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9 views157 pages

DLCD All Units

Uploaded by

Prieha Jain
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Digital Circuits Tutorial

This tutorial is meant to provide the readers to know how to analyze and implement
the combinational circuits and sequential circuits. Based on the requirement, we can
use either combinational circuit or sequential circuit or combination of both. After
completing this tutorial, you will be able to learn the type of digital circuit, which is
suitable for specific application.

Audience
This tutorial is meant for all the readers who are aspiring to learn the concepts of
digital circuits. Digital circuits contain a set of Logic gates and these can be operated
with binary values, 0 and 1.

Prerequisites
A basic idea regarding the initial concepts of Digital Electronics is enough to understand
the topics covered in this tutorial.

If base or radix of a number system is ‘r’, then the numbers present in that number
system are ranging from zero to r-1. The total numbers present in that number system
is ‘r’. So, we will get various number systems, by choosing the values of radix as
greater than or equal to two.
In this chapter, let us discuss about the popular number systems and how to
represent a number in the respective number system. The following number systems
are the most commonly used.

• Decimal Number system

• Binary Number system

• Octal Number system

• Hexadecimal Number system

Decimal Number System


The base or radix of Decimal number system is 10. So, the numbers ranging from 0
to 9 are used in this number system. The part of the number that lies to the left of
the decimal point is known as integer part. Similarly, the part of the number that lies
to the right of the decimal point is known as fractional part.

In this number system, the successive positions to the left of the decimal point having
weights of 100, 101, 102, 103 and so on. Similarly, the successive positions to the right
of the decimal point having weights of 10-1, 10-2, 10-3and so on. That means, each
position has specific weight, which is power of base 10

Example
Consider the decimal number 1358.246. Integer part of this number is 1358 and
fractional part of this number is 0.246. The digits 8, 5, 3 and 1 have weights of 100,
101, 102 and 103 respectively. Similarly, the digits 2, 4 and 6 have weights of 10 -1,
10-2 and 10-3 respectively.

Mathematically, we can write it as

1358.246 = (1 × 103) + (3 × 102) + (5 × 101) + (8 × 100) + (2 × 10-1) +

(4 × 10-2) + (6 × 10-3)

After simplifying the right hand side terms, we will get the decimal number, which is
on left hand side.

Binary Number System


All digital circuits and systems use this binary number system. The base or radix of
this number system is 2. So, the numbers 0 and 1 are used in this number system.

The part of the number, which lies to the left of the binary point is known as integer
part. Similarly, the part of the number, which lies to the right of the binary point is
known as fractional part.
In this number system, the successive positions to the left of the binary point having
weights of 20, 21, 22, 23 and so on. Similarly, the successive positions to the right of
the binary point having weights of 2-1, 2-2, 2-3 and so on. That means, each position
has specific weight, which is power of base 2.

Example
Consider the binary number 1101.011. Integer part of this number is 1101 and
fractional part of this number is 0.011. The digits 1, 0, 1 and 1 of integer part have
weights of 20, 21, 22, 23 respectively. Similarly, the digits 0, 1 and 1 of fractional part
have weights of 2-1, 2-2, 2-3 respectively.

Mathematically, we can write it as

1101.011 = (1 × 23) + (1 × 22) + (0 × 21) + (1 × 20) + (0 × 2-1) +

(1 × 2-2) + (1 × 2-3)

After simplifying the right hand side terms, we will get a decimal number, which is an
equivalent of binary number on left hand side.

Octal Number System


The base or radix of octal number system is 8. So, the numbers ranging from 0 to 7
are used in this number system. The part of the number that lies to the left of the octal
point is known as integer part. Similarly, the part of the number that lies to the right
of the octal point is known as fractional part.

In this number system, the successive positions to the left of the octal point having
weights of 80, 81, 82, 83 and so on. Similarly, the successive positions to the right of
the octal point having weights of 8-1, 8-2, 8-3 and so on. That means, each position has
specific weight, which is power of base 8.

Example
Consider the octal number 1457.236. Integer part of this number is 1457 and
fractional part of this number is 0.236. The digits 7, 5, 4 and 1 have weights of 8 0, 81,
82 and 83 respectively. Similarly, the digits 2, 3 and 6 have weights of 8 -1, 8-2, 8-
3 respectively.

Mathematically, we can write it as

1457.236 = (1 × 83) + (4 × 82) + (5 × 81) + (7 × 80) + (2 × 8-1) +

(3 × 8-2) + (6 × 8-3)

After simplifying the right hand side terms, we will get a decimal number, which is an
equivalent of octal number on left hand side.
Hexadecimal Number System
The base or radix of Hexa-decimal number system is 16. So, the numbers ranging
from 0 to 9 and the letters from A to F are used in this number system. The decimal
equivalent of Hexa-decimal digits from A to F are 10 to 15.

The part of the number, which lies to the left of the hexadecimal point is known as
integer part. Similarly, the part of the number, which lies to the right of the Hexa-
decimal point is known as fractional part.

In this number system, the successive positions to the left of the Hexa-decimal point
having weights of 160, 161, 162, 163 and so on. Similarly, the successive positions to
the right of the Hexa-decimal point having weights of 16-1, 16-2, 16-3 and so on. That
means, each position has specific weight, which is power of base 16.

Example
Consider the Hexa-decimal number 1A05.2C4. Integer part of this number is 1A05
and fractional part of this number is 0.2C4. The digits 5, 0, A and 1 have weights of
160, 161, 162 and 163 respectively. Similarly, the digits 2, C and 4 have weights of 16 -
1, 16-2 and 16-3 respectively.

Mathematically, we can write it as

1A05.2C4 = (1 × 163) + (10 × 162) + (0 × 161) + (5 × 160) + (2 × 16-1) +

(12 × 16-2) + (4 × 16-3)

After simplifying the right hand side terms, we will get a decimal number, which is an
equivalent of Hexa-decimal number on left hand side.
In previous chapter, we have seen the four prominent number systems. In this
chapter, let us convert the numbers from one number system to the other in order to
find the equivalent value.

Decimal Number to other Bases Conversion


If the decimal number contains both integer part and fractional part, then convert both
the parts of decimal number into other base individually. Follow these steps for
converting the decimal number into its equivalent number of any base ‘r’.

• Do division of integer part of decimal number and successive quotients with base ‘r’ and
note down the remainders till the quotient is zero. Consider the remainders in reverse order
to get the integer part of equivalent number of base ‘r’. That means, first and last remainders
denote the least significant digit and most significant digit respectively.

• Do multiplication of fractional part of decimal number and successive fractions with


base ‘r’ and note down the carry till the result is zero or the desired number of equivalent
digits is obtained. Consider the normal sequence of carry in order to get the fractional part
of equivalent number of base ‘r’.

Decimal to Binary Conversion


The following two types of operations take place, while converting decimal number
into its equivalent binary number.

• Division of integer part and successive quotients with base 2.

• Multiplication of fractional part and successive fractions with base 2.


Example

Consider the decimal number 58.25. Here, the integer part is 58 and fractional part
is 0.25.

Step 1 − Division of 58 and successive quotients with base 2.

Operation Quotient Remainder

58/2 29 0 (LSB)

29/2 14 1

14/2 7 0

7/2 3 1

3/2 1 1

1/2 0 1(MSB)

⇒(58)10 = (111010)2

Therefore, the integer part of equivalent binary number is 111010.

Step 2 − Multiplication of 0.25 and successive fractions with base 2.

Operation Result Carry

0.25 x 2 0.5 0

0.5 x 2 1.0 1
- 0.0 -

⇒(.25)10 = (.01)2

Therefore, the fractional part of equivalent binary number is .01

⇒(58.25)10 = (111010.01)2

Therefore, the binary equivalent of decimal number 58.25 is 111010.01.

Decimal to Octal Conversion


The following two types of operations take place, while converting decimal number
into its equivalent octal number.

• Division of integer part and successive quotients with base 8.

• Multiplication of fractional part and successive fractions with base 8.

Example

Consider the decimal number 58.25. Here, the integer part is 58 and fractional part
is 0.25.

Step 1 − Division of 58 and successive quotients with base 8.

Operation Quotient Remainder

58/8 7 2

7/8 0 7

⇒(58)10 = (72)8

Therefore, the integer part of equivalent octal number is 72.

Step 2 − Multiplication of 0.25 and successive fractions with base 8.

Operation Result Carry

0.25 x 8 2.00 2

- 0.00 -

⇒ (.25)10 = (.2)8

Therefore, the fractional part of equivalent octal number is .2


⇒ (58.25)10 = (72.2)8

Therefore, the octal equivalent of decimal number 58.25 is 72.2.

Decimal to Hexa-Decimal Conversion


The following two types of operations take place, while converting decimal number
into its equivalent hexa-decimal number.

• Division of integer part and successive quotients with base 16.

• Multiplication of fractional part and successive fractions with base 16.

Example

Consider the decimal number 58.25. Here, the integer part is 58 and decimal part
is 0.25.

Step 1 − Division of 58 and successive quotients with base 16.

Operation Quotient Remainder

58/16 3 10=A

3/16 0 3

⇒ (58)10 = (3A)16

Therefore, the integer part of equivalent Hexa-decimal number is 3A.

Step 2 − Multiplication of 0.25 and successive fractions with base 16.

Operation Result Carry

0.25 x 16 4.00 4

- 0.00 -

⇒(.25)10 = (.4)16

Therefore, the fractional part of equivalent Hexa-decimal number is .4.

⇒(58.25)10 = (3A.4)16

Therefore, the Hexa-decimal equivalent of decimal number 58.25 is 3A.4.


Binary Number to other Bases Conversion
The process of converting a number from binary to decimal is different to the process
of converting a binary number to other bases. Now, let us discuss about the conversion
of a binary number to decimal, octal and Hexa-decimal number systems one by one.

Binary to Decimal Conversion


For converting a binary number into its equivalent decimal number, first multiply the
bits of binary number with the respective positional weights and then add all those
products.

Example

Consider the binary number 1101.11.

Mathematically, we can write it as

(1101.11)2 = (1 × 23) + (1 × 22) + (0 × 21) + (1 × 20) + (1 × 2-1) +

(1 × 2-2)

⇒ (1101.11)2 = 8 + 4 + 0 + 1 + 0.5 + 0.25 = 13.75

⇒ (1101.11)2 = (13.75)10

Therefore, the decimal equivalent of binary number 1101.11 is 13.75.

Binary to Octal Conversion


We know that the bases of binary and octal number systems are 2 and 8 respectively.
Three bits of binary number is equivalent to one octal digit, since 23 = 8.

Follow these two steps for converting a binary number into its equivalent octal number.

• Start from the binary point and make the groups of 3 bits on both sides of binary point. If
one or two bits are less while making the group of 3 bits, then include required number of
zeros on extreme sides.

• Write the octal digits corresponding to each group of 3 bits.

Example

Consider the binary number 101110.01101.

Step 1 − Make the groups of 3 bits on both sides of binary point.

101 110.011 01

Here, on right side of binary point, the last group is having only 2 bits. So, include one
zero on extreme side in order to make it as group of 3 bits.

⇒ 101 110.011 010

Step 2 − Write the octal digits corresponding to each group of 3 bits.


⇒ (101 110.011 010)2 = (56.32)8

Therefore, the octal equivalent of binary number 101110.01101 is 56.32.

Binary to Hexa-Decimal Conversion


We know that the bases of binary and Hexa-decimal number systems are 2 and 16
respectively. Four bits of binary number is equivalent to one Hexa-decimal digit, since
24 = 16.

Follow these two steps for converting a binary number into its equivalent Hexa-decimal
number.

• Start from the binary point and make the groups of 4 bits on both sides of binary point. If
some bits are less while making the group of 4 bits, then include required number of zeros
on extreme sides.

• Write the Hexa-decimal digits corresponding to each group of 4 bits.

Example

Consider the binary number 101110.01101

Step 1 − Make the groups of 4 bits on both sides of binary point.

10 1110.0110 1

Here, the first group is having only 2 bits. So, include two zeros on extreme side in
order to make it as group of 4 bits. Similarly, include three zeros on extreme side in
order to make the last group also as group of 4 bits.

⇒ 0010 1110.0110 1000

Step 2 − Write the Hexa-decimal digits corresponding to each group of 4 bits.

⇒ (0010 1110.0110 1000)2 = (2E.68)16

Therefore, the Hexa-decimal equivalent of binary number 101110.01101 is


(2E.68).

Octal Number to other Bases Conversion


The process of converting a number from octal to decimal is different to the process
of converting an octal number to other bases. Now, let us discuss about the conversion
of an octal number to decimal, binary and Hexa-decimal number systems one by one.

Octal to Decimal Conversion


For converting an octal number into its equivalent decimal number, first multiply the
digits of octal number with the respective positional weights and then add all those
products.

Example
Consider the octal number 145.23.

Mathematically, we can write it as

(145.23)8 = (1 × 82) + (4 × 81) + (5 × 80) + (2 × 8-1) + (3 × 8-2)

⇒ (145.23)8 = 64 + 32 + 5 + 0.25 + 0.05 = 101.3

⇒ (145.23)8 = (101.3)10

Therefore, the decimal equivalent of octal number 145.23 is 101.3.

Octal to Binary Conversion


The process of converting an octal number to an equivalent binary number is just
opposite to that of binary to octal conversion. By representing each octal digit with 3
bits, we will get the equivalent binary number.

Example

Consider the octal number 145.23.

Represent each octal digit with 3 bits.

(145.23)8 = (001 100 101.010 011)2

The value doesn’t change by removing the zeros, which are on the extreme side.

⇒ (145.23)8 = (1100101.010011)2

Therefore, the binary equivalent of octal number 145.23 is 1100101.010011.

Octal to Hexa-Decimal Conversion


Follow these two steps for converting an octal number into its equivalent Hexa-decimal
number.

• Convert octal number into its equivalent binary number.

• Convert the above binary number into its equivalent Hexa-decimal number.

Example

Consider the octal number 145.23

In previous example, we got the binary equivalent of octal number 145.23 as


1100101.010011.

By following the procedure of binary to Hexa-decimal conversion, we will get

(1100101.010011)2 = (65.4C)16

⇒(145.23)8 = (65.4C)16

Therefore, the Hexa-decimal equivalent of octal number 145.23 is 65.4C.


Hexa-Decimal Number to other Bases
Conversion
The process of converting a number from Hexa-decimal to decimal is different to the
process of converting Hexa-decimal number into other bases. Now, let us discuss about
the conversion of Hexa-decimal number to decimal, binary and octal number systems
one by one.

Hexa-Decimal to Decimal Conversion


For converting Hexa-decimal number into its equivalent decimal number, first multiply
the digits of Hexa-decimal number with the respective positional weights and then add
all those products.

Example

Consider the Hexa-decimal number 1A5.2

Mathematically, we can write it as

(1A5.2)16 = (1 × 162) + (10 × 161) + (5 × 160) + (2 × 16-1)

⇒ (1A5.2)16 = 256 + 160 + 5 + 0.125 = 421.125

⇒ (1A5.2)16 = (421.125)10

Therefore, the decimal equivalent of Hexa-decimal number 1A5.2 is 421.125.

Hexa-Decimal to Binary Conversion


The process of converting Hexa-decimal number into its equivalent binary number is
just opposite to that of binary to Hexa-decimal conversion. By representing each Hexa-
decimal digit with 4 bits, we will get the equivalent binary number.

Example

Consider the Hexa-decimal number 65.4C

Represent each Hexa-decimal digit with 4 bits.

(65.4C)6 = (0110 0101.0100 1100)2

The value doesn’t change by removing the zeros, which are at two extreme sides.

⇒ (65.4C)16 = (1100101.010011)2

Therefore, the binary equivalent of Hexa-decimal number 65.4C is


1100101.010011.

Hexa-Decimal to Octal Conversion


Follow these two steps for converting Hexa-decimal number into its equivalent octal
number.
• Convert Hexa-decimal number into its equivalent binary number.

• Convert the above binary number into its equivalent octal number.

Example

Consider the Hexa-decimal number 65.4C

In previous example, we got the binary equivalent of Hexa-decimal number 65.4C as


1100101.010011.

By following the procedure of binary to octal conversion, we will get

(1100101.010011)2 = (145.23)8

⇒(65.4C)16 = (145.23)𝟖

Therefore, the octal equivalent of Hexa-decimal number 65.4C is 145.23.

We can make the binary numbers into the following two groups − Unsigned
numbers and Signed numbers.

Unsigned Numbers
Unsigned numbers contain only magnitude of the number. They don’t have any sign.
That means all unsigned binary numbers are positive. As in decimal number system,
the placing of positive sign in front of the number is optional for representing positive
numbers. Therefore, all positive numbers including zero can be treated as unsigned
numbers if positive sign is not assigned in front of the number.

Signed Numbers
Signed numbers contain both sign and magnitude of the number. Generally, the sign
is placed in front of number. So, we have to consider the positive sign for positive
numbers and negative sign for negative numbers. Therefore, all numbers can be
treated as signed numbers if the corresponding sign is assigned in front of the number.

If sign bit is zero, which indicates the binary number is positive. Similarly, if sign bit is
one, which indicates the binary number is negative.
Representation of Un-Signed Binary Numbers
The bits present in the un-signed binary number holds the magnitude of a number.
That means, if the un-signed binary number contains ‘N’ bits, then all N bits represent
the magnitude of the number, since it doesn’t have any sign bit.

Example

Consider the decimal number 108. The binary equivalent of this number
is 1101100. This is the representation of unsigned binary number.

(108)10 = (1101100)2

It is having 7 bits. These 7 bits represent the magnitude of the number 108.

Representation of Signed Binary Numbers


The Most Significant Bit (MSB) of signed binary numbers is used to indicate the sign
of the numbers. Hence, it is also called as sign bit. The positive sign is represented
by placing ‘0’ in the sign bit. Similarly, the negative sign is represented by placing ‘1’
in the sign bit.

If the signed binary number contains ‘N’ bits, then (N-1) bits only represent the
magnitude of the number since one bit (MSB) is reserved for representing sign of the
number.

There are three types of representations for signed binary numbers

• Sign-Magnitude form

• 1’s complement form

• 2’s complement form

Representation of a positive number in all these 3 forms is same. But, only the
representation of negative number will differ in each form.

Example

Consider the positive decimal number +108. The binary equivalent of magnitude
of this number is 1101100. These 7 bits represent the magnitude of the number 108.
Since it is positive number, consider the sign bit as zero, which is placed on left most
side of magnitude.

(+108)10 = (01101100)2

Therefore, the signed binary representation of positive decimal number +108 is


𝟎𝟏𝟏𝟎𝟏𝟏𝟎𝟎. So, the same representation is valid in sign-magnitude form, 1’s
complement form and 2’s complement form for positive decimal number +108.
Sign-Magnitude form
In sign-magnitude form, the MSB is used for representing sign of the number and the
remaining bits represent the magnitude of the number. So, just include sign bit at
the left most side of unsigned binary number. This representation is similar to the
signed decimal numbers representation.

Example

Consider the negative decimal number -108. The magnitude of this number is 108.
We know the unsigned binary representation of 108 is 1101100. It is having 7 bits. All
these bits represent the magnitude.

Since the given number is negative, consider the sign bit as one, which is placed on
left most side of magnitude.

(−108)10 = (11101100)2

Therefore, the sign-magnitude representation of -108 is 11101100.

1’s complement form


The 1’s complement of a number is obtained by complementing all the bitsof signed
binary number. So, 1’s complement of positive number gives a negative number.
Similarly, 1’s complement of negative number gives a positive number.

That means, if you perform two times 1’s complement of a binary number including
sign bit, then you will get the original signed binary number.

Example

Consider the negative decimal number -108. The magnitude of this number is 108.
We know the signed binary representation of 108 is 01101100.

It is having 8 bits. The MSB of this number is zero, which indicates positive number.
Complement of zero is one and vice-versa. So, replace zeros by ones and ones by
zeros in order to get the negative number.

(−108)10 = (10010011)2

Therefore, the 1’s complement of (108)10 is (10010011)2.

2’s complement form


The 2’s complement of a binary number is obtained by adding one to the 1’s
complement of signed binary number. So, 2’s complement of positive number gives
a negative number. Similarly, 2’s complement of negative number gives a positive
number.

That means, if you perform two times 2’s complement of a binary number including
sign bit, then you will get the original signed binary number.
Example

Consider the negative decimal number -108.

We know the 1’s complement of (108)10 is (10010011)2

2’s compliment of (108)10 = 1’s compliment of (108)10 + 1.

= 10010011 + 1

= 10010100

Therefore, the 2’s complement of (108)10 is (10010100)2.

In this chapter, let us discuss about the basic arithmetic operations, which can be
performed on any two signed binary numbers using 2’s complement method.
The basic arithmetic operations are addition and subtraction.

Addition of two Signed Binary Numbers


Consider the two signed binary numbers A & B, which are represented in 2’s
complement form. We can perform the addition of these two numbers, which is
similar to the addition of two unsigned binary numbers. But, if the resultant sum
contains carry out from sign bit, then discard (ignore) it in order to get the correct
value.

If resultant sum is positive, you can find the magnitude of it directly. But, if the
resultant sum is negative, then take 2’s complement of it in order to get the
magnitude.
Example 1
Let us perform the addition of two decimal numbers +7 and +4 using 2’s
complement method.

