Java
Java
getElementById("gameCanvas");
const ctx = canvas.getContext("2d");
let scorePlayer1 = 0;
let scorePlayer2 = 0;
// Draw paddles
ctx.fillStyle = 'white';
ctx.fillRect(50, player1Y, PADDLE_WIDTH, PADDLE_HEIGHT); // Player 1 Paddle
ctx.fillRect(canvas.width - 50 - PADDLE_WIDTH, player2Y, PADDLE_WIDTH,
PADDLE_HEIGHT); // Player 2 Paddle
// Draw ball
ctx.beginPath();
ctx.arc(ballX, ballY, BALL_RADIUS, 0, Math.PI * 2);
ctx.fill();
}