Fusion 360 Intro To Parametric Modeling
Fusion 360 Intro To Parametric Modeling
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Autodesk® Fusion 360®
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Introduction to Parametric Modeling
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Learning Guide
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ASCENT Center for Technical Knowledge
630 Peter Jefferson Parkway, Suite 175
Charlottesville, VA 22911
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866-527-2368
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www.ASCENTed.com
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Lead Contributors: Jennifer MacMillan and Paul Burden
Copyright
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ASCENT - Center for Technical Knowledge (a division of Rand Worldwide Inc.) is a leading developer of
professional learning materials and knowledge products for engineering software applications. ASCENT
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specializes in designing targeted content that facilitates application-based learning with hands-on software
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experience. For over 25 years, ASCENT has helped users become more productive through tailored
custom learning solutions.
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We welcome any comments you may have regarding this guide, or any of our products. To contact us
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please email: [email protected].
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All other brand names, product names, or trademarks belong to their respective holders.
General Disclaimer:
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Notwithstanding any language to the contrary, nothing contained herein constitutes nor is intended to constitute an offer,
inducement, promise, or contract of any kind. The data contained herein is for informational purposes only and is not
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represented to be error free. ASCENT, its agents and employees, expressly disclaim any liability for any damages, losses
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omission even if ASCENT, or its representatives, are advised of the possibility of such damages, losses or other
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expenses. No consequential damages can be sought against ASCENT or Rand Worldwide, Inc. for the use of these
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The information contained herein is intended to be of general interest to you and is provided "as is", and it does not
address the circumstances of any particular individual or entity. Nothing herein constitutes professional advice, nor does
it constitute a comprehensive or complete statement of the issues discussed thereto. ASCENT does not warrant that the
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without limitation) information may be rendered inaccurate by changes made to the subject of the materials (i.e. applicable
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AS-FUS15050-IPM1MU-SG
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Preface ............................................................................................................ xi
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Practice Files ................................................................................................. xv
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Chapter 1: Introduction to Autodesk Fusion 360 ...................................... 1-1
e EN1.1 Autodesk Fusion 360 Fundamentals............................................. 1-2
Feature-Based Modeling................................................................... 1-2
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Parametric Features.......................................................................... 1-4
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BROWSER...................................................................................... 1-11
Accessing Commands .................................................................... 1-11
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Preferences..................................................................................... 1-12
1.4 Design Navigation and Display.................................................... 1-13
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Chapter 2: Creating the First Feature with Quick Shapes ........................ 2-1
2.1 Design Units and Origin ................................................................. 2-2
Units .................................................................................................. 2-2
Origin................................................................................................. 2-3
2.2 Quick Shape Creation..................................................................... 2-4
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Practice 2a Creating Shapes I ............................................................... 2-6
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Practice 2b Creating Shapes II............................................................ 2-12
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Chapter Review Questions................................................................... 2-15
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Command Summary ............................................................................. 2-17
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Chapter 3: Creating Sketched Geometry.................................................... 3-1
3.1 Introduction to the Sketching Workflow ....................................... 3-2
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3.2 Sketch Entities ................................................................................ 3-3
Line ................................................................................................... 3-3
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Spline ................................................................................................ 3-3
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Rectangles ........................................................................................ 3-4
Circles ............................................................................................... 3-5
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Arcs ................................................................................................... 3-7
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Tangent Arc Using a Line.................................................................. 4-5
Tangent Line Between Two Circles or Arcs ...................................... 4-5
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Fillets................................................................................................. 4-6
Construction Entities ......................................................................... 4-7
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4.2 Editing Tools ................................................................................... 4-9
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Trim ................................................................................................... 4-9
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Extend ............................................................................................... 4-9
Mirror............................................................................................... 4-10
Sketch Scale ................................................................................... 4-10
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4.3 Additional Dimension Tools......................................................... 4-12
Center Dimensions.......................................................................... 4-12
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Radius or Diameter Dimensions ..................................................... 4-13
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Over-Constrained Sketches ............................................................ 4-14
4.4 Moving and Copying..................................................................... 4-15
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Move/Copy ...................................................................................... 4-15
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Chapter 6: Pick and Place Features............................................................ 6-1
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6.1 Fillets................................................................................................ 6-2
Constant Radius Fillet ....................................................................... 6-2
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Variable Radius Fillet ........................................................................ 6-5
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Chordal Fillet ..................................................................................... 6-7
Rule Fillets ........................................................................................ 6-8
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Full Round Fillet .............................................................................. 6-11
6.2 Chamfers........................................................................................ 6-13
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6.3 Holes .............................................................................................. 6-15
6.4 Editing Pick and Place Features.................................................. 6-19
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e ENPractice 6a Constant Radius Fillets ................................................... 6-20
Practice 6b Fillets and Chamfers........................................................ 6-25