The 2’s complement representations of +7 and +4 with 5 bits each are shown below.

(+7)10 = (00111)2

(+4)10 = (00100)2

The addition of these two numbers is

(+7)10 +(+4)10 = (00111)2+(00100)2

⇒(+7)10 +(+4)10 = (01011)2.

The resultant sum contains 5 bits. So, there is no carry out from sign bit. The sign bit
‘0’ indicates that the resultant sum is positive. So, the magnitude of sum is 11 in
decimal number system. Therefore, addition of two positive numbers will give another
positive number.

Example 2
Let us perform the addition of two decimal numbers -7 and -4 using 2’s complement
method.

The 2’s complement representation of -7 and -4 with 5 bits each are shown below.

(−7)10 = (11001)2

(−4)10 = (11100)2

The addition of these two numbers is

(−7)10 + (−4)10 = (11001)2 + (11100)2

⇒(−7)10 + (−4)10 = (110101)2.

The resultant sum contains 6 bits. In this case, carry is obtained from sign bit. So, we
can remove it

Resultant sum after removing carry is (−7)10 + (−4)10 = (10101)2.

The sign bit ‘1’ indicates that the resultant sum is negative. So, by taking 2’s
complement of it we will get the magnitude of resultant sum as 11 in decimal number
system. Therefore, addition of two negative numbers will give another negative
number.

Subtraction of two Signed Binary Numbers


Consider the two signed binary numbers A & B, which are represented in 2’s
complement form. We know that 2’s complement of positive number gives a negative
number. So, whenever we have to subtract a number B from number A, then take 2’s
complement of B and add it to A. So, mathematically we can write it as

A - B = A + (2's complement of B)

Similarly, if we have to subtract the number A from number B, then take 2’s
complement of A and add it to B. So, mathematically we can write it as

B - A = B + (2's complement of A)

So, the subtraction of two signed binary numbers is similar to the addition of two
signed binary numbers. But, we have to take 2’s complement of the number, which is
supposed to be subtracted. This is the advantage of 2’s complement technique.
Follow, the same rules of addition of two signed binary numbers.

Example 3
Let us perform the subtraction of two decimal numbers +7 and +4 using 2’s
complement method.

The subtraction of these two numbers is

(+7)10 − (+4)10 = (+7)10 + (−4)10.

The 2’s complement representation of +7 and -4 with 5 bits each are shown below.

(+7)10 = (00111)2

(+4)10 = (11100)2

⇒(+7)10 + (+4)10 = (00111)2 + (11100)2 = (00011)2

Here, the carry obtained from sign bit. So, we can remove it. The resultant sum after
removing carry is

(+7)10 + (+4)10 = (00011)2

The sign bit ‘0’ indicates that the resultant sum is positive. So, the magnitude of it is
3 in decimal number system. Therefore, subtraction of two decimal numbers +7 and
+4 is +3.

Example 4
Let us perform the subtraction of two decimal numbers +4 and +7 using 2’s
complement method.

The subtraction of these two numbers is

(+4)10 − (+7)10 = (+4)10 + (−7)10.

The 2’s complement representation of +4 and -7 with 5 bits each are shown below.

(+4)10 = (00100)2
(-7)10 = (11001)2

⇒(+4)10 + (-7)10 = (00100)2 + (11001)2 = (11101)2

Here, carry is not obtained from sign bit. The sign bit ‘1’ indicates that the resultant
sum is negative. So, by taking 2’s complement of it we will get the magnitude of
resultant sum as 3 in decimal number system. Therefore, subtraction of two decimal
numbers +4 and +7 is -3.

In the coding, when numbers or letters are represented by a specific group of symbols,
it is said to be that number or letter is being encoded. The group of symbols is called
as code. The digital data is represented, stored and transmitted as group of bits. This
group of bits is also called as binary code.

Binary codes can be classified into two types.

• Weighted codes
• Unweighted codes

If the code has positional weights, then it is said to be weighted code. Otherwise, it
is an unweighted code. Weighted codes can be further classified as positively weighted
codes and negatively weighted codes.

Binary Codes for Decimal digits


The following table shows the various binary codes for decimal digits 0 to 9.

Decimal Digit 8421 Code 2421 Code 84-2-1 Code Excess 3 Code

0 0000 0000 0000 0011

1 0001 0001 0111 0100

2 0010 0010 0110 0101

3 0011 0011 0101 0110

4 0100 0100 0100 0111

5 0101 1011 1011 1000

6 0110 1100 1010 1001

7 0111 1101 1001 1010

8 1000 1110 1000 1011

9 1001 1111 1111 1100

We have 10 digits in decimal number system. To represent these 10 digits in binary,


we require minimum of 4 bits. But, with 4 bits there will be 16 unique combinations of
zeros and ones. Since, we have only 10 decimal digits, the other 6 combinations of
zeros and ones are not required.

8 4 2 1 code
• The weights of this code are 8, 4, 2 and 1.

• This code has all positive weights. So, it is a positively weighted code.
• This code is also called as natural BCD (Binary Coded Decimal) code.

Example

Let us find the BCD equivalent of the decimal number 786. This number has 3 decimal
digits 7, 8 and 6. From the table, we can write the BCD (8421) codes of 7, 8 and 6 are
0111, 1000 and 0110 respectively.

∴ (786)10 = (011110000110)BCD

There are 12 bits in BCD representation, since each BCD code of decimal digit has 4
bits.

2 4 2 1 code
• The weights of this code are 2, 4, 2 and 1.

• This code has all positive weights. So, it is a positively weighted code.

• It is an unnatural BCD code. Sum of weights of unnatural BCD codes is equal to 9.

• It is a self-complementing code. Self-complementing codes provide the 9’s complement


of a decimal number, just by interchanging 1’s and 0’s in its equivalent 2421 representation.

Example

Let us find the 2421 equivalent of the decimal number 786. This number has 3 decimal
digits 7, 8 and 6. From the table, we can write the 2421 codes of 7, 8 and 6 are 1101,
1110 and 1100 respectively.

Therefore, the 2421 equivalent of the decimal number 786 is 110111101100.

8 4 -2 -1 code
• The weights of this code are 8, 4, -2 and -1.

• This code has negative weights along with positive weights. So, it is a negatively weighted
code.

• It is an unnatural BCD code.

• It is a self-complementing code.

Example

Let us find the 8 4-2-1 equivalent of the decimal number 786. This number has 3
decimal digits 7, 8 and 6. From the table, we can write the 8 4 -2 -1 codes of 7, 8 and
6 are 1001, 1000 and 1010 respectively.

Therefore, the 8 4 -2 -1 equivalent of the decimal number 786 is 100110001010.

Excess 3 code
• This code doesn’t have any weights. So, it is an un-weighted code.
• We will get the Excess 3 code of a decimal number by adding three (0011) to the binary
equivalent of that decimal number. Hence, it is called as Excess 3 code.

• It is a self-complementing code.

Example

Let us find the Excess 3 equivalent of the decimal number 786. This number has 3
decimal digits 7, 8 and 6. From the table, we can write the Excess 3 codes of 7, 8 and
6 are 1010, 1011 and 1001 respectively.

Therefore, the Excess 3 equivalent of the decimal number 786 is 101010111001

Gray Code
The following table shows the 4-bit Gray codes corresponding to each 4-bit binary
code.

Decimal Number Binary Code Gray Code

0 0000 0000

1 0001 0001

2 0010 0011

3 0011 0010

4 0100 0110

5 0101 0111

6 0110 0101

7 0111 0100

8 1000 1100
9 1001 1101

10 1010 1111

11 1011 1110

12 1100 1010

13 1101 1011

14 1110 1001

15 1111 1000

• This code doesn’t have any weights. So, it is an un-weighted code.

• In the above table, the successive Gray codes are differed in one bit position only. Hence,
this code is called as unit distance code.

Binary code to Gray Code Conversion


Follow these steps for converting a binary code into its equivalent Gray code.

• Consider the given binary code and place a zero to the left of MSB.

• Compare the successive two bits starting from zero. If the 2 bits are same, then the output
is zero. Otherwise, output is one.

• Repeat the above step till the LSB of Gray code is obtained.

Example

From the table, we know that the Gray code corresponding to binary code 1000 is
1100. Now, let us verify it by using the above procedure.

Given, binary code is 1000.

Step 1 − By placing zero to the left of MSB, the binary code will be 01000.

Step 2 − By comparing successive two bits of new binary code, we will get the gray
code as 1100.
Error Detection & Correction Codes
We know that the bits 0 and 1 corresponding to two different range of analog voltages.
So, during transmission of binary data from one system to the other, the noise may
also be added. Due to this, there may be errors in the received data at other system.

That means a bit 0 may change to 1 or a bit 1 may change to 0. We can’t avoid the
interference of noise. But, we can get back the original data first by detecting whether
any error(s) present and then correcting those errors. For this purpose, we can use
the following codes.

• Error detection codes

• Error correction codes

Error detection codes − are used to detect the error(s) present in the received data
(bit stream). These codes contain some bit(s), which are included (appended) to the
original bit stream. These codes detect the error, if it is occurred during transmission
of the original data (bit stream).Example − Parity code, Hamming code.

Error correction codes − are used to correct the error(s) present in the received
data (bit stream) so that, we will get the original data. Error correction codes also use
the similar strategy of error detection codes.Example − Hamming code.

Therefore, to detect and correct the errors, additional bit(s) are appended to the data
bits at the time of transmission.

Parity Code
It is easy to include (append) one parity bit either to the left of MSB or to the right of
LSB of original bit stream. There are two types of parity codes, namely even parity
code and odd parity code based on the type of parity being chosen.

Even Parity Code


The value of even parity bit should be zero, if even number of ones present in the
binary code. Otherwise, it should be one. So that, even number of ones present
in even parity code. Even parity code contains the data bits and even parity bit.

The following table shows the even parity codes corresponding to each 3-bit binary
code. Here, the even parity bit is included to the right of LSB of binary code.
Binary Code Even Parity bit Even Parity Code

000 0 0000

001 1 0011

010 1 0101

011 0 0110

100 1 1001

101 0 1010

110 0 1100

111 1 1111

Here, the number of bits present in the even parity codes is 4. So, the possible even
number of ones in these even parity codes are 0, 2 & 4.

• If the other system receives one of these even parity codes, then there is no error in the
received data. The bits other than even parity bit are same as that of binary code.

• If the other system receives other than even parity codes, then there will be an error(s) in
the received data. In this case, we can’t predict the original binary code because we don’t
know the bit position(s) of error.

Therefore, even parity bit is useful only for detection of error in the received parity
code. But, it is not sufficient to correct the error.

Odd Parity Code


The value of odd parity bit should be zero, if odd number of ones present in the binary
code. Otherwise, it should be one. So that, odd number of ones present in odd parity
code. Odd parity code contains the data bits and odd parity bit.

The following table shows the odd parity codes corresponding to each 3-bit binary
code. Here, the odd parity bit is included to the right of LSB of binary code.
Binary Code Odd Parity bit Odd Parity Code

000 1 0001

001 0 0010

010 0 0100

011 1 0111

100 0 1000

101 1 1011

110 1 1101

111 0 1110

Here, the number of bits present in the odd parity codes is 4. So, the possible odd
number of ones in these odd parity codes are 1 & 3.

• If the other system receives one of these odd parity codes, then there is no error in the
received data. The bits other than odd parity bit are same as that of binary code.

• If the other system receives other than odd parity codes, then there is an error(s) in the
received data. In this case, we can’t predict the original binary code because we don’t know
the bit position(s) of error.

Therefore, odd parity bit is useful only for detection of error in the received parity
code. But, it is not sufficient to correct the error.

Hamming Code
Hamming code is useful for both detection and correction of error present in the
received data. This code uses multiple parity bits and we have to place these parity
bits in the positions of powers of 2.

The minimum value of 'k' for which the following relation is correct (valid) is nothing
but the required number of parity bits.
2k≥n+k+12k≥n+k+1
Where,
‘n’ is the number of bits in the binary code (information)

‘k’ is the number of parity bits

Therefore, the number of bits in the Hamming code is equal to n + k.

Let the Hamming code is bn+kbn+k−1.....b3b2b1bn+kbn+k−1.....b3b2b1 & parity


bits pk,pk−1,....p1pk,pk−1,....p1. We can place the ‘k’ parity bits in powers of 2 positions
only. In remaining bit positions, we can place the ‘n’ bits of binary code.
Based on requirement, we can use either even parity or odd parity while forming a
Hamming code. But, the same parity technique should be used in order to find whether
any error present in the received data.

Follow this procedure for finding parity bits.

• Find the value of p1, based on the number of ones present in bit positions b3, b5, b7 and so
on. All these bit positions (suffixes) in their equivalent binary have ‘1’ in the place value of
20 .

• Find the value of p2, based on the number of ones present in bit positions b3, b6, b7 and so
on. All these bit positions (suffixes) in their equivalent binary have ‘1’ in the place value of
21 .

• Find the value of p3, based on the number of ones present in bit positions b5, b6, b7 and so
on. All these bit positions (suffixes) in their equivalent binary have ‘1’ in the place value of
22 .

• Similarly, find other values of parity bits.

Follow this procedure for finding check bits.

• Find the value of c1, based on the number of ones present in bit positions b1, b3, b5, b7 and
so on. All these bit positions (suffixes) in their equivalent binary have ‘1’ in the place value
of 20.

• Find the value of c2, based on the number of ones present in bit positions b2, b3, b6, b7 and
so on. All these bit positions (suffixes) in their equivalent binary have ‘1’ in the place value
of 21.

• Find the value of c3, based on the number of ones present in bit positions b4, b5, b6, b7 and
so on. All these bit positions (suffixes) in their equivalent binary have ‘1’ in the place value
of 22.

• Similarly, find other values of check bits.

The decimal equivalent of the check bits in the received data gives the value of bit
position, where the error is present. Just complement the value present in that bit
position. Therefore, we will get the original binary code after removing parity bits.
Example 1
Let us find the Hamming code for binary code, d4d3d2d1 = 1000. Consider even parity
bits.

The number of bits in the given binary code is n=4.

We can find the required number of parity bits by using the following mathematical
relation.
2k≥n+k+12k≥n+k+1
Substitute, n=4 in the above mathematical relation.
⇒2k≥4+k+1⇒2k≥4+k+1
⇒2k≥5+k⇒2k≥5+k
The minimum value of k that satisfied the above relation is 3. Hence, we require 3
parity bits p1, p2, and p3. Therefore, the number of bits in Hamming code will be 7,
since there are 4 bits in binary code and 3 parity bits. We have to place the parity bits
and bits of binary code in the Hamming code as shown below.

The 7-bit Hamming


code is b7b6b5b4b3b2b1=d4d3d2p3d1p2bp1b7b6b5b4b3b2b1=d4d3d2p3d1p2bp1
By substituting the bits of binary code, the Hamming code will
be b7b6b5b4b3b2b1=100p3Op2p1b7b6b5b4b3b2b1=100p3Op2p1. Now, let us find the
parity bits.
p1=b7⊕b5⊕b3=1⊕0⊕0=1p1=b7⊕b5⊕b3=1⊕0⊕0=1
p2=b7⊕b6⊕b3=1⊕0⊕0=1p2=b7⊕b6⊕b3=1⊕0⊕0=1
p3=b7⊕b6⊕b5=1⊕0⊕0=1p3=b7⊕b6⊕b5=1⊕0⊕0=1
By substituting these parity bits, the Hamming code will
be b7b6b5b4b3b2b1=1001011b7b6b5b4b3b2b1=1001011.
Example 2
In the above example, we got the Hamming code
as b7b6b5b4b3b2b1=1001011b7b6b5b4b3b2b1=1001011. Now, let us find the error
position when the code received
is b7b6b5b4b3b2b1=1001111b7b6b5b4b3b2b1=1001111.
Now, let us find the check bits.
c1=b7⊕b5⊕b3⊕b1=1⊕0⊕1⊕1=1c1=b7⊕b5⊕b3⊕b1=1⊕0⊕1⊕1=1
c2=b7⊕b6⊕b3⊕b2=1⊕0⊕1⊕1=1c2=b7⊕b6⊕b3⊕b2=1⊕0⊕1⊕1=1
c3=b7⊕b6⊕b5⊕b4=1⊕0⊕0⊕1=0c3=b7⊕b6⊕b5⊕b4=1⊕0⊕0⊕1=0
The decimal value of check bits gives the position of error in received Hamming code.
c3c2c1=(011)2=(3)10c3c2c1=(011)2=(3)10
Therefore, the error present in third bit (b3) of Hamming code. Just complement the
value present in that bit and remove parity bits in order to get the original binary code.

Digital Circuits - Boolean Algebra


Boolean Algebra is an algebra, which deals with binary numbers & binary variables.
Hence, it is also called as Binary Algebra or logical Algebra. A mathematician, named
George Boole had developed this algebra in 1854. The variables used in this algebra
are also called as Boolean variables.

The range of voltages corresponding to Logic ‘High’ is represented with ‘1’ and the
range of voltages corresponding to logic ‘Low’ is represented with ‘0’.

Postulates and Basic Laws of Boolean Algebra


In this section, let us discuss about the Boolean postulates and basic laws that are
used in Boolean algebra. These are useful in minimizing Boolean functions.

Boolean Postulates
Consider the binary numbers 0 and 1, Boolean variable (x) and its complement (x’).
Either the Boolean variable or complement of it is known as literal. The four
possible logical OR operations among these literals and binary numbers are shown
below.

x+0=x

x+1=1

x+x=x

x + x’ = 1

Similarly, the four possible logical AND operations among those literals and binary
numbers are shown below.

x.1 = x

x.0 = 0

x.x = x

x.x’ = 0

These are the simple Boolean postulates. We can verify these postulates easily, by
substituting the Boolean variable with ‘0’ or ‘1’.
Note− The complement of complement of any Boolean variable is equal to the variable
itself. i.e., (x’)’=x.

Basic Laws of Boolean Algebra


Following are the three basic laws of Boolean Algebra.

• Commutative law

• Associative law

• Distributive law

Commutative Law
If any logical operation of two Boolean variables give the same result irrespective of
the order of those two variables, then that logical operation is said to
be Commutative. The logical OR & logical AND operations of two Boolean variables x
& y are shown below

x+y=y+x

x.y = y.x

The symbol ‘+’ indicates logical OR operation. Similarly, the symbol ‘.’ indicates logical
AND operation and it is optional to represent. Commutative law obeys for logical OR &
logical AND operations.

Associative Law
If a logical operation of any two Boolean variables is performed first and then the same
operation is performed with the remaining variable gives the same result, then that
logical operation is said to be Associative. The logical OR & logical AND operations of
three Boolean variables x, y & z are shown below.

x + (y + z) = (x + y) + z

x.(y.z) = (x.y).z

Associative law obeys for logical OR & logical AND operations.

Distributive Law
If any logical operation can be distributed to all the terms present in the Boolean
function, then that logical operation is said to be Distributive. The distribution of
logical OR & logical AND operations of three Boolean variables x, y & z are shown
below.

x.(y + z) = x.y + x.z

x + (y.z) = (x + y).(x + z)

Distributive law obeys for logical OR and logical AND operations.


These are the Basic laws of Boolean algebra. We can verify these laws easily, by
substituting the Boolean variables with ‘0’ or ‘1’.

Theorems of Boolean Algebra


The following two theorems are used in Boolean algebra.

• Duality theorem

• DeMorgan’s theorem

Duality Theorem
This theorem states that the dual of the Boolean function is obtained by interchanging
the logical AND operator with logical OR operator and zeros with ones. For every
Boolean function, there will be a corresponding Dual function.

Let us make the Boolean equations (relations) that we discussed in the section of
Boolean postulates and basic laws into two groups. The following table shows these
two groups.

Group1 Group2

x+0=x x.1 = x

x+1=1 x.0 = 0

x+x=x x.x = x

x + x’ = 1 x.x’ = 0

x+y=y+x x.y = y.x

x + (y + z) = (x + y) + z x.(y.z) = (x.y).z

x.(y + z) = x.y + x.z x + (y.z) = (x + y).(x + z)

In each row, there are two Boolean equations and they are dual to each other. We can
verify all these Boolean equations of Group1 and Group2 by using duality theorem.

DeMorgan’s Theorem
This theorem is useful in finding the complement of Boolean function. It states that
the complement of logical OR of at least two Boolean variables is equal to the logical
AND of each complemented variable.
DeMorgan’s theorem with 2 Boolean variables x and y can be represented as

(x + y)’ = x’.y’

The dual of the above Boolean function is

(x.y)’ = x’ + y’

Therefore, the complement of logical AND of two Boolean variables is equal to the
logical OR of each complemented variable. Similarly, we can apply DeMorgan’s
theorem for more than 2 Boolean variables also.

Simplification of Boolean Functions


Till now, we discussed the postulates, basic laws and theorems of Boolean algebra.
Now, let us simplify some Boolean functions.

Example 1
Let us simplify the Boolean function, f = p’qr + pq’r + pqr’ + pqr

We can simplify this function in two methods.

Method 1

Given Boolean function, f = p’qr + pq’r + pqr’ +pqr.

Step 1 − In first and second terms r is common and in third and fourth terms pq is
common. So, take the common terms by using Distributive law.

