252 ALL Lecture Notes by DR Halah
252 ALL Lecture Notes by DR Halah
What is Mechanics?
Mechanics is the science of motion, which is a change in
the position of a body with respect to time. Mechanics
studies the interactions between a moving body and the
forces acting on it. Hence:
Classical Mechanics:
Is the science Deals with the motion of objects through
absolute space & time in the Newtonian sense.
Changing units:
Recall: the prefixes of the SI Units:
Factor 109 106 103 10-2 10-3 10-6 10-9 10-12
Symbol G M K c m μ n p
Check point:
Dimensions:
The dimension of any physical quantity can be written as
[M]α [L]β [T]γ where α, β, and γ are powers of their
respective dimension. For example, the dimension of
acceleration a is
⎡L /T ⎤ −2
a=⎢ = [ L ][T ]
⎣ T ⎥⎦
Note:
The dimension of a quantity ≠ its units
Dimensional Analysis:
l
τ∝
g
Note:
Physical Vectors
Scalars
quantities
Note:
1- Equality of Vectors; Æ
B
The equation
A=B
or Æ
(Ax, Ay, Az) = (Bx, By, Bz)
is equivalent to the three equations
Ax=Bx Ay=By Az=Bz
Note:
Two vectors are equal if, and only if, their respective
components are equal.
2- Vector Addition:
The addition of two vectors is defined by the equation
A + B = (Ax + Bx, Ay + By, Az + Bz) (1)
4- Vector Subtraction:
Subtraction of a given vector B from the vector A is
equivalent to adding -B to A.
6- Multiplication by a Scalar:
If c is a scalar and A is a vector,
cA = c(Ax, Ay, Az) = (cAx, cAy, cAz) = Ac
Geometrically, the vector cA is parallel to A and is c
times the length of A. When c = -1, the vector -A is one
whose direction is the reverse of that of A.
Joining (2) & (6), we get what called the distributive law:
z
The common used unit vectors
for Cartesian coordinates are
i, j, and k, where, k
i y
x
ex = i ey = j ez = k j
A . (B + C) = A . B + A . C (5)
AxB=–BxA (9)
It is distributive,
A x (B + C) = A x B + A x C (10)
Multiplication by a Scalar:
n (A x B) = (n A) x B = A x (n B) (11)
Ay Az Az Ax Ax Ay
A×B = i +j +k
By Bz Bz Bx Bx By
i j k
A × B = Ax Ay Az
Or; (12)
Bx By Bz
Note:
Hence,
i x i =j x j = k x k= 0
Α x Β = (A B sinθ) n (14)
AxB
B
θ
θA
1.7. Triple Products:
The expression
Ax Ay Az
A.(B × C) = Bx By Bz
(15)
Cx Cy Cz
Note:
dA dAx dAy dA
=i +j +k z (17)
du du du du
Note:
r=ix+jy+kz (19)
dr
v= = i x& + j y& + k z& (20)
dt
The vector dr/dt expresses both the direction and the rate
of motion.
As Δt approaches zero,
the point P' approaches P,
and the direction of the
vector Δr/Δt approaches the
direction of the tangent to
the path at P, which is dr/dt.
Note:
v=
ds
dt
(
= v = x& 2 + y& 2 + z& 2 )
1/ 2
(21)
dv d 2 r
a= = = i &x& + j &y& + k &z& (22)
dt dt 2
Some different types of motion
The 2
r = r1 + r2 where;
position r = i bt + j (ct-
gt
) r = i b sin ω t + j b cos ω t r1 = i b ω t + j b
2
vector r2 = i b sin ω t + j b cos ω t
The v = v1 + v 2
v = i b + j (c-gt ) v = i bω cosω t − j bω sinω t
velocity = i (bω + bω cosω t ) − j b ω sin ω t
The
a = −j g a = − i bω 2 sin ω t − j bω 2 cos ω t a = −i bω 2 sinω t − j b ω 2 cos ω t
acceleration
a = −ω 2 r
The path
1.11. Velocity and Acceleration in Plane Polar
Coordinates:
dr de
v= = r&e r + r r (23)
dt dt
A study of the figure shows that;
Δer ≅ | Δer| eθ
≅ |er| Δθ eθ
≅ Δθ eθ
a=
dv
dt
( ) (
= &r& − rθ& 2 e r + rθ&& + 2r&θ& eθ ) (25)
aθ = rθ&& + 2r&θ& =
1 d 2&
r dt
rθ ( ) (27)
Note:
If r and θ both vary, then the general expression (25) gives the
acceleration.