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Practice 6c Fillet Shapes ..................................................................... 6-35
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Practice 8b Adding Parameters .......................................................... 8-14
Chapter Review Questions................................................................... 8-21
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Command Summary ............................................................................. 8-24
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Chapter 9: Additional Features and Operations ........................................ 9-1
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9.1 Draft.................................................................................................. 9-2
9.2 Shell.................................................................................................. 9-4
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9.3 Rib .................................................................................................... 9-5
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9.4 Split Face ......................................................................................... 9-6
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9.5 Scale................................................................................................. 9-8
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9.6 Thread .............................................................................................. 9-9
9.7 Press Pull....................................................................................... 9-11
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Practice 11c (Optional) Additional Swept Geometry ...................... 11-16
Chapter Review Questions................................................................. 11-17
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Command Summary ........................................................................... 11-20
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Chapter 12: Loft Features .......................................................................... 12-1
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12.1 Lofts ............................................................................................... 12-2
Practice 12a Creating Rail Lofts ......................................................... 12-7
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Practice 12b Creating Centerline Lofts I .......................................... 12-11
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Practice 12c Creating Centerline Lofts II ......................................... 12-13
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Chapter Review Questions................................................................. 12-19
e ENCommand Summary ........................................................................... 12-21
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15.1 Rigid Groups ................................................................................. 15-2
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15.2 Interference Detection .................................................................. 15-3
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15.3 Miscellaneous Joint Tools ........................................................... 15-4
Joint Limits ...................................................................................... 15-4
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Drive Joints ..................................................................................... 15-5
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Contact Sets.................................................................................... 15-5
Motion Linking ................................................................................. 15-6
Motion Studies ................................................................................ 15-6
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Practice 15a Incorporating Motion Between Components
in a Design ............................................................................................ 15-7
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Chapter Review Questions................................................................. 15-34
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Command Summary ........................................................................... 15-36
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Chapter 16: Multi-Body Design ................................................................. 16-1
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Practice 17b T-Spline Surface Modeling II ....................................... 17-25
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Chapter Review Questions................................................................. 17-31
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Command Summary ........................................................................... 17-34
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Chapter 18: Editing T-Spline Geometry.................................................... 18-1
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18.1 Editing Form Geometry ................................................................ 18-2
18.2 Deleting Entities ............................................................................ 18-7
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18.3 Working with Edges...................................................................... 18-8
18.4 Working with Faces .................................................................... 18-13
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e EN18.5 Working with Points.................................................................... 18-15
18.6 Controlling Symmetry................................................................. 18-18
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18.7 Thickening Geometry ................................................................. 18-21
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Editing View Labels....................................................................... 19-16
Add Component or Exploded Views to an Assembly Drawing...... 19-17
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Sheet Settings............................................................................... 19-18
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Modifying the Text in a Title Block ................................................ 19-20
Creating a New Title Block............................................................ 19-20
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Drawing Templates ....................................................................... 19-21
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Sheets ........................................................................................... 19-22
Practice 19a Creating a Drawing I..................................................... 19-23
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Practice 19b Creating a Drawing II ................................................... 19-29
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Practice 19c Creating a Drawing III................................................... 19-37
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Chapter Review Questions................................................................. 19-47
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Command Summary ........................................................................... 19-50
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Chapter 20: Detailing Drawings................................................................. 20-1
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Assigning Study Materials............................................................... 21-6
Assigning Structural Constraints ..................................................... 21-8
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Assigning Loads............................................................................ 21-10
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Assigning Contacts ....................................................................... 21-15
Reviewing the Setup in the BROWSER........................................ 21-18
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21.3 Setting Up the Mesh.................................................................... 21-20
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21.4 Solving a Design Study .............................................................. 21-22
21.5 Visualizing the Results ............................................................... 21-24
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RESULTS DETAILS Dialog Box ................................................... 21-25
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Results Legend ............................................................................. 21-26
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Practice 21a Cantilever Beam Analysis ........................................... 21-28
e ENPractice 21b Plant Hanger Analysis ................................................. 21-42
Chapter Review Questions................................................................. 21-54
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The Autodesk® Fusion 360®: Introduction to Parametric Modeling guide provides
you with an understanding of the parametric design philosophy using the
Autodesk® Fusion 360® software. Through a hands-on, practice-intensive
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curriculum, you will learn the key skills and knowledge required to design models
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using the Autodesk Fusion 360 software.