⇒ f = (p’q + pq’)r + pq(r’ + r)

Step 2 − The terms present in first parenthesis can be simplified to Ex-OR operation.
The terms present in second parenthesis can be simplified to ‘1’ using Boolean
postulate

⇒ f = (p ⊕q)r + pq(1)

Step 3 − The first term can’t be simplified further. But, the second term can be
simplified to pq using Boolean postulate.

⇒ f = (p ⊕q)r + pq

Therefore, the simplified Boolean function is f = (p⊕q)r + pq

Method 2

Given Boolean function, f = p’qr + pq’r + pqr’ + pqr.

Step 1 − Use the Boolean postulate, x + x = x. That means, the Logical OR


operation with any Boolean variable ‘n’ times will be equal to the same variable. So,
we can write the last term pqr two more times.

⇒ f = p’qr + pq’r + pqr’ + pqr + pqr + pqr


Step 2 − Use Distributive law for 1st and 4th terms, 2nd and 5th terms, 3rdand
6th terms.

⇒ f = qr(p’ + p) + pr(q’ + q) + pq(r’ + r)

Step 3 − Use Boolean postulate, x + x’ = 1 for simplifying the terms present in each
parenthesis.

⇒ f = qr(1) + pr(1) + pq(1)

Step 4 − Use Boolean postulate, x.1 = x for simplifying the above three terms.

⇒ f = qr + pr + pq

⇒ f = pq + qr + pr

Therefore, the simplified Boolean function is f = pq + qr + pr.

So, we got two different Boolean functions after simplifying the given Boolean function
in each method. Functionally, those two Boolean functions are same. So, based on the
requirement, we can choose one of those two Boolean functions.

Example 2
Let us find the complement of the Boolean function, f = p’q + pq’.

The complement of Boolean function is f’ = (p’q + pq’)’.

Step 1 − Use DeMorgan’s theorem, (x + y)’ = x’.y’.

⇒ f’ = (p’q)’.(pq’)’

Step 2 − Use DeMorgan’s theorem, (x.y)’ = x’ + y’

⇒ f’ = {(p’)’ + q’}.{p’ + (q’)’}

Step3 − Use the Boolean postulate, (x’)’=x.

⇒ f’ = {p + q’}.{p’ + q}

⇒ f’ = pp’ + pq + p’q’ + qq’

Step 4 − Use the Boolean postulate, xx’=0.

⇒ f = 0 + pq + p’q’ + 0

⇒ f = pq + p’q’

Therefore, the complement of Boolean function, p’q + pq’ is pq + p’q’.


Digital Circuits - Canonical & Standard Forms
We will get four Boolean product terms by combining two variables x and y with logical
AND operation. These Boolean product terms are called as min terms or standard
product terms. The min terms are x’y’, x’y, xy’ and xy.

Similarly, we will get four Boolean sum terms by combining two variables x and y with
logical OR operation. These Boolean sum terms are called as Max terms or standard
sum terms. The Max terms are x + y, x + y’, x’ + y and x’ + y’.

The following table shows the representation of min terms and MAX terms for 2
variables.

x y Min terms Max terms

0 0 m0=x’y’ M0=x + y

0 1 m1=x’y M1=x + y’

1 0 m2=xy’ M2=x’ + y

1 1 m3=xy M3=x’ + y’

If the binary variable is ‘0’, then it is represented as complement of variable in min


term and as the variable itself in Max term. Similarly, if the binary variable is ‘1’, then
it is represented as complement of variable in Max term and as the variable itself in
min term.
From the above table, we can easily notice that min terms and Max terms are
complement of each other. If there are ‘n’ Boolean variables, then there will be 2n min
terms and 2n Max terms.

Canonical SoP and PoS forms


A truth table consists of a set of inputs and output(s). If there are ‘n’ input variables,
then there will be 2n possible combinations with zeros and ones. So the value of each
output variable depends on the combination of input variables. So, each output
variable will have ‘1’ for some combination of input variables and ‘0’ for some other
combination of input variables.

Therefore, we can express each output variable in following two ways.

• Canonical SoP form

• Canonical PoS form

Canonical SoP form


Canonical SoP form means Canonical Sum of Products form. In this form, each product
term contains all literals. So, these product terms are nothing but the min terms.
Hence, canonical SoP form is also called as sum of min termsform.

First, identify the min terms for which, the output variable is one and then do the
logical OR of those min terms in order to get the Boolean expression (function)
corresponding to that output variable. This Boolean function will be in the form of sum
of min terms.

Follow the same procedure for other output variables also, if there is more than one
output variable.

Example
Consider the following truth table.

Inputs Output

p q r f

0 0 0 0

0 0 1 0

0 1 0 0
0 1 1 1

1 0 0 0

1 0 1 1

1 1 0 1

1 1 1 1

Here, the output (f) is ‘1’ for four combinations of inputs. The corresponding min terms
are p’qr, pq’r, pqr’, pqr. By doing logical OR of these four min terms, we will get the
Boolean function of output (f).

Therefore, the Boolean function of output is, f = p’qr + pq’r + pqr’ + pqr. This is
the canonical SoP form of output, f. We can also represent this function in following
two notations.
f=m3+m5+m6+m7f=m3+m5+m6+m7
f=∑m(3,5,6,7)f=∑m(3,5,6,7)
In one equation, we represented the function as sum of respective min terms. In other
equation, we used the symbol for summation of those min terms.

Canonical PoS form


Canonical PoS form means Canonical Product of Sums form. In this form, each sum
term contains all literals. So, these sum terms are nothing but the Max terms. Hence,
canonical PoS form is also called as product of Max termsform.

First, identify the Max terms for which, the output variable is zero and then do the
logical AND of those Max terms in order to get the Boolean expression (function)
corresponding to that output variable. This Boolean function will be in the form of
product of Max terms.

Follow the same procedure for other output variables also, if there is more than one
output variable.

Example

Consider the same truth table of previous example. Here, the output (f) is ‘0’ for four
combinations of inputs. The corresponding Max terms are p + q + r, p + q + r’, p + q’
+ r, p’ + q + r. By doing logical AND of these four Max terms, we will get the Boolean
function of output (f).
Therefore, the Boolean function of output is, f = (p + q + r).(p + q + r’).(p + q’ +
r).(p’ + q + r). This is the canonical PoS form of output, f. We can also represent
this function in following two notations.
f=M0.M1.M2.M4f=M0.M1.M2.M4
f=∏M(0,1,2,4)f=∏M(0,1,2,4)
In one equation, we represented the function as product of respective Max terms. In
other equation, we used the symbol for multiplication of those Max terms.

The Boolean function, f = (p + q + r).(p + q + r’).(p + q’ + r).(p’ + q + r) is the dual


of the Boolean function, f = p’qr + pq’r + pqr’ + pqr.

Therefore, both canonical SoP and canonical PoS forms are Dual to each other.
Functionally, these two forms are same. Based on the requirement, we can use one of
these two forms.

Standard SoP and PoS forms


We discussed two canonical forms of representing the Boolean output(s). Similarly,
there are two standard forms of representing the Boolean output(s). These are the
simplified version of canonical forms.

• Standard SoP form

• Standard PoS form

We will discuss about Logic gates in later chapters. The main advantage of standard
forms is that the number of inputs applied to logic gates can be minimized. Sometimes,
there will be reduction in the total number of logic gates required.

Standard SoP form


Standard SoP form means Standard Sum of Products form. In this form, each
product term need not contain all literals. So, the product terms may or may not be
the min terms. Therefore, the Standard SoP form is the simplified form of canonical
SoP form.

We will get Standard SoP form of output variable in two steps.

• Get the canonical SoP form of output variable

• Simplify the above Boolean function, which is in canonical SoP form.

Follow the same procedure for other output variables also, if there is more than one
output variable. Sometimes, it may not possible to simplify the canonical SoP form. In
that case, both canonical and standard SoP forms are same.

Example

Convert the following Boolean function into Standard SoP form.


f = p’qr + pq’r + pqr’ + pqr

The given Boolean function is in canonical SoP form. Now, we have to simplify this
Boolean function in order to get standard SoP form.

Step 1 − Use the Boolean postulate, x + x = x. That means, the Logical OR


operation with any Boolean variable ‘n’ times will be equal to the same variable. So,
we can write the last term pqr two more times.

⇒ f = p’qr + pq’r + pqr’ + pqr + pqr + pqr

Step 2 − Use Distributive law for 1st and 4th terms, 2nd and 5th terms, 3rdand
6th terms.

⇒ f = qr(p’ + p) + pr(q’ + q) + pq(r’ + r)

Step 3 − Use Boolean postulate, x + x’ = 1 for simplifying the terms present in each
parenthesis.

⇒ f = qr(1) + pr(1) + pq(1)

Step 4 − Use Boolean postulate, x.1 = x for simplifying above three terms.

⇒ f = qr + pr + pq

⇒ f = pq + qr + pr

This is the simplified Boolean function. Therefore, the standard SoP


formcorresponding to given canonical SoP form is f = pq + qr + pr

Standard PoS form


Standard PoS form means Standard Product of Sums form. In this form, each sum
term need not contain all literals. So, the sum terms may or may not be the Max terms.
Therefore, the Standard PoS form is the simplified form of canonical PoS form.

We will get Standard PoS form of output variable in two steps.

• Get the canonical PoS form of output variable

• Simplify the above Boolean function, which is in canonical PoS form.

Follow the same procedure for other output variables also, if there is more than one
output variable. Sometimes, it may not possible to simplify the canonical PoS form. In
that case, both canonical and standard PoS forms are same.

Example

Convert the following Boolean function into Standard PoS form.

f = (p + q + r).(p + q + r’).(p + q’ + r).(p’ + q + r)

The given Boolean function is in canonical PoS form. Now, we have to simplify this
Boolean function in order to get standard PoS form.
Step 1 − Use the Boolean postulate, x.x = x. That means, the Logical AND operation
with any Boolean variable ‘n’ times will be equal to the same variable. So, we can write
the first term p+q+r two more times.

⇒ f = (p + q + r).(p + q + r).(p + q + r).(p + q + r’).(p +q’ + r).(p’ + q + r)

Step 2 − Use Distributive law, x + (y.z) = (x + y).(x + z) for 1st and 4thparenthesis,
2nd and 5th parenthesis, 3rd and 6th parenthesis.

⇒ f = (p + q + rr’).(p + r + qq’).(q + r + pp’)

Step 3 − Use Boolean postulate, x.x’=0 for simplifying the terms present in each
parenthesis.

⇒ f = (p + q + 0).(p + r + 0).(q + r + 0)

Step 4 − Use Boolean postulate, x + 0 = x for simplifying the terms present in each
parenthesis

⇒ f = (p + q).(p + r).(q + r)

⇒ f = (p + q).(q + r).(p + r)

This is the simplified Boolean function. Therefore, the standard PoS


formcorresponding to given canonical PoS form is f = (p + q).(q + r).(p + r). This
is the dual of the Boolean function, f = pq + qr + pr.

Therefore, both Standard SoP and Standard PoS forms are Dual to each other.
Digital Circuits - K-Map Method
In previous chapters, we have simplified the Boolean functions using Boolean
postulates and theorems. It is a time consuming process and we have to re-write the
simplified expressions after each step.

To overcome this difficulty, Karnaugh introduced a method for simplification of


Boolean functions in an easy way. This method is known as Karnaugh map method or
K-map method. It is a graphical method, which consists of 2n cells for ‘n’ variables.
The adjacent cells are differed only in single bit position.

K-Maps for 2 to 5 Variables


K-Map method is most suitable for minimizing Boolean functions of 2 variables to 5
variables. Now, let us discuss about the K-Maps for 2 to 5 variables one by one.

2 Variable K-Map
The number of cells in 2 variable K-map is four, since the number of variables is two.
The following figure shows 2 variable K-Map.
• There is only one possibility of grouping 4 adjacent min terms.

• The possible combinations of grouping 2 adjacent min terms are {(m 0, m1), (m2, m3), (m0,
m2) and (m1, m3)}.

3 Variable K-Map
The number of cells in 3 variable K-map is eight, since the number of variables is three.
The following figure shows 3 variable K-Map.

• There is only one possibility of grouping 8 adjacent min terms.

• The possible combinations of grouping 4 adjacent min terms are {(m 0, m1, m3, m2), (m4,
m5, m7, m6), (m0, m1, m4, m5), (m1, m3, m5, m7), (m3, m2, m7, m6) and (m2, m0, m6, m4)}.

• The possible combinations of grouping 2 adjacent min terms are {(m 0, m1), (m1, m3), (m3,
m2), (m2, m0), (m4, m5), (m5, m7), (m7, m6), (m6, m4), (m0, m4), (m1, m5), (m3, m7) and
(m2, m6)}.

• If x=0, then 3 variable K-map becomes 2 variable K-map.

4 Variable K-Map
The number of cells in 4 variable K-map is sixteen, since the number of variables is
four. The following figure shows 4 variable K-Map.
• There is only one possibility of grouping 16 adjacent min terms.

• Let R1, R2, R3 and R4 represents the min terms of first row, second row, third row and fourth
row respectively. Similarly, C1, C2, C3 and C4represents the min terms of first column,
second column, third column and fourth column respectively. The possible combinations of
grouping 8 adjacent min terms are {(R1, R2), (R2, R3), (R3, R4), (R4, R1), (C1, C2), (C2, C3),
(C3, C4), (C4, C1)}.

• If w=0, then 4 variable K-map becomes 3 variable K-map.

5 Variable K-Map
The number of cells in 5 variable K-map is thirty-two, since the number of variables is
5. The following figure shows 5 variable K-Map.

• There is only one possibility of grouping 32 adjacent min terms.

• There are two possibilities of grouping 16 adjacent min terms. i.e., grouping of min terms
from m0 to m15 and m16 to m31.

• If v=0, then 5 variable K-map becomes 4 variable K-map.

In the above all K-maps, we used exclusively the min terms notation. Similarly, you
can use exclusively the Max terms notation.
Minimization of Boolean Functions using K-
Maps
If we consider the combination of inputs for which the Boolean function is ‘1’, then we
will get the Boolean function, which is in standard sum of productsform after
simplifying the K-map.

Similarly, if we consider the combination of inputs for which the Boolean function is
‘0’, then we will get the Boolean function, which is in standard product of sums form
after simplifying the K-map.

Follow these rules for simplifying K-maps in order to get standard sum of products
form.

• Select the respective K-map based on the number of variables present in the Boolean
function.

• If the Boolean function is given as sum of min terms form, then place the ones at respective
min term cells in the K-map. If the Boolean function is given as sum of products form, then
place the ones in all possible cells of K-map for which the given product terms are valid.

• Check for the possibilities of grouping maximum number of adjacent ones. It should be
powers of two. Start from highest power of two and upto least power of two. Highest power
is equal to the number of variables considered in K-map and least power is zero.

• Each grouping will give either a literal or one product term. It is known as prime implicant.
The prime implicant is said to be essential prime implicant, if atleast single ‘1’ is not
covered with any other groupings but only that grouping covers.

• Note down all the prime implicants and essential prime implicants. The simplified Boolean
function contains all essential prime implicants and only the required prime implicants.

Note 1 − If outputs are not defined for some combination of inputs, then those output
values will be represented with don’t care symbol ‘x’. That means, we can consider
them as either ‘0’ or ‘1’.

Note 2 − If don’t care terms also present, then place don’t cares ‘x’ in the respective
cells of K-map. Consider only the don’t cares ‘x’ that are helpful for grouping maximum
number of adjacent ones. In those cases, treat the don’t care value as ‘1’.

Example
Let us simplify the following Boolean function, f(W, X, Y, Z)= WX’Y’ + WY +
W’YZ’ using K-map.

The given Boolean function is in sum of products form. It is having 4 variables W, X,


Y & Z. So, we require 4 variable K-map. The 4 variable K-map with ones
corresponding to the given product terms is shown in the following figure.
Here, 1s are placed in the following cells of K-map.

• The cells, which are common to the intersection of Row 4 and columns 1 & 2 are
corresponding to the product term, WX’Y’.

• The cells, which are common to the intersection of Rows 3 & 4 and columns 3 & 4 are
corresponding to the product term, WY.

• The cells, which are common to the intersection of Rows 1 & 2 and column 4 are
corresponding to the product term, W’YZ’.

There are no possibilities of grouping either 16 adjacent ones or 8 adjacent ones. There
are three possibilities of grouping 4 adjacent ones. After these three groupings, there
is no single one left as ungrouped. So, we no need to check for grouping of 2 adjacent
ones. The 4 variable K-map with these three groupings is shown in the following
figure.

Here, we got three prime implicants WX’, WY & YZ’. All these prime implicants
are essential because of following reasons.

• Two ones (m8 & m9) of fourth row grouping are not covered by any other groupings. Only
fourth row grouping covers those two ones.

• Single one (m15) of square shape grouping is not covered by any other groupings. Only the
square shape grouping covers that one.
• Two ones (m2 & m6) of fourth column grouping are not covered by any other groupings.
Only fourth column grouping covers those two ones.

Therefore, the simplified Boolean function is

f = WX’ + WY + YZ’

Follow these rules for simplifying K-maps in order to get standard product of sums
form.

• Select the respective K-map based on the number of variables present in the Boolean
function.

• If the Boolean function is given as product of Max terms form, then place the zeroes at
respective Max term cells in the K-map. If the Boolean function is given as product of sums
form, then place the zeroes in all possible cells of K-map for which the given sum terms are
valid.

• Check for the possibilities of grouping maximum number of adjacent zeroes. It should be
powers of two. Start from highest power of two and upto least power of two. Highest power
is equal to the number of variables considered in K-map and least power is zero.

• Each grouping will give either a literal or one sum term. It is known as prime implicant.
The prime implicant is said to be essential prime implicant, if atleast single ‘0’ is not
covered with any other groupings but only that grouping covers.

• Note down all the prime implicants and essential prime implicants. The simplified Boolean
function contains all essential prime implicants and only the required prime implicants.

Note − If don’t care terms also present, then place don’t cares ‘x’ in the respective
cells of K-map. Consider only the don’t cares ‘x’ that are helpful for grouping maximum
number of adjacent zeroes. In those cases, treat the don’t care value as ‘0’.

Example
Let us simplify the following Boolean
function, f(X,Y,Z)=∏M(0,1,2,4)f(X,Y,Z)=∏M(0,1,2,4)using K-map.
The given Boolean function is in product of Max terms form. It is having 3 variables X,
Y & Z. So, we require 3 variable K-map. The given Max terms are M0, M1, M2 & M4. The
3 variable K-map with zeroes corresponding to the given Max terms is shown in the
following figure.
There are no possibilities of grouping either 8 adjacent zeroes or 4 adjacent zeroes.
There are three possibilities of grouping 2 adjacent zeroes. After these three
groupings, there is no single zero left as ungrouped. The 3 variable K-map with these
three groupings is shown in the following figure.

Here, we got three prime implicants X + Y, Y + Z & Z + X. All these prime implicants
are essential because one zero in each grouping is not covered by any other
groupings except with their individual groupings.

Therefore, the simplified Boolean function is

f = (X + Y).(Y + Z).(Z + X)

In this way, we can easily simplify the Boolean functions up to 5 variables using K-
map method. For more than 5 variables, it is difficult to simplify the functions using K-
Maps. Because, the number of cells in K-map gets doubledby including a new
variable.

Due to this checking and grouping of adjacent ones (min terms) or adjacent zeros
(Max terms) will be complicated. We will discuss Tabular method in next chapter to
overcome the difficulties of K-map method.

Quine-McCluskey Tabular Method


In previous chapter, we discussed K-map method, which is a convenient method for
minimizing Boolean functions up to 5 variables. But, it is difficult to simplify the
Boolean functions having more than 5 variables by using this method.

Quine-McClukey tabular method is a tabular method based on the concept of prime


implicants. We know that prime implicant is a product (or sum) term, which can’t be
further reduced by combining with any other product (or sum) terms of the given
Boolean function.

This tabular method is useful to get the prime implicants by repeatedly using the
following Boolean identity.

xy + xy’ = x(y + y’) = x.1 = x

Procedure of Quine-McCluskey Tabular Method


Follow these steps for simplifying Boolean functions using Quine-McClukey tabular
method.

Step 1 − Arrange the given min terms in an ascending order and make the groups
based on the number of ones present in their binary representations. So, there will
be at most ‘n+1’ groups if there are ‘n’ Boolean variables in a Boolean function or
‘n’ bits in the binary equivalent of min terms.

Step 2 − Compare the min terms present in successive groups. If there is a change
in only one-bit position, then take the pair of those two min terms. Place this symbol
‘_’ in the differed bit position and keep the remaining bits as it is.

Step 3 − Repeat step2 with newly formed terms till we get all prime implicants.

Step 4 − Formulate the prime implicant table. It consists of set of rows and
columns. Prime implicants can be placed in row wise and min terms can be placed in
column wise. Place ‘1’ in the cells corresponding to the min terms that are covered in
each prime implicant.

Step 5 − Find the essential prime implicants by observing each column. If the min
term is covered only by one prime implicant, then it is essential prime implicant.
Those essential prime implicants will be part of the simplified Boolean function.

Step 6 − Reduce the prime implicant table by removing the row of each essential
prime implicant and the columns corresponding to the min terms that are covered in
that essential prime implicant. Repeat step 5 for Reduced prime implicant table. Stop
this process when all min terms of given Boolean function are over.

