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0% found this document useful (0 votes)
4 views

CIV LogFile

Uploaded by

rainbowsiege hax
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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PF_Cmd_GLOBAL_SETUP

in_data.appl_id = FXTC
PiPL version = 0x00281e00
PiPL out_flags = 0x02008021
PiPL out_flags2 = 0x00101409
ColoristaRender::GpuEngineSetup useHostGLContext: no
PF_Cmd_PARAMS_SETUP
PF_Cmd_SEQUENCE_SETUP
PF_Cmd_SEQUENCE_FLATTEN in_data->sequence_data = 00000000AFF4B7E0 out_data-
>sequence_data = 00000000AFF4B7E0
PF_Cmd_SEQUENCE_RESETUP in_data->sequence_data = 00000000AFF4B7E0 out_data-
>sequence_data = 00000000AFF4B7E0
PF_Cmd_SEQUENCE_RESETUP in_data->sequence_data = 00000000AFF4CF10 out_data-
>sequence_data = 00000000AFF4CF10
SmartPreRender keyMode=0 renderExtra->output->solid = false
Colorista PluginMain_AE::SmartRender_GPU
MercuryRender::InitWithHostSuite frameworkChanged=yes (0), contextChanged=yes,
deviceChanged=no, doing ShutdownContext/StartupContext
MercuryRender::ShutdownContext
MercuryRender::DeleteAllDeviceMemory
MercuryRender::DeleteAllHostOwnedBuffers
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLRenderBase::UnloadCodeModules()
MercuryRender::StartupContext renderFramework=0
CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT = 32
CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT = 512
MercuryRender::InitWithHostSuite: 0
MercuryRender::BeginRender
host source buffer: DeviceBufferInfo:
m_bufferMem = 000000080BC00000
m_frameWidth = 960
m_frameHeight = 540
m_pitchPixels = 960
m_pixelFormat = 1919378017
m_is16f = no
m_pixelAspect = 1.000000
CUDA blockDim[0]=16 blockDim[1]=16
MercuryRender::AllocateDeviceBuffer allocated new host buffer, active=1, free=0
MBL_GpuModule::LoadModule_CUDA module=MBL_Core hostContext=00000000246BD860
creating CUDA ModuleSource compute_cap_major=7 compute_cap_minor=5
CUDAModule::LoadAndCompilePTX m_context (current) = 00000000246BD860
CUDAModule cuModuleLoadDataEx m_module = 00000000AF809630
> PTX JIT error log:

> PTX JIT log:

CreateCodeModule() MBL_Core: 0
CUfunction ConvertHalf4 = 00000000CC5D1D60
CreateKernel() ConvertHalf4: 0
HostKernel::LaunchCUDAKernel ConvertHalf4: 0
CUDA blockDim[0]=16 blockDim[1]=16
MBL_GpuModule::LoadModule_CUDA module=MBL_Colorista hostContext=00000000246BD860
creating CUDA ModuleSource compute_cap_major=7 compute_cap_minor=5
CUDAModule::LoadAndCompilePTX m_context (current) = 00000000246BD860
CUDAModule cuModuleLoadDataEx m_module = 00000000AF809090
> PTX JIT error log:

> PTX JIT log:

CreateCodeModule() MBL_Colorista: 0
CUfunction CombineKernel = 00000000CC158ED0
CreateKernel() CombineKernel: 0
HostKernel::LaunchCUDAKernel CombineKernel: 0
Colorista_MercuryRender::Render END
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
MercuryRender::DeleteAllHostOwnedBuffers
AE_GPU_Plugin::Render END result=0
AEGP_GetChannelOrder = 0 (err = 0)
USING PROXY: w=960 h=540 r=960 f=1 sc=1.000000 as=1.000000
ColoristaRender::GpuEngineSetup useHostGLContext: no
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58C7040 w=960 h=540 r=960
CLRenderBase::ShutdownContext
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLRenderBase::UnloadCodeModules()
CLRenderBase::StartupContext renderFramework=1
CLRenderBase::StartupOpenCLContext
s_opencl_lib_loaded: yes
s_cuda_lib_loaded: yes
Getting info for platform NVIDIA CUDA...
No cpu devices found for platform NVIDIA CUDA.
