0s Chap 02
0s Chap 02
Threads
● Definition: A thread is the smallest unit of processing. A process can have multiple
threads, which share the process resources but execute independently.
● Various States: Threads go through similar states as processes—New, Ready,
Running, Blocked, and Terminated.
● Benefits of Threads:
○ Faster creation and context switching than processes.
○ Efficient use of system resources by sharing memory and resources among
threads.
○ Enables parallelism, improving performance for multitasking.
● Types of Threads:
○ User-Level Threads: Managed by the user-level library rather than the OS
kernel, giving faster creation but limited in terms of access to multiple CPUs.
○ Kernel-Level Threads: Managed directly by the OS, allowing better performance
on multi-core systems.
● Multithreading: Running multiple threads within a single process to perform tasks
concurrently. This enhances application responsiveness and efficiency.
Process Scheduling
Scheduling Algorithms
Multiprocessor Scheduling
Scheduling in multiprocessor systems is more complex, with goals of load balancing and CPU
affinity (keeping processes on the same CPU).
Real-Time Scheduling
● Rate Monotonic (RM): A priority-based algorithm where shorter periods get higher
priorities.
● Earliest Deadline First (EDF): Dynamically assigns priority based on how close the
process deadline is, allowing flexible response for real-time tasks.
4o
You said:
Processes: Definition, Process Relationship, Different states of a Process, Process State
transitions, Process Control Block (PCB),
ChatGPT said:
ChatGPT
Processes
The PCB is essential for process management as it helps the operating system switch between
processes and restore the appropriate information when a process is resumed.
4o
You said:
Context switching Thread: Definition, Various states, Benefits of threads, Types of threads,
Concept of multithreads,
ChatGPT said:
ChatGPT
Context Switching
● Definition: Context switching is the process of storing the state of a currently running
process or thread so that it can be resumed later, and loading the state of a new process
or thread into the CPU for execution. This involves saving the program counter, CPU
registers, and other necessary information for the current process, then loading similar
information for the next process or thread. Context switching enables multitasking but
adds overhead due to the time taken to switch between processes or threads.
Threads
● Definition: A thread is the smallest unit of execution within a process. Multiple threads
within a process share the same memory space and resources but execute
independently, enabling parallelism and efficient use of system resources.
● Various States:
○ New: The thread is being created.
○ Ready: The thread is ready to run and waiting for CPU time.
○ Running: The thread is currently being executed by the CPU.
○ Blocked (or Waiting): The thread is waiting for some event, such as I/O
completion.
○ Terminated: The thread has finished execution and is waiting to be removed.
● Benefits of Threads:
○ Efficient Resource Sharing: Threads within the same process share memory
and resources, reducing memory usage and improving efficiency.
○ Faster Context Switching: Switching between threads is generally faster than
switching between processes, as threads share the same address space.
○ Enhanced Responsiveness: Threads can allow applications to remain
responsive. For example, a GUI thread can continue to handle user input while
other threads perform background tasks.
○ Parallelism and Multitasking: Threads enable concurrent execution, allowing
tasks to be split across multiple CPUs in multi-core systems, which improves
performance.
● Types of Threads:
○ User-Level Threads: Managed by a user-level library without OS kernel
intervention. These threads are faster to create and switch, but if one thread
performs a blocking system call, all threads in that process can be blocked.
○ Kernel-Level Threads: Managed directly by the operating system kernel,
allowing for better multi-core utilization and true parallelism. However, they are
slower to create and switch due to the overhead of system calls.
● Concept of Multithreading:
○ Multithreading is the practice of running multiple threads concurrently within a
single process, allowing multiple tasks to be performed simultaneously within the
same application. For example, a web browser may use multithreading to handle
separate tasks like rendering, downloading, and user input concurrently.
○ In multithreading, each thread can execute independently, which allows
applications to take advantage of multiple CPU cores and perform tasks more
efficiently.
4o
You said:
Scheduling: Foundation and Scheduling objectives, Types of Schedulers,
ChatGPT said:
ChatGPT
Scheduling
Types of Schedulers
4o
You said:
, Scheduling criteria: CPU utilization, Throughput, Turnaround Time, Waiting Time, Response
Time;
ChatGPT said:
ChatGPT
Scheduling Criteria
Scheduling criteria are the metrics used to evaluate the performance of scheduling algorithms.
Each criterion has specific implications for system performance and user experience.
1. CPU Utilization:
○ Definition: The percentage of time the CPU is actively working (not idle).
○ Objective: Maximize CPU utilization to ensure efficient use of system resources.
