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Ape V6.lua

Ape

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jedhristivlb
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0% found this document useful (0 votes)
117 views5 pages

Ape V6.lua

Ape

Uploaded by

jedhristivlb
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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-- This custom was made by ixvi

-- i dont like how i skided the Cob thing so it will prob be recoded
-- i also dont like how the notifications are skided so that will prob be recoded
to

repeat task.wait() until game:IsLoaded()


repeat task.wait() until shared.GuiLibrary
local uis = game:GetService("UserInputService")
local GuiLibrary = shared.GuiLibrary
local ScriptSettings = {}
local UIS = game:GetService("UserInputService")
local COB = function(tab, argstable)
return GuiLibrary["ObjectsThatCanBeSaved"][tab.."Window"]
["Api"].CreateOptionsButton(argstable)
end
function securefunc(func)
task.spawn(function()
spawn(function()
pcall(function()
loadstring(
func()
)()
end)
end)
end)
end
function warnnotify(title, content, duration)
local frame = GuiLibrary["CreateNotification"](title or "AutoWin", content or
"(No Content Given)", duration or 5, "assets/WarningNotification.png")
frame.Frame.Frame.ImageColor3 = Color3.fromRGB(255, 145, 0)
end
function infonotify(title, content, duration)
local frame = GuiLibrary["CreateNotification"](title or "AutoWin", content or
"(No Content Given)", duration or 5, "assets/InfoNotification.png")
frame.Frame.Frame.ImageColor3 = Color3.fromRGB(255, 145, 0)
end
function getstate()
local ClientStoreHandler =
require(game.Players.LocalPlayer.PlayerScripts.TS.ui.store).ClientStore
return ClientStoreHandler:getState().Game.matchState
end
function iscustommatch()
local ClientStoreHandler =
require(game.Players.LocalPlayer.PlayerScripts.TS.ui.store).ClientStore
return ClientStoreHandler:getState().Game.customMatch
end
function checklagback()
local hrp = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
return isnetworkowner(hrp)
end

local skybox = COB("World", {


["Name"] = "Purple Skybox",
["HoverText"] = "Skybox",
["Function"] = function(callback)
if callback then
local sky = Instance.new("Sky",game.Lighting)
sky.MoonAngularSize = "0"
sky.MoonTextureId = "rbxassetid://6444320592"
sky.SkyboxBk = "rbxassetid://8107841671"
sky.SkyboxDn = "rbxassetid://6444884785"
sky.SkyboxFt = "rbxassetid://8107841671"
sky.SkyboxLf = "rbxassetid://8107841671"
sky.SkyboxRt = "rbxassetid://8107841671"
sky.SkyboxUp = "rbxassetid://8107849791"
sky.SunTextureId = "rbxassetid://6196665106"
else
local sky2 = Instance.new("Sky",game.Lighting)
sky2.MoonAngularSize = "11"
sky2.MoonTextureId = "rbxasset://sky/moon.jpg"
sky2.SkyboxBk = "rbxassetid://7018684000"
sky2.SkyboxDn = "rbxassetid://6334928194"
sky2.SkyboxFt = "rbxassetid://7018684000"
sky2.SkyboxLf = "rbxassetid://7018684000"
sky2.SkyboxRt = "rbxassetid://7018684000"
sky2.SkyboxUp = "rbxassetid://7018689553"
sky2.SunTextureId = "rbxasset://sky/sun.jpg"
sky2.SunAngularSize = "21"
end
end
})

local Chat = COB("Render", {


["Name"] = "Chat",
["HoverText"] = "Changes Chat Position",
["Function"] = function(callback)
if callback then
game:GetService("StarterGui"):SetCore('ChatWindowPosition',
UDim2.new(0.0, 0, 0.0, 700))
else
game:GetService("StarterGui"):SetCore('ChatWindowPosition',
UDim2.new(0.0, 0, 0.0, 0))
end
end
})

local Fly2 = COB("Blatant", {


["Name"] = "TpFly",
["HoverText"] = "Requires Ac Disabler",
["Function"] = function(callback)
if callback then
getgenv().TpFly = true;
while wait() do
if getgenv().TpFly == true then
game.Workspace.Gravity = 0
wait(2)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 5.0
end
end
else
game.Workspace.Gravity = 192.6
wait(0.1)
getgenv().TpFly = false;
end
end
})

local AutobuyWool = COB("Utility", {


["Name"] = "AutoBuyWool",
["HoverText"] = "AutoBuys Wool",
["Function"] = function(callback)
if callback then
getgenv().AutobuyWool = true;
while wait() do
if getgenv().AutobuyWool == true then

game:GetService("ReplicatedStorage").rbxts_include.node_modules.net.out._NetManaged
.BedwarsPurchaseItem:InvokeServer({["shopItem"] = {["currency"] = "iron",
["itemType"] = "wool_white",["amount"] = 16,["price"] = 8,["category"] =
"Blocks"}})
end
end
else
getgenv().AutobuyWool = false;
end
end
})

local Vcip = COB("Blatant", {


["Name"] = "Vclip",
["HoverText"] = "Vclip",
["Function"] = function(callback)
if callback then
local x =
game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x
local y =
game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y
local z =
game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(x,y-10,z)
end
end
})

local Kills = COB("Render", {


["Name"] = "Kills = 69",
["HoverText"] = "Changes Kill Amount (Dk if fe)",
["Function"] = function(callback)
if callback then
game.Players.LocalPlayer.leaderstats.Kills.Value = 69
else
game.Players.LocalPlayer.leaderstats.Kills.Value = 0
end
end
})
local Trolled = COB("Utility", {
["Name"] = "YouveBeenTrolled",
["HoverText"] = "Says Youve Been Trolled by Antony C Ps.Reapeats it",
["Function"] = function(callback)
if callback then
getgenv().Trolled = true;
while wait() do
if getgenv().Trolled == true then

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("You've been trolled, you've been trolled","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("Yes, you've probably been told","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("Don't reply to this guy","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("He's just trying to get a rise","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("Out of you, yes, it's true","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("You respond and that's his cue","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("To start trouble on the double","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("While he strokes his manly stubble","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("You've been trolled, you've been trolled","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("You should probably just fold","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("When the only winning move is not to play","All")
wait(3)

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("And yet you keep on trying, mindlessly replying","All")
wait(3)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("You've been trolled, you've been trolled, have a nice day","All")
end
end
else
getgenv().Trolled = false;
end
end
})

local night = COB("World", {


["Name"] = "NightApe",
["Hovertext"] = "Changes Day to night",
["Function"] = function(callback)
if callback then
game.Lighting.TimeOfDay = "1:00:00"
else
game.Lighting.TimeOfDay = "14:00:00"
end
end
})

GuiLibrary["MainGui"].ScaledGui.ClickGui.Version.Text = ""
GuiLibrary["MainGui"].ScaledGui.ClickGui.MainWindow.TextLabel.Text = ""
GuiLibrary["MainGui"].ScaledGui.ClickGui.Version.Version.Text = ""
GuiLibrary["MainGui"].ScaledGui.ClickGui.Version.Position = UDim2.new(1, -175 - 20,
1, -25)
warnnotify("Ape V6","Loaded Modules", 5)

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