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Software Version
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As a cloud-based platform, updates are frequently available for the Autodesk
Fusion 360 software. This learning guide has been developed using software
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version 2.0.15050. If you are using a version of the software later than version
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2.0.15050, you might notice some variances between images and workflows in
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this learning guide and the software that you are using.
Topics Covered
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This guide assumes a standard installation of the software using the default
preferences during installation. Lectures and practices use the standard software
templates and default options for the Content Libraries.
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Lead Contributor: Jennifer MacMillan
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With a dedication for engineering and education, Jennifer has spent over 25 years
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at ASCENT managing courseware development for various CAD products.
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Trained in Instructional Design, Jennifer uses her skills to develop instructor-led
and web-based training products as well as knowledge profiling tools.
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Jennifer has achieved the Autodesk Certified Professional certification for
Inventor and is also recognized as an Autodesk Certified Instructor (ACI). She
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enjoys teaching the training courses that she authors and is also very skilled in
providing technical support to end-users.
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Jennifer holds a Bachelor of Engineering Degree as well as a Bachelor of Science
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in Mathematics from Dalhousie University, Nova Scotia, Canada.
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Jennifer MacMillan is a Lead Contributor for this sixth edition of the Autodesk®
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Paul Burden is the Director of Product Development for ASCENT – Center for
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support for CAD systems since 1995. During that time, he has led courseware
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projects for CAD and PDM software from most of the major developers of this type
of software.
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Paul Burden is a Lead Contributor for this sixth edition of the Autodesk®
Fusion 360®: Introduction to Parametric Modeling guide.
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The following highlights the key features of this guide.
Feature Description
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Practice Files The Practice Files page includes a link to the practice files and
instructions on how to download and install them. The practice files
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are required to complete the practices in this guide.
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Chapters A chapter consists of the following: Learning Objectives, Instructional
Content, Practices, Chapter Review Questions, and Command
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Summary.
• Learning Objectives define the skills you can acquire by learning
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link found on the Practice Files page) prior to starting the first
practice.
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software.
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Introduction to Autodesk
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Fusion 360
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The Autodesk® Fusion 360® software is a hybrid application that combines locally
installed software and cloud-based tools. It enables users to use parametric
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modeling and direct manipulation modeling techniques to create 3D designs. To
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successfully begin creating geometry using the Autodesk Fusion 360 software,
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you must install the software, access your Autodesk user account, create a
project in the cloud, and become familiar with the interface and navigation tools.
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• Create a new project for use in the Autodesk Fusion 360 software.
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• Use the design orientation commands to pan, zoom, rotate, and view a design.
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• Change the Visual Style, Environment, and Effects settings to customize the display of a
design.
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enables you to incorporate a variety of 3D modeling techniques
and strategies. Its characteristics and capabilities include:
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• Feature-based modeling
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• Parametric features
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• Direct manipulation modeling
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• Design documentation
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• Associativity
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Feature-Based In feature-based modeling, a design can evolve by creating
features one by one, while keeping the feature history. Each
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Modeling feature is individually recognized by the software. A design that
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Shell
material from the
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design. Hole
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Extrude
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Drafts Fillets
Figure 1–1
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1st Feature: Extrude 2nd Feature: Drafts 3rd Feature: Fillets
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4th Feature: Shell 5th Feature: Extrude 6th Feature: Hole
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Figure 1–3
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geometry, such as edges or surfaces. Figure 1–4 shows an
example of a design where chamfers and fillets have been
added.