----------------
clGetPlatformIDs num_platforms available: 1
----- platform_id 00000000AEA9F5C0 -----------
CL_PLATFORM_PROFILE: FULL_PROFILE
CL_PLATFORM_VERSION: OpenCL 3.0 CUDA 11.3.55
CL_PLATFORM_NAME: NVIDIA CUDA
CL_PLATFORM_VENDOR: NVIDIA Corporation
CL_PLATFORM_EXTENSIONS: cl_khr_global_int32_base_atomics
cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics
cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_3d_image_writes
cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options
cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing
cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer
cl_khr_int64_base_atomics cl_khr_int64_extended_atomics cl_khr_device_uuid
num_gpu_devices: 1
num_cpu_devices: 0
num_devices: 1
----- m_device_type = CL_DEVICE_TYPE_GPU m_device_id = 00000000AEA9F9D0
CL_DEVICE_VENDOR: NVIDIA Corporation
CL_DEVICE_VENDOR_ID: 0x10de
CL_DEVICE_NAME: NVIDIA GeForce RTX 2060
CL_DRIVER_VERSION: 465.89
CL_DEVICE_EXTENSIONS: cl_khr_global_int32_base_atomics
cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics
cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_3d_image_writes
cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options
cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing
cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer
cl_khr_int64_base_atomics cl_khr_int64_extended_atomics cl_khr_device_uuid
CL_DEVICE_BUILT_IN_KERNELS:
CL_DEVICE_ADDRESS_BITS: 64
CL_DEVICE_GLOBAL_MEM_SIZE: -2147483648
CL_DEVICE_LOCAL_MEM_SIZE: 49152
CL_DEVICE_LOCAL_MEM_TYPE: CL_LOCAL
CL_DEVICE_HOST_UNIFIED_MEMORY: no
CL_DEVICE_MEM_BASE_ADDR_ALIGN: 4096
CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 983040
CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 65536
CL_DEVICE_AVAILABLE: yes
CL_DEVICE_COMPILER_AVAILABLE: yes
CL_DEVICE_IMAGE2D_MAX_WIDTH: 32768
CL_DEVICE_IMAGE2D_MAX_HEIGHT: 32768
CL_DEVICE_MAX_SAMPLERS: 32
CL_DEVICE_MAX_COMPUTE_UNITS: 30
CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
CL_DEVICE_MAX_WORK_GROUP_SIZE: 1024
CL_DEVICE_MAX_WORK_ITEM_SIZES[0]: 1024
CL_DEVICE_MAX_WORK_ITEM_SIZES[1]: 1024
CL_DEVICE_MAX_WORK_ITEM_SIZES[2]: 64
CL_FP_INF_NAN: yes
CL_FP_DENORM: yes
CL_FP_ROUND_TO_NEAREST: yes
CL_FP_ROUND_TO_INF: yes
CL_FP_ROUND_TO_ZERO: yes
CL_FP_FMA: yes
CL_DEVICE_NATIVE_VECTOR_WIDTH_FLOAT: 1
CL_DEVICE_NATIVE_VECTOR_WIDTH_HALF: 0
CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1
CL_DEVICE_PREFERRED_VECTOR_WIDTH_HALF: 0
CL_DEVICE_MAX_READ_IMAGE_ARGS: 256
CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 32
cl_khr_image2d_from_buffer: no
CL_DEVICE_IMAGE_PITCH_ALIGNMENT: 0
CL_DEVICE_IMAGE_BASE_ADDRESS_ALIGNMENT: 0
CL_DEVICE_BOARD_NAME_AMD:
cl_khr_fp16: no
CL_DEVICE_GPU_OVERLAP_NV: no
cl_khr_gl_sharing: yes
cl_APPLE_gl_sharing: no
cl_amd_device_persistent_memory: no
cl_amd_media_ops: no
cl_amd_media_ops2: no
cl_khr_gl_msaa_sharing: no
CLPlatformDeviceInfo::FindBestDevice returning
device: NVIDIA Corporation NVIDIA GeForce RTX 2060 (driver: 465.89)
CLRenderBase::InitImageFromBufferInfo m_imageFromBufferSupported = no
MercuryLocalHost::StartupRenderContext CLRenderBase::StartupContext returned 0
CLRenderBase::FrameBufferInfo was null!
