Presentation On Distance Algorithm and Edge Coloring in Graph Theory
Presentation On Distance Algorithm and Edge Coloring in Graph Theory
and
Edge Coloring in Graph Theory.
1. Introduction to Graph Theory
2. Distance Algorithm
Key Algorithms:
1. Dijkstra's Algorithm
Purpose: Finds the shortest path from a single source to all nodes.
Steps:
2. Bellman-Ford Algorithm
Steps:
1. Initialize distances similar to Dijkstra.
2. Relax all edges V-1 times.
3. Check for negative-weight cycles.
Time Complexity: O(V.E).
3. Floyd-Warshall Algorithm
Steps:
1. Initialize a distance matrix.
2. Iteratively update distances using -Kth intermediate vertex.
Time Complexity: O(V3).
Applications: Navigation, network routing, project planning.
3. Edge Coloring
Definition: Assign colors to edges such that no two edges sharing the same vertex
have the same color.
Key Concepts:
1. Chromatic Index (x'(G)):
• Minimum number of colors required.
• For simple graphs:
►A(G) ≤ x'(G) ≤ A(G) +1
where (G) is the maximum degree of any vertex.
2. Vizing's Theorem:
• Classifies graphs into two types: Class 1 (x'(G) = A(G)) and Class 2 (x'(G) = ∆(G) +
1).
4. Practical Implementation
import java.util.*;
class Graph {
private Map<Integer, List<int[]>> adj = new HashMap<>();
while (!pq.isEmpty()) {
int[] current = pq.poll();
int u = current[0];
int d = current[1];
5. Conclusion
Distance Algorithms: Enable efficient pathfinding in graphs, critical for many real-
world applications.
Edge Coloring: Provides solutions for scheduling and resource allocation problems.
Both topics highlight the power of graph theory in computational problem-solving.
End of Presentation