○ Impact: Higher CPU utilization generally indicates a more efficient scheduling
algorithm, as it minimizes wasted CPU cycles.
2. Throughput:
○ Definition: The number of processes completed per unit of time.
○ Objective: Maximize throughput to complete more tasks in a given period.
○ Impact: Higher throughput indicates that the system can handle a large workload
effectively, which is especially important for batch processing.
3. Turnaround Time:
○ Definition: The total time taken from the submission of a process to its
completion.
○ Formula: Turnaround Time=Completion Time−Arrival Time\text{Turnaround
Time} = \text{Completion Time} - \text{Arrival Time}Turnaround Time=Completion
Time−Arrival Time
○ Objective: Minimize turnaround time to complete processes as quickly as
possible.
○ Impact: Lower turnaround time improves overall performance and user
satisfaction, as tasks are completed more quickly.
4. Waiting Time:
○Definition: The total time a process spends waiting in the ready queue before it
gets CPU time.
○ Formula: Waiting Time=Turnaround Time−CPU Burst Time\text{Waiting Time} =
\text{Turnaround Time} - \text{CPU Burst Time}Waiting Time=Turnaround
Time−CPU Burst Time
○ Objective: Minimize waiting time to reduce delays in processing.
○ Impact: Lower waiting time means processes spend less time idle in the ready
queue, enhancing response and efficiency, particularly for interactive
applications.
5. Response Time:
○ Definition: The time from when a process is submitted until the system produces
the first response.
○ Objective: Minimize response time to provide faster feedback for user-initiated
tasks.
○ Impact: Lower response time is critical in interactive systems, as it ensures
prompt feedback, improving user experience.
Each scheduling algorithm prioritizes these criteria differently, depending on the intended
application and system requirements. For example, algorithms like Round Robin focus on
minimizing response time, while First-Come, First-Served might prioritize fairness at the
expense of higher waiting times for some processes.
4o
You said:
Scheduling algorithms: Pre-emptive and Non pre-emptive, FCFS, SJF, RR;
ChatGPT said:
ChatGPT
Scheduling Algorithms
Scheduling algorithms determine the order in which processes are allocated CPU time. They
can be categorized into pre-emptive and non-pre-emptive algorithms.
Each of these algorithms has unique strengths and trade-offs, making some more suitable for
specific environments, such as batch processing, real-time systems, or interactive applications.
4o
You said:
Multiprocessor scheduling: Real Time scheduling:RM and EDF.
ChatGPT said:
ChatGPT
Multiprocessor Scheduling
Multiprocessor scheduling involves the allocation of tasks across multiple processors (or cores)
to maximize system performance. The challenge lies in efficiently distributing processes while
minimizing overhead, ensuring load balancing, and optimizing task completion. There are two
main types of scheduling approaches for multiprocessors:
1. Symmetric Multiprocessing (SMP): All processors share a common memory, and each
processor runs its own process scheduler. In this case, scheduling focuses on allocating
processes to processors based on availability and workload.
2. Asymmetric Multiprocessing (AMP): One processor controls the system, while others
perform specific tasks based on instructions from the master processor.
Real-Time Scheduling
Real-time scheduling focuses on managing tasks within real-time systems where processes
must meet strict timing constraints, usually expressed in terms of deadlines. Real-time
scheduling algorithms are designed to guarantee that tasks will be executed within specific time
frames, often classified into hard real-time (must meet deadlines) and soft real-time (meeting
deadlines is desirable but not essential).
● RM:
○ Static priorities based on task periodicity.
○ Optimal for periodic tasks with known and fixed execution times.
○ Struggles with high utilization (exceeding 69%).
● EDF:
○ Dynamic priorities based on task deadlines.
○ Optimal for both periodic and aperiodic tasks.
○ Can handle systems with total CPU utilization greater than 69% and up to 100%,
unlike RM.
○ Computationally more complex due to dynamic priority adjustments.
Both Rate Monotonic Scheduling and Earliest Deadline First are crucial in real-time
operating systems and embedded systems, with RM often being more efficient in predictable,
periodic systems and EDF being preferred for more complex, mixed-task environments.
4o mini
You said:
user mode and karnel mode
ChatGPT said:
ChatGPT
1. User Mode
● Definition: User mode is a restricted mode in which regular applications and user
processes run. In this mode, the process has limited access to the system’s hardware
and cannot directly interact with or modify protected memory regions.
● Characteristics:
○ Limited Privileges: Processes running in user mode cannot directly execute
sensitive or privileged operations, such as hardware access, managing system
resources, or interacting with kernel structures.