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
MBL_GpuModule::LoadModule_CL module=MBL_Core hostContext=000000001EC2F5E0
device=00000000AEA9F9D0
pluginMod=362477043 binFileMod=362478917
CLProgram::ProgramSource::InitWithBinaryFile filePath=C:\Users\alexa\AppData\Local\
com.redgiant.Colorista-IV\_MBL_Core_10de_NVIDI_465_89.bin
fileSize=262744
bytesRead=262744
clCreateProgramWithBinary binary_status = 0
CreateCodeModule() MBL_Core: 0
CreateCLKernel ConvertPackedBGRAToFloat4: 0
CreateKernel() ConvertPackedBGRAToFloat4: 0
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
CreateCLKernel CopyRectKernel: 0
CreateKernel() CopyRectKernel: 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
MBL_GpuModule::LoadModule_CL module=MBL_Colorista hostContext=000000001EC2F5E0
device=00000000AEA9F9D0
pluginMod=362477043 binFileMod=362478918
CLProgram::ProgramSource::InitWithBinaryFile filePath=C:\Users\alexa\AppData\Local\
com.redgiant.Colorista-IV\_MBL_Colorista_10de_NVIDI_465_89.bin
fileSize=313430
bytesRead=313430
clCreateProgramWithBinary binary_status = 0
CreateCodeModule() MBL_Colorista: 0
CreateCLKernel LiftGainKernel: 0
CreateKernel() LiftGainKernel: 0
HostKernel::EnqueueKernel LiftGainKernel: 0
CreateCLKernel Midtones2: 0
CreateKernel() Midtones2: 0
HostKernel::EnqueueKernel Midtones2: 0
CLBufferPool::CreateTexture allocating with w=1024 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=1024 elementSizeBytes=16
CreateCLKernel RangedHSLKernel: 0
CreateKernel() RangedHSLKernel: 0
HostKernel::EnqueueKernel RangedHSLKernel: 0
CLBufferPool::FreeBuffer active=0, free=1
CLBufferPool::CreateTexture allocating with w=4096 h=1
CLBufferPool::CreateTexture active=1, free=1
CLRenderBase::Write1DTexture numElements=4096 elementSizeBytes=16
CreateCLKernel Curves2: 0
CreateKernel() Curves2: 0
HostKernel::EnqueueKernel Curves2: 0
CLBufferPool::FreeBuffer active=0, free=2
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CreateCLKernel ConvertFloat4ToPackedBGRA2: 0
CreateKernel() ConvertFloat4ToPackedBGRA2: 0
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58CB040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel LiftGainKernel: 0
HostKernel::EnqueueKernel Midtones2: 0
CLBufferPool::CreateTexture allocating with w=1024 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=1024 elementSizeBytes=16
HostKernel::EnqueueKernel RangedHSLKernel: 0
CLBufferPool::FreeBuffer active=0, free=1
CLBufferPool::CreateTexture allocating with w=4096 h=1
CLBufferPool::CreateTexture active=1, free=1
CLRenderBase::Write1DTexture numElements=4096 elementSizeBytes=16
HostKernel::EnqueueKernel Curves2: 0
CLBufferPool::FreeBuffer active=0, free=2
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58C3040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLBufferPool::CreateTexture allocating with w=4096 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=4096 elementSizeBytes=16
HostKernel::EnqueueKernel Curves2: 0
CLBufferPool::FreeBuffer active=0, free=1
CBZ 0 p0 = -0.055000,0.000000 p1 = 0.000000,0.000000 p2 = 0.055000,0.000000
CBZ 1 p0 = 0.111667,0.000000 p1 = 0.166667,0.000000 p2 = 0.221667,0.000000
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,0.000000 p1 = 0.833333,0.000000 p2 = 0.888333,0.000000
CBZ 6 p0 = 0.945000,0.000000 p1 = 1.000000,0.000000 p2 = 1.055000,0.000000
