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F Xfhzpda

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0% found this document useful (0 votes)
62 views21 pages

F Xfhzpda

Uploaded by

maalchicarroll
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 21

--Move & Ultimate Names

local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("1").Base

local ToolName = baseButton.ToolName

ToolName.Text = "Move1"

local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("2").Base

local ToolName = baseButton.ToolName

ToolName.Text = "Move2"

local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("3").Base

local ToolName = baseButton.ToolName

ToolName.Text = "Move3"

local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui


local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("4").Base

local ToolName = baseButton.ToolName

ToolName.Text = "Move4"

local Players = game:GetService("Players")

local player = Players.LocalPlayer

local playerGui = player:WaitForChild("PlayerGui")

local function findGuiAndSetText()

local screenGui = playerGui:FindFirstChild("ScreenGui")

if screenGui then

local magicHealthFrame = screenGui:FindFirstChild("MagicHealth")

if magicHealthFrame then

local textLabel = magicHealthFrame:FindFirstChild("TextLabel")

if textLabel then

textLabel.Text = "UltimateName"

end

end

end

end

playerGui.DescendantAdded:Connect(findGuiAndSetText)

findGuiAndSetText()

--[[Animations]]

--[[Move 1]]

local animationId = 10468665991

local player = game.Players.LocalPlayer


local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")

local function onAnimationPlayed(animationTrack)

if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

animTrack:Stop()

end

local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://17838006839"

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0

Anim:Play()

Anim:AdjustSpeed(0.1)

Anim.TimePosition = startTime

Anim:AdjustSpeed(0.9)

end

end

--[[END OF MOVE 1 ANIM]]

--[[Move 2]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 10466974800

local player = game.Players.LocalPlayer


local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")

local function onAnimationPlayed(animationTrack)

if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

animTrack:Stop()

end

local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://18181589384"

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0

Anim:Play()

Anim:AdjustSpeed(1)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)

end

end

--[[END OF MOVE 2 ANIM]]

--[[Move 3]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 10471336737

local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()


local humanoid = character:WaitForChild("Humanoid")

local function onAnimationPlayed(animationTrack)

if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

animTrack:Stop()

end

local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://17838619895"

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0.3

Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)

delay(1.8, function()

Anim:Stop()

end)

end

end

--[[END OF MOVE 3 ANIM]]

--[[Move 4]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)
local animationId = 12510170988

local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")

local function onAnimationPlayed(animationTrack)

if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

animTrack:Stop()

end

local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://16515850153"

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0

Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)

end

end

--[[END OF MOVE 4 ANIM]]

--[[Wall combo]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 15955393872

local player = game.Players.LocalPlayer


local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")

local function onAnimationPlayed(animationTrack)

if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

animTrack:Stop()

end

local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://15943915877"

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0.05

Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)

end

end

--[[END OF WALL COMBO ANIM]]

--[[Ult Activation]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 12447707844

local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()


local humanoid = character:WaitForChild("Humanoid")

local function onAnimationPlayed(animationTrack)

if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

animTrack:Stop()

end

local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://17106858586 "

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0

Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)

end

end
--[[END OF ULT ACTIVATION ANIM]]

--[[Dash]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 10479335397

local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")

local function onAnimationPlayed(animationTrack)


if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

animTrack:Stop()

end

local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://13294790250"

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0

Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1.3)

delay(1.8, function()

Anim:Stop()

end)

end

end

--[[END OF DASH ANIM]]

--[[Uppercut]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 10503381238

local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

animTrack:Stop()

end

local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://14900168720"

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 1.3

Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(0.7)

end

end

--[[END OF UPPERCUT ANIM]]

--[[Downslam]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 10470104242

local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")

local function onAnimationPlayed(animationTrack)


if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

animTrack:Stop()

end

local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://12447247483"

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0

wait(0.2)

Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(6)

end

end

--[[END OF DOWNSLAM ANIM]]

