Lib Burst Generated
Lib Burst Generated
--platform=Windows
--backend=burst-llvm-11
--target=X64_SSE2
--global-safety-checks-setting=Off
--dump=Function
--float-precision=Standard
--format=Coff
--disable-warnings=BC1370
--compilation-defines=UNITY_2020_3_34
--compilation-defines=UNITY_2020_3
--compilation-defines=UNITY_2020
--compilation-defines=UNITY_5_3_OR_NEWER
--compilation-defines=UNITY_5_4_OR_NEWER
--compilation-defines=UNITY_5_5_OR_NEWER
--compilation-defines=UNITY_5_6_OR_NEWER
--compilation-defines=UNITY_2017_1_OR_NEWER
--compilation-defines=UNITY_2017_2_OR_NEWER
--compilation-defines=UNITY_2017_3_OR_NEWER
--compilation-defines=UNITY_2017_4_OR_NEWER
--compilation-defines=UNITY_2018_1_OR_NEWER
--compilation-defines=UNITY_2018_2_OR_NEWER
--compilation-defines=UNITY_2018_3_OR_NEWER
--compilation-defines=UNITY_2018_4_OR_NEWER
--compilation-defines=UNITY_2019_1_OR_NEWER
--compilation-defines=UNITY_2019_2_OR_NEWER
--compilation-defines=UNITY_2019_3_OR_NEWER
--compilation-defines=UNITY_2019_4_OR_NEWER
--compilation-defines=UNITY_2020_1_OR_NEWER
--compilation-defines=UNITY_2020_2_OR_NEWER
--compilation-defines=UNITY_2020_3_OR_NEWER
--compilation-defines=PLATFORM_ARCH_64
--compilation-defines=UNITY_64
--compilation-defines=USE_SEARCH_ENGINE_API
--compilation-defines=SCENE_TEMPLATE_MODULE
--compilation-defines=ENABLE_AR
--compilation-defines=ENABLE_AUDIO
--compilation-defines=ENABLE_CACHING
--compilation-defines=ENABLE_CLOTH
--compilation-defines=ENABLE_EVENT_QUEUE
--compilation-defines=ENABLE_MICROPHONE
--compilation-defines=ENABLE_MULTIPLE_DISPLAYS
--compilation-defines=ENABLE_PHYSICS
--compilation-defines=ENABLE_TEXTURE_STREAMING
--compilation-defines=ENABLE_VIRTUALTEXTURING
--compilation-defines=ENABLE_UNET
--compilation-defines=ENABLE_LZMA
--compilation-defines=ENABLE_UNITYEVENTS
--compilation-defines=ENABLE_VR
--compilation-defines=ENABLE_WEBCAM
--compilation-defines=ENABLE_UNITYWEBREQUEST
--compilation-defines=ENABLE_WWW
--compilation-defines=ENABLE_CLOUD_SERVICES
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
--compilation-defines=ENABLE_CLOUD_SERVICES_ADS
--compilation-defines=ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
--compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_REPORTING
--compilation-defines=ENABLE_CLOUD_SERVICES_PURCHASING
--compilation-defines=ENABLE_CLOUD_SERVICES_ANALYTICS
--compilation-defines=ENABLE_CLOUD_SERVICES_UNET
--compilation-defines=ENABLE_CLOUD_SERVICES_BUILD
--compilation-defines=ENABLE_CLOUD_LICENSE
--compilation-defines=ENABLE_EDITOR_HUB_LICENSE
--compilation-defines=ENABLE_WEBSOCKET_CLIENT
--compilation-defines=ENABLE_DIRECTOR_AUDIO
--compilation-defines=ENABLE_DIRECTOR_TEXTURE
--compilation-defines=ENABLE_MANAGED_JOBS
--compilation-defines=ENABLE_MANAGED_TRANSFORM_JOBS
--compilation-defines=ENABLE_MANAGED_ANIMATION_JOBS
--compilation-defines=ENABLE_MANAGED_AUDIO_JOBS
--compilation-defines=ENABLE_MANAGED_UNITYTLS
--compilation-defines=INCLUDE_DYNAMIC_GI
--compilation-defines=ENABLE_MONO_BDWGC
--compilation-defines=ENABLE_SCRIPTING_GC_WBARRIERS
--compilation-defines=PLATFORM_SUPPORTS_MONO
--compilation-defines=RENDER_SOFTWARE_CURSOR
--compilation-defines=ENABLE_VIDEO
--compilation-defines=PLATFORM_STANDALONE
--compilation-defines=PLATFORM_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE
--compilation-defines=ENABLE_RUNTIME_GI
--compilation-defines=ENABLE_MOVIES
--compilation-defines=ENABLE_NETWORK
--compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION
--compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
--compilation-defines=ENABLE_CLUSTER_SYNC
--compilation-defines=ENABLE_CLUSTERINPUT
--compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
--compilation-defines=GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
--compilation-defines=ENABLE_WEBSOCKET_HOST
--compilation-defines=ENABLE_MONO
--compilation-defines=NET_4_6
--compilation-defines=UNITY_PRO_LICENSE
--compilation-defines=ENABLE_CUSTOM_RENDER_TEXTURE
--compilation-defines=ENABLE_DIRECTOR
--compilation-defines=ENABLE_LOCALIZATION
--compilation-defines=ENABLE_SPRITES
--compilation-defines=ENABLE_TERRAIN
--compilation-defines=ENABLE_TILEMAP
--compilation-defines=ENABLE_TIMELINE
--compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
--compilation-defines=UNITY_POST_PROCESSING_STACK_V2
--compilation-defines=PLATFORM_STEAM
--compilation-defines=PACKAGE_PHYSICS2D
--compilation-defines=PACKAGE_TILEMAP
--compilation-defines=PACKAGE_ANIMATION