CBZ 0 p0 = -0.055000,-0.031612 p1 = 0.000000,0.000000 p2 = 0.055000,0.031612
CBZ 1 p0 = 0.111667,0.115600 p1 = 0.166667,0.131313 p2 = 0.221667,0.147026
CBZ 2 p0 = 0.278333,0.207632 p1 = 0.333333,0.212121 p2 = 0.388333,0.216611
CBZ 3 p0 = 0.445000,0.253273 p1 = 0.500000,0.252525 p2 = 0.555000,0.251777
CBZ 4 p0 = 0.611667,0.202020 p1 = 0.666667,0.191919 p2 = 0.721667,0.181818
CBZ 5 p0 = 0.778333,0.083146 p1 = 0.833333,0.070707 p2 = 0.888333,0.058268
CBZ 6 p0 = 0.945000,0.009166 p1 = 1.000000,0.000000 p2 = 1.055000,-0.009166
CLBufferPool::CreateTexture allocating with w=1027 h=1
CLBufferPool::CreateTexture active=1, free=1
CLRenderBase::Write1DTexture numElements=1027 elementSizeBytes=16
CreateCLKernel SaturationEq: 0
CreateKernel() SaturationEq: 0
HostKernel::EnqueueKernel SaturationEq: 0
CLBufferPool::FreeBuffer active=0, free=2
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58C9040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CreateCLKernel TempTintKernel: 0
CreateKernel() TempTintKernel: 0
tx2 = -0.7702 ty2 = 1.1861
HostKernel::EnqueueKernel TempTintKernel: 0
HostKernel::EnqueueKernel LiftGainKernel: 0
HostKernel::EnqueueKernel Midtones2: 0
CLBufferPool::CreateTexture allocating with w=1024 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=1024 elementSizeBytes=16
HostKernel::EnqueueKernel RangedHSLKernel: 0
CLBufferPool::FreeBuffer active=0, free=1
CreateCLKernel SaturationKernel: 0
CreateKernel() SaturationKernel: 0
HostKernel::EnqueueKernel SaturationKernel: 0
CreateCLKernel Shoulder: 0
CreateKernel() Shoulder: 0
HostKernel::EnqueueKernel Shoulder: 0
CBZ 0 p0 = -0.055000,-0.440404 p1 = 0.000000,-0.373737 p2 = 0.055000,-0.307071
CBZ 1 p0 = 0.111667,-0.230546 p1 = 0.166667,-0.171717 p2 = 0.221667,-0.112888
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,-0.090253 p1 = 0.666667,-0.191919 p2 = 0.721667,-0.293586
CBZ 5 p0 = 0.778333,-0.482828 p1 = 0.833333,-0.616162 p2 = 0.888333,-0.749495
CBZ 6 p0 = 0.945000,-1.000000 p1 = 1.000000,-1.000000 p2 = 1.055000,-1.000000
CBZ 0 p0 = -0.055000,0.000000 p1 = 0.000000,0.000000 p2 = 0.055000,0.000000
CBZ 1 p0 = 0.111667,0.000000 p1 = 0.166667,0.000000 p2 = 0.221667,0.000000
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,0.000000 p1 = 0.833333,0.000000 p2 = 0.888333,0.000000
CBZ 6 p0 = 0.945000,0.000000 p1 = 1.000000,0.000000 p2 = 1.055000,0.000000
CLBufferPool::CreateTexture allocating with w=1027 h=1
CLBufferPool::CreateTexture active=1, free=1
CLRenderBase::Write1DTexture numElements=1027 elementSizeBytes=16
HostKernel::EnqueueKernel SaturationEq: 0
CLBufferPool::FreeBuffer active=0, free=2
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58CE040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel LiftGainKernel: 0
HostKernel::EnqueueKernel Midtones2: 0
CLBufferPool::CreateTexture allocating with w=1024 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=1024 elementSizeBytes=16
HostKernel::EnqueueKernel RangedHSLKernel: 0
CLBufferPool::FreeBuffer active=0, free=1
HostKernel::EnqueueKernel SaturationKernel: 0
CBZ 0 p0 = -0.055000,-1.186667 p1 = 0.000000,-1.000000 p2 = 0.055000,-0.813333
CBZ 1 p0 = 0.111667,-0.581010 p1 = 0.166667,-0.434343 p2 = 0.221667,-0.287677
CBZ 2 p0 = 0.278333,-0.155350 p1 = 0.333333,-0.111111 p2 = 0.388333,-0.066872
