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codeshare.py

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0% found this document useful (0 votes)
6 views3 pages

codeshare.py

Uploaded by

jayshou2004
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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import random

from math import sin, cos, pi, log


from tkinter import *
import tkinter
CANVAS_WIDTH = 640
CANVAS_HEIGHT = 480
CANVAS_CENTER_X = CANVAS_WIDTH / 2
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2
IMAGE_ENLARGE = 11
HEART_COLOR = "#ff2121"

def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):

x = 16 * (sin(t) ** 3)
y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))

x *= shrink_ratio
y *= shrink_ratio

x += CANVAS_CENTER_X
y += CANVAS_CENTER_Y
return int(x), int(y)

def scatter_inside(x, y, beta=0.15):

ratio_x = - beta * log(random.random())


ratio_y = - beta * log(random.random())
dx = ratio_x * (x - CANVAS_CENTER_X)
dy = ratio_y * (y - CANVAS_CENTER_Y)
return x - dx, y - dy

def shrink(x, y, ratio):

force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) **


0.6)
dx = ratio * force * (x - CANVAS_CENTER_X)
dy = ratio * force * (y - CANVAS_CENTER_Y)
return x - dx, y - dy

def curve(p):

return 2 * (2 * sin(4 * p)) / (2 * pi)


class Heart:

def __init__(self, generate_frame=20):


self._points = set()
self._edge_diffusion_points = set()
self._center_diffusion_points = set()
self.all_points = {}
self.build(2000)
self.random_halo = 1000
self.generate_frame = generate_frame
for frame in range(generate_frame):
self.calc(frame)

def build(self, number):

for _ in range(number):
t = random.uniform(0, 2 * pi)
x, y = heart_function(t)
self._points.add((x, y))

for _x, _y in list(self._points):


for _ in range(3):
x, y = scatter_inside(_x, _y, 0.05)
self._edge_diffusion_points.add((x, y))

point_list = list(self._points)
for _ in range(4000):
x, y = random.choice(point_list)
x, y = scatter_inside(x, y, 0.17)
self._center_diffusion_points.add((x, y))

@staticmethod
def calc_position(x, y, ratio):

force = 1 / (((x - CANVAS_CENTER_X) ** 2 +


(y - CANVAS_CENTER_Y) ** 2) ** 0.520)
dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
return x - dx, y - dy

def calc(self, generate_frame):


ratio = 10 * curve(generate_frame / 10 * pi)
halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
halo_number = int(
3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))
all_points = []

heart_halo_point = set()
for _ in range(halo_number):
t = random.uniform(0, 2 * pi)
x, y = heart_function(t, shrink_ratio=11.6)
x, y = shrink(x, y, halo_radius)
if (x, y) not in heart_halo_point:

heart_halo_point.add((x, y))
x += random.randint(-14, 14)
y += random.randint(-14, 14)
size = random.choice((1, 2, 2))
all_points.append((x, y, size))

for x, y in self._points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 3)
all_points.append((x, y, size))

for x, y in self._edge_diffusion_points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 2)
all_points.append((x, y, size))
for x, y in self._center_diffusion_points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 2)
all_points.append((x, y, size))
self.all_points[generate_frame] = all_points

def render(self, render_canvas, render_frame):


for x, y, size in self.all_points[render_frame % self.generate_frame]:
render_canvas.create_rectangle(
x, y, x + size, y + size, width=0, fill=HEART_COLOR)

def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):


render_canvas.delete('all')
render_heart.render(render_canvas, render_frame)
main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)

if __name__ == '__main__':
root = Tk()
canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
canvas.pack()
heart = Heart()
draw(root, canvas, heart)

root.mainloop()

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