Example
Let us simplify the following Boolean
function, f(W,X,Y,Z)=∑m(2,6,8,9,10,11,14,15)f(W,X,Y,Z)=∑m(2,6,8,9,10,11,14,15) usin
g Quine-McClukey tabular method.
The given Boolean function is in sum of min terms form. It is having 4 variables W,
X, Y & Z. The given min terms are 2, 6, 8, 9, 10, 11, 14 and 15. The ascending order
of these min terms based on the number of ones present in their binary equivalent is
2, 8, 6, 9, 10, 11, 14 and 15. The following table shows these min terms and their
equivalent binary representations.

Group Name Min terms W X Y Z

2 0 0 1 0
GA1
8 1 0 0 0

6 0 1 1 0

GA2 9 1 0 0 1

10 1 0 1 0

11 1 0 1 1
GA3
14 1 1 1 0

GA4 15 1 1 1 1

The given min terms are arranged into 4 groups based on the number of ones present
in their binary equivalents. The following table shows the possible merging of min
terms from adjacent groups.

Group Name Min terms W X Y Z

2,6 0 - 1 0

2,10 - 0 1 0
GB1
8,9 1 0 0 -

8,10 1 0 - 0
6,14 - 1 1 0

9,11 1 0 - 1
GB2
10,11 1 0 1 -

10,14 1 - 1 0

11,15 1 - 1 1
GB3
14,15 1 1 1 -

The min terms, which are differed in only one-bit position from adjacent groups are
merged. That differed bit is represented with this symbol, ‘-‘. In this case, there are
three groups and each group contains combinations of two min terms. The following
table shows the possible merging of min term pairs from adjacent groups.

Group Name Min terms W X Y Z

2,6,10,14 - - 1 0

2,10,6,14 - - 1 0
GB1
8,9,10,11 1 0 - -

8,10,9,11 1 0 - -

10,11,14,15 1 - 1 -
GB2
10,14,11,15 1 - 1 -

The successive groups of min term pairs, which are differed in only one-bit position
are merged. That differed bit is represented with this symbol, ‘-‘. In this case, there
are two groups and each group contains combinations of four min terms. Here, these
combinations of 4 min terms are available in two rows. So, we can remove the
repeated rows. The reduced table after removing the redundant rows is shown below.
Group Name Min terms W X Y Z

GC1 2,6,10,14 - - 1 0

8,9,10,11 1 0 - -

GC2 10,11,14,15 1 - 1 -

Further merging of the combinations of min terms from adjacent groups is not possible,
since they are differed in more than one-bit position. There are three rows in the above
table. So, each row will give one prime implicant. Therefore, the prime implicants are
YZ’, WX’ & WY.

The prime implicant table is shown below.

Min terms / Prime 2 6 8 9 10 11 14 15


Implicants

YZ’ 1 1 1 1

WX’ 1 1 1 1

WY 1 1 1 1

The prime implicants are placed in row wise and min terms are placed in column wise.
1s are placed in the common cells of prime implicant rows and the corresponding min
term columns.

The min terms 2 and 6 are covered only by one prime implicant YZ’. So, it is
an essential prime implicant. This will be part of simplified Boolean function. Now,
remove this prime implicant row and the corresponding min term columns. The
reduced prime implicant table is shown below.

Min terms / Prime 8 9 11 15


Implicants

WX’ 1 1 1

WY 1 1
The min terms 8 and 9 are covered only by one prime implicant WX’. So, it is
an essential prime implicant. This will be part of simplified Boolean function. Now,
remove this prime implicant row and the corresponding min term columns. The
reduced prime implicant table is shown below.

Min terms / Prime 15


Implicants

WY 1

The min term 15 is covered only by one prime implicant WY. So, it is an essential
prime implicant. This will be part of simplified Boolean function.

In this example problem, we got three prime implicants and all the three are essential.
Therefore, the simplified Boolean function is

f(W,X,Y,Z) = YZ’ + WX’ + WY.


Digital Circuits - Logic Gates
Digital electronic circuits operate with voltages of two logic levelsnamely Logic Low
and Logic High. The range of voltages corresponding to Logic Low is represented with
‘0’. Similarly, the range of voltages corresponding to Logic High is represented with
‘1’.

The basic digital electronic circuit that has one or more inputs and single output is
known as Logic gate. Hence, the Logic gates are the building blocks of any digital
system. We can classify these Logic gates into the following three categories.

• Basic gates

• Universal gates

• Special gates

Now, let us discuss about the Logic gates come under each category one by one.

Basic Gates
In earlier chapters, we learnt that the Boolean functions can be represented either in
sum of products form or in product of sums form based on the requirement. So, we
can implement these Boolean functions by using basic gates. The basic gates are AND,
OR & NOT gates.

AND gate
An AND gate is a digital circuit that has two or more inputs and produces an output,
which is the logical AND of all those inputs. It is optional to represent the Logical
AND with the symbol ‘.’.

The following table shows the truth table of 2-input AND gate.

A B Y = A.B

0 0 0

0 1 0

1 0 0

1 1 1

Here A, B are the inputs and Y is the output of two input AND gate. If both inputs are
‘1’, then only the output, Y is ‘1’. For remaining combinations of inputs, the output, Y
is ‘0’.
The following figure shows the symbol of an AND gate, which is having two inputs A,
B and one output, Y.

This AND gate produces an output (Y), which is the logical AND of two inputs A, B.
Similarly, if there are ‘n’ inputs, then the AND gate produces an output, which is the
logical AND of all those inputs. That means, the output of AND gate will be ‘1’, when
all the inputs are ‘1’.

OR gate
An OR gate is a digital circuit that has two or more inputs and produces an output,
which is the logical OR of all those inputs. This logical OR is represented with the
symbol ‘+’.

The following table shows the truth table of 2-input OR gate.

A B Y=A+B

0 0 0

0 1 1

1 0 1

1 1 1

Here A, B are the inputs and Y is the output of two input OR gate. If both inputs are
‘0’, then only the output, Y is ‘0’. For remaining combinations of inputs, the output, Y
is ‘1’.

The following figure shows the symbol of an OR gate, which is having two inputs A, B
and one output, Y.
This OR gate produces an output (Y), which is the logical OR of two inputs A, B.
Similarly, if there are ‘n’ inputs, then the OR gate produces an output, which is the
logical OR of all those inputs. That means, the output of an OR gate will be ‘1’, when
at least one of those inputs is ‘1’.

NOT gate
A NOT gate is a digital circuit that has single input and single output. The output of
NOT gate is the logical inversion of input. Hence, the NOT gate is also called as
inverter.

The following table shows the truth table of NOT gate.

A Y = A’

0 1

1 0

Here A and Y are the input and output of NOT gate respectively. If the input, A is ‘0’,
then the output, Y is ‘1’. Similarly, if the input, A is ‘1’, then the output, Y is ‘0’.

The following figure shows the symbol of NOT gate, which is having one input, A and
one output, Y.

This NOT gate produces an output (Y), which is the complement of input, A.

Universal gates
NAND & NOR gates are called as universal gates. Because we can implement any
Boolean function, which is in sum of products form by using NAND gates alone.
Similarly, we can implement any Boolean function, which is in product of sums form
by using NOR gates alone.

NAND gate
NAND gate is a digital circuit that has two or more inputs and produces an output,
which is the inversion of logical AND of all those inputs.

The following table shows the truth table of 2-input NAND gate.
A B Y = (A.B)’

0 0 1

0 1 1

1 0 1

1 1 0

Here A, B are the inputs and Y is the output of two input NAND gate. When both inputs
are ‘1’, the output, Y is ‘0’. If at least one of the input is zero, then the output, Y is ‘1’.
This is just opposite to that of two input AND gate operation.

The following image shows the symbol of NAND gate, which is having two inputs A, B
and one output, Y.

NAND gate operation is same as that of AND gate followed by an inverter. That’s why
the NAND gate symbol is represented like that.

NOR gate
NOR gate is a digital circuit that has two or more inputs and produces an output, which
is the inversion of logical OR of all those inputs.

The following table shows the truth table of 2-input NOR gate

A B Y = (A+B)’

0 0 1

0 1 0

1 0 0

1 1 0
Here A, B are the inputs and Y is the output. If both inputs are ‘0’, then the output, Y
is ‘1’. If at least one of the input is ‘1’, then the output, Y is ‘0’. This is just opposite to
that of two input OR gate operation.

The following figure shows the symbol of NOR gate, which is having two inputs A, B
and one output, Y.

NOR gate operation is same as that of OR gate followed by an inverter. That’s why the
NOR gate symbol is represented like that.

Special Gates
Ex-OR & Ex-NOR gates are called as special gates. Because, these two gates are special
cases of OR & NOR gates.

Ex-OR gate
The full form of Ex-OR gate is Exclusive-OR gate. Its function is same as that of OR
gate except for some cases, when the inputs having even number of ones.

The following table shows the truth table of 2-input Ex-OR gate.

A B Y = A⊕B

0 0 0

0 1 1

1 0 1

1 1 0

Here A, B are the inputs and Y is the output of two input Ex-OR gate. The truth table
of Ex-OR gate is same as that of OR gate for first three rows. The only modification is
in the fourth row. That means, the output (Y) is zero instead of one, when both the
inputs are one, since the inputs having even number of ones.

Therefore, the output of Ex-OR gate is ‘1’, when only one of the two inputs is ‘1’. And
it is zero, when both inputs are same.
Below figure shows the symbol of Ex-OR gate, which is having two inputs A, B and
one output, Y.

Ex-OR gate operation is similar to that of OR gate, except for few combination(s) of
inputs. That’s why the Ex-OR gate symbol is represented like that. The output of Ex-
OR gate is ‘1’, when odd number of ones present at the inputs. Hence, the output of
Ex-OR gate is also called as an odd function.

Ex-NOR gate
The full form of Ex-NOR gate is Exclusive-NOR gate. Its function is same as that of
NOR gate except for some cases, when the inputs having even number of ones.

The following table shows the truth table of 2-input Ex-NOR gate.

A B Y = A⊙B

0 0 1

0 1 0

1 0 0

1 1 1

Here A, B are the inputs and Y is the output. The truth table of Ex-NOR gate is same
as that of NOR gate for first three rows. The only modification is in the fourth row.
That means, the output is one instead of zero, when both the inputs are one.

Therefore, the output of Ex-NOR gate is ‘1’, when both inputs are same. And it is zero,
when both the inputs are different.

The following figure shows the symbol of Ex-NOR gate, which is having two inputs A,
B and one output, Y.
Ex-NOR gate operation is similar to that of NOR gate, except for few combination(s)
of inputs. That’s why the Ex-NOR gate symbol is represented like that. The output of
Ex-NOR gate is ‘1’, when even number of ones present at the inputs. Hence, the output
of Ex-NOR gate is also called as an even function.

From the above truth tables of Ex-OR & Ex-NOR logic gates, we can easily notice that
the Ex-NOR operation is just the logical inversion of Ex-OR operation.

Digital Circuits - Two-Level Logic Realization


The maximum number of levels that are present between inputs and output is two
in two level logic. That means, irrespective of total number of logic gates, the
maximum number of Logic gates that are present (cascaded) between any input and
output is two in two level logic. Here, the outputs of first level Logic gates are
connected as inputs of second level Logic gate(s).

Consider the four Logic gates AND, OR, NAND & NOR. Since, there are 4 Logic gates,
we will get 16 possible ways of realizing two level logic. Those are AND-AND, AND-OR,
ANDNAND, AND-NOR, OR-AND, OR-OR, OR-NAND, OR-NOR, NAND-AND, NAND-OR,
NANDNAND, NAND-NOR, NOR-AND, NOR-OR, NOR-NAND, NOR-NOR.

These two level logic realizations can be classified into the following two categories.

• Degenerative form

• Non-degenerative form

Degenerative Form
If the output of two level logic realization can be obtained by using single Logic gate,
then it is called as degenerative form. Obviously, the number of inputs of single
Logic gate increases. Due to this, the fan-in of Logic gate increases. This is an
advantage of degenerative form.

Only 6 combinations of two level logic realizations out of 16 combinations come


under degenerative form. Those are AND-AND, AND-NAND, OR-OR, OR-NOR, NAND-
NOR, NORNAND.
In this section, let us discuss some realizations. Assume, A, B, C & D are the inputs
and Y is the output in each logic realization.

AND-AND Logic
In this logic realization, AND gates are present in both levels. Below figure shows an
example for AND-AND logic realization.

We will get the outputs of first level logic gates as Y1=ABY1=AB and Y2=CDY2=CD
These outputs, Y1Y1 and Y2Y2 are applied as inputs of AND gate that is present in
second level. So, the output of this AND gate is
Y=Y1Y2Y=Y1Y2
Substitute Y1Y1 and Y2Y2 values in the above equation.
Y=(AB)(CD)Y=(AB)(CD)
⇒Y=ABCD⇒Y=ABCD
Therefore, the output of this AND-AND logic realization is ABCD. This Boolean function
can be implemented by using a 4 input AND gate. Hence, it is degenerative form.

AND-NAND Logic
In this logic realization, AND gates are present in first level and NAND gate(s) are
present in second level. The following figure shows an example for AND-NAND
logic realization.
Previously, we got the outputs of first level logic gates
as Y1=ABY1=AB and Y2=CDY2=CD
These outputs,Y1Y1 and Y2Y2 are applied as inputs of NAND gate that is present in
second level. So, the output of this NAND gate is
Y=(Y1Y2)′Y=(Y1Y2)′
Substitute Y1Y1 and Y2Y2 values in the above equation.
Y=((AB)(CD))′Y=((AB)(CD))′
⇒Y=(ABCD)′⇒Y=(ABCD)′
Therefore, the output of this AND-NAND logic realization is (ABCD)′(ABCD)′. This
Boolean function can be implemented by using a 4 input NAND gate. Hence, it
is degenerative form.
OR-OR Logic
In this logic realization, OR gates are present in both levels. The following figure shows
an example for OR-OR logic realization.

We will get the outputs of first level logic gates


as Y1=A+BY1=A+B and Y2=C+DY2=C+D.
These outputs, Y1Y1 and Y2Y2 are applied as inputs of OR gate that is present in
second level. So, the output of this OR gate is
Y=Y1+Y2Y=Y1+Y2
Substitute Y1Y1 and Y2Y2 values in the above equation.
Y=(A+B)+(C+D)Y=(A+B)+(C+D)
⇒Y=A+B+C+D⇒Y=A+B+C+D
Therefore, the output of this OR-OR logic realization is A+B+C+D. This Boolean
function can be implemented by using a 4 input OR gate. Hence, it is degenerative
form.

Similarly, you can verify whether the remaining realizations belong to this category or
not.

Non-degenerative Form
If the output of two level logic realization can’t be obtained by using single logic gate,
then it is called as non-degenerative form.

The remaining 10 combinations of two level logic realizations come under


nondegenerative form. Those are AND-OR, AND-NOR, OR-AND, OR-NAND, NAND-
AND, NANDOR, NAND-NAND, NOR-AND, NOR-OR, NOR-NOR.

Now, let us discuss some realizations. Assume, A, B, C & D are the inputs and Y is the
output in each logic realization.

AND-OR Logic
In this logic realization, AND gates are present in first level and OR gate(s) are present
in second level. Below figure shows an example for AND-OR logicrealization.

Previously, we got the outputs of first level logic gates


as Y1=ABY1=AB and Y2=CDY2=CD.
These outputs, Y1 and Y2 are applied as inputs of OR gate that is present in second
level. So, the output of this OR gate is
Y=Y1+Y2Y=Y1+Y2
Substitute Y1Y1 and Y2Y2 values in the above equation
Y=AB+CDY=AB+CD
Therefore, the output of this AND-OR logic realization is AB+CD. This Boolean function
is in Sum of Products form. Since, we can’t implement it by using single logic gate,
this AND-OR logic realization is a non-degenerative form.

AND-NOR Logic
In this logic realization, AND gates are present in first level and NOR gate(s) are
present in second level. The following figure shows an example for AND-NOR
logic realization.

We know the outputs of first level logic gates as Y1=ABY1=AB and Y2=CDY2=CD
These outputs, Y1 and Y2 are applied as inputs of NOR gate that is present in second
level. So, the output of this NOR gate is
Y=(Y1+Y2)′Y=(Y1+Y2)′
Substitute Y1Y1 and Y2Y2 values in the above equation.
Y=(AB+CD)′Y=(AB+CD)′
Therefore, the output of this AND-NOR logic realization is (AB+CD)′(AB+CD)′. This
Boolean function is in AND-OR-Invert form. Since, we can’t implement it by using
single logic gate, this AND-NOR logic realization is a non-degenerative form
OR-AND Logic
In this logic realization, OR gates are present in first level & AND gate(s) are present
in second level. The following figure shows an example for OR-AND logic realization.
Previously, we got the outputs of first level logic gates
as Y1=A+BY1=A+B and Y2=C+DY2=C+D.
These outputs, Y1Y1 and Y2Y2 are applied as inputs of AND gate that is present in
second level. So, the output of this AND gate is
Y=Y1Y2Y=Y1Y2
Substitute Y1Y1 and Y2Y2 values in the above equation.
Y=(A+B)(C+D)Y=(A+B)(C+D)
Therefore, the output of this OR-AND logic realization is (A + B) (C + D). This Boolean
function is in Product of Sums form. Since, we can’t implement it by using single
logic gate, this OR-AND logic realization is a non-degenerative form.

Similarly, you can verify whether the remaining realizations belong to this category or
not.
Digital Combinational Circuits
Combinational circuits consist of Logic gates. These circuits operate with binary
values. The output(s) of combinational circuit depends on the combination of present
inputs. The following figure shows the block diagram of combinational circuit.

This combinational circuit has ‘n’ input variables and ‘m’ outputs. Each combination of
input variables will affect the output(s).

Design procedure of Combinational circuits


• Find the required number of input variables and outputs from given specifications.

• Formulate the Truth table. If there are ‘n’ input variables, then there will be 2n possible
combinations. For each combination of input, find the output values.
• Find the Boolean expressions for each output. If necessary, simplify those expressions.

• Implement the above Boolean expressions corresponding to each output by using Logic
gates.

Code Converters
We have discussed various codes in the chapter named codes. The converters, which
convert one code to other code are called as code converters. These code converters
basically consist of Logic gates.

Example
Binary code to Gray code converter

Let us implement a converter, which converts a 4-bit binary code WXYZ into its
equivalent Gray code ABCD.

The following table shows the Truth table of a 4-bit binary code to Gray code
converter.

Binary code WXYZ WXYZ Gray code ABCD

0000 0000

0001 0001

0010 0011

0011 0010

0100 0110

0101 0111

0110 0101

0111 0100

1000 1100

1001 1101
1010 1111

1011 1110

1100 1010

1101 1011

1110 1001

1111 1000

From Truth table, we can write the Boolean functions for each output bit of Gray
code as below.
A=∑m(8,9,10,11,12,13,14,15)A=∑m(8,9,10,11,12,13,14,15)
B=∑m(4,5,6,7,8,9,10,11)B=∑m(4,5,6,7,8,9,10,11)
C=∑m(2,3,4,5,10,11,12,13)C=∑m(2,3,4,5,10,11,12,13)
D=∑m(1,2,5,6,9,10,13,14)D=∑m(1,2,5,6,9,10,13,14)
Let us simplify the above functions using 4 variable K-Maps.

The following figure shows the 4 variable K-Map for simplifying Boolean function,
A.

By grouping 8 adjacent ones, we got A=WA=W.


The following figure shows the 4 variable K-Map for simplifying Boolean function,
B.
There are two groups of 4 adjacent ones. After grouping, we will get B as
B=W′X+WX′=W⊕XB=W′X+WX′=W⊕X
Similarly, we will get the following Boolean functions for C & D after simplifying.
C=X′Y+XY′=X⊕YC=X′Y+XY′=X⊕Y
D=Y′Z+YZ′=Y⊕ZD=Y′Z+YZ′=Y⊕Z
The following figure shows the circuit diagram of 4-bit binary code to Gray code
converter.

Since the outputs depend only on the present inputs, this 4-bit Binary code to Gray
code converter is a combinational circuit. Similarly, you can implement other code
converters.
Parity Bit Generator
There are two types of parity bit generators based on the type of parity bit being
generated. Even parity generator generates an even parity bit. Similarly, odd
parity generator generates an odd parity bit.

Even Parity Generator


Now, let us implement an even parity generator for a 3-bit binary input, WXY. It
generates an even parity bit, P. If odd number of ones present in the input, then even
parity bit, P should be ‘1’ so that the resultant word contains even number of ones.
For other combinations of input, even parity bit, P should be ‘0’. The following table
shows the Truth table of even parity generator.

Binary Input WXY Even Parity bit P

000 0

001 1

010 1

011 0

100 1

101 0

110 0

111 1

From the above Truth table, we can write the Boolean function for even parity bit as
P=W′X′Y+W′XY′+WX′Y′+WXYP=W′X′Y+W′XY′+WX′Y′+WXY
⇒P=W′(X′Y+XY′)+W(X′Y′+XY)⇒P=W′(X′Y+XY′)+W(X′Y′+XY)
⇒P=W′(X⊕Y)+W(X⊕Y)′=W⊕X⊕Y⇒P=W′(X⊕Y)+W(X⊕Y)′=W⊕X⊕Y
The following figure shows the circuit diagram of even parity generator.