--[[Punch anims]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local Players = game:GetService("Players")

local player = Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")

local animationIdsToStop = {

[17859015788] = true, --downslam finisher


[10469493270] = true, --punch1

[10469630950] = true, --punch2

[10469639222] = true, --punch3

[10469643643] = true, --punch4

local replacementAnimations = {

["10469493270"] = "rbxassetid://17889458563", --punch1

["10469630950"] = "rbxassetid://17889461810", --punch2

["10469639222"] = "rbxassetid://17889471098", --punch3

["10469643643"] = "rbxassetid://17889290569", --punch4

["17859015788"] = "rbxassetid://12684185971", --downslam finisher

["11365563255"] = "rbxassetid://14516273501" --punch idk

local queue = {}

local isAnimating = false

local function playReplacementAnimation(animationId)

if isAnimating then

table.insert(queue, animationId)

return

end

isAnimating = true

local replacementAnimationId = replacementAnimations[tostring(animationId)]

if replacementAnimationId then

local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = replacementAnimationId

local Anim = humanoid:LoadAnimation(AnimAnim)

Anim:Play()
Anim.Stopped:Connect(function()

isAnimating = false

if #queue > 0 then

local nextAnimationId = table.remove(queue, 1)

playReplacementAnimation(nextAnimationId)

end

end)

else

isAnimating = false

end

end

local function stopSpecificAnimations()

for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do

local animationId = tonumber(track.Animation.AnimationId:match("%d+"))

if animationIdsToStop[animationId] then

track:Stop()

end

end

end

local function onAnimationPlayed(animationTrack)

local animationId = tonumber(animationTrack.Animation.AnimationId:match("%d+"))

if animationIdsToStop[animationId] then

stopSpecificAnimations()

animationTrack:Stop()

local replacementAnimationId = replacementAnimations[tostring(animationId)]

if replacementAnimationId then

playReplacementAnimation(animationId)
end

end

end

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoidRootPart = character:WaitForChild("HumanoidRootPart")

local function onBodyVelocityAdded(bodyVelocity)

if bodyVelocity:IsA("BodyVelocity") then

bodyVelocity.Velocity = Vector3.new(bodyVelocity.Velocity.X, 0,
bodyVelocity.Velocity.Z)

end

end

character.DescendantAdded:Connect(onBodyVelocityAdded)

for _, descendant in pairs(character:GetDescendants()) do

onBodyVelocityAdded(descendant)

end

player.CharacterAdded:Connect(function(newCharacter)

character = newCharacter

humanoidRootPart = character:WaitForChild("HumanoidRootPart")

character.DescendantAdded:Connect(onBodyVelocityAdded)

for _, descendant in pairs(character:GetDescendants()) do

onBodyVelocityAdded(descendant)

end

end)

--[[Adding Quote or Message when Executed]]


local player = game.Players.LocalPlayer
repeat wait() until player.Character
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

-- Messages to send
local messages = {"MESSAGE x1", "MESSAGE x2", "MESSAGE x3", "MESSAGE x4"}

local function sendMessage(text)

ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(text,
"All")
end

for _, message in ipairs(messages) do


sendMessage(message)
wait(1.7) -- Wait time for each message
end

--[[END OF QUOTES]]

--[[Idle Animation]]

local animationId = "rbxassetid://15099756132" -- Replace with your animation ID


local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:FindFirstChildOfClass("Animator") or
humanoid:WaitForChild("Animator")

local animation = Instance.new("Animation")


animation.AnimationId = animationId
local animationTrack = animator:LoadAnimation(animation)

local function isMoving()


local velocity = humanoid.MoveDirection.Magnitude
return velocity > 0
end

while true do
if not isMoving() then
if not animationTrack.IsPlaying then
animationTrack:Play()
end
else
if animationTrack.IsPlaying then
animationTrack:Stop()
end
end
wait(0.1)
end

--[[END OF IDLE ANIM]]

--[[Run Anim]]
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID


local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()


if not animationTrack then
animationTrack = animator:LoadAnimation(animation)
end

if not isMoving then


isMoving = true
animationTrack:Play()
end
end

local function stopAnimation()


if isMoving and animationTrack then
isMoving = false
animationTrack:Stop()
end
end

local function onHumanoidChanged()


if humanoid.MoveDirection.Magnitude > 0 then
playAnimation()
else
stopAnimation()
end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()

local player = game.Players.LocalPlayer


local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID


local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()


if not animationTrack then
animationTrack = animator:LoadAnimation(animation)
end
if not isMoving then
isMoving = true
animationTrack:Play()
end
end

local function stopAnimation()


if isMoving and animationTrack then
isMoving = false
animationTrack:Stop()
end
end

local function onHumanoidChanged()


if humanoid.MoveDirection.Magnitude > 0 then
playAnimation()
else
stopAnimation()
end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()
humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID


local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()