1.12 Velocity and Acceleration in Cylindrical &
Spherical Coordinates:
Cylindrical Coordinates
The position vector of a particle can be described in cylindrical
coordinates (R, φ , z) as
a= R( R ) ( )
&& − Rφ&2 e + Rφ&& + 2 R& φ& e + &z&e
φ z (30)
Spherical Coordinates
r = rer (31)
where the direction of er is specified by the two angles φ and θ.
Thus we introduce two more unit vectors, eφ and eθ, as shown in
the Figure .
Because any vector can be expressed
in terms of its projections onto the
x,y,z axes as;
( ) ( )
a = &r& − rθ& 2 − rφ 2 sin 2 θ e r + rθ&& + 2r&θ& − rφ&2 sin θ cosθ eθ
(
+ rφ&&sin θ + 2r&φ& sin θ + 2rθ&φ& cosθ e ) φ
(34)
2.1 Newton's laws of Motion:
d
(m1v1 ) = − d (m2 v 2 ) (35)
dt dt
F∝
d
(mv )
dt
Defining the unit in the SI system, Newton's 2nd law can be
expressed in the familiar form:
F=
d
(mv ) = ma (36)
dt
Note:
Linear Momentum:
Since, the product of mass and velocity, mv, is called linear
momentum, P, the 2nd law can be rewritten as;
dp
F=
dt
(38)
which means that;
The time rate of change of an object’s linear momentum is
proportional to the applied force, F.
x& = v = at + v0 (42)
x = 12 at 2 + v0t + x0 (43)
2a( x − x0 ) = v 2 − v0
2
(44)
⎛ dx dx& ⎞
( )
F x = mx = m⎜
&& ⎟ = mv
dv
⎝ dt dx ⎠ dx
2
d ( v ) dT (45)
= 12 m =
dx dx
x
W = ∫ F ( x ) dx = T − T0 (46)
x0
T0 + V(x0 ) = T + V (x ) ≡ E (48)
v 2 = v02 − 2 gx
The turning point of the motion, which is in this case the
maximum height, is given by setting v = 0. This gives
v02
h = xmax =
2g (49)
[
V ( x ) = V0 1 − e − ( x − x 0 ) / δ ] −V
2
0
Show that x0 the separation of the two atoms is min, and its
value is V(x0)=-V0 .
Solution:
V(x) is min when its derivative (w.r.t) x is zero;
dV ( x)
F ( x) = − =0
dx
2
V0
δ
(1 − e − ( x − x0 ) / δ
)(e − ( x − x0 ) / δ
)= 0
1 − e − ( x − x0 ) / δ = 0
ln(1) = −( x − x0 ) / δ
∴ x = x0
c2 v v 0.22 v v D 2
= = 1.4 × 10 3 v D (52)
c1v 1.55 × 10 - 4 vD
or
x=
mv0
c1
(
1 − e − c1t / m )
Showing that the block approaches a limiting position given by;
xlim = mv0 / c1
mg
vt =
c1
Note:
mg
vt =
c2
And the characteristic time is;
vt m
τ= =
g c2 g
3.1 Introduction to Oscillations:
where ω0 =
k
m (56)
x (0) = A sin(φ0 ) = x0
x& (0) = ω0 A cos(φ0 ) = v0 (58)
ω 0 x0
∴ tan φ0 =
v0
x = A cos θ = A cos(ω0t + θ 0 )
x = A sin(ω0t + φ0 )
Note that:
C
tan φ0 = , A2 = C 2 + D 2
D
3.2.2 Effect of a Constant External Force
Example (3.2.1):
Suppose that X-Xe=D1 .
If the block is furthermore pulled downward a distance
D2 from the equilibrium position and then released at
time t = 0, find:
(a) the resulting motion.
(b) the velocity of the block when it passes back upward
through the equilibrium position.
(c) the acceleration of the block at the top of its
oscillatory motion.