This circuit consists of two Exclusive-OR gates having two inputs each. First
ExclusiveOR gate having two inputs W & X and produces an output W ⊕ X. This output
is given as one input of second Exclusive-OR gate. The other input of this second
Exclusive-OR gate is Y and produces an output of W ⊕ X ⊕ Y.

Odd Parity Generator


If even number of ones present in the input, then odd parity bit, P should be ‘1’ so
that the resultant word contains odd number of ones. For other combinations of input,
odd parity bit, P should be ‘0’.

Follow the same procedure of even parity generator for implementing odd parity
generator. The circuit diagram of odd parity generator is shown in the following
figure.

The above circuit diagram consists of Ex-OR gate in first level and Ex-NOR gate in
second level. Since the odd parity is just opposite to even parity, we can place an
inverter at the output of even parity generator. In that case, the first and second levels
contain an ExOR gate in each level and third level consist of an inverter.

Parity Checker
There are two types of parity checkers based on the type of parity has to be
checked. Even parity checker checks error in the transmitted data, which contains
message bits along with even parity. Similarly, odd parity checkerchecks error in the
transmitted data, which contains message bits along with odd parity.
Even parity checker
Now, let us implement an even parity checker circuit. Assume a 3-bit binary input,
WXY is transmitted along with an even parity bit, P. So, the resultant word (data)
contains 4 bits, which will be received as the input of even parity checker.

It generates an even parity check bit, E. This bit will be zero, if the received data
contains an even number of ones. That means, there is no error in the received data.
This even parity check bit will be one, if the received data contains an odd number of
ones. That means, there is an error in the received data.

The following table shows the Truth table of an even parity checker.

4-bit Received Data WXYP Even Parity Check bit E

0000 0

0001 1

0010 1

0011 0

0100 1

0101 0

0110 0

0111 1

1000 1

1001 0
1010 0

1011 1

1100 0

1101 1

1110 1

1111 0

From the above Truth table, we can observe that the even parity check bit value is ‘1’,
when odd number of ones present in the received data. That means the Boolean
function of even parity check bit is an odd function. Exclusive-OR function satisfies
this condition. Hence, we can directly write the Boolean function of even parity check
bit as
E=W⊕X⊕Y⊕PE=W⊕X⊕Y⊕P
The following figure shows the circuit diagram of even parity checker.

This circuit consists of three Exclusive-OR gates having two inputs each. The first
level gates produce outputs of W⊕XW⊕X & Y⊕PY⊕P. The Exclusive-OR gate, which
is in second level produces an output of W⊕X⊕Y⊕PW⊕X⊕Y⊕P
Odd Parity Checker
Assume a 3-bit binary input, WXY is transmitted along with odd parity bit, P. So, the
resultant word (data) contains 4 bits, which will be received as the input of odd parity
checker.

It generates an odd parity check bit, E. This bit will be zero, if the received data
contains an odd number of ones. That means, there is no error in the received data.
This odd parity check bit will be one, if the received data contains even number of
ones. That means, there is an error in the received data.

Follow the same procedure of an even parity checker for implementing an odd parity
checker. The circuit diagram of odd parity checker is shown in the following figure.

The above circuit diagram consists of Ex-OR gates in first level and Ex-NOR gate in
second level. Since the odd parity is just opposite to even parity, we can place an
inverter at the output of even parity checker. In that case, the first, second and third
levels contain two Ex-OR gates, one Ex-OR gate and one inverter respectively.

Digital Arithmetic Circuits


In this chapter, let us discuss about the basic arithmetic circuits like Binary adder and
Binary subtractor. These circuits can be operated with binary values 0 and 1.

Binary Adder
The most basic arithmetic operation is addition. The circuit, which performs the
addition of two binary numbers is known as Binary adder. First, let us implement an
adder, which performs the addition of two bits.

Half Adder
Half adder is a combinational circuit, which performs the addition of two binary
numbers A and B are of single bit. It produces two outputs sum, S & carry, C.

The Truth table of Half adder is shown below.

Inputs Outputs
A B C S

0 0 0 0

0 1 0 1

1 0 0 1

1 1 1 0

When we do the addition of two bits, the resultant sum can have the values ranging
from 0 to 2 in decimal. We can represent the decimal digits 0 and 1 with single bit in
binary. But, we can’t represent decimal digit 2 with single bit in binary. So, we require
two bits for representing it in binary.

Let, sum, S is the Least significant bit and carry, C is the Most significant bit of the
resultant sum. For first three combinations of inputs, carry, C is zero and the value of
S will be either zero or one based on the number of onespresent at the inputs. But,
for last combination of inputs, carry, C is one and sum, S is zero, since the resultant
sum is two.

From Truth table, we can directly write the Boolean functions for each output as
S=A⊕BS=A⊕B
C=ABC=AB
We can implement the above functions with 2-input Ex-OR gate & 2-input AND gate.
The circuit diagram of Half adder is shown in the following figure.

In the above circuit, a two input Ex-OR gate & two input AND gate produces sum, S &
carry, C respectively. Therefore, Half-adder performs the addition of two bits.

Full Adder
Full adder is a combinational circuit, which performs the addition of three bits A, B
and Cin. Where, A & B are the two parallel significant bits and Cin is the carry bit, which
is generated from previous stage. This Full adder also produces two outputs sum, S &
carry, Cout, which are similar to Half adder.

The Truth table of Full adder is shown below.

Inputs Outputs

A B Cin Cout S

0 0 0 0 0

0 0 1 0 1

0 1 0 0 1

0 1 1 1 0

1 0 0 0 1

1 0 1 1 0

1 1 0 1 0

1 1 1 1 1

When we do the addition of three bits, the resultant sum can have the values ranging
from 0 to 3 in decimal. We can represent the decimal digits 0 and 1 with single bit in
binary. But, we can’t represent the decimal digits 2 and 3 with single bit in binary. So,
we require two bits for representing those two decimal digits in binary.

Let, sum, S is the Least significant bit and carry, C out is the Most significant bit of
resultant sum. It is easy to fill the values of outputs for all combinations of inputs in
the truth table. Just count the number of ones present at the inputs and write the
equivalent binary number at outputs. If Cin is equal to zero, then Full adder truth table
is same as that of Half adder truth table.

We will get the following Boolean functions for each output after simplification.
S=A⊕B⊕CinS=A⊕B⊕Cin
cout=AB+(A⊕B)cincout=AB+(A⊕B)cin
The sum, S is equal to one, when odd number of ones present at the inputs. We know
that Ex-OR gate produces an output, which is an odd function. So, we can use either
two 2input Ex-OR gates or one 3-input Ex-OR gate in order to produce sum, S. We can
implement carry, Cout using two 2-input AND gates & one OR gate. The circuit
diagram of Full adder is shown in the following figure.

This adder is called as Full adder because for implementing one Full adder, we require
two Half adders and one OR gate. If Cin is zero, then Full adder becomes Half adder.
We can verify it easily from the above circuit diagram or from the Boolean functions
of outputs of Full adder.

4-bit Binary Adder


The 4-bit binary adder performs the addition of two 4-bit numbers. Let the 4-bit
binary numbers, A=A3A2A1A0A=A3A2A1A0 and B=B3B2B1B0B=B3B2B1B0. We can
implement 4-bit binary adder in one of the two following ways.
• Use one Half adder for doing the addition of two Least significant bits and three Full adders
for doing the addition of three higher significant bits.

• Use four Full adders for uniformity. Since, initial carry Cin is zero, the Full adder which is
used for adding the least significant bits becomes Half adder.

For the time being, we considered second approach. The block diagram of 4-bit
binary adder is shown in the following figure.
Here, the 4 Full adders are cascaded. Each Full adder is getting the respective bits of
two parallel inputs A & B. The carry output of one Full adder will be the carry input of
subsequent higher order Full adder. This 4-bit binary adder produces the resultant sum
having at most 5 bits. So, carry out of last stage Full adder will be the MSB.

In this way, we can implement any higher order binary adder just by cascading the
required number of Full adders. This binary adder is also called as ripple carry
(binary) adder because the carry propagates (ripples) from one stage to the next
stage.

Binary Subtractor
The circuit, which performs the subtraction of two binary numbers is known as Binary
subtractor. We can implement Binary subtractor in following two methods.

• Cascade Full subtractors

• 2’s complement method

In first method, we will get an n-bit binary subtractor by cascading ‘n’ Full subtractors.
So, first you can implement Half subtractor and Full subtractor, similar to Half adder
& Full adder. Then, you can implement an n-bit binary subtractor, by cascading ‘n’ Full
subtractors. So, we will be having two separate circuits for binary addition and
subtraction of two binary numbers.

In second method, we can use same binary adder for subtracting two binary numbers
just by doing some modifications in the second input. So, internally binary addition
operation takes place but, the output is resultant subtraction.

We know that the subtraction of two binary numbers A & B can be written as,
A−B=A+(2′scomplimentofB)A−B=A+(2′scomplimentofB)
⇒A−B=A+(1′scomplimentofB)+1⇒A−B=A+(1′scomplimentofB)+1
4-bit Binary Subtractor
The 4-bit binary subtractor produces the subtraction of two 4-bit numbers. Let the
4bit binary numbers, A=A3A2A1A0A=A3A2A1A0 and B=B3B2B1B0B=B3B2B1B0.
Internally, the operation of 4-bit Binary subtractor is similar to that of 4-bit Binary
adder. If the normal bits of binary number A, complemented bits of binary number B
and initial carry (borrow), Cin as one are applied to 4-bit Binary adder, then it becomes
4-bit Binary subtractor. The block diagram of 4-bit binary subtractor is shown in the
following figure.
This 4-bit binary subtractor produces an output, which is having at most 5 bits. If
Binary number A is greater than Binary number B, then MSB of the output is zero and
the remaining bits hold the magnitude of A-B. If Binary number A is less than Binary
number B, then MSB of the output is one. So, take the 2’s complement of output in
order to get the magnitude of A-B.

In this way, we can implement any higher order binary subtractor just by cascading
the required number of Full adders with necessary modifications.

Binary Adder / Subtractor


The circuit, which can be used to perform either addition or subtraction of two binary
numbers at any time is known as Binary Adder / subtractor. Both, Binary adder
and Binary subtractor contain a set of Full adders, which are cascaded. The input bits
of binary number A are directly applied in both Binary adder and Binary subtractor.

There are two differences in the inputs of Full adders that are present in Binary adder
and Binary subtractor.

• The input bits of binary number B are directly applied to Full adders in Binary adder, whereas
the complemented bits of binary number B are applied to Full adders in Binary subtractor.

• The initial carry, C0 = 0 is applied in 4-bit Binary adder, whereas the initial carry (borrow),
C0 = 1 is applied in 4-bit Binary subtractor.

We know that a 2-input Ex-OR gate produces an output, which is same as that of
first input when other input is zero. Similarly, it produces an output, which is
complement of first input when other input is one.

Therefore, we can apply the input bits of binary number B, to 2-input Ex-OR gates.
The other input to all these Ex-OR gates is C0. So, based on the value of C0, the Ex-
OR gates produce either the normal or complemented bits of binary number B.
4-bit Binary Adder / Subtractor
The 4-bit binary adder / subtractor produces either the addition or the subtraction of
two 4-bit numbers based on the value of initial carry or borrow, 𝐶0. Let the 4-bit binary
numbers, A=A3A2A1A0A=A3A2A1A0 and B=B3B2B1B0B=B3B2B1B0. The operation of 4-
bit Binary adder / subtractor is similar to that of 4-bit Binary adder and 4-bit Binary
subtractor.
Apply the normal bits of binary numbers A and B & initial carry or borrow, C0from
externally to a 4-bit binary adder. The block diagram of 4-bit binary adder /
subtractor is shown in the following figure.

If initial carry, 𝐶0 is zero, then each full adder gets the normal bits of binary numbers
A & B. So, the 4-bit binary adder / subtractor produces an output, which is
the addition of two binary numbers A & B.

If initial borrow, 𝐶0 is one, then each full adder gets the normal bits of binary number
A & complemented bits of binary number B. So, the 4-bit binary adder / subtractor
produces an output, which is the subtraction of two binary numbers A & B.

Therefore, with the help of additional Ex-OR gates, the same circuit can be used for
both addition and subtraction of two binary numbers.

Digital Circuits - Decoders


Decoder is a combinational circuit that has ‘n’ input lines and maximum of 2 noutput
lines. One of these outputs will be active High based on the combination of inputs
present, when the decoder is enabled. That means decoder detects a particular code.
The outputs of the decoder are nothing but the min terms of ‘n’ input variables (lines),
when it is enabled.

2 to 4 Decoder
Let 2 to 4 Decoder has two inputs A1 & A0 and four outputs Y3, Y2, Y1 & Y0. The block
diagram of 2 to 4 decoder is shown in the following figure.

One of these four outputs will be ‘1’ for each combination of inputs when enable, E is
‘1’. The Truth table of 2 to 4 decoder is shown below.

Enable Inputs Outputs

E A1 A0 Y3 Y2 Y1 Y0

0 x x 0 0 0 0

1 0 0 0 0 0 1

1 0 1 0 0 1 0

1 1 0 0 1 0 0

1 1 1 1 0 0 0

From Truth table, we can write the Boolean functions for each output as
Y3=E.A1.A0Y3=E.A1.A0
Y2=E.A1.A0′Y2=E.A1.A0′
Y1=E.A1′.A0Y1=E.A1′.A0
Y0=E.A1′.A0′Y0=E.A1′.A0′
Each output is having one product term. So, there are four product terms in total. We
can implement these four product terms by using four AND gates having three inputs
each & two inverters. The circuit diagram of 2 to 4 decoder is shown in the following
figure.

Therefore, the outputs of 2 to 4 decoder are nothing but the min terms of two input
variables A1 & A0, when enable, E is equal to one. If enable, E is zero, then all the
outputs of decoder will be equal to zero.

Similarly, 3 to 8 decoder produces eight min terms of three input variables A 2, A1 &
A0 and 4 to 16 decoder produces sixteen min terms of four input variables A3, A2, A1 &
A0.

Implementation of Higher-order Decoders


Now, let us implement the following two higher-order decoders using lower-order
decoders.
• 3 to 8 decoder

• 4 to 16 decoder

3 to 8 Decoder
In this section, let us implement 3 to 8 decoder using 2 to 4 decoders. We know
that 2 to 4 Decoder has two inputs, A1 & A0 and four outputs, Y3 to Y0. Whereas, 3 to
8 Decoder has three inputs A2, A1 & A0 and eight outputs, Y7 to Y0.

We can find the number of lower order decoders required for implementing higher
order decoder using the following formula.
Requirednumberoflowerorderdecoders=m2m1Requirednumberoflowerorderdecoders=m2m1
Where,

m1m1 is the number of outputs of lower order decoder.


m2m2 is the number of outputs of higher order decoder.
Here, m1m1 = 4 and m2m2 = 8. Substitute, these two values in the above formula.
Requirednumberof2to4decoders=84=2Requirednumberof2to4decoders=84=2
Therefore, we require two 2 to 4 decoders for implementing one 3 to 8 decoder.
The block diagram of 3 to 8 decoder using 2 to 4 decoders is shown in the following
figure.
The parallel inputs A1 & A0 are applied to each 2 to 4 decoder. The complement of
input A2 is connected to Enable, E of lower 2 to 4 decoder in order to get the outputs,
Y3 to Y0. These are the lower four min terms. The input, A2 is directly connected to
Enable, E of upper 2 to 4 decoder in order to get the outputs, Y 7 to Y4. These are
the higher four min terms.

4 to 16 Decoder
In this section, let us implement 4 to 16 decoder using 3 to 8 decoders. We know
that 3 to 8 Decoder has three inputs A2, A1 & A0 and eight outputs, Y7 to Y0. Whereas,
4 to 16 Decoder has four inputs A3, A2, A1 & A0 and sixteen outputs, Y15 to Y0

We know the following formula for finding the number of lower order decoders
required.
Requirednumberoflowerorderdecoders=m2m1Requirednumberoflowerorderdecoders=m2m1
Substitute, m1m1 = 8 and m2m2 = 16 in the above formula.
Requirednumberof3to8decoders=168=2Requirednumberof3to8decoders=168=2
Therefore, we require two 3 to 8 decoders for implementing one 4 to 16 decoder.
The block diagram of 4 to 16 decoder using 3 to 8 decoders is shown in the following
figure.
The parallel inputs A2, A1 & A0 are applied to each 3 to 8 decoder. The complement of
input, A3 is connected to Enable, E of lower 3 to 8 decoder in order to get the outputs,
Y7 to Y0. These are the lower eight min terms. The input, A3 is directly connected to
Enable, E of upper 3 to 8 decoder in order to get the outputs, Y 15 to Y8. These are
the higher eight min terms.
Digital Circuits - Encoders
An Encoder is a combinational circuit that performs the reverse operation of Decoder.
It has maximum of 2n input lines and ‘n’ output lines. It will produce a binary code
equivalent to the input, which is active High. Therefore, the encoder encodes 2n input
lines with ‘n’ bits. It is optional to represent the enable signal in encoders.

4 to 2 Encoder
Let 4 to 2 Encoder has four inputs Y3, Y2, Y1 & Y0 and two outputs A1 & A0. The block
diagram of 4 to 2 Encoder is shown in the following figure.

At any time, only one of these 4 inputs can be ‘1’ in order to get the respective binary
code at the output. The Truth table of 4 to 2 encoder is shown below.

Inputs Outputs

Y3 Y2 Y1 Y0 A1 A0

0 0 0 1 0 0

0 0 1 0 0 1

0 1 0 0 1 0

1 0 0 0 1 1

From Truth table, we can write the Boolean functions for each output as
A1=Y3+Y2A1=Y3+Y2
A0=Y3+Y1A0=Y3+Y1
We can implement the above two Boolean functions by using two input OR gates.
The circuit diagram of 4 to 2 encoder is shown in the following figure.

The above circuit diagram contains two OR gates. These OR gates encode the four
inputs with two bits

Octal to Binary Encoder


Octal to binary Encoder has eight inputs, Y7 to Y0 and three outputs A2, A1 & A0. Octal
to binary encoder is nothing but 8 to 3 encoder. The block diagramof octal to binary
Encoder is shown in the following figure.

At any time, only one of these eight inputs can be ‘1’ in order to get the respective
binary code. The Truth table of octal to binary encoder is shown below.

Inputs Outputs

Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 A2 A1 A0
0 0 0 0 0 0 0 1 0 0 0

0 0 0 0 0 0 1 0 0 0 1

0 0 0 0 0 1 0 0 0 1 0

0 0 0 0 1 0 0 0 0 1 1

0 0 0 1 0 0 0 0 1 0 0

0 0 1 0 0 0 0 0 1 0 1

0 1 0 0 0 0 0 0 1 1 0

1 0 0 0 0 0 0 0 1 1 1

From Truth table, we can write the Boolean functions for each output as
A2=Y7+Y6+Y5+Y4A2=Y7+Y6+Y5+Y4
A1=Y7+Y6+Y3+Y2A1=Y7+Y6+Y3+Y2
A0=Y7+Y5+Y3+Y1A0=Y7+Y5+Y3+Y1
We can implement the above Boolean functions by using four input OR gates.
The circuit diagram of octal to binary encoder is shown in the following figure.
The above circuit diagram contains three 4-input OR gates. These OR gates encode
the eight inputs with three bits.

Drawbacks of Encoder
Following are the drawbacks of normal encoder.

• There is an ambiguity, when all outputs of encoder are equal to zero. Because, it could be
the code corresponding to the inputs, when only least significant input is one or when all
inputs are zero.

• If more than one input is active High, then the encoder produces an output, which may not
be the correct code. For example, if both Y3and Y6 are ‘1’, then the encoder produces 111
at the output. This is neither equivalent code corresponding to Y3, when it is ‘1’ nor the
equivalent code corresponding to Y6, when it is ‘1’.

So, to overcome these difficulties, we should assign priorities to each input of encoder.
Then, the output of encoder will be the (binary) code corresponding to the active High
input(s), which has higher priority. This encoder is called as priority encoder.

Priority Encoder
A 4 to 2 priority encoder has four inputs Y3, Y2, Y1 & Y0 and two outputs A1 & A0. Here,
the input, Y3 has the highest priority, whereas the input, Y0 has the lowest priority. In
this case, even if more than one input is ‘1’ at the same time, the output will be the
(binary) code corresponding to the input, which is having higher priority.
We considered one more output, V in order to know, whether the code available at
outputs is valid or not.

• If at least one input of the encoder is ‘1’, then the code available at outputs is a valid one.
In this case, the output, V will be equal to 1.

• If all the inputs of encoder are ‘0’, then the code available at outputs is not a valid one. In
this case, the output, V will be equal to 0.

The Truth table of 4 to 2 priority encoder is shown below.

Inputs Outputs

Y3 Y2 Y1 Y0 A1 A0 V

0 0 0 0 0 0 0

0 0 0 1 0 0 1

0 0 1 x 0 1 1

0 1 x x 1 0 1

1 x x x 1 1 1

Use 4 variable K-maps for getting simplified expressions for each output.