CBZ 3 p0 = 0.445000,0.039095 p1 = 0.500000,0.000000 p2 = 0.555000,-0.039095
CBZ 4 p0 = 0.611667,-0.373283 p1 = 0.666667,-0.494949 p2 = 0.721667,-0.616616
CBZ 5 p0 = 0.778333,-0.654040 p1 = 0.833333,-0.737374 p2 = 0.888333,-0.820707
CBZ 6 p0 = 0.945000,-1.000000 p1 = 1.000000,-1.000000 p2 = 1.055000,-1.000000
CBZ 0 p0 = -0.055000,0.000000 p1 = 0.000000,0.000000 p2 = 0.055000,0.000000
CBZ 1 p0 = 0.111667,0.000000 p1 = 0.166667,0.000000 p2 = 0.221667,0.000000
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,0.000000 p1 = 0.833333,0.000000 p2 = 0.888333,0.000000
CBZ 6 p0 = 0.945000,0.000000 p1 = 1.000000,0.000000 p2 = 1.055000,0.000000
CLBufferPool::CreateTexture allocating with w=1027 h=1
CLBufferPool::CreateTexture active=1, free=1
CLRenderBase::Write1DTexture numElements=1027 elementSizeBytes=16
HostKernel::EnqueueKernel SaturationEq: 0
CLBufferPool::FreeBuffer active=0, free=2
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58CF040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel LiftGainKernel: 0
HostKernel::EnqueueKernel Midtones2: 0
CBZ 0 p0 = -0.055000,-1.260000 p1 = 0.000000,-1.000000 p2 = 0.055000,-0.740000
CBZ 1 p0 = 0.111667,-0.377121 p1 = 0.166667,-0.212121 p2 = 0.221667,-0.047121
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,-0.096988 p1 = 0.666667,-0.171717 p2 = 0.721667,-0.246446
CBZ 5 p0 = 0.778333,-0.338081 p1 = 0.833333,-0.474747 p2 = 0.888333,-0.611414
CBZ 6 p0 = 0.945000,-1.000000 p1 = 1.000000,-1.000000 p2 = 1.055000,-1.000000
CBZ 0 p0 = -0.055000,0.000000 p1 = 0.000000,0.000000 p2 = 0.055000,0.000000
CBZ 1 p0 = 0.111667,0.000000 p1 = 0.166667,0.000000 p2 = 0.221667,0.000000
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,0.000000 p1 = 0.833333,0.000000 p2 = 0.888333,0.000000
CBZ 6 p0 = 0.945000,0.000000 p1 = 1.000000,0.000000 p2 = 1.055000,0.000000
CLBufferPool::CreateTexture allocating with w=1027 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=1027 elementSizeBytes=16
HostKernel::EnqueueKernel SaturationEq: 0
CLBufferPool::FreeBuffer active=0, free=1
CLBufferPool::FindCubeBuffer name Los Feliz ...
CLBufferPool::CreateCubeBuffer allocating buffer with size=32
CLBufferPool::CreateCubeBuffer active=1, free=0
CreateCubeLut writing data for lut name Los Feliz
CreateCLKernel CubeLut: 0
CreateKernel() CubeLut: 0
HostKernel::EnqueueKernel CubeLut: 0
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeBuffer active=0, free=1
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58CA040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel Midtones2: 0
CLBufferPool::CreateTexture allocating with w=1024 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=1024 elementSizeBytes=16
HostKernel::EnqueueKernel RangedHSLKernel: 0
CLBufferPool::FreeBuffer active=0, free=1
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58CE040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLBufferPool::CreateTexture allocating with w=1024 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=1024 elementSizeBytes=16
HostKernel::EnqueueKernel RangedHSLKernel: 0
CLBufferPool::FreeBuffer active=0, free=1
CBZ 0 p0 = -0.055000,0.000000 p1 = 0.000000,0.000000 p2 = 0.055000,0.000000
CBZ 1 p0 = 0.111667,0.000000 p1 = 0.166667,0.000000 p2 = 0.221667,0.000000
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,0.000000 p1 = 0.833333,0.000000 p2 = 0.888333,0.000000
