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MODIFY COMMANDS Autocad

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0% found this document useful (0 votes)
59 views12 pages

MODIFY COMMANDS Autocad

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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MOVE

Moves objects a specified distance in a specified direction.

Access Methods

Button

Ribbon: Home tab Modify panel Move

Menu: Modify Move

Toolbar: Modify
Shortcut menu: Select the objects to move. Right-click in the drawing area and click Move.

Summary

Use coordinates, grid snaps, object snaps, and other tools to move objects with precision.

List of Prompts

The following prompts are displayed.


Select objects:
Specify base point or [Displacement]:
Specify second point or <use first point as displacement>:
The two points you specify define a vector that indicates how far the selected objects are to be moved and in what direction.
If you press Enter at the Specify Second Point prompt, the first point is interpreted as a relative X,Y,Z displacement. For example, if you specify 2,3 for the base point and press Enter at the next
prompt, the objects move 2 units in the X direction and 3 units in the Y direction from their current position.

Displacement
Enter coordinates to represent a vector
The coordinate values that you enter specify a relative distance and direction.
COPY

Copies objects a specified distance in a specified direction.

Access Methods

Button

Ribbon: Home tab Modify panel Copy

Menu: Modify Copy

Toolbar: Modify
Shortcut menu: Select the objects to copy, and right-click in the drawing area. Click Copy Selection.

Summary

With the COPYMODE system variable, you can control whether multiple copies are created automatically.

List of Prompts

The following prompts are displayed.


Select objects: Use an object selection method and press Enter when you finish
Specify base point or [Displacement/mOde/Multiple] <Displacement>: Specify a base point or enter an option
Specify second point or [Array] <use first point as displacement>: Specify a second point or enter an option

Displacement

Specifies a relative distance and direction using coordinates.


The two points you specify define a vector that indicates how far from the original the copied objects are to be placed and in what direction.
If you press Enter at the Specify Second Point prompt, the first point is interpreted as a relative X,Y,Z displacement. For example, if you specify 2,3 for the base point and press Enter at the next
prompt, the objects are copied 2 units in the X direction and 3 units in the Y direction from their current location.

Mode

Controls whether the command repeats automatically (COPYMODE system variable).

Single
Creates a single copy of selected objects and ends the command.

Multiple
Overrides the Single mode setting. The COPY command is set to repeat automatically for the duration of the command.

Array

Arranges a specified number of copies in a linear array.

Number of Items to Array


Specifies the number of items in the array, including the original selection set.
Second Point
Determines a distance and direction for the array relative to the base point. By default, the first copy in the array is positioned at the specified displacement. The remaining copies are positioned
in a linear array beyond that point using the same incremental displacement.

Fit
Positions the final copy in the array at the specified displacement. The other copies are fit in a linear array between the original selection set and the final copy.

Fit

Redefines the array to use the specified displacement as the location of the last copy rather than the first copy, fitting the other copies between the original selection set and the final copy.
STRETCH

Stretches objects crossed by a selection window or polygon.

Access Methods

Button

Ribbon: Home tab Modify panel Stretch

Menu: Modify Stretch

Toolbar: Modify

Summary

Objects that are partially enclosed by a crossing window are stretched. Objects that are completely enclosed within the crossing window, or that are selected individually, are moved rather than
stretched. Some types of objects such as circles, ellipses, and blocks, cannot be stretched.

List of Prompts

The following prompts are displayed.


Select objects to stretch by crossing-window or crossing-polygon...
Select objects: Use the cpolygon option or the crossing object selection method, and press Enter. Individually selected objects and objects that are completely enclosed by the crossing selection are
moved rather than stretched.

STRETCH moves only the vertices and endpoints that lie inside the crossing selection, leaving those outside unchanged. STRETCH does not modify 3D solids, polyline width, tangent, or curve-fitting
information.

Base Point

Specify base point or [Displacement] <last displacement>: Specify a base point or enter displacement coordinates
Specify second point or <use first point as displacement>: Specify a second point, or press Enter to use the previous coordinates as a displacement

Displacement

Specify displacement <last value>: Enter displacement values for X,Y (and optionally Z)

If you enter a second point, the objects are stretched the vector distance from the base point to the second point. If you press Enter at the Specify Second Point of Displacement prompt, the first
point is treated as an X,Y,Z displacement.
ROTATE

Rotates objects around a base point.

Access Methods

Button

Ribbon: Home tab Modify panel Rotate

Menu: Modify Rotate

Toolbar: Modify
Shortcut menu: Select the objects to rotate. Right-click in the drawing area and click Rotate.

Summary

You can rotate selected objects around a base point to an absolute angle.

List of Prompts

The following prompts are displayed.