The simplified Boolean functions are


A1=Y3+Y2A1=Y3+Y2
A0=Y3+Y2′Y1A0=Y3+Y2′Y1
Similarly, we will get the Boolean function of output, V as
V=Y3+Y2+Y1+Y0V=Y3+Y2+Y1+Y0
We can implement the above Boolean functions using logic gates. The circuit
diagram of 4 to 2 priority encoder is shown in the following figure.

The above circuit diagram contains two 2-input OR gates, one 4-input OR gate, one
2input AND gate & an inverter. Here AND gate & inverter combination are used for
producing a valid code at the outputs, even when multiple inputs are equal to ‘1’ at
the same time. Hence, this circuit encodes the four inputs with two bits based on
the priority assigned to each input.
Digital Circuits - Multiplexers
Multiplexer is a combinational circuit that has maximum of 2n data inputs, ‘n’
selection lines and single output line. One of these data inputs will be connected to the
output based on the values of selection lines.

Since there are ‘n’ selection lines, there will be 2n possible combinations of zeros and
ones. So, each combination will select only one data input. Multiplexer is also called
as Mux.

4x1 Multiplexer
4x1 Multiplexer has four data inputs I3, I2, I1 & I0, two selection lines s1 & s0and one
output Y. The block diagram of 4x1 Multiplexer is shown in the following figure.

One of these 4 inputs will be connected to the output based on the combination of
inputs present at these two selection lines. Truth table of 4x1 Multiplexer is shown
below.

Selection Lines Output

S1 S0 Y
0 0 I0

0 1 I1

1 0 I2

1 1 I3

From Truth table, we can directly write the Boolean function for output, Y as
Y=S1′S0′I0+S1′S0I1+S1S0′I2+S1S0I3Y=S1′S0′I0+S1′S0I1+S1S0′I2+S1S0I3
We can implement this Boolean function using Inverters, AND gates & OR gate.
The circuit diagram of 4x1 multiplexer is shown in the following figure.

We can easily understand the operation of the above circuit. Similarly, you can
implement 8x1 Multiplexer and 16x1 multiplexer by following the same procedure.

Implementation of Higher-order Multiplexers.


Now, let us implement the following two higher-order Multiplexers using lower-order
Multiplexers.

• 8x1 Multiplexer

• 16x1 Multiplexer
8x1 Multiplexer
In this section, let us implement 8x1 Multiplexer using 4x1 Multiplexers and 2x1
Multiplexer. We know that 4x1 Multiplexer has 4 data inputs, 2 selection lines and one
output. Whereas, 8x1 Multiplexer has 8 data inputs, 3 selection lines and one output.

So, we require two 4x1 Multiplexers in first stage in order to get the 8 data inputs.
Since, each 4x1 Multiplexer produces one output, we require a 2x1 Multiplexer in
second stage by considering the outputs of first stage as inputs and to produce the
final output.

Let the 8x1 Multiplexer has eight data inputs I7 to I0, three selection lines s2, s1 & s0
and one output Y. The Truth table of 8x1 Multiplexer is shown below.

Selection Inputs Output

S2 S1 S0 Y

0 0 0 I0

0 0 1 I1

0 1 0 I2

0 1 1 I3

1 0 0 I4

1 0 1 I5

1 1 0 I6

1 1 1 I7

We can implement 8x1 Multiplexer using lower order Multiplexers easily by considering
the above Truth table. The block diagram of 8x1 Multiplexer is shown in the following
figure.
The same selection lines, s1 & s0 are applied to both 4x1 Multiplexers. The data
inputs of upper 4x1 Multiplexer are I7 to I4 and the data inputs of lower 4x1 Multiplexer
are I3 to I0. Therefore, each 4x1 Multiplexer produces an output based on the values
of selection lines, s1 & s0.

The outputs of first stage 4x1 Multiplexers are applied as inputs of 2x1 Multiplexer that
is present in second stage. The other selection line, s2 is applied to 2x1 Multiplexer.

• If s2 is zero, then the output of 2x1 Multiplexer will be one of the 4 inputs I3 to I0 based on
the values of selection lines s1 & s0.

• If s2 is one, then the output of 2x1 Multiplexer will be one of the 4 inputs I 7 to I4 based on
the values of selection lines s1 & s0.

Therefore, the overall combination of two 4x1 Multiplexers and one 2x1 Multiplexer
performs as one 8x1 Multiplexer.

16x1 Multiplexer
In this section, let us implement 16x1 Multiplexer using 8x1 Multiplexers and 2x1
Multiplexer. We know that 8x1 Multiplexer has 8 data inputs, 3 selection lines and one
output. Whereas, 16x1 Multiplexer has 16 data inputs, 4 selection lines and one output.
So, we require two 8x1 Multiplexers in first stage in order to get the 16 data inputs.
Since, each 8x1 Multiplexer produces one output, we require a 2x1 Multiplexer in
second stage by considering the outputs of first stage as inputs and to produce the
final output.

Let the 16x1 Multiplexer has sixteen data inputs I15 to I0, four selection lines s3 to
s0 and one output Y. The Truth table of 16x1 Multiplexer is shown below.

Selection Inputs Output

S3 S2 S1 S0 Y

0 0 0 0 I0

0 0 0 1 I1

0 0 1 0 I2

0 0 1 1 I3

0 1 0 0 I4

0 1 0 1 I5

0 1 1 0 I6

0 1 1 1 I7

1 0 0 0 I8

1 0 0 1 I9

1 0 1 0 I10

1 0 1 1 I11

1 1 0 0 I12

1 1 0 1 I13

1 1 1 0 I14
1 1 1 1 I15

We can implement 16x1 Multiplexer using lower order Multiplexers easily by


considering the above Truth table. The block diagram of 16x1 Multiplexer is shown
in the following figure.

The same selection lines, s2, s1 & s0 are applied to both 8x1 Multiplexers. The data
inputs of upper 8x1 Multiplexer are I15 to I8 and the data inputs of lower 8x1
Multiplexer are I7 to I0. Therefore, each 8x1 Multiplexer produces an output based on
the values of selection lines, s2, s1 & s0.
The outputs of first stage 8x1 Multiplexers are applied as inputs of 2x1 Multiplexer that
is present in second stage. The other selection line, s3 is applied to 2x1 Multiplexer.

• If s3 is zero, then the output of 2x1 Multiplexer will be one of the 8 inputs Is7 to I0 based on
the values of selection lines s2, s1 & s0.

• If s3 is one, then the output of 2x1 Multiplexer will be one of the 8 inputs I 15 to I8 based on
the values of selection lines s2, s1 & s0.

Therefore, the overall combination of two 8x1 Multiplexers and one 2x1 Multiplexer
performs as one 16x1 Multiplexer.
Digital Circuits - De-Multiplexers
De-Multiplexer is a combinational circuit that performs the reverse operation of
Multiplexer. It has single input, ‘n’ selection lines and maximum of 2 noutputs. The input
will be connected to one of these outputs based on the values of selection lines.

Since there are ‘n’ selection lines, there will be 2n possible combinations of zeros and
ones. So, each combination can select only one output. De-Multiplexer is also called
as De-Mux.

1x4 De-Multiplexer
1x4 De-Multiplexer has one input I, two selection lines, s1 & s0 and four outputs Y3, Y2,
Y1 &Y0. The block diagram of 1x4 De-Multiplexer is shown in the following figure.
The single input ‘I’ will be connected to one of the four outputs, Y3 to Y0 based on the
values of selection lines s1 & s0. The Truth table of 1x4 De-Multiplexer is shown
below.

Selection Inputs Outputs

S1 S0 Y3 Y2 Y1 Y0

0 0 0 0 0 I

0 1 0 0 I 0

1 0 0 I 0 0

1 1 I 0 0 0

From the above Truth table, we can directly write the Boolean functions for each
output as
Y3=s1s0IY3=s1s0I
Y2=s1s0′IY2=s1s0′I
Y1=s1′s0IY1=s1′s0I
Y0=s1′s0′IY0=s1′s0′I
We can implement these Boolean functions using Inverters & 3-input AND gates.
The circuit diagram of 1x4 De-Multiplexer is shown in the following figure.
We can easily understand the operation of the above circuit. Similarly, you can
implement 1x8 De-Multiplexer and 1x16 De-Multiplexer by following the same
procedure.

Implementation of Higher-order De-


Multiplexers
Now, let us implement the following two higher-order De-Multiplexers using lower-
order De-Multiplexers.

• 1x8 De-Multiplexer

• 1x16 De-Multiplexer

1x8 De-Multiplexer
In this section, let us implement 1x8 De-Multiplexer using 1x4 De-Multiplexers and
1x2 De-Multiplexer. We know that 1x4 De-Multiplexer has single input, two selection
lines and four outputs. Whereas, 1x8 De-Multiplexer has single input, three selection
lines and eight outputs.
So, we require two 1x4 De-Multiplexers in second stage in order to get the final
eight outputs. Since, the number of inputs in second stage is two, we require 1x2
DeMultiplexer in first stage so that the outputs of first stage will be the inputs of
second stage. Input of this 1x2 De-Multiplexer will be the overall input of 1x8 De-
Multiplexer.

Let the 1x8 De-Multiplexer has one input I, three selection lines s2, s1 & s0and outputs
Y7 to Y0. The Truth table of 1x8 De-Multiplexer is shown below.

Selection Inputs Outputs

s2 s1 s0 Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0

0 0 0 0 0 0 0 0 0 0 I

0 0 1 0 0 0 0 0 0 I 0

0 1 0 0 0 0 0 0 I 0 0

0 1 1 0 0 0 0 I 0 0 0

1 0 0 0 0 0 I 0 0 0 0

1 0 1 0 0 I 0 0 0 0 0

1 1 0 0 I 0 0 0 0 0 0

1 1 1 I 0 0 0 0 0 0 0

We can implement 1x8 De-Multiplexer using lower order Multiplexers easily by


considering the above Truth table. The block diagram of 1x8 De-Multiplexer is shown
in the following figure.
The common selection lines, s1 & s0 are applied to both 1x4 De-Multiplexers. The
outputs of upper 1x4 De-Multiplexer are Y7 to Y4 and the outputs of lower 1x4 De-
Multiplexer are Y3 to Y0.

The other selection line, s2 is applied to 1x2 De-Multiplexer. If s2 is zero, then one
of the four outputs of lower 1x4 De-Multiplexer will be equal to input, I based on the
values of selection lines s1 & s0. Similarly, if s2 is one, then one of the four outputs of
upper 1x4 DeMultiplexer will be equal to input, I based on the values of selection lines
s1 & s0.

1x16 De-Multiplexer
In this section, let us implement 1x16 De-Multiplexer using 1x8 De-Multiplexers and
1x2 De-Multiplexer. We know that 1x8 De-Multiplexer has single input, three selection
lines and eight outputs. Whereas, 1x16 De-Multiplexer has single input, four selection
lines and sixteen outputs.

So, we require two 1x8 De-Multiplexers in second stage in order to get the final
sixteen outputs. Since, the number of inputs in second stage is two, we require 1x2
DeMultiplexer in first stage so that the outputs of first stage will be the inputs of
second stage. Input of this 1x2 De-Multiplexer will be the overall input of 1x16 De-
Multiplexer.
Let the 1x16 De-Multiplexer has one input I, four selection lines s3, s2, s1 & s0and
outputs Y15 to Y0. The block diagram of 1x16 De-Multiplexer using lower order
Multiplexers is shown in the following figure.

The common selection lines s2, s1 & s0 are applied to both 1x8 De-Multiplexers. The
outputs of upper 1x8 De-Multiplexer are Y15 to Y8 and the outputs of lower 1x8
DeMultiplexer are Y7 to Y0.

The other selection line, s3 is applied to 1x2 De-Multiplexer. If s3 is zero, then one
of the eight outputs of lower 1x8 De-Multiplexer will be equal to input, I based on the
values of selection lines s2, s1 & s0. Similarly, if s3 is one, then one of the 8 outputs of
upper 1x8 De-Multiplexer will be equal to input, I based on the values of selection lines
s2, s1 & s0.
Programmable Logic Devices
Programmable Logic Devices (PLDs) are the integrated circuits. They contain an array
of AND gates & another array of OR gates. There are three kinds of PLDs based on the
type of array(s), which has programmable feature.

• Programmable Read Only Memory

• Programmable Array Logic

• Programmable Logic Array

The process of entering the information into these devices is known as programming.
Basically, users can program these devices or ICs electrically in order to implement
the Boolean functions based on the requirement. Here, the term programming refers
to hardware programming but not software programming.

Programmable Read Only Memory (PROM)


Read Only Memory (ROM) is a memory device, which stores the binary information
permanently. That means, we can’t change that stored information by any means
later. If the ROM has programmable feature, then it is called as Programmable ROM
(PROM). The user has the flexibility to program the binary information electrically
once by using PROM programmer.

PROM is a programmable logic device that has fixed AND array & Programmable OR
array. The block diagram of PROM is shown in the following figure.

Here, the inputs of AND gates are not of programmable type. So, we have to generate
2n product terms by using 2n AND gates having n inputs each. We can implement these
product terms by using nx2n decoder. So, this decoder generates ‘n’ min terms.

Here, the inputs of OR gates are programmable. That means, we can program any
number of required product terms, since all the outputs of AND gates are applied as
inputs to each OR gate. Therefore, the outputs of PROM will be in the form of sum of
min terms.
Example
Let us implement the following Boolean functions using PROM.
A(X,Y,Z)=∑m(5,6,7)A(X,Y,Z)=∑m(5,6,7)
B(X,Y,Z)=∑m(3,5,6,7)B(X,Y,Z)=∑m(3,5,6,7)
The given two functions are in sum of min terms form and each function is having
three variables X, Y & Z. So, we require a 3 to 8 decoder and two programmable OR
gates for producing these two functions. The corresponding PROM is shown in the
following figure.

Here, 3 to 8 decoder generates eight min terms. The two programmable OR gates
have the access of all these min terms. But, only the required min terms are
programmed in order to produce the respective Boolean functions by each OR gate.
The symbol ‘X’ is used for programmable connections.

Programmable Array Logic (PAL)


PAL is a programmable logic device that has Programmable AND array & fixed OR
array. The advantage of PAL is that we can generate only the required product terms
of Boolean function instead of generating all the min terms by using programmable
AND gates. The block diagram of PAL is shown in the following figure.

Here, the inputs of AND gates are programmable. That means each AND gate has both
normal and complemented inputs of variables. So, based on the requirement, we can
program any of those inputs. So, we can generate only the required product terms by
using these AND gates.

Here, the inputs of OR gates are not of programmable type. So, the number of inputs
to each OR gate will be of fixed type. Hence, apply those required product terms to
each OR gate as inputs. Therefore, the outputs of PAL will be in the form of sum of
products form.

Example
Let us implement the following Boolean functions using PAL.
A=XY+XZ′A=XY+XZ′
A=XY′+YZ′A=XY′+YZ′
The given two functions are in sum of products form. There are two product terms
present in each Boolean function. So, we require four programmable AND gates & two
fixed OR gates for producing those two functions. The corresponding PAL is shown in
the following figure.
The programmable AND gates have the access of both normal and complemented
inputs of variables. In the above figure, the inputs X, X′X′, Y, Y′Y′, Z & Z′Z′, are
available at the inputs of each AND gate. So, program only the required literals in
order to generate one product term by each AND gate. The symbol ‘X’ is used for
programmable connections.
Here, the inputs of OR gates are of fixed type. So, the necessary product terms are
connected to inputs of each OR gate. So that the OR gates produce the respective
Boolean functions. The symbol ‘.’ is used for fixed connections.

Programmable Logic Array (PLA)


PLA is a programmable logic device that has both Programmable AND array &
Programmable OR array. Hence, it is the most flexible PLD. The block diagram of PLA
is shown in the following figure.

Here, the inputs of AND gates are programmable. That means each AND gate has both
normal and complemented inputs of variables. So, based on the requirement, we can
program any of those inputs. So, we can generate only the required product terms by
using these AND gates.

Here, the inputs of OR gates are also programmable. So, we can program any number
of required product terms, since all the outputs of AND gates are applied as inputs to
each OR gate. Therefore, the outputs of PAL will be in the form of sum of products
form.

Example
Let us implement the following Boolean functions using PLA.
A=XY+XZ′A=XY+XZ′
B=XY′+YZ+XZ′B=XY′+YZ+XZ′
The given two functions are in sum of products form. The number of product terms
present in the given Boolean functions A & B are two and three respectively. One
product term, Z′XZ′X is common in each function.
So, we require four programmable AND gates & two programmable OR gates for
producing those two functions. The corresponding PLA is shown in the following figure.

The programmable AND gates have the access of both normal and complemented
inputs of variables. In the above figure, the inputs X, X′X′, Y, Y′Y′, Z & Z′Z′, are
available at the inputs of each AND gate. So, program only the required literals in
order to generate one product term by each AND gate.
All these product terms are available at the inputs of each programmable OR gate.
But, only program the required product terms in order to produce the respective
Boolean functions by each OR gate. The symbol ‘X’ is used for programmable
connections.

Digital Circuits - Threshold Logic


In previous chapters, we have implemented various combinational circuits using logic
gates. Except NOT gate, the remaining all logic gates have at least two inputs and
single output. Similarly, the threshold gate also contains at least one input and only
one output.

Additionally, it contains the respective weights to each input and a threshold value.
The values of these weights and threshold could be of any finite real number.

Basics of Threshold gate


Let the inputs of threshold gate are X1, X2, X3,…, Xn. The corresponding weights of
these inputs are W1, W2, W3,…, Wn. The symbol of Threshold gate is shown in the
following figure.

Threshold gate is represented with a circle and it is having ‘n’ inputs, X 1 to Xn and
single output, Y. This circle is made into two parts. One part represents the weights
corresponding to the inputs and other part represents Threshold value, T.

The sum of products of inputs with corresponding weights is known as weighted sum.
If this weighted sum is greater than or equal to Threshold value, T then only the
output, Y will be equal to one. Otherwise, the output, Y will be equal to zero.

Mathematically, we can write this relationship between inputs and output of


Threshold gate as below.
Y=1,ifW1X1+W2X2+W3X3+...WnXn≥TY=1,ifW1X1+W2X2+W3X3+...WnXn≥T
𝑌 = 0, otherwise.

Therefore, we can implement various logic gates and Boolean functions just by
changing the values of weights and / or Threshold value, T.

Example
Let us find the simplified Boolean function for the following Threshold gate.

This Threshold gate is having three inputs X1, X2, X3 and one output Y.

The weights corresponding to the inputs X1, X2 & X3 are W1 = 2, W2 = 1 & W3= -4
respectively.

The value of Threshold gate is T = -1.

The weighted sum of Threshold gate is


W=W1X1+W2X2+W3X3W=W1X1+W2X2+W3X3
Substitute the given weights in the above equation.
⇒W=2X1+X2−4X3⇒W=2X1+X2−4X3
Output of Threshold gate, Y will be ‘1’ if W ≥ −1, otherwise it will be ‘0’.

The following table shows the relationship between the input and output for all
possible combination of inputs.
Inputs Weighted sum Output

X1X1 X2X2 X3X3 W=2X1+X2−4X3W=2X1+X2−4X3 YY

0 0 0 0 1

0 0 1 -4 0

0 1 0 1 1

0 1 1 -3 0

1 0 0 2 1

1 0 1 -2 0

1 1 0 3 1

1 1 1 -1 1

From the above table, we can write the Boolean function for output, Y as
Y=∑m(0,2,4,6,7)Y=∑m(0,2,4,6,7)
The simplification of this Boolean function using 3 variable K-Map is shown in the
following figure.
Therefore, the simplified Boolean function for given Threshold gate
is Y=X′3+X1X2Y=X3′+X1X2.

Synthesis of Threshold Functions


Threshold gate is also called as universal gate because we can implement any
Boolean function using Threshold gate(s). Some-times, it may not possible to
implement few logic gates and Boolean functions by using single Threshold gate. In
that case, we may require multiple Threshold gates.

Follow these steps for implementing a Boolean function using single Threshold gate.

Step 1 − Formulate a Truth table for given Boolean function.

Step 2 − In the above Truth table, add (include) one more column, which gives the
relation between weighted sums and Threshold value.

Step 3 − Write the relation between weighted sums and threshold for each
combination of inputs as mentioned below.

• If the output of Boolean function is 1, then the weighted sum will be greater than or equal
to Threshold value for those combination of inputs.

• If the output of Boolean function is 0, then the weighted sum will be less than Threshold
value for those combination of inputs.

Step 4 − Choose the values of weights & Threshold in such a way that they should
satisfy all the relations present in last column of the above table.

step 5 − Draw the symbol of Threshold gate with those weights and Threshold value.

Example
Let us implement the following Boolean function using single Threshold gate.
Y(X1,X2,X3)=∑m(0,2,4,6,7)Y(X1,X2,X3)=∑m(0,2,4,6,7)
The given Boolean function is a three variable function, which is represented in sum
of min terms form. The Truth table of this function is shown below.

Inputs Output

X1 X2 X3 Y

0 0 0 1

0 0 1 0

0 1 0 1

0 1 1 0

1 0 0 1

1 0 1 0

1 1 0 1

1 1 1 1
Now, let us add (include) one more column to the above Truth table. This last column
contains the relations between weighted sums (W) and Thresholdvalue (T) for
each combination of inputs.