--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=USING_ANIMATION_MODULE
--compilation-defines=USING_PHYSICS2D_MODULE
--linker-options=PdbAltPath="Skul_Data/Plugins/x86_64"
--generate-link-xml=Temp\burst.link.xml
--output=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\StagingArea\
Data\Plugins\x86_64\lib_burst_generated
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.RenderPipelines.Core.Runtime.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\InControl.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Assembly-CSharp.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.RenderPipelines.Universal.Runtime.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.Common.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Platforms.Steam.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.TextMeshPro.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.Burst.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.ResourceManager.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.Animator.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\spine-unity.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Assembly-CSharp-firstpass.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.Mathematics.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Platforms.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.Addressables.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.ObjectPool.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.PhysicsUtils.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Platforms.Dlc.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.RenderPipeline.Universal.ShaderLibrary.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\UserInput.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.Data.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Platforms.Common.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Tilemap.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.MemoryProfiler.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.ScriptableBuildPipeline.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.2D.PixelPerfect.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.Singletons.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.RenderPipelines.Universal.Shaders.dll
--assembly-folder=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\
--pdb-search-paths=Temp/ManagedSymbols/
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--
8c2be93e18276203cbd918daa2748a10
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542
--
method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[SaveSystemEncry
ptor+EncryptJob, Platforms.Common, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::Execute(SaveSystemEncryptor+EncryptJob&, Platforms.Common,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib,
Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|
Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089)--bc8f138d92c32df70726fb4c20736e98
--
method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Exp
erimental.Rendering.Universal.Light2DLookupTexture+SetPointLightLookupTextureJob16,
Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::Execute(UnityEngine.Experimental.Rendering.Universal.Light2DLo
okupTexture+SetPointLightLookupTextureJob16&,
Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089|
Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089)--069ad9eb4a222bbbb04c13eacaec5429
--
method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Exp
erimental.Rendering.Universal.Light2DLookupTexture+SetPointLightLookupTextureJob8,
Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::Execute(UnityEngine.Experimental.Rendering.Universal.Light2DLo
okupTexture+SetPointLightLookupTextureJob8&,
Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089|
Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089)--41dc4cf712d59a394dec48a052d5a7ee
--
method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Exp
erimental.Rendering.Universal.Light2DLookupTexture+SetFalloffLookupTextureJob,
Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::Execute(UnityEngine.Experimental.Rendering.Universal.Light2DLo
okupTexture+SetFalloffLookupTextureJob&, Unity.RenderPipelines.Universal.Runtime,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib,
Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|
Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089)--bccf4e223ea69a88c558afa797b33fbc
--platform=Windows