Current positive angle in UCS: ANGDIR=current ANGBASE=current
Select objects: Use an object selection method and press Enter when you finish
Specify base point: Specify a point
Specify rotation angle or [Copy/Reference]: Enter an angle, specify a point, enter c , or enter r

Rotation Angle
Determines how far an object rotates around the base point.
The axis of rotation passes through the specified base point and is parallel to the Z axis of the current UCS.

Copy
Creates a copy of the selected objects for rotation.

Reference
Rotates objects from a specified angle to a new, absolute angle.
When you rotate a viewport object, the borders of the viewport remain parallel to the edges of the drawing area.
MIRROR

Creates a mirrored copy of selected objects.

Access Methods

Button

Ribbon: Home tab Modify panel Mirror

Menu: Modify Mirror

Toolbar: Modify

Summary

You can create objects that represent half of a drawing, select them, and mirror them across a specified line to create the other half.

Note By default, when you mirror a text object, the direction of the text is not changed. Set the MIRRTEXT system variable to 1 if you do want the text to be reversed.

List of Prompts

The following prompts are displayed.


Select objects: Use an object selection method and press Enter to finish
Specify first point of mirror line: Specify a point
Specify second point of mirror line: Specify a point

The two specified points become the endpoints of a line about which the selected objects are mirrored. For mirroring in 3D, this line defines a mirroring plane perpendicular to the XY plane of the user
coordinate system (UCS) containing the mirror line.
Erase source objects? [Yes/No] <N>: Enter y or n, or press Enter

Yes
Places the mirrored image into the drawing and erases the original objects.

No
Places the mirrored image into the drawing and retains the original objects.
SCALE

Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.

Access Methods

Button

Ribbon: Home tab Modify panel Scale

Menu: Modify Scale

Toolbar: Modify
Shortcut menu: Select the objects to scale. Right-click in the drawing area and click Scale.

Summary

To scale an object, specify a base point and a scale factor. The base point acts as the center of the scaling operation and remains stationary. A scale factor greater than 1 enlarges the object. A scale
factor between 0 and 1 shrinks the object.

List of Prompts

The following prompts are displayed.


Select objects: Use an object selection method and press Enter when you finish
Specify base point: Specify a point
The base point you specify identifies the point that remains in the same location as the selected objects change size (and thus move away from the stationary base point).

Note When you use the SCALE command with annotative objects, the position or location of the object is scaled relative to the base point of the scale operation, but the size of the object is not
changed.

Specify scale factor or [Copy/Reference]: Specify a scale, enter c, or enter r

Scale Factor
Multiplies the dimensions of the selected objects by the specified scale. A scale factor greater than 1 enlarges the objects. A scale factor between 0 and 1 shrinks the objects. You can also drag the
cursor to make the object larger or smaller.

Copy
Creates a copy of the selected objects for scaling.

Reference
Scales the selected objects based on a reference length and a specified new length.
TRIM

Trims objects to meet the edges of other objects.

Access Methods

Button

Ribbon: Home tab Modify panel Trim

Menu: Modify Trim

Toolbar: Modify

Summary

To trim objects, select the boundaries. Then press Enter and select the objects that you want to trim. To use all objects as boundaries, press Enter at the first Select Objects prompt.

List of Prompts

The following prompts are displayed.


Current settings: Projection = current, Edge = current
Select cutting edges...
Select objects or <select all>: Select one or more objects and press Enter, or press Enter to select all displayed objects

Select the objects that define the cutting edges to which you want to trim an object, or press Enter to select all displayed objects as potential cutting edges. TRIM projects the cutting edges and the
objects to be trimmed onto the XY plane of the current user coordinate system (UCS).

Note
To select cutting edges that include blocks, you can use only the single selection, Crossing, Fence, and Select All options.

Select object to trim or shift-select to extend or [Fence/Crossing/Project/Edge/eRase/Undo]: Select an object to trim, hold down SHIFT and select an object to extend it instead, or enter an option
Specify an object selection method to select the objects to trim. If more than one trim result is possible, the location of the first selection point determines the result.

Object to Trim

Specifies the object to trim.

Shift-Select to Extend

Extends the selected objects rather than trimming them. This option provides an easy method to switch between trimming and extending.

Fence

Selects all objects that cross the selection fence. The selection fence is a series of temporary line segments that you specify with two or more fence points. The selection fence does not form a
closed loop.

Crossing

Selects objects within and crossing a rectangular area defined by two points.

Note
Some crossing selections of objects to be trimmed are ambiguous. TRIM resolves the selection by following along the rectangular crossing window in a clockwise direction from the first point to
the first object encountered.

Project
Specifies the projection method used when trimming objects.