Inputs Output
Relations between W & T
X1 X2 X3 Y

0 0 0 1 0 ≥T

0 0 1 0 W3 < T

0 1 0 1 W2 ≥ T

0 1 1 0 W2 + W3 < T

1 0 0 1 W1 ≥ T

1 0 1 0 W1+ W3 < T

1 1 0 1 W1+ W2 ≥ T

1 1 1 1 W1+ W2+ W3 ≥ T

Following are the conclusions from the above table.

• The value of Threshold should be either zero or negative based on first relation.

• The value of W3 should be negative based on first and second relations.

• The values of W1 and W2 should be greater than or equal Threshold value based on fifth and
third relations.

• W2 should be greater than W3 based on fourth relation.

We can choose the following values for weights and Threshold based on the above
conclusions.

W1=2, W2=1, W3= -4 & T = -1

The symbol of Threshold gate with the above values is shown below.
Therefore, this Threshold gate implements the given Boolean
function, Y(X1,X2,X3)=∑m(0,2,4,6,7)Y(X1,X2,X3)=∑m(0,2,4,6,7).

Digital Sequential Circuits


We discussed various combinational circuits in earlier chapters. All these circuits have
a set of output(s), which depends only on the combination of present inputs. The
following figure shows the block diagram of sequential circuit.

This sequential circuit contains a set of inputs and output(s). The output(s) of
sequential circuit depends not only on the combination of present inputs but also on
the previous output(s). Previous output is nothing but the present state. Therefore,
sequential circuits contain combinational circuits along with memory (storage)
elements. Some sequential circuits may not contain combinational circuits, but only
memory elements.

Following table shows the differences between combinational circuits and sequential
circuits.

Combinational Circuits Sequential Circuits

Outputs depend only on present Outputs depend on both present inputs and
inputs. present state.

Feedback path is not present. Feedback path is present.

Memory elements are not


Memory elements are required.
required.

Clock signal is not required. Clock signal is required.

Easy to design. Difficult to design.

Types of Sequential Circuits


Following are the two types of sequential circuits −

• Asynchronous sequential circuits

• Synchronous sequential circuits

Asynchronous sequential circuits


If some or all the outputs of a sequential circuit do not change (affect) with respect to
active transition of clock signal, then that sequential circuit is called as Asynchronous
sequential circuit. That means, all the outputs of asynchronous sequential circuits
do not change (affect) at the same time. Therefore, most of the outputs of
asynchronous sequential circuits are not in synchronous with either only positive
edges or only negative edges of clock signal.

Synchronous sequential circuits


If all the outputs of a sequential circuit change (affect) with respect to active transition
of clock signal, then that sequential circuit is called as Synchronous sequential
circuit. That means, all the outputs of synchronous sequential circuits change (affect)
at the same time. Therefore, the outputs of synchronous sequential circuits are in
synchronous with either only positive edges or only negative edges of clock signal.
Clock Signal and Triggering
In this section, let us discuss about the clock signal and types of triggering one by one.

Clock signal
Clock signal is a periodic signal and its ON time and OFF time need not be the same.
We can represent the clock signal as a square wave, when both its ON time and OFF
time are same. This clock signal is shown in the following figure.

n the above figure, square wave is considered as clock signal. This signal stays at logic
High (5V) for some time and stays at logic Low (0V) for equal amount of time. This
pattern repeats with some time period. In this case, the time period will be equal to
either twice of ON time or twice of OFF time.

We can represent the clock signal as train of pulses, when ON time and OFF time are
not same. This clock signal is shown in the following figure.

In the above figure, train of pulses is considered as clock signal. This signal stays at
logic High (5V) for some time and stays at logic Low (0V) for some other time. This
pattern repeats with some time period. In this case, the time period will be equal to
sum of ON time and OFF time.

The reciprocal of the time period of clock signal is known as the frequency of the
clock signal. All sequential circuits are operated with clock signal. So, the frequency at
which the sequential circuits can be operated accordingly the clock signal frequency
has to be chosen.

Types of Triggering
Following are the two possible types of triggering that are used in sequential circuits.
• Level triggering

• Edge triggering

Level triggering
There are two levels, namely logic High and logic Low in clock signal. Following are the
two types of level triggering.

• Positive level triggering

• Negative level triggering

If the sequential circuit is operated with the clock signal when it is in Logic High, then
that type of triggering is known as Positive level triggering. It is highlighted in below
figure.

If the sequential circuit is operated with the clock signal when it is in Logic Low, then
that type of triggering is known as Negative level triggering. It is highlighted in the
following figure.

Edge triggering
There are two types of transitions that occur in clock signal. That means, the clock
signal transitions either from Logic Low to Logic High or Logic High to Logic Low.

Following are the two types of edge triggering based on the transitions of clock
signal.

• Positive edge triggering

• Negative edge triggering

If the sequential circuit is operated with the clock signal that is transitioning from Logic
Low to Logic High, then that type of triggering is known as Positive edge triggering.
It is also called as rising edge triggering. It is shown in the following figure.
If the sequential circuit is operated with the clock signal that is transitioning from Logic
High to Logic Low, then that type of triggering is known as Negative edge triggering.
It is also called as falling edge triggering. It is shown in the following figure.

In coming chapters, we will discuss about various sequential circuits based on the type
of triggering that can be used in it.

Digital Circuits - Latches


There are two types of memory elements based on the type of triggering that is
suitable to operate it.

• Latches

• Flip-flops

Latches operate with enable signal, which is level sensitive. Whereas, flip-flops are
edge sensitive. We will discuss about flip-flops in next chapter. Now, let us discuss
about SR Latch & D Latch one by one.

SR Latch
SR Latch is also called as Set Reset Latch. This latch affects the outputs as long as
the enable, E is maintained at ‘1’. The circuit diagram of SR Latch is shown in the
following figure.
This circuit has two inputs S & R and two outputs Q(t) & Q(t)’. The upper NOR
gate has two inputs R & complement of present state, Q(t)’ and produces next state,
Q(t+1) when enable, E is ‘1’.

Similarly, the lower NOR gate has two inputs S & present state, Q(t) and produces
complement of next state, Q(t+1)’ when enable, E is ‘1’.

We know that a 2-input NOR gate produces an output, which is the complement of
another input when one of the input is ‘0’. Similarly, it produces ‘0’ output, when one
of the input is ‘1’.

• If S = 1, then next state Q(t + 1) will be equal to ‘1’ irrespective of present state, Q(t)
values.

• If R = 1, then next state Q(t + 1) will be equal to ‘0’ irrespective of present state, Q(t)
values.

At any time, only of those two inputs should be ‘1’. If both inputs are ‘1’, then the next
state Q(t + 1) value is undefined.

The following table shows the state table of SR latch.

S R Q(t + 1)

0 0 Q(t)

0 1 0

1 0 1
1 1 -

Therefore, SR Latch performs three types of functions such as Hold, Set & Reset based
on the input conditions.

D Latch
There is one drawback of SR Latch. That is the next state value can’t be predicted
when both the inputs S & R are one. So, we can overcome this difficulty by D Latch.
It is also called as Data Latch. The circuit diagram of D Latch is shown in the following
figure.

This circuit has single input D and two outputs Q(t) & Q(t)’. D Latch is obtained from
SR Latch by placing an inverter between S amp;& R inputs and connect D input to S.
That means we eliminated the combinations of S & R are of same value.

• If D = 0 → S = 0 & R = 1, then next state Q(t + 1) will be equal to ‘0’ irrespective of present
state, Q(t) values. This is corresponding to the second row of SR Latch state table.

• If D = 1 → S = 1 & R = 0, then next state Q(t + 1) will be equal to ‘1’ irrespective of present
state, Q(t) values. This is corresponding to the third row of SR Latch state table.

The following table shows the state table of D latch.

D Q(t + 1)

0 0

1 1

Therefore, D Latch Hold the information that is available on data input, D. That means
the output of D Latch is sensitive to the changes in the input, D as long as the enable
is High.
In this chapter, we implemented various Latches by providing the cross coupling
between NOR gates. Similarly, you can implement these Latches using NAND gates.

Digital Circuits - Flip-Flops


In previous chapter, we discussed about Latches. Those are the basic building blocks
of flip-flops. We can implement flip-flops in two methods.

In first method, cascade two latches in such a way that the first latch is enabled for
every positive clock pulse and second latch is enabled for every negative clock pulse.
So that the combination of these two latches become a flip-flop.

In second method, we can directly implement the flip-flop, which is edge sensitive. In
this chapter, let us discuss the following flip-flops using second method.
• SR Flip-Flop

• D Flip-Flop

• JK Flip-Flop

• T Flip-Flop

SR Flip-Flop
SR flip-flop operates with only positive clock transitions or negative clock transitions.
Whereas, SR latch operates with enable signal. The circuit diagram of SR flip-flop is
shown in the following figure.

This circuit has two inputs S & R and two outputs Q(t) & Q(t)’. The operation of SR
flipflop is similar to SR Latch. But, this flip-flop affects the outputs only when positive
transition of the clock signal is applied instead of active enable.

The following table shows the state table of SR flip-flop.

S R Q(t + 1)

0 0 Q(t + 1)

0 1 0
1 0 1

1 1 -

Here, Q(t) & Q(t + 1) are present state & next state respectively. So, SR flip-flop can
be used for one of these three functions such as Hold, Reset & Set based on the input
conditions, when positive transition of clock signal is applied. The following table shows
the characteristic table of SR flip-flop.

Present Inputs Present State Next State

S R Q(t) Q(t + 1)

0 0 0 0

0 0 1 1

0 1 0 0

0 1 1 0

1 0 0 1

1 0 1 1

1 1 0 x

1 1 1 x

By using three variable K-Map, we can get the simplified expression for next state, Q(t
+ 1). The three variable K-Map for next state, Q(t + 1) is shown in the following
figure.
The maximum possible groupings of adjacent ones are already shown in the figure.
Therefore, the simplified expression for next state Q(t + 1) is

Q(t+1)=S+R′Q(t)Q(t+1)=S+R′Q(t)
D Flip-Flop
D flip-flop operates with only positive clock transitions or negative clock transitions.
Whereas, D latch operates with enable signal. That means, the output of D flip-flop is
insensitive to the changes in the input, D except for active transition of the clock signal.
The circuit diagram of D flip-flop is shown in the following figure.

This circuit has single input D and two outputs Q(t) & Q(t)’. The operation of D flip-
flop is similar to D Latch. But, this flip-flop affects the outputs only when positive
transition of the clock signal is applied instead of active enable.

The following table shows the state table of D flip-flop.

D Q(t + 1)

0 0

0 1

Therefore, D flip-flop always Hold the information, which is available on data input, D
of earlier positive transition of clock signal. From the above state table, we can directly
write the next state equation as

Q(t + 1) = D

Next state of D flip-flop is always equal to data input, D for every positive transition of
the clock signal. Hence, D flip-flops can be used in registers, shift registers and some
of the counters.
JK Flip-Flop
JK flip-flop is the modified version of SR flip-flop. It operates with only positive clock
transitions or negative clock transitions. The circuit diagram of JK flip-flop is shown
in the following figure.

This circuit has two inputs J & K and two outputs Q(t) & Q(t)’. The operation of JK flip-
flop is similar to SR flip-flop. Here, we considered the inputs of SR flip-flop as S = J
Q(t)’ and R = KQ(t) in order to utilize the modified SR flip-flop for 4 combinations of
inputs.

The following table shows the state table of JK flip-flop.

J K Q(t + 1)

0 0 Q(t)
0 1 0

1 0 1

1 1 Q(t)'

Here, Q(t) & Q(t + 1) are present state & next state respectively. So, JK flip-flop can
be used for one of these four functions such as Hold, Reset, Set & Complement of
present state based on the input conditions, when positive transition of clock signal is
applied. The following table shows the characteristic table of JK flip-flop.

Present Inputs Present State Next State

J K Q(t) Q(t+1)

0 0 0 0

0 0 1 1

0 1 0 0

0 1 1 0

1 0 0 1

1 0 1 1

1 1 0 1

1 1 1 0

By using three variable K-Map, we can get the simplified expression for next state, Q(t
+ 1). Three variable K-Map for next state, Q(t + 1) is shown in the following figure.
The maximum possible groupings of adjacent ones are already shown in the figure.
Therefore, the simplified expression for next state Q(t+1) is
Q(t+1)=JQ(t)′+K′Q(t)Q(t+1)=JQ(t)′+K′Q(t)

T Flip-Flop
T flip-flop is the simplified version of JK flip-flop. It is obtained by connecting the same
input ‘T’ to both inputs of JK flip-flop. It operates with only positive clock transitions
or negative clock transitions. The circuit diagram of T flip-flop is shown in the
following figure.

This circuit has single input T and two outputs Q(t) & Q(t)’. The operation of T flip-flop
is same as that of JK flip-flop. Here, we considered the inputs of JK flip-flop as J =
T and K = T in order to utilize the modified JK flip-flop for 2 combinations of inputs.
So, we eliminated the other two combinations of J & K, for which those two values are
complement to each other in T flip-flop.

The following table shows the state table of T flip-flop.

D Q(t + 1)

0 Q(t)

1 Q(t)’

Here, Q(t) & Q(t + 1) are present state & next state respectively. So, T flip-flop can
be used for one of these two functions such as Hold, & Complement of present state
based on the input conditions, when positive transition of clock signal is applied. The
following table shows the characteristic table of T flip-flop.
Inputs Present State Next State

T Q(t) Q(t + 1)

0 0 0

0 1 1

1 0 1

1 1 0

From the above characteristic table, we can directly write the next state equation as
Q(t+1)=T′Q(t)+TQ(t)′Q(t+1)=T′Q(t)+TQ(t)′
⇒Q(t+1)=T⊕Q(t)⇒Q(t+1)=T⊕Q(t)
The output of T flip-flop always toggles for every positive transition of the clock signal,
when input T remains at logic High (1). Hence, T flip-flop can be used in counters.

In this chapter, we implemented various flip-flops by providing the cross coupling


between NOR gates. Similarly, you can implement these flip-flops by using NAND
gates.

Digital Circuits - Conversion of Flip-Flops


In previous chapter, we discussed the four flip-flops, namely SR flip-flop, D flip-flop,
JK flip-flop & T flip-flop. We can convert one flip-flop into the remaining three flip-flops
by including some additional logic. So, there will be total of twelve flip-flop
conversions.
Follow these steps for converting one flip-flop to the other.

• Consider the characteristic table of desired flip-flop.

• Fill the excitation values (inputs) of given flip-flop for each combination of present state and
next state. The excitation table for all flip-flops is shown below.

Present Next SR flip-flop D flip-flop JK flip-flop T flip-flop


State State inputs input inputs input

Q(t) Q(t+1) S R D J K T

0 0 0 x 0 0 x 0

0 1 1 0 1 1 x 1

1 0 0 1 0 x 1 1

1 1 x 0 1 x 0 0

• Get the simplified expressions for each excitation input. If necessary, use Kmaps for
simplifying.

• Draw the circuit diagram of desired flip-flop according to the simplified expressions using
given flip-flop and necessary logic gates.

Now, let us convert few flip-flops into other. Follow the same process for remaining
flipflop conversions.

SR Flip-Flop to other Flip-Flop Conversions


Following are the three possible conversions of SR flip-flop to other flip-flops.

• SR flip-flop to D flip-flop

• SR flip-flop to JK flip-flop

• SR flip-flop to T flip-flop

SR flip-flop to D flip-flop conversion


Here, the given flip-flop is SR flip-flop and the desired flip-flop is D flip-flop. Therefore,
consider the following characteristic table of D flip-flop.

D flip-flop input Present State Next State


D Q(t) Q(t + 1)

0 0 0

0 1 0

1 0 1

1 1 1

We know that SR flip-flop has two inputs S & R. So, write down the excitation values
of SR flip-flop for each combination of present state and next state values. The
following table shows the characteristic table of D flip-flop along with the excitation
inputs of SR flip-flop.

D flip-flop input Present State Next State SR flip-flop inputs

D Q(t) Q(t + 1) S R

0 0 0 0 x

0 1 0 0 1

1 0 1 1 0

1 1 1 x 0

From the above table, we can write the Boolean functions for each input as below.
S=m2+d3S=m2+d3
R=m1+d0R=m1+d0
We can use 2 variable K-Maps for getting simplified expressions for these inputs.
The k-Maps for S & R are shown below.
So, we got S = D & R = D' after simplifying. The circuit diagram of D flip-flop is
shown in the following figure.

This circuit consists of SR flip-flop and an inverter. This inverter produces an output,
which is complement of input, D. So, the overall circuit has single input, D and two
outputs Q(t) & Q(t)'. Hence, it is a D flip-flop. Similarly, you can do other two
conversions.

D Flip-Flop to other Flip-Flop Conversions


Following are the three possible conversions of D flip-flop to other flip-flops.

• D flip-flop to T flip-flop

• D flip-flop to SR flip-flop

• D flip-flop to JK flip-flop

D flip-flop to T flip-flop conversion


Here, the given flip-flop is D flip-flop and the desired flip-flop is T flip-flop. Therefore,
consider the following characteristic table of T flip-flop.

T flip-flop input Present State Next State

T Q(t) Q(t + 1)
0 0 0

0 1 1

1 0 1

1 1 0

We know that D flip-flop has single input D. So, write down the excitation values of D
flip-flop for each combination of present state and next state values. The following
table shows the characteristic table of T flip-flop along with the excitation input of D
flip-flop.

T flip-flop input Present State Next State D flip-flop input

T Q(t) Q(t + 1) D

0 0 0 0

0 1 1 1

1 0 1 1

1 1 0 0

From the above table, we can directly write the Boolean function of D as below.
D=T⊕Q(t)D=T⊕Q(t)
So, we require a two input Exclusive-OR gate along with D flip-flop. The circuit
diagram of T flip-flop is shown in the following figure.
This circuit consists of D flip-flop and an Exclusive-OR gate. This Exclusive-OR gate
produces an output, which is Ex-OR of T and Q(t). So, the overall circuit has single
input, T and two outputs Q(t) & Q(t)’. Hence, it is a T flip-flop. Similarly, you can do
other two conversions.

JK Flip-Flop to other Flip-Flop Conversions


Following are the three possible conversions of JK flip-flop to other flip-flops.

• JK flip-flop to T flip-flop

• JK flip-flop to D flip-flop

• JK flip-flop to SR flip-flop

JK flip-flop to T flip-flop conversion


Here, the given flip-flop is JK flip-flop and the desired flip-flop is T flip-flop. Therefore,
consider the following characteristic table of T flip-flop.

T flip-flop input Present State Next State

T Q(t) Q(t + 1)

0 0 0

0 1 1

1 0 1

1 1 0

We know that JK flip-flop has two inputs J & K. So, write down the excitation values of
JK flip-flop for each combination of present state and next state values. The following
table shows the characteristic table of T flip-flop along with the excitation inputs of
JK flipflop.

T flip-flop input Present State Next State JK flip-flop inputs

T Q(t) Q(t + 1) J K

0 0 0 0 x

0 1 1 x 0

1 0 1 1 x

1 1 0 x 1

From the above table, we can write the Boolean functions for each input as below.
J=m2+d1+d3J=m2+d1+d3
K=m3+d0+d2K=m3+d0+d2
We can use 2 variable K-Maps for getting simplified expressions for these two inputs.
The k-Maps for J & K are shown below.

So, we got, J = T & K = T after simplifying. The circuit diagram of T flip-flop is shown
in the following figure.
This circuit consists of JK flip-flop only. It doesn’t require any other gates. Just connect
the same input T to both J & K. So, the overall circuit has single input, T and two
outputs Q(t) & Q(t)’. Hence, it is a T flip-flop. Similarly, you can do other two
conversions.

T Flip-Flop to other Flip-Flop Conversions


Following are the three possible conversions of T flip-flop to other flip-flops.

• T flip-flop to D flip-flop

• T flip-flop to SR flip-flop

• T flip-flop to JK flip-flop

T flip-flop to D flip-flop conversion


Here, the given flip-flop is T flip-flop and the desired flip-flop is D flip-flop. Therefore,
consider the characteristic table of D flip-flop and write down the excitation values of
T flip-flop for each combination of present state and next state values. The following
table shows the characteristic table of D flip-flop along with the excitation input of
T flip-flop.

D flip-flop input Present State Next State T flip-flop input

D Q(t) Q(t + 1) T

0 0 0 0

0 1 0 1

1 0 1 1
1 1 1 0

From the above table, we can directly write the Boolean function of T as below.
T=D⊕Q(t)T=D⊕Q(t)
So, we require a two input Exclusive-OR gate along with T flip-flop. The circuit
diagram of D flip-flop is shown in the following figure.

This circuit consists of T flip-flop and an Exclusive-OR gate. This Exclusive-OR gate
produces an output, which is Ex-OR of D and Q(t). So, the overall circuit has single
input, D and two outputs Q(t) & Q(t)’. Hence, it is a D flip-flop. Similarly, you can do
other two conversions.

Digital Circuits - Shift Registers


We know that one flip-flop can store one-bit of information. In order to store multiple
bits of information, we require multiple flip-flops. The group of flip-flops, which are
used to hold (store) the binary data is known as register.

