint Lines or Surfaces on Midsurfaces
Pocket Imprint
• Target = midsurface
Exercise 2D - Manual Midsurface Repair
Hint:..\02-Topology-Cleanup-Midsurf\2D\manual-midsurf.mp4 *
(*) May differ from the steps described here
Exercise Steps:
Hint:..\02-Geom-Cleanup-Midsurf\2E\MIDSURFACE-CROSS.mp4 *
(*) May differ from the steps described here
Exercise Steps:
• New surfaces are organized in the same component as the surface being
extended.
2. Auto-trim intersecting
3. Create as new
Demo Goals:
1. Make sure you have active Topology view.
4. Click on Extend.
• Create Points
• Extract Points
• Extract Nodes
Extract Points
Parametric
• Select the nodes that you want placed in or removed from the
temporary node mark.
• If a structural node is selected, it just displays the structural node, but the
ID remains the same. Essentially, it does not create a new node on top of
the structural node. It just shows or marks the structural node.
• When nodes are removed from the temporary node mark, the node is
deleted if it is not attached to a structural element and is not used by a card
in the database.
Shapes
Rectangles, Arc and Circles
• Circle by 3 Points
• Interactive
• Extract at Intersection
• Drag Nodes
Drag Nodes Extract at Intersection Draw Polylines
Demo Goals:
1. Create Free Nodes to define the ribs Start, End and Reference Nodes.
3. Follow the guided process under the Ribs dialog to create Triangular or
Quadrilateral Rib Type.
4. Once you have the preview, adjust the rib dimensions and Apply.
Triangular Quadrilateral
6. If necessary, Stitch the surfaces to recreate the solid geometry.
Ribs
Creation
• Fixed Frame
• Reverse Direction
• Auto-Trim
b. Variable distance.
Tips & Tricks
Auto-trim
Auto-trim
• While dragging lines or nodes, if a continuous surface or mesh is Surfaces intersecting
intersected and this option is ON, the newly created surfaces are with surfaces
trimmed at the intersection.
Elements Facets
Tips & Tricks
Define Orientation with Vector Tool
3. select normal
Main Concepts - Summary
MORE TO EXPLORE
250
Midlines
Create Lines
Lines Solids
Tips & Tricks
Quickly Create Nodes on Snaps
3. Hover the mouse on the snap point, select to create a new node.
2. Under Options, you can define Layer type and Number of layers.
3. Left-click and drag the arrow to perform the offset in the element
normal direction and generate solid elements.
• From the microdialog, you can set corner type or change the
normal direction.
Extract Entities
Realize and Unrealize
• Quickly iterate and compare design concepts by tweaking the values of the
variables.
Hint: For more details, visit the Altair HyperWorks Online Help.
Introduction to Sketching
Apply a Variable to a Parameter and Manage Variables
Hint: For more details, visit the Altair HyperWorks Online Help.
Tips & Tricks
Sketch Tools vs Topology Tools
Hint:..\02-Topology-Cleanup-Midsurf\2G\Build-a-Bracket.mp4 *
(*) May differ from the steps described here
Exercise Steps:
#ONLYFORWARD