--backend=burst-llvm-11
--target=AVX2
--global-safety-checks-setting=Off
--dump=Function
--float-precision=Standard
--format=Coff
--disable-warnings=BC1370
--compilation-defines=UNITY_2020_3_34
--compilation-defines=UNITY_2020_3
--compilation-defines=UNITY_2020
--compilation-defines=UNITY_5_3_OR_NEWER
--compilation-defines=UNITY_5_4_OR_NEWER
--compilation-defines=UNITY_5_5_OR_NEWER
--compilation-defines=UNITY_5_6_OR_NEWER
--compilation-defines=UNITY_2017_1_OR_NEWER
--compilation-defines=UNITY_2017_2_OR_NEWER
--compilation-defines=UNITY_2017_3_OR_NEWER
--compilation-defines=UNITY_2017_4_OR_NEWER
--compilation-defines=UNITY_2018_1_OR_NEWER
--compilation-defines=UNITY_2018_2_OR_NEWER
--compilation-defines=UNITY_2018_3_OR_NEWER
--compilation-defines=UNITY_2018_4_OR_NEWER
--compilation-defines=UNITY_2019_1_OR_NEWER
--compilation-defines=UNITY_2019_2_OR_NEWER
--compilation-defines=UNITY_2019_3_OR_NEWER
--compilation-defines=UNITY_2019_4_OR_NEWER
--compilation-defines=UNITY_2020_1_OR_NEWER
--compilation-defines=UNITY_2020_2_OR_NEWER
--compilation-defines=UNITY_2020_3_OR_NEWER
--compilation-defines=PLATFORM_ARCH_64
--compilation-defines=UNITY_64
--compilation-defines=USE_SEARCH_ENGINE_API
--compilation-defines=SCENE_TEMPLATE_MODULE
--compilation-defines=ENABLE_AR
--compilation-defines=ENABLE_AUDIO
--compilation-defines=ENABLE_CACHING
--compilation-defines=ENABLE_CLOTH
--compilation-defines=ENABLE_EVENT_QUEUE
--compilation-defines=ENABLE_MICROPHONE
--compilation-defines=ENABLE_MULTIPLE_DISPLAYS
--compilation-defines=ENABLE_PHYSICS
--compilation-defines=ENABLE_TEXTURE_STREAMING
--compilation-defines=ENABLE_VIRTUALTEXTURING
--compilation-defines=ENABLE_UNET
--compilation-defines=ENABLE_LZMA
--compilation-defines=ENABLE_UNITYEVENTS
--compilation-defines=ENABLE_VR
--compilation-defines=ENABLE_WEBCAM
--compilation-defines=ENABLE_UNITYWEBREQUEST
--compilation-defines=ENABLE_WWW
--compilation-defines=ENABLE_CLOUD_SERVICES
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
--compilation-defines=ENABLE_CLOUD_SERVICES_ADS
--compilation-defines=ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
--compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_REPORTING
--compilation-defines=ENABLE_CLOUD_SERVICES_PURCHASING
--compilation-defines=ENABLE_CLOUD_SERVICES_ANALYTICS
--compilation-defines=ENABLE_CLOUD_SERVICES_UNET
--compilation-defines=ENABLE_CLOUD_SERVICES_BUILD
--compilation-defines=ENABLE_CLOUD_LICENSE
--compilation-defines=ENABLE_EDITOR_HUB_LICENSE
--compilation-defines=ENABLE_WEBSOCKET_CLIENT
--compilation-defines=ENABLE_DIRECTOR_AUDIO
--compilation-defines=ENABLE_DIRECTOR_TEXTURE
--compilation-defines=ENABLE_MANAGED_JOBS
--compilation-defines=ENABLE_MANAGED_TRANSFORM_JOBS
--compilation-defines=ENABLE_MANAGED_ANIMATION_JOBS
--compilation-defines=ENABLE_MANAGED_AUDIO_JOBS
--compilation-defines=ENABLE_MANAGED_UNITYTLS
--compilation-defines=INCLUDE_DYNAMIC_GI
--compilation-defines=ENABLE_MONO_BDWGC
--compilation-defines=ENABLE_SCRIPTING_GC_WBARRIERS
--compilation-defines=PLATFORM_SUPPORTS_MONO
--compilation-defines=RENDER_SOFTWARE_CURSOR
--compilation-defines=ENABLE_VIDEO
--compilation-defines=PLATFORM_STANDALONE
--compilation-defines=PLATFORM_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE
--compilation-defines=ENABLE_RUNTIME_GI
--compilation-defines=ENABLE_MOVIES
--compilation-defines=ENABLE_NETWORK
--compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION
--compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
--compilation-defines=ENABLE_CLUSTER_SYNC
--compilation-defines=ENABLE_CLUSTERINPUT
--compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
--compilation-defines=GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
--compilation-defines=ENABLE_WEBSOCKET_HOST
--compilation-defines=ENABLE_MONO
--compilation-defines=NET_4_6
--compilation-defines=UNITY_PRO_LICENSE
--compilation-defines=ENABLE_CUSTOM_RENDER_TEXTURE
--compilation-defines=ENABLE_DIRECTOR
--compilation-defines=ENABLE_LOCALIZATION
--compilation-defines=ENABLE_SPRITES
--compilation-defines=ENABLE_TERRAIN
--compilation-defines=ENABLE_TILEMAP
--compilation-defines=ENABLE_TIMELINE
--compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
--compilation-defines=UNITY_POST_PROCESSING_STACK_V2
--compilation-defines=PLATFORM_STEAM
--compilation-defines=PACKAGE_PHYSICS2D
--compilation-defines=PACKAGE_TILEMAP
--compilation-defines=PACKAGE_ANIMATION
--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=USING_ANIMATION_MODULE