if not animationTrack then
animationTrack = animator:LoadAnimation(animation)
end

if not isMoving then


isMoving = true
animationTrack:Play()
end
end

local function stopAnimation()


if isMoving and animationTrack then
isMoving = false
animationTrack:Stop()
end
end

local function onHumanoidChanged()


if humanoid.MoveDirection.Magnitude > 0 then
playAnimation()
else
stopAnimation()
end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()

local player = game.Players.LocalPlayer


local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID


local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()


if not animationTrack then
animationTrack = animator:LoadAnimation(animation)
end

if not isMoving then


isMoving = true
animationTrack:Play()
end
end

local function stopAnimation()


if isMoving and animationTrack then
isMoving = false
animationTrack:Stop()
end
end

local function onHumanoidChanged()


if humanoid.MoveDirection.Magnitude > 0 then
playAnimation()
else
stopAnimation()
end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID


local animation = Instance.new("Animation")
animation.AnimationId = animationId
local animationTrack
local isMoving = false

local function playAnimation()


if not animationTrack then
animationTrack = animator:LoadAnimation(animation)
end

if not isMoving then


isMoving = true
animationTrack:Play()
end
end

local function stopAnimation()


if isMoving and animationTrack then
isMoving = false
animationTrack:Stop()
end
end

local function onHumanoidChanged()


if humanoid.MoveDirection.Magnitude > 0 then
playAnimation()
else
stopAnimation()
end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()

local player = game.Players.LocalPlayer


local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID


local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()


if not animationTrack then
animationTrack = animator:LoadAnimation(animation)
end

if not isMoving then


isMoving = true
animationTrack:Play()
end
end

local function stopAnimation()


if isMoving and animationTrack then
isMoving = false
animationTrack:Stop()
end
end

local function onHumanoidChanged()


if humanoid.MoveDirection.Magnitude > 0 then
playAnimation()
else
stopAnimation()
end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()

--[[RUN ANIM END]]

--[[Execute Anims (Animations when you execute script]]

local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do


animTrack:Stop()
end

local AnimAnim = Instance.new("Animation")


AnimAnim.AnimationId = "rbxassetid://14611879113" -- Replace with your animation ID

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0.05

Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(1)

--[[END OF EXECUTE ANIMS]]

--[[Garou Color Changer !DELETE IF NOT NEEDED!]]

--[[LEFT ARM COLORS]]

local char = game.Players.LocalPlayer.Character


getgenv().LArmCol = char['Left Arm'].ChildAdded:Connect(function(pp)
if pp.Name == 'WaterPalm' then
for i,v in pairs(pp:WaitForChild('ConstantEmit'):GetChildren()) do
v.Color =
ColorSequence.new{ColorSequenceKeypoint.new(0.00,
Color3.fromRGB(255, 0, 0)), -- Change Color (Red, Green, Blue)
ColorSequenceKeypoint.new(1.00,
Color3.fromRGB(0, 0, 255))} -- Change Color (Red, Green, Blue)
end

pp:WaitForChild('WaterTrail').Color =
ColorSequence.new{ColorSequenceKeypoint.new(0.00,
Color3.fromRGB(255, 0, 0)), -- Change Color (Red, Green, Blue)
ColorSequenceKeypoint.new(1.00,
Color3.fromRGB(0, 0, 255))} -- Change Color (Red, Green, Blue)

end end)
--[[RIGHT ARM colors]]

getgenv().RArmCol = char['Right Arm'].ChildAdded:Connect(function(pp)


if pp.Name == 'WaterPalm' then
for i,v in pairs(pp:WaitForChild('ConstantEmit'):GetChildren()) do
v.Color =
ColorSequence.new{ColorSequenceKeypoint.new(0.00,
Color3.fromRGB(255, 0, 0)), -- Change Color (Red, Green, Blue)
ColorSequenceKeypoint.new(1.00,
Color3.fromRGB(0, 0, 255))} -- Change Color (Red, Green, Blue)
end
pp:WaitForChild('WaterTrail').Color =
ColorSequence.new{ColorSequenceKeypoint.new(0.00,
Color3.fromRGB(255, 0, 0)), -- Change Color (Red, Green, Blue)
ColorSequenceKeypoint.new(1.00,
Color3.fromRGB(0, 0, 255))} -- Change Color (Red, Green, Blue)

end end)

--[[END OF GAROU COLORS]]

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