None
Specifies no projection. The command trims only objects that intersect with the cutting edge in 3D space.

UCS
Specifies projection onto the XY plane of the current UCS. The command trims objects that do not intersect with the cutting edge in 3D space.

View
Specifies projection along the current view direction. The command trims objects that intersect the boundary in the current view.

Edge

Determines whether an object is trimmed at another object's extrapolated edge or only to an object that intersects it in 3D space.

Extend
Extends the cutting edge along its natural path to intersect an object in 3D space.

No Extend
Specifies that the object is trimmed only at a cutting edge that intersects it in 3D space.

Note
When trimming hatches, do not set Edge to Extend. If you do, gaps in the trim boundaries will not be bridged when trimming hatches, even when the gap tolerance is set to a correct value.

Erase

Deletes selected objects. This option provides a convenient method to erase unneeded objects without leaving the TRIM command.

Undo

Reverses the most recent change made by TRIM.


FILLET

Rounds and fillets the edges of objects.

Access Methods

Button

Ribbon: Home tab Modify panel Fillet.

Menu: Modify Fillet

Toolbar: Modify

Summary

In the example, an arc is created that is tangent to both of the selected lines. The lines are trimmed to the ends of the arc. To create a sharp corner instead, enter a radius of zero.

You can fillet arcs, circles, ellipses, elliptical arcs, lines, polylines, rays, splines, and xlines.
You can also fillet 3D solids and surfaces. If you select a mesh object for filleting, you can choose to convert the mesh to a solid or surface and continue the operation. (Not available in AutoCAD LT.)

List of Prompts

The following prompts are displayed.

First Object

Selects the first of two objects required to define a 2D fillet.

If you are working with a 3D model, you can also select the edge of a 3D solid. (Not available in AutoCAD LT.)

Second object or shift-select to apply corner


Use an object selection method or hold down Shift and select an object to create a sharp corner
If you select lines, arcs, or polylines, their lengths adjust to accommodate the fillet arc. You can hold down Shift while selecting the objects to override the current fillet radius with a value of 0.
If the selected objects are straight line segments of a 2D polyline, they can be adjacent or separated by one other segment. If they are separated by another polyline segment, FILLET deletes
the segment that separates them and replaces it with the fillet.

More than one fillet can exist between arcs and circles. Select the objects close to where you want the endpoints of the fillet.

FILLET does not trim circles; the fillet arc meets the circle smoothly.
If you select a 3D solid, you can select multiple edges, but you must select the edges individually. (Not available in AutoCAD LT.)

Undo

Reverses the previous action in the command.

Polyline

Inserts fillet arcs at each vertex of a 2D polyline where two line segments meet.

Select 2D polyline
If one arc segment separates two line segments that converge as they approach the arc segment, FILLET removes the arc segment and replaces it with a fillet arc.

Radius

Defines the radius of the fillet arc.


The value you enter becomes the current radius for subsequent FILLET commands. Changing this value does not affect existing fillet arcs.

Trim

Controls whether FILLET trims the selected edges to the fillet arc endpoints.

Multiple

Rounds the edges of more than one set of objects.

Edge

(Not available in AutoCAD LT.)


Selects a single edge. You can continue to select single edges until you press Enter.

If you select three or more edges that converge at a vertex to form the corner of a box, FILLET computes a vertex blend that is part of a sphere if the three incident fillets have the same radii.

Chain
Changes from selection of single edges to selection of sequential tangent edges, called a chain selection.

Edge Chain. Selects a tangential sequence of edges when you select a single edge. For example, if you select an edge on the top of a 3D solid box, FILLET also selects the other
tangential edges on the top.

Edge. Switches to a single-edge selection mode.

Loop
Specifies a loop of edges on the face of a solid. For any edge, there are two possible loops. After selecting a loop edge, you are prompted to Accept the current selection, or choose
the Next loop.

Radius
Defines the radius of the fillet arc.
ARRAY

Creates copies of objects arranged in a pattern.

Access Methods

Button

Ribbon: Home tab Modify panel Array .

Toolbar: Modify

Menu: Modify Array .

Summary

You can create copies of objects in a regularly spaced rectangular, polar, or path array.

The DELOBJ system variable controls whether the source objects of the array are deleted or retained after the array is created.

List of Prompts

The following prompts are displayed.

Select objects
Specifies the object to be arrayed.

Rectangular
Distributes copies of the selected object into any combination of rows, columns, and levels (same as the ARRAYRECT command).

Path
Evenly distributes copies of the selected object along a path or a portion of a path (same as the ARRAYPATH command).

Polar
Evenly distributes copies of the object in a circular pattern around a center point or axis of rotation (same as the ARRAYPOLAR command).

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