--compilation-defines=USING_PHYSICS2D_MODULE
--linker-options=PdbAltPath="Skul_Data/Plugins/x86_64"
--generate-link-xml=Temp\burst.link.xml
--output=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\StagingArea\
Data\Plugins\x86_64\lib_burst_generated
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.RenderPipelines.Core.Runtime.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\InControl.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Assembly-CSharp.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.RenderPipelines.Universal.Runtime.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.Common.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Platforms.Steam.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.TextMeshPro.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.Burst.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.ResourceManager.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.Animator.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\spine-unity.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Assembly-CSharp-firstpass.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.Mathematics.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Platforms.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.Addressables.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.ObjectPool.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.PhysicsUtils.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Platforms.Dlc.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.RenderPipeline.Universal.ShaderLibrary.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\UserInput.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.Data.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Platforms.Common.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Tilemap.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.MemoryProfiler.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.ScriptableBuildPipeline.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.2D.PixelPerfect.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Plugins.Singletons.dll
--root-assembly=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\Unity.RenderPipelines.Universal.Shaders.dll
--assembly-folder=C:\Users\SouthPAW Games\source\repos\GruntRush_Jihun\Temp\
StagingArea\Data\Managed\
--pdb-search-paths=Temp/ManagedSymbols/
--
method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[SaveSystemEncry
ptor+EncryptJob, Platforms.Common, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::Execute(SaveSystemEncryptor+EncryptJob&, Platforms.Common,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib,
Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|
Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089)--bc8f138d92c32df70726fb4c20736e98
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--
8c2be93e18276203cbd918daa2748a10
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542
--
method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Exp
erimental.Rendering.Universal.Light2DLookupTexture+SetPointLightLookupTextureJob16,
Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::Execute(UnityEngine.Experimental.Rendering.Universal.Light2DLo
okupTexture+SetPointLightLookupTextureJob16&,
Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089|
Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089)--069ad9eb4a222bbbb04c13eacaec5429
--
method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Exp
erimental.Rendering.Universal.Light2DLookupTexture+SetPointLightLookupTextureJob8,
Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::Execute(UnityEngine.Experimental.Rendering.Universal.Light2DLo
okupTexture+SetPointLightLookupTextureJob8&,
Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089|
Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089)--41dc4cf712d59a394dec48a052d5a7ee
--
method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Exp
erimental.Rendering.Universal.Light2DLookupTexture+SetFalloffLookupTextureJob,
Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null::Execute(UnityEngine.Experimental.Rendering.Universal.Light2DLo
okupTexture+SetFalloffLookupTextureJob&, Unity.RenderPipelines.Universal.Runtime,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib,
Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|
Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=b77a5c561934e089)--bccf4e223ea69a88c558afa797b33fbc