Assignment 2
Assignment 2
Since Royal Designers Company Ltd is focused on engineering design products and aims to
maintain the true dimensions of the models, they should consider the following types of
parallel projections:
a. Orthographic Projection
Definition: In orthographic projection, objects are projected onto the projection plane
along parallel lines that are perpendicular to the plane. This projection is used for
technical and engineering drawings because it preserves the actual dimensions of the
object, making it highly accurate for measurements.
Use Case: This is ideal for creating views such as front, top, side, or isometric views of
a model. It's commonly used in engineering and architectural design where accurate
dimensional representation is required.
b. Isometric Projection
c. Dimetric Projection
d. Trimetric Projection
Definition: In trimetric projection, all three axes of the object are scaled differently,
resulting in more foreshortening and a distorted but potentially more visually appealing
3D representation.
Use Case: While not typically used for high-precision technical drawings, trimetric
projections can be useful for presentations or less detail-oriented views.
Parallel projections are highly beneficial for Royal Designers Company Ltd for the following
reasons:
a. Accuracy and True Dimensions
Parallel projections, especially orthographic projections, are essential in preserving the true
dimensions and proportions of an object. This is critical for engineering designs where exact
measurements and scale are necessary for manufacturing, construction, and product assembly.
For example:
Orthographic projections allow designers to show the exact width, height, and depth of
an object without any distortion. This is crucial for creating accurate blueprints and
specifications.
Parallel projections simplify the communication of design ideas to clients, manufacturers, and
contractors. By using these projections, designers can show multiple views (such as front, top,
and side views) to explain complex shapes and geometries clearly.
c. Ease of Measurement
Since parallel projections do not distort the scale of the object, measurements from the drawing
are directly transferable to the real object. This eliminates the need for scaling factors or
adjustments that would be necessary in perspective drawings, where sizes can appear distorted
depending on the viewing angle.
d. Consistency
Parallel projections allow consistent and accurate representations of models at any scale, which
is vital for creating designs that can be scaled up or down without losing dimensional integrity.
This ensures that measurements are reliable and interchangeable across different stages of design
and production.
In engineering, parallel projections are crucial for creating technical drawings, assembly
instructions, and other documentation used in manufacturing. The lack of distortion ensures that
parts fit together as expected in the real world.
If Royal Designers Company Ltd were to consider using perspective projection over parallel
projection, there would be significant differences in terms of depth representation and object
scaling:
a. Depth Representation
Parallel Projection: Depth (Z-axis) is represented uniformly, meaning that the scale of
objects along the depth axis remains constant regardless of their distance from the viewer.
Objects do not appear smaller or larger based on their distance from the observer. This
makes parallel projections ideal for technical drawings where exact measurements must
be preserved.
o Example: A cylinder in a parallel projection will look the same size, whether it is
near or far from the viewer.
Perspective Projection: In perspective projection, depth is represented based on the
viewer's position and the object's distance from the viewer. Objects that are farther
away from the viewer appear smaller, and those closer to the viewer appear larger. This
mimics how the human eye perceives depth in the real world, adding a sense of realistic
spatial distance.
o Example: A cylinder in perspective projection will appear smaller as it moves
further from the viewer and larger when closer.
b. Object Scaling
Parallel Projection: Objects maintain their true dimensions and scale regardless of
their position relative to the projection plane. This means that objects retain consistent
proportions, and scaling factors are not required for measurements to remain accurate.
o Example: A 10 cm by 10 cm cube in parallel projection will always appear as 10
cm by 10 cm, no matter its distance from the viewer.
Perspective Projection: Objects are scaled relative to their distance from the viewer.
The further an object is, the smaller it appears, and vice versa. This introduces a scaling
distortion where the size of objects changes based on their position in the scene.
o Example: A 10 cm by 10 cm cube placed at the far end of the scene will appear
smaller than a 10 cm by 10 cm cube placed near the camera, even though they are
the same size.
Parallel Projection: The key advantage for engineering and technical designs is that
parallel projections preserve exact dimensions and proportions, making them ideal for
blueprints, construction drawings, and technical schematics. This ensures that
measurements from the drawing are accurate and directly applicable to the real-world
object.
Perspective Projection: Perspective projection is more commonly used in visualization
and artistic rendering, where the focus is on representing depth and realism rather than
precise measurements. For instance, perspective projections are useful in architectural
renderings or product visualizations to show how the object will look in the real world
with depth and scale distortion.