CBZ 6 p0 = 0.945000,0.000000 p1 = 1.000000,0.000000 p2 = 1.055000,0.000000
CBZ 0 p0 = -0.055000,-0.076667 p1 = 0.000000,0.000000 p2 = 0.055000,0.076667
CBZ 1 p0 = 0.111667,0.137323 p1 = 0.166667,0.232323 p2 = 0.221667,0.327323
CBZ 2 p0 = 0.278333,0.482424 p1 = 0.333333,0.575758 p2 = 0.388333,0.669091
CBZ 3 p0 = 0.445000,0.797980 p1 = 0.500000,0.797980 p2 = 0.555000,0.797980
CBZ 4 p0 = 0.611667,0.797980 p1 = 0.666667,0.797980 p2 = 0.721667,0.797980
CBZ 5 p0 = 0.778333,0.669091 p1 = 0.833333,0.575758 p2 = 0.888333,0.482424
CBZ 6 p0 = 0.945000,0.345657 p1 = 1.000000,0.232323 p2 = 1.055000,0.118990
CLBufferPool::CreateTexture allocating with w=1027 h=1
CLBufferPool::CreateTexture active=1, free=1
CLRenderBase::Write1DTexture numElements=1027 elementSizeBytes=16
HostKernel::EnqueueKernel SaturationEq: 0
CLBufferPool::FreeBuffer active=0, free=2
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58C8040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel LiftGainKernel: 0
CLBufferPool::CreateTexture allocating with w=4096 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=4096 elementSizeBytes=16
HostKernel::EnqueueKernel Curves2: 0
CLBufferPool::FreeBuffer active=0, free=1
CBZ 0 p0 = -0.055000,-0.688889 p1 = 0.000000,-0.555556 p2 = 0.055000,-0.422222
CBZ 1 p0 = 0.111667,-0.228676 p1 = 0.166667,-0.151515 p2 = 0.221667,-0.074355
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,-0.074168 p1 = 0.833333,-0.131313 p2 = 0.888333,-0.188459
CBZ 6 p0 = 0.945000,-0.474747 p1 = 1.000000,-0.474747 p2 = 1.055000,-0.474747
CBZ 0 p0 = -0.055000,0.000000 p1 = 0.000000,0.000000 p2 = 0.055000,0.000000
CBZ 1 p0 = 0.111667,0.000000 p1 = 0.166667,0.000000 p2 = 0.221667,0.000000
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,0.000000 p1 = 0.833333,0.000000 p2 = 0.888333,0.000000
CBZ 6 p0 = 0.945000,0.000000 p1 = 1.000000,0.000000 p2 = 1.055000,0.000000
CLBufferPool::CreateTexture allocating with w=1027 h=1
CLBufferPool::CreateTexture active=1, free=1
CLRenderBase::Write1DTexture numElements=1027 elementSizeBytes=16
HostKernel::EnqueueKernel SaturationEq: 0
CLBufferPool::FreeBuffer active=0, free=2
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58CD040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel LiftGainKernel: 0
HostKernel::EnqueueKernel Midtones2: 0
CBZ 0 p0 = -0.055000,-1.260000 p1 = 0.000000,-1.000000 p2 = 0.055000,-0.740000
CBZ 1 p0 = 0.111667,-0.377121 p1 = 0.166667,-0.212121 p2 = 0.221667,-0.047121
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,-0.096988 p1 = 0.666667,-0.171717 p2 = 0.721667,-0.246446
CBZ 5 p0 = 0.778333,-0.338081 p1 = 0.833333,-0.474747 p2 = 0.888333,-0.611414
CBZ 6 p0 = 0.945000,-1.000000 p1 = 1.000000,-1.000000 p2 = 1.055000,-1.000000
CBZ 0 p0 = -0.055000,0.000000 p1 = 0.000000,0.000000 p2 = 0.055000,0.000000
CBZ 1 p0 = 0.111667,0.000000 p1 = 0.166667,0.000000 p2 = 0.221667,0.000000
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,0.000000 p1 = 0.833333,0.000000 p2 = 0.888333,0.000000
CBZ 6 p0 = 0.945000,0.000000 p1 = 1.000000,0.000000 p2 = 1.055000,0.000000
CLBufferPool::CreateTexture allocating with w=1027 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=1027 elementSizeBytes=16
HostKernel::EnqueueKernel SaturationEq: 0
CLBufferPool::FreeBuffer active=0, free=1
CLBufferPool::FindCubeBuffer name Los Feliz ...
