Models of Communication
Models of Communication
What is a Model?
A model is an informative representation of an object or a person or a system or a process.
Models provide a simplified view of something to be studied and help us understand complex
things, issues, occurrences, processes, systems, etc.
Communication Model
o Communication models seek to represent the structure and key elements of the
communication process.
o Different communication models illustrate different aspects of communication.
o Models are never perfect.
2. Interaction models
i. Osgood-Schramm Circular Model of Communication
ii. Schramm’s Model of Communication
3. Transaction models
i. Barnlund’s Model of Communication
ii. Dance’s Helical Model of Communication
Lasswell’s questions:
Who?
Says What?
In Which Channel?
To Whom?
With what effect?
Though Lasswell’s model is simple, it applies for almost all types of communication. The major
drawbacks are: feedback and noise are not represented.
The basis for this model was a study of telephone conversations over a two year time period.
The team studied only what they deemed to be “important” or “significant” calls of some
length. Quick calls to a neighbor or a store were not considered for the study. The focus was on
the mechanics of the messages.
The Shannon-Weaver model is often called “Telephone Model” because it is based on the
experience of having the message interfered with by “noise” from the telephone switchboard in
the 1940s. In full, it is called “Shannon Weaver Mathematical Model of Communication”
because they tried to reduce the communication process to a set of mathematical formulas.
According to Shannon and Weaver's model, a message begins at an information source, which
is relayed through a transmitter, and then sent via a signal towards the receiver. But before it
reaches the receiver, the message must go through noise (sources of interference). Finally, the
receiver conveys the message to its destination.
E.g.
Suppose you have an idea in your head (information source) that you want to tell someone
about. You must first move the idea from your brain to your mouth (transmitter). Since you
cannot actually share your brain cells, you must select words for your transmitter to use. Once
you speak, your voice (signal) is carried through the air toward the listener's ear (receiver).
Along the way, your signal is joined by many other sounds and distractions (noises). The
receiver then takes everything it receives and tries to maximize the message and minimize the
noise. Finally, the receiver conveys its message to the other person's mind (destination).
The concept of noise helps in making the communication effective by removing the
noise or problem causing noise.
Communication is taken as quantifiable in the Shannon& Weaver model.
(Quantifiable: can be measured, can be assessed)
It can be applied more for interpersonal communication than group communication and
mass communication.
Receiver plays a passive part in the communication process as sender plays the primary
role that sends messages.
Feedback is taken as less important in comparison to the messages sent by the sender.
The model is taken by some critics as a "misleading misrepresentation of the nature of
human communication" as human communication is not mathematical in nature.
He described factors affecting the individual components in the communication making the
communication more efficient. This model also focuses on encoding and decoding which
happens before the sender sends the message and before the receiver receives the message
respectively.
This model accounts for a variety of human variables that are present in person-to-person
communication. When one is attempting to convey an emotionally complex message, the Berlo
Model may be the more appropriate choice. It focuses on the influence of skills, attitude, and
knowledge on communication effectiveness.
Another example of Interactive model is that of Wilbur Schramm, who is considered the
“Father of Mass Communication”. He created five models, but the Schramm Model is our focus.
Field of Experience: the things that influences the understanding and interpretation of the
message. EG: Culture, social background, beliefs, experiences, values and rules, etc.
Example: when a person who always eats with a spoon is informed that she has to eat with her
hands in a particular place gets offended because she thinks it is impolite to eat that way.
The symbolic obstacles that distort the sent message in a way not intended and makes
the message difficult to understand.
The meanings of words, signs, and symbols might be different from one person to
another
The same word might have multiple meanings.
Shows that the elements in communication are interdependent where there can be no
source without a receiver, and no message without a source
Each person in the communication acts as both a speaker and a listener, and can be
simultaneously (at the same time) sending and receiving messages.
“Transactional” means that communication is an ongoing and continuously changing
process
Each element exists in relation to all the other elements
Each person in the communication process reacts depending on factors such as their
background, prior experiences, attitudes, cultural beliefs, and self esteem
• A helix is compared with the evolution of communication of a human from birth to the
existing moment.
• Communication progresses with age as our experience and vocabulary increases.
• The model is linear as well as circular combined, and disagrees with the concept of
linearity and circularity individually.
• Communication is taken as a dynamic process
• Communication process similar to a helix, which shows communication is a dynamic
non-linear process
• Communication evolves from the very birth of an individual, and continues until his/her
current existing moment
• Understands communication is a broader perspective and considers almost all the
activities of an individual in his/her entire lifetime
• Includes the concept of time: communication is largely dependent on the past
• Communication process starts small then gradually develops (which takes time)
• Communication is directly dependent on a person’s past behavior as a child but can also
modify as the person grows
Comparison of Models
Model Type Feedback Emphasis Example Scenario