If the register is capable of shifting bits either towards right hand side or towards left
hand side is known as shift register. An ‘N’ bit shift register contains ‘N’ flip-flops.
Following are the four types of shift registers based on applying inputs and accessing
of outputs.

• Serial In − Serial Out shift register

• Serial In − Parallel Out shift register

• Parallel In − Serial Out shift register

• Parallel In − Parallel Out shift register


Serial In − Serial Out (SISO) Shift Register
The shift register, which allows serial input and produces serial output is known as
Serial In – Serial Out (SISO) shift register. The block diagram of 3-bit SISO shift
register is shown in the following figure.

This block diagram consists of three D flip-flops, which are cascaded. That means,
output of one D flip-flop is connected as the input of next D flip-flop. All these flip-flops
are synchronous with each other since, the same clock signal is applied to each one.

In this shift register, we can send the bits serially from the input of left most D flip-
flop. Hence, this input is also called as serial input. For every positive edge triggering
of clock signal, the data shifts from one stage to the next. So, we can receive the bits
serially from the output of right most D flip-flop. Hence, this output is also called
as serial output.

Example
Let us see the working of 3-bit SISO shift register by sending the binary
information “011” from LSB to MSB serially at the input.

Assume, initial status of the D flip-flops from leftmost to rightmost


is Q2Q1Q0=000Q2Q1Q0=000. We can understand the working of 3-bit SISO shift
register from the following table.
No of positive edge of Serial Input Q2 Q1 Q0
Clock

0 - 0 0 0

1 1(LSB) 1 0 0

2 1 1 1 0
3 0(MSB) 0 1 1(LSB)

4 - - 0 1

5 - - - 0(MSB)

The initial status of the D flip-flops in the absence of clock signal


is Q2Q1Q0=000Q2Q1Q0=000. Here, the serial output is coming from Q0Q0. So, the LSB
(1) is received at 3rd positive edge of clock and the MSB (0) is received at 5 thpositive
edge of clock.
Therefore, the 3-bit SISO shift register requires five clock pulses in order to produce
the valid output. Similarly, the N-bit SISO shift register requires 2N-1 clock pulses
in order to shift ‘N’ bit information.

Serial In - Parallel Out (SIPO) Shift Register


The shift register, which allows serial input and produces parallel output is known as
Serial In – Parallel Out (SIPO) shift register. The block diagram of 3-bit SIPO shift
register is shown in the following figure.

This circuit consists of three D flip-flops, which are cascaded. That means, output of
one D flip-flop is connected as the input of next D flip-flop. All these flip-flops are
synchronous with each other since, the same clock signal is applied to each one.

In this shift register, we can send the bits serially from the input of left most D flip-
flop. Hence, this input is also called as serial input. For every positive edge triggering
of clock signal, the data shifts from one stage to the next. In this case, we can access
the outputs of each D flip-flop in parallel. So, we will get parallel outputs from this
shift register.
Example
Let us see the working of 3-bit SIPO shift register by sending the binary
information “011” from LSB to MSB serially at the input.

Assume, initial status of the D flip-flops from leftmost to rightmost


is Q2Q1Q0=000Q2Q1Q0=000. Here, Q2Q2 & Q0Q0 are MSB & LSB respectively. We can
understand the working of 3-bit SIPO shift register from the following table.
No of positive edge of Serial Input Q2(MSB) Q1 Q0(LSB)
Clock

0 - 0 0 0

1 1(LSB) 1 0 0

2 1 1 1 0

3 0(MSB) 0 1 1

The initial status of the D flip-flops in the absence of clock signal


is Q2Q1Q0=000Q2Q1Q0=000. The binary information “011” is obtained in parallel at
the outputs of D flip-flops for third positive edge of clock.
So, the 3-bit SIPO shift register requires three clock pulses in order to produce the
valid output. Similarly, the N-bit SIPO shift register requires N clock pulses in order
to shift ‘N’ bit information.

Parallel In − Serial Out (PISO) Shift Register


The shift register, which allows parallel input and produces serial output is known as
Parallel In − Serial Out (PISO) shift register. The block diagram of 3-bit PISO shift
register is shown in the following figure.
This circuit consists of three D flip-flops, which are cascaded. That means, output of
one D flip-flop is connected as the input of next D flip-flop. All these flip-flops are
synchronous with each other since, the same clock signal is applied to each one.

In this shift register, we can apply the parallel inputs to each D flip-flop by making
Preset Enable to 1. For every positive edge triggering of clock signal, the data shifts
from one stage to the next. So, we will get the serial outputfrom the right most D
flip-flop.

Example
Let us see the working of 3-bit PISO shift register by applying the binary
information “011” in parallel through preset inputs.

Since the preset inputs are applied before positive edge of Clock, the initial status of
the D flip-flops from leftmost to rightmost will be Q2Q1Q0=011Q2Q1Q0=011. We can
understand the working of 3-bit PISO shift register from the following table.

No of positive edge of Q2 Q1 Q0
Clock

0 0 1 1(LSB)
1 - 0 1

2 - - 0(LSB)

Here, the serial output is coming from Q0Q0. So, the LSB (1) is received before
applying positive edge of clock and the MSB (0) is received at 2 nd positive edge of
clock.
Therefore, the 3-bit PISO shift register requires two clock pulses in order to produce
the valid output. Similarly, the N-bit PISO shift register requires N-1 clock pulses
in order to shift ‘N’ bit information.

Parallel In - Parallel Out (PIPO) Shift Register


The shift register, which allows parallel input and produces parallel output is known as
Parallel In − Parallel Out (PIPO) shift register. The block diagramof 3-bit PIPO shift
register is shown in the following figure.
This circuit consists of three D flip-flops, which are cascaded. That means, output of
one D flip-flop is connected as the input of next D flip-flop. All these flip-flops are
synchronous with each other since, the same clock signal is applied to each one.

In this shift register, we can apply the parallel inputs to each D flip-flop by making
Preset Enable to 1. We can apply the parallel inputs through preset or clear. These two
are asynchronous inputs. That means, the flip-flops produce the corresponding
outputs, based on the values of asynchronous inputs. In this case, the effect of outputs
is independent of clock transition. So, we will get the parallel outputs from each D
flip-flop.

Example
Let us see the working of 3-bit PIPO shift register by applying the binary
information “011” in parallel through preset inputs.

Since the preset inputs are applied before positive edge of Clock, the initial status of
the D flip-flops from leftmost to rightmost will be Q2Q1Q0=011Q2Q1Q0=011. So, the
binary information “011” is obtained in parallel at the outputs of D flip-flops before
applying positive edge of clock.
Therefore, the 3-bit PIPO shift register requires zero clock pulses in order to produce
the valid output. Similarly, the N-bit PIPO shift register doesn’t require any clock
pulse in order to shift ‘N’ bit information.
Digital Circuits - Application of Shift Registers
In previous chapter, we discussed four types of shift registers. Based on the
requirement, we can use one of those shift registers. Following are the applications of
shift registers.

• Shift register is used as Parallel to serial converter, which converts the parallel data into
serial data. It is utilized at the transmitter section after Analog to Digital Converter (ADC)
block.

• Shift register is used as Serial to parallel converter, which converts the serial data into
parallel data. It is utilized at the receiver section before Digital to Analog Converter (DAC)
block.

• Shift register along with some additional gate(s) generate the sequence of zeros and ones.
Hence, it is used as sequence generator.

• Shift registers are also used as counters. There are two types of counters based on the
type of output from right most D flip-flop is connected to the serial input. Those are Ring
counter and Johnson Ring counter.

In this chapter, let us discuss about these two counters one by one.

Ring Counter
In previous chapter, we discussed the operation of Serial In - Parallel Out (SIPO) shift
register. It accepts the data from outside in serial form and it requires ‘N’ clock pulses
in order to shift ‘N’ bit data.

Similarly, ‘N’ bit Ring counter performs the similar operation. But, the only
difference is that the output of rightmost D flip-flop is given as input of leftmost D flip-
flop instead of applying data from outside. Therefore, Ring counter produces a
sequence of states (pattern of zeros and ones) and it repeats for every ‘N’ clock
cycles.

The block diagram of 3-bit Ring counter is shown in the following figure.
The 3-bit Ring counter contains only a 3-bit SIPO shift register. The output of rightmost
D flip-flop is connected to serial input of left most D flip-flop.

Assume, initial status of the D flip-flops from leftmost to rightmost


is Q2Q1Q0=001Q2Q1Q0=001. Here, Q2Q2 & Q0Q0 are MSB & LSB respectively. We can
understand the working of Ring counter from the following table.
No of positive edge of Serial Input = Q0 Q2(MSB) Q1 Q0(LSB)
Clock

0 - 0 0 1

1 1 1 0 0

2 0 0 1 0

3 0 0 0 1

The initial status of the D flip-flops in the absence of clock signal


is Q2Q1Q0=001Q2Q1Q0=001. This status repeats for every three positive edge
transitions of clock signal.
Therefore, the following operations take place for every positive edge of clock signal.

• Serial input of first D flip-flop gets the previous output of third flip-flop. So, the present
output of first D flip-flop is equal to the previous output of third flip-flop.

• The previous outputs of first and second D flip-flops are right shifted by one bit. That means,
the present outputs of second and third D flip-flops are equal to the previous outputs of first
and second D flip-flops.
Johnson Ring Counter
The operation of Johnson Ring counter is similar to that of Ring counter. But, the
only difference is that the complemented output of rightmost D flip-flop is given as
input of leftmost D flip-flop instead of normal output. Therefore, ‘N’ bit Johnson Ring
counter produces a sequence of states (pattern of zeros and ones) and it repeats for
every ‘2N’ clock cycles.

Johnson Ring counter is also called as Twisted Ring counter and switch tail Ring
counter. The block diagram of 3-bit Johnson Ring counter is shown in the following
figure.

The 3-bit Johnson Ring counter also contains only a 3-bit SIPO shift register. The
complemented output of rightmost D flip-flop is connected to serial input of left most
D flip-flop.

Assume, initially all the D flip-flops are cleared. So, Q2Q1Q0=000Q2Q1Q0=000.


Here, Q2Q2& Q0Q0 are MSB & LSB respectively. We can understand the working of
Johnson Ring counter from the following table.
No of positive edge of Serial Input = Q0 Q2(MSB) Q1 Q0(LSB)
Clock

0 - 0 0 0

1 1 1 0 0

2 1 1 1 0

3 1 1 1 1

4 0 0 1 1

5 0 0 0 1

6 0 0 0 0

The initial status of the D flip-flops in the absence of clock signal


is Q2Q1Q0=000Q2Q1Q0=000. This status repeats for every six positive edge transitions
of clock signal.
Therefore, the following operations take place for every positive edge of clock signal.

• Serial input of first D flip-flop gets the previous complemented output of third flip-flop. So,
the present output of first D flip-flop is equal to the previous complemented output of third
flip-flop.

• The previous outputs of first and second D flip-flops are right shifted by one bit. That means,
the present outputs of second and third D flip-flops are equal to the previous outputs of first
and second D flip-flops.
Digital Circuits - Counters
In previous two chapters, we discussed various shift registers & counters using D
flipflops. Now, let us discuss various counters using T flip-flops. We know that T flip-
flop toggles the output either for every positive edge of clock signal or for negative
edge of clock signal.

An ‘N’ bit binary counter consists of ‘N’ T flip-flops. If the counter counts from 0 to
2𝑁 − 1, then it is called as binary up counter. Similarly, if the counter counts down
from 2𝑁 − 1 to 0, then it is called as binary down counter.

There are two types of counters based on the flip-flops that are connected in
synchronous or not.

• Asynchronous counters

• Synchronous counters

Asynchronous Counters
If the flip-flops do not receive the same clock signal, then that counter is called
as Asynchronous counter. The output of system clock is applied as clock signal only
to first flip-flop. The remaining flip-flops receive the clock signal from output of its
previous stage flip-flop. Hence, the outputs of all flip-flops do not change (affect) at
the same time.

Now, let us discuss the following two counters one by one.

• Asynchronous Binary up counter

• Asynchronous Binary down counter

Asynchronous Binary Up Counter


An ‘N’ bit Asynchronous binary up counter consists of ‘N’ T flip-flops. It counts from 0
to 2𝑁 − 1. The block diagram of 3-bit Asynchronous binary up counter is shown in
the following figure.
The 3-bit Asynchronous binary up counter contains three T flip-flops and the T-input
of all the flip-flops are connected to ‘1’. All these flip-flops are negative edge triggered
but the outputs change asynchronously. The clock signal is directly applied to the first
T flip-flop. So, the output of first T flip-flop togglesfor every negative edge of clock
signal.

The output of first T flip-flop is applied as clock signal for second T flip-flop. So, the
output of second T flip-flop toggles for every negative edge of output of first T flip-
flop. Similarly, the output of third T flip-flop toggles for every negative edge of output
of second T flip-flop, since the output of second T flip-flop acts as the clock signal for
third T flip-flop.

Assume the initial status of T flip-flops from rightmost to leftmost


is Q2Q1Q0=000Q2Q1Q0=000. Here, Q2Q2 & Q0Q0 are MSB & LSB respectively. We can
understand the working of 3-bit asynchronous binary counter from the following
table.
No of negative edge of Q0(LSB) Q1 Q2(MSB)
Clock

0 0 0 0

1 1 0 0

2 0 1 0

3 1 1 0

4 0 0 1
5 1 0 1

6 0 1 1

7 1 1 1

Here Q0Q0 toggled for every negative edge of clock signal. Q1Q1 toggled for
every Q0Q0 that goes from 1 to 0, otherwise remained in the previous state.
Similarly, Q2Q2 toggled for every Q1Q1 that goes from 1 to 0, otherwise remained in
the previous state.
The initial status of the T flip-flops in the absence of clock signal
is Q2Q1Q0=000Q2Q1Q0=000. This is incremented by one for every negative edge of
clock signal and reached to maximum value at 7th negative edge of clock signal. This
pattern repeats when further negative edges of clock signal are applied.
Asynchronous Binary Down Counter
An ‘N’ bit Asynchronous binary down counter consists of ‘N’ T flip-flops. It counts from
2𝑁 − 1 to 0. The block diagram of 3-bit Asynchronous binary down counter is shown
in the following figure.

The block diagram of 3-bit Asynchronous binary down counter is similar to the block
diagram of 3-bit Asynchronous binary up counter. But, the only difference is that
instead of connecting the normal outputs of one stage flip-flop as clock signal for next
stage flip-flop, connect the complemented outputs of one stage flip-flop as clock
signal for next stage flip-flop. Complemented output goes from 1 to 0 is same as the
normal output goes from 0 to 1.

Assume the initial status of T flip-flops from rightmost to leftmost


is Q2Q1Q0=000Q2Q1Q0=000. Here, Q2Q2 & Q0Q0 are MSB & LSB respectively. We can
understand the working of 3-bit asynchronous binary down counter from the
following table.
No of negative edge of Q0(LSB) Q1 Q2(MSB)
Clock

0 0 0 0

1 1 1 1

2 0 1 1

3 1 0 1

4 0 0 1

5 1 1 0

6 0 1 0

7 1 0 0

Here Q0Q0 toggled for every negative edge of clock signal. Q1Q1 toggled for
every Q0Q0 that goes from 0 to 1, otherwise remained in the previous state.
Similarly, Q2Q2 toggled for every Q1Q1 that goes from 0 to 1, otherwise remained in
the previous state.
The initial status of the T flip-flops in the absence of clock signal
is Q2Q1Q0=000Q2Q1Q0=000. This is decremented by one for every negative edge of
clock signal and reaches to the same value at 8th negative edge of clock signal. This
pattern repeats when further negative edges of clock signal are applied.

Synchronous Counters
If all the flip-flops receive the same clock signal, then that counter is called
as Synchronous counter. Hence, the outputs of all flip-flops change (affect) at the
same time.

Now, let us discuss the following two counters one by one.

• Synchronous Binary up counter

• Synchronous Binary down counter


Synchronous Binary Up Counter
An ‘N’ bit Synchronous binary up counter consists of ‘N’ T flip-flops. It counts from 0
to 2𝑁 − 1. The block diagram of 3-bit Synchronous binary up counter is shown in the
following figure.

The 3-bit Synchronous binary up counter contains three T flip-flops & one 2-input AND
gate. All these flip-flops are negative edge triggered and the outputs of flip-flops
change (affect) synchronously. The T inputs of first, second and third flip-flops are
1, Q0Q0 & Q1Q0Q1Q0 respectively.
The output of first T flip-flop toggles for every negative edge of clock signal. The
output of second T flip-flop toggles for every negative edge of clock signal if Q0Q0 is
1. The output of third T flip-flop toggles for every negative edge of clock signal if
both Q0Q0 & Q1Q1 are 1.
Synchronous Binary Down Counter
An ‘N’ bit Synchronous binary down counter consists of ‘N’ T flip-flops. It counts from
2𝑁 − 1 to 0. The block diagram of 3-bit Synchronous binary down counter is shown
in the following figure.

The 3-bit Synchronous binary down counter contains three T flip-flops & one 2-input
AND gate. All these flip-flops are negative edge triggered and the outputs of flip-flops
change (affect) synchronously. The T inputs of first, second and third flip-flops are
1, Q0′Q0′ &' Q1′Q1′Q0′Q0′ respectively.
The output of first T flip-flop toggles for every negative edge of clock signal. The
output of second T flip-flop toggles for every negative edge of clock signal if Q0′Q0′ is
1. The output of third T flip-flop toggles for every negative edge of clock signal if
both Q1′Q1′ & Q0′Q0′ are 1.

Digital Circuits - Finite State Machines


We know that synchronous sequential circuits change (affect) their states for every
positive (or negative) transition of the clock signal based on the input. So, this behavior
of synchronous sequential circuits can be represented in the graphical form and it is
known as state diagram.

A synchronous sequential circuit is also called as Finite State Machine(FSM), if it has


finite number of states. There are two types of FSMs.

• Mealy State Machine

• Moore State Machine

Now, let us discuss about these two state machines one by one.

Mealy State Machine


A Finite State Machine is said to be Mealy state machine, if outputs depend on both
present inputs & present states. The block diagram of Mealy state machine is shown
in the following figure.
As shown in figure, there are two parts present in Mealy state machine. Those are
combinational logic and memory. Memory is useful to provide some or part of previous
outputs (present states) as inputs of combinational logic.

So, based on the present inputs and present states, the Mealy state machine produces
outputs. Therefore, the outputs will be valid only at positive (or negative) transition of
the clock signal.

The state diagram of Mealy state machine is shown in the following figure.

In the above figure, there are three states, namely A, B & C. These states are labelled
inside the circles & each circle corresponds to one state. Transitions between these
states are represented with directed lines. Here, 0 / 0, 1 / 0 & 1 / 1 denotes input /
output. In the above figure, there are two transitions from each state based on the
value of input, x.
In general, the number of states required in Mealy state machine is less than or equal
to the number of states required in Moore state machine. There is an equivalent Moore
state machine for each Mealy state machine.

Moore State Machine


A Finite State Machine is said to be Moore state machine, if outputs depend only on
present states. The block diagram of Moore state machine is shown in the following
figure.

As shown in figure, there are two parts present in Moore state machine. Those are
combinational logic and memory. In this case, the present inputs and present states
determine the next states. So, based on next states, Moore state machine produces
the outputs. Therefore, the outputs will be valid only after transition of the state.

The state diagram of Moore state machine is shown in the following figure.
In the above figure, there are four states, namely A, B, C & D. These states and the
respective outputs are labelled inside the circles. Here, only the input value is labeled
on each transition. In the above figure, there are two transitions from each state based
on the value of input, x.

In general, the number of states required in Moore state machine is more than or equal
to the number of states required in Mealy state machine. There is an equivalent Mealy
state machine for each Moore state machine. So, based on the requirement we can
use one of them.

Digital Circuits - Algorithmic State Machines


Every digital system can be partitioned into two parts. Those are data path (digital)
circuits and control circuits. Data path circuits perform the functions such as storing of
binary information (data) and transfer of data from one system to the other system.
Whereas, control circuits determine the flow of operations of digital circuits.

It is difficult to describe the behavior of large state machines using state diagrams. To
overcome this difficulty, Algorithmic State Machine (ASM) charts can be used. ASM
charts are similar to flow charts. They are used to represent the flow of tasks to be
performed by data path circuits and control circuits.

Basic Components of ASM charts


Following are the three basic components of ASM charts.
• State box

• Decision box

• Conditional output box

State box
State box is represented in rectangular shape. Each state box represents one state of
the sequential circuit. The symbol of state box is shown in the following figure.

It is having one entry point and one exit point. Name of the state is placed to the left
of state box. The unconditional outputs corresponding to that state can be placed inside
state box. Moore state machine outputs can also be placed inside state box.

Decision box
Decision box is represented in diamond shape. The symbol of decision box is shown
in the following figure.
It is having one entry point and two exit paths. The inputs or Boolean expressions can
be placed inside the decision box, which are to be checked whether they are true or
false. If the condition is true, then it will prefer path1. Otherwise, it will prefer path2.

Conditional output box


Conditional output box is represented in oval shape. The symbol of conditional output
box is shown in the following figure.

It is also having one entry point and one exit point similar to state box. The conditional
outputs can be placed inside state box. In general, Mealy state machine outputs are
represented inside conditional output box. So, based on the requirement, we can use
the above components properly for drawing ASM charts.

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