Solution:
First, for the equilibrium position we have
Fx = 0 = -kD1 + mg
This gives us the value of the spring constant k:
mg
k=
D1
From this we can find the angular frequency of
oscillation:
k g
ω0 = =
m D1
We will express the motion in the form
x = C cos ω0t + D sin ω0t
Then,
x& = −Cω0 sin ω0t + Dω0 cos ω0t
⎛ g ⎞
(a)
x = D2 cos⎜⎜ t ⎟⎟
⎝ D1 ⎠
Note that the mass m does not appear in the final
expression. The velocity is then
g ⎛ g ⎞
x& = − D2 sin ⎜⎜ t ⎟⎟
D1 ⎝ D1 ⎠
and the acceleration
g ⎛ g ⎞
&x& = − D2 cos⎜⎜ t ⎟⎟
D1 ⎝ D1 ⎠
As the block passes upward through the equilibrium
position, (one-quarter period), its velocity is;
g
(b) x& = − D2 (center)
D1
g
(c)
&x& = D2 (top)
D1
In the case Dl = D2 the downward acceleration at the top
of the swing is just g. This means that the block, at that
particular instant, is in free fall; that is, the spring is
exerting zero force on the block.
Example (3.2.2):
The Simple Pendulum
g g
&s& + s=0 or θ&& + θ = 0 (61)
l l
and period
2π l
T0 = = 2π
ω0 g (63)
3.3. Energy Considerations in HM:
x x
k 2
W = ∫ Fext dx = ∫ kx dx = x
0 0
2
This work is stored in the spring as potential energy: V(x),
where
V ( x) = 12 kx 2
The total energy, is given by the sum of the kinetic and
potential energies, namely,
E = 12 mx& 2 + 12 kx 2 (64)
mg 2
E = 12 ms& 2 + 12 s (66)
l
x (t ) = A1e − (γ −q ) t + A2 e − (γ + q ) t (70)
where
q = γ 2 − ω02 (71)
There are three possible situations:
x (t ) = Ae −γ t cos (ω d t + θ 0 ) (73)
Or; x (t ) = Ae −γ t sin (ωd t + φ0 )
Note:
2π 2π
Td = =
ωd ω02 − γ 2 (74)
Energy Considerations:
Quality Factor:
ωd
Q=
2γ (76)
3.6. Forced Harmonic Motion:(Resonance)
x (t ) = Ae i (ωt −φ ) (78)
A( k − mω 2 ) = F0 cos φ
cωA = F0 sin φ
2γω
tan φ =
ω02 − ω 2 (79)
F0 / m
A(ω ) =
(ω 2
0 )
− ω 2 + 4γ 2ω 2
2 (80)
F0
Amax ≈
2γmω0
In mechanical systems large resonant amplitudes may or
may not be desirable.
3.6.2. Sharpness of the Resonance: (Quality
Factor)
Let us consider the case of weak damping (ωr ≈ ωd≈ ω0).
Then, the expression for steady-state amplitude, Eq.
(80), can be written as:
Amaxγ
A(ω ) ≈
(ω0 − ω )2 + γ 2
The above equation shows that when |ω0–ω|=γ , or
equivalently, if ω = ω0 ± γ ,then
A2 = 12 Amax
2
2γω
tan φ =
ω02 − ω 2 (84)
Mechanical Electrical
Displacement x Charge q
Velocity dx/dt Current dq/dt
Mass m Inductance L
Stiffness constant k Reciprocal of capacitance C-1
Damping constant c Resistance R
Force F Potential difference V
General Motion of a Particle in 3D
4.1.General Principles:
In 3D, the vector form of the equation of motion is ;
dP
F= (85)
dt
where p = mv is the linear momentum of the particle.
This vector equation is equivalent to three scalar
equations in Cartesian coordinates;
Fx = m&x& Fy = m&y& Fz = m&z&
There is no general method for obtaining an analytic
solution to the above equations of motion. In order to
develop a powerful analytical technique that can be
applied in such case, we need to introduce some main
principles;
d 1 dT
F⋅v = ( 2 mv.v) =
dt dt
in which T is the kinetic energy. Substituting by v = dr/dt,
then integrating, we obtain;
∫ F ⋅ dr = ∫ dT = ΔT (86)
2- Conservative Forces
∫ F. dr = − ∫ dV (r ) = − ΔV = V ( A) − V ( B) (87)
But the work done was also equal to the change in kinetic
energy of the particle,
W=ΔT = T(B) - T(A)
Therefore, we find that;
∫ F .dr = 0
The most familiar conservative forces are gravity, the
electric force, and spring force.
4.2.The Del Operator;
We can now express a conservative force F vectorially as
∂V ∂V ∂V
F = −i −j −k (89)
∂x ∂y ∂z
This equation can be written as;
F = −∇ V (90)
curl F = ∇ × F = −(∇ × ∇V ) = 0
since the curl of any grad is identically zero.