CLBufferPool::CreateCubeBuffer allocating buffer with size=32
CLBufferPool::CreateCubeBuffer active=1, free=0
CreateCubeLut writing data for lut name Los Feliz
HostKernel::EnqueueKernel CubeLut: 0
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeBuffer active=0, free=1
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58C0040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel Midtones2: 0
CLBufferPool::CreateTexture allocating with w=1024 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=1024 elementSizeBytes=16
HostKernel::EnqueueKernel RangedHSLKernel: 0
CLBufferPool::FreeBuffer active=0, free=1
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58C7040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLBufferPool::CreateTexture allocating with w=1024 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=1024 elementSizeBytes=16
HostKernel::EnqueueKernel RangedHSLKernel: 0
CLBufferPool::FreeBuffer active=0, free=1
CBZ 0 p0 = -0.055000,0.000000 p1 = 0.000000,0.000000 p2 = 0.055000,0.000000
CBZ 1 p0 = 0.111667,0.000000 p1 = 0.166667,0.000000 p2 = 0.221667,0.000000
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,0.000000 p1 = 0.833333,0.000000 p2 = 0.888333,0.000000
CBZ 6 p0 = 0.945000,0.000000 p1 = 1.000000,0.000000 p2 = 1.055000,0.000000
CBZ 0 p0 = -0.055000,-0.076667 p1 = 0.000000,0.000000 p2 = 0.055000,0.076667
CBZ 1 p0 = 0.111667,0.137323 p1 = 0.166667,0.232323 p2 = 0.221667,0.327323
CBZ 2 p0 = 0.278333,0.482424 p1 = 0.333333,0.575758 p2 = 0.388333,0.669091
CBZ 3 p0 = 0.445000,0.797980 p1 = 0.500000,0.797980 p2 = 0.555000,0.797980
CBZ 4 p0 = 0.611667,0.797980 p1 = 0.666667,0.797980 p2 = 0.721667,0.797980
CBZ 5 p0 = 0.778333,0.669091 p1 = 0.833333,0.575758 p2 = 0.888333,0.482424
CBZ 6 p0 = 0.945000,0.345657 p1 = 1.000000,0.232323 p2 = 1.055000,0.118990
CLBufferPool::CreateTexture allocating with w=1027 h=1
CLBufferPool::CreateTexture active=1, free=1
CLRenderBase::Write1DTexture numElements=1027 elementSizeBytes=16
HostKernel::EnqueueKernel SaturationEq: 0
CLBufferPool::FreeBuffer active=0, free=2
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::RenderFrame buf=00000000CD335040 w=960 h=540 r=960 if=1 of=1
frame=1 as=1.000000 is=1.000000 os=1.000000 it=0 ot=0
output buf=00000000D58C1040 w=960 h=540 r=960
MercuryLocalHost Doing buffer cleanup frameResChanged=yes
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertPackedBGRAToFloat4: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
CLRenderBase::CopyBufferRect 0 0 960 540 0 0
HostKernel::EnqueueKernel CopyRectKernel: 0
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel LiftGainKernel: 0
CLBufferPool::CreateTexture allocating with w=4096 h=1
CLBufferPool::CreateTexture active=1, free=0
CLRenderBase::Write1DTexture numElements=4096 elementSizeBytes=16
HostKernel::EnqueueKernel Curves2: 0
CLBufferPool::FreeBuffer active=0, free=1
CBZ 0 p0 = -0.055000,-0.688889 p1 = 0.000000,-0.555556 p2 = 0.055000,-0.422222
CBZ 1 p0 = 0.111667,-0.228676 p1 = 0.166667,-0.151515 p2 = 0.221667,-0.074355
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,-0.074168 p1 = 0.833333,-0.131313 p2 = 0.888333,-0.188459
CBZ 6 p0 = 0.945000,-0.474747 p1 = 1.000000,-0.474747 p2 = 1.055000,-0.474747
CBZ 0 p0 = -0.055000,0.000000 p1 = 0.000000,0.000000 p2 = 0.055000,0.000000
CBZ 1 p0 = 0.111667,0.000000 p1 = 0.166667,0.000000 p2 = 0.221667,0.000000
CBZ 2 p0 = 0.278333,0.000000 p1 = 0.333333,0.000000 p2 = 0.388333,0.000000