○ System Calls: When a user process needs to request system resources or
perform privileged operations (e.g., I/O, memory allocation), it makes a system
call to the kernel. This invokes the operating system to carry out the required task
on behalf of the user process.
○ Fault Isolation: If a user process encounters an error, it can only affect its own
memory space, and the operating system can prevent it from corrupting the
entire system.
● Example: Regular applications like word processors, web browsers, and games run in
user mode. These applications do not have direct control over hardware, and any
request for system resources goes through the kernel.
2. Kernel Mode
● Definition: Kernel mode (also known as supervisor mode or privileged mode) is the
mode where the operating system kernel runs. In this mode, the executing process has
unrestricted access to all hardware and system resources.
● Characteristics:
○ Full Privileges: The kernel can execute any CPU instruction and access all
system memory and hardware devices. It has complete control over the system
and can manage processes, hardware resources, memory, and file systems.
○ System Operations: The kernel mode is used for critical system tasks, such as
handling system calls, process scheduling, interrupt handling, and managing
resources.
○ Protection: Since kernel mode allows full access to the system, the operating
system employs strict protections to prevent user processes from entering kernel
mode directly. Only authorized processes (like the OS itself) are allowed to
operate in this mode.
○ Context Switch: When a user process makes a system call, the CPU switches
from user mode to kernel mode, where the kernel executes the required service.
Once the task is complete, the CPU switches back to user mode.
● Example: The operating system kernel, device drivers, and critical system processes
execute in kernel mode. These parts of the system need direct access to hardware and
system resources to function properly.
● Transition Between Modes: The transition between user mode and kernel mode
happens when a system call or an interrupt occurs.
○ A system call is made by a process in user mode when it needs to request
services from the operating system, like accessing a file or allocating memory.
○ Interrupts (such as hardware interrupts from I/O devices) can also trigger a
mode switch, where the CPU jumps from user mode to kernel mode to handle
the interrupt.
● Context Switch: When switching from user mode to kernel mode, the system saves the
current state of the user process (its context), such as registers and program counter,
and loads the state of the kernel to continue executing privileged instructions. After the
task in kernel mode is completed, the system restores the user process context and
switches back to user mode.
● Security and Stability: By running critical parts of the system in kernel mode, the OS
can ensure that user applications are kept in a controlled environment, preventing them
from directly modifying critical system components or causing damage to the overall
system.
● Fault Isolation: If a user process crashes, it doesn't compromise the integrity of the
kernel or other running processes. The OS can isolate and protect the kernel from faults
or crashes in user-mode applications.
Summary of Differences
Aspect User Mode Kernel Mode
Process Regular applications (e.g., user Operating system kernel, device drivers
programs)
Access to Can only access its own Can access all memory and hardware
Memory allocated memory resources
This division between user mode and kernel mode is fundamental for protecting the integrity
and security of the operating system and ensuring that critical tasks are properly managed by
the OS.
4o mini
You said:
process vs threads
ChatGPT said:
ChatGPT
In computer science, processes and threads are fundamental concepts related to the
execution of programs. They are both units of execution, but they differ in how they operate and
are managed by the operating system.
1. Process
2. Thread
Memory Each process has its own memory Threads share the memory space of
Allocation space. their parent process.
Fault Isolation A failure in one process does not A failure in one thread can affect
directly affect others. other threads in the same process,
as they share memory.
● Efficiency: Since threads share the same memory space, they can communicate and
share data more easily than processes, reducing overhead.
● Faster Context Switching: Switching between threads is faster than switching between
processes because threads share the same memory and resources.
● Better Resource Utilization: Multiple threads can be used to perform tasks concurrently
within the same process, utilizing multiple CPU cores more effectively.
● Processes are typically used when tasks are completely independent of each other and
need to be isolated for security or stability reasons.
○ Example: Running multiple independent applications (e.g., a text editor, a web
browser, and a media player).
● Threads are used when multiple tasks need to share the same data and resources, or
when high-performance applications require concurrency or parallelism.
○ Example: Multi-threaded applications like web servers, games, and rendering
engines that need to handle multiple tasks concurrently (e.g., downloading files,
handling user input, and rendering graphics).
Conclusion
Both processes and threads are important for modern computing. Processes are independent
and isolated, making them suitable for separate applications or tasks. Threads, on the other
hand, are more efficient and lightweight, suitable for tasks within the same application that need
to run concurrently. The decision to use processes or threads depends on the application
requirements and the need for isolation, communication, or parallelism.-_