Design Patterns
Design Patterns
1. Overview
Definition: General solutions for common software design problems. Not direct code, but
reusable templates.
Purpose: Simplify development, improve reusability and maintainability, and encourage
best practices.
3. Components of a Pattern
4. Types of Patterns
1. Creational Patterns
2. Structural Patterns
5. Key Patterns
5.2 Builder
5.3 Singleton
5.4 Adapter
5.5 Decorator
5.7 Strategy
6. Comparison Table