JumpinSploit - Assassin Exploit Script
JumpinSploit - Assassin Exploit Script
\cocoatextscaling0\cocoaplatform0{\fonttbl\f0\fnil\fcharset0 HelveticaNeue;}
{\colortbl;\red255\green255\blue255;}
{\*\expandedcolortbl;;}
\paperw11900\paperh16840\margl1440\margr1440\vieww11520\viewh8400\viewkind0
\deftab560
\pard\pardeftab560\slleading20\partightenfactor0
player.PlayerScripts.localknifehandler.HitCheck:Fire(target)\
task.wait(0.8) -- Cooldown to avoid anti-cheat
triggers\
StabCooldown = false\
end\
end\
\
-- EQUIP KNIFE\
local player = game:GetService("Players").LocalPlayer\
if player.Backpack:FindFirstChild("Knife") then\
player.Character.Humanoid:EquipTool(player.Backpack.Knife)\
end\
end\
end))\
\
-- Gravity manipulation and limb removal\
table.insert(AutoFarmConnections,
game:GetService("RunService").Heartbeat:Connect(function()\
if AutofarmEnabled then\
game:GetService("Workspace").Gravity = 20\
local character =
game:GetService("Players").LocalPlayer.Character\
if character then\
for _, limb in ipairs(\{"Left Leg", "Right Leg", "Left
Arm"\}) do\
if character:FindFirstChild(limb) then\
character[limb]:Destroy()\
end\
end\
end\
end\
end))\
else\
-- Disable AutoFarm\
ClearConnections()\
ResetCharacterAndGravity()\
end\
end\
\})}