CBZ 3 p0 = 0.445000,0.000000 p1 = 0.500000,0.000000 p2 = 0.555000,0.000000
CBZ 4 p0 = 0.611667,0.000000 p1 = 0.666667,0.000000 p2 = 0.721667,0.000000
CBZ 5 p0 = 0.778333,0.000000 p1 = 0.833333,0.000000 p2 = 0.888333,0.000000
CBZ 6 p0 = 0.945000,0.000000 p1 = 1.000000,0.000000 p2 = 1.055000,0.000000
CLBufferPool::CreateTexture allocating with w=1027 h=1
CLBufferPool::CreateTexture active=1, free=1
CLRenderBase::Write1DTexture numElements=1027 elementSizeBytes=16
HostKernel::EnqueueKernel SaturationEq: 0
CLBufferPool::FreeBuffer active=0, free=2
Colorista_MercuryRender::Render END
CL_DEVICE_MAX_WORK_GROUP_SIZE=1024
threadBlock[0]=32 threadBlock[1]=32
HostKernel::EnqueueKernel ConvertFloat4ToPackedBGRA2: 0
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
ColoristaRender::Exit
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLRenderBase::ShutdownContext
CLRenderBase::DeleteAllDeviceMemory()
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLRenderBase::UnloadCodeModules()
CLRenderBase::ShutdownOpenCLContext
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::DeleteFreeBuffers
AEGP_GetChannelOrder = 0 (err = 0)
USING PROXY: w=960 h=540 r=960 f=1 sc=1.000000 as=1.000000
OpenLutBrowser
f=1 ptr=ba1ec040 w=960 h=540 rp=960 sc=1.000000 sw=0 as=1.000000 tx=0
SmartPreRender keyMode=0 renderExtra->output->solid = false
Colorista PluginMain_AE::SmartRender_GPU
MercuryRender::InitWithHostSuite: 0
MercuryRender::BeginRender
host source buffer: DeviceBufferInfo:
m_bufferMem = 000000080F600000
m_frameWidth = 960
m_frameHeight = 540
m_pitchPixels = 960
m_pixelFormat = 1919378017
m_is16f = no
m_pixelAspect = 1.000000
CUDA blockDim[0]=16 blockDim[1]=16
MercuryRender::AllocateDeviceBuffer allocated new host buffer, active=1, free=0
HostKernel::LaunchCUDAKernel ConvertHalf4: 0
CUDA blockDim[0]=16 blockDim[1]=16
HostKernel::LaunchCUDAKernel CombineKernel: 0
Colorista_MercuryRender::Render END
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
MercuryRender::DeleteAllHostOwnedBuffers
AE_GPU_Plugin::Render END result=0
ReadDIMouseData error 12
SmartPreRender keyMode=0 renderExtra->output->solid = false
Colorista PluginMain_AE::SmartRender_GPU
MercuryRender::InitWithHostSuite: 0
MercuryRender::BeginRender
host source buffer: DeviceBufferInfo:
m_bufferMem = 0000000814000000
m_frameWidth = 1920
m_frameHeight = 1080
m_pitchPixels = 1920
m_pixelFormat = 1919378017
m_is16f = no
m_pixelAspect = 1.000000
CUDA blockDim[0]=16 blockDim[1]=16
MercuryRender::AllocateDeviceBuffer allocated new host buffer, active=1, free=0
HostKernel::LaunchCUDAKernel ConvertHalf4: 0
CUDA blockDim[0]=16 blockDim[1]=16
HostKernel::LaunchCUDAKernel CombineKernel: 0
Colorista_MercuryRender::Render END
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
CLBufferPool::FreeAllBuffers
MercuryRender::DeleteAllHostOwnedBuffers
AE_GPU_Plugin::Render END result=0
PF_Cmd_SEQUENCE_FLATTEN in_data->sequence_data = 00000000AFF4B7E0 out_data-
>sequence_data = 00000000AFF4B7E0
PF_Cmd_SEQUENCE_RESETUP in_data->sequence_data = 00000000AFF4B7E0 out_data-
>sequence_data = 00000000AFF4B7E0
PF_Cmd_SEQUENCE_FLATTEN in_data->sequence_data = 00000000AFF4B7E0 out_data-
>sequence_data = 00000000AFF4B7E0
PF_Cmd_SEQUENCE_RESETUP in_data->sequence_data = 00000000AFF4B7E0 out_data-
>sequence_data = 00000000AFF4B7E0
PF_Cmd_SEQUENCE_SETDOWN
PF_Cmd_SEQUENCE_SETDOWN
PF_Cmd_GLOBAL_SETDOWN
ColoristaRender::Exit

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