⎛ ∂ F ∂F ⎞ ⎛ ∂ F ∂ F ⎞ ⎛ ∂Fy ∂Fx ⎞
∇ × F = i⎜⎜ z − y ⎟⎟ + j⎜ x − z ⎟ + k ⎜⎜ − ⎟⎟ = 0
⎝ ∂y ∂ z ⎠ ⎝ ∂z ∂x ⎠ ⎝ ∂x ∂y ⎠
(
r = i (v0 cos α )t + k (v0 sin α )t − 12 gt 2 ) (95)
In terms of components: the components of the velocity
at any instant v are;
v x = (v0 cos α )
(96)
vy = 0
v z = (v0 sin α − gt )
And the components of the position of the projectile at
any instant are;
x = (v0 cos α ) t
y=0
(97)
z = (v0 sin α ) t − gt
1
2
2
v 2 = v0 − 2 gz
2
(98)
Then;
v02 sin 2 α
z max = (100)
2g
v02 sin 2α
R= (103)
g
v02 (104)
Rmax =
g
d 2r
m 2 = − kr (105)
dt
x2 2 cos Δ y 2
− xy + = sin 2
Δ
A2 AB B2
Where Δ = β−α is the phase difference.
x = A cos(ω1 t + α )
y = B cos(ω 2 t + β )
z = C cos(ω3 t + γ )
E = 12 mv 2 + 12 kr 2 (106)
Lissajous Figures
EXAMPLE 4.6.1
Constrained Motion on a
Cycloid
Consider a particle sliding
under gravity in a smooth
cycloidal channel. Such
motion represented by the
parametric equations
x = A(2φ + sin 2φ )
y = A(1 − cos 2φ )
v = V0 + v' (116)
a = A0 + a' (117)
in which V0 and A0 are, respectively, the velocity and
acceleration of the moving system, and v' and a' are the
velocity and acceleration of the particle in the moving
system.
If the moving system is not accelerating, i.e. it is also
inertial, so that A0 = 0, then
a = a'
In this case we cannot specify a unique coordinate system,
because Newton's laws will be the same in both systems.
For example, Newton's second law in fixed system F = ma
becomes F' = ma' in the moving system.
r = r' (119)
or;
ix + jy+ kz = i'x' + j'y'+ k' z'
When we differentiate with respect to time to find the
velocity, we must keep in mind the fact that the unit
vectors i', j', and k' are not constant. Thus, we can write the
velocity vector v in the fixed system as;
di ′ dj ′ dk ′
v = v ′ + x′ + y ′ + z ′ (120)
dt dt dt
Where v' is the velocity in the rotating system.
From the definition of the cross product, we can write;
d i′ d j′ d k′
= ω × i′ , = ω × j ′ and = ω × k′ .
dt dt dt
Hence;
di′ dj′ dk ′
x′ + y′ + z′ = x′(ω × i′) + y′(ω × j′) + z ′(ω × k ′)
dt dt dt
= ω × r′
v = v′ + ω × r ′ (121)
& × r′ + 2ω × v′ + ω × (ω × r′)
a = a′ + ω (122)
v = v′ + ω × r′ + V0 (123)
And;
& × r′ + 2ω × v′ + ω × (ω × r′) + A 0
a = a′ + ω (124)
A no inertial observer in an
accelerated frame of
reference must include all, or
some, of these inertial forces
along with the real forces F
to calculate the correct
motion of the particle.
In other words, such an
observer writes the
fundamental equation of
motion as;
F' = ma'
The only surviving terms in Eq. (124) are the real forces F
and the inertial term –mA0, which arises because the local
frame of reference is accelerating. Thus,
F – mA0 = 0 (127)
mω2 re cosλ
mg = mg0 – mA0
or
g = g0 –A0 (129)
sin ε sin λ
=
mω 2 re cos λ mg
2g
GmE m
Ug = − (132)
r
6.2. Kepler’s laws and the motion of planets:
dA 1 2 dθ
= 2r
dt dt
The real meaning of Kepler's second law is that the sector
velocity has the same value at all
points in the orbit. When the planet
is close to the sun, r is small and dθ/dt
is large; when the planet is far from
the sun, r is large and dθ/dt is small.
4π 2
k=
Gms
Where ms is the sun's mass.
Kepler’s 3rd law can be then rewritten as
a3 / 2
T = 2π (133)
Gms
Note:
( 2.67 × 1012 ) 3 / 2
T = 2π = 2.38 × 10 9 s = 75.5 years
(6.67 ×10 )(1.99 ×10 )
−11 30