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Fillets
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Countersunk
Hole
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Figure 1–4
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Feature Relationships
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Relationships between In feature-based modeling, features are added one after another.
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features are formed as a The complete history of the features and the relationships
design is created. between them is retained. Relationships are created as new
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no longer exists.
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be more descriptive in
the Parameters dialog
box (e.g., change d127
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to Width). Figure 1–5
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Dimensioning is an important step in parametric modeling. When
you are creating dimensions, consider the following:
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• Changes: How might the design need to change? Do the
dimensions help or hinder these changes?
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• “What if” scenarios: Periodically modify dimension values
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to ensure that the design behaves as expected. This is
known as flexing the design.
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Equations are
user-defined
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and control design intent. For example, you can use an equation
mathematical relations. to force the width of a rectangular block to be equal to half of its
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height. Using equations in a design can help you to make a
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Direct Modeling Direct modeling enables you to create and edit designs very
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face.
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• Components can be created within the context of a single
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design.
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In either scenario, joints are added to create relationships
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between components to define their degrees of freedom and
enabling you to build an intelligent, multi-component design. The
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design shown in Figure 1–8 comprises over 40 individual
components.
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This barbecue design is
shown in multi-colors to
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help identify all of the
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components. You can
use this color
assignment tool in the
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INSPECT panel by
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clicking Display
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Component Colors.
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Figure 1–8
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There is a link between the drawing and the source design that
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can always be refreshed to get the latest design. If a change is
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made to the source design, you can update all of the drawing
views that reference with the latest information.
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Figure 1–9
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Associativity
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You can work with the same design in different contexts (e.g., a
stand-alone component, a component within a multi-component
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design, and a drawing of the component), and all modes are fully
associative. Any changes made to a design in any of these
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Understanding The Autodesk Fusion 360 software combines related tools and
functions into groups called workspaces. When a workspace is
Workspaces
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activated, you are only able to pick tools from that workspace
until another workspace is activated.
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To change workspaces, expand the Change Workspace menu
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(shown in Figure 1–10) and select a workspace to launch it.
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Figure 1–10
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Understanding The Autodesk Fusion 360 software uses projects to manage and
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Autodesk Fusion 360 software to further manage the project
files and members, as shown in Figure 1–11. To easily
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access this page, select the icon adjacent to the project
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name at the top of the project’s Data panel.
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Figure 1–11
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first things you might note is that the interface has a minimalistic
layout that presents only the information needed, when it is
required. Figure 1–12 shows an example of the interface once a
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design is opened, including the toolbar, panels, BROWSER, and
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other interface elements. Multiple designs can be open at once.
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Data Panel Application Bar Tabs Account Settings and
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Preferences
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ViewCube
BROWSER
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Graphics Window
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Timeline
Display
Controls
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Figure 1–12
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Figure 1–13
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Figure 1–14
Accessing Help The Help tool enables you to access resources, such as online
help, tutorials, and forums. To access these tools. expand the
menu in the top right corner of the software and select from
the available options.
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Preferences There are a number of preferences you can set to configure the
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Autodesk Fusion 360 environment. To access these settings,
click on your user profile icon in the top right-hand corner of the
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software and select Preferences. Expand and select each
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preference type to access the customization options. To return to
the defaults settings, click Restore Defaults.
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Design There are many ways that you can navigate around the
Autodesk Fusion 360 interface, which can make working with
Navigation your designs easier. This includes techniques for zooming,
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panning, and orienting the design using the mouse or the
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on-screen tools.
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• The on-screen tools can be found in the Navigation Bar at the
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bottom of the screen.
• The setting that controls the mouse is the Pan, Zoom, Orbit
shortcuts setting under Preferences. It is set to Fusion by
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default. Hold down the middle mouse button to pan the
model. To zoom the model, roll the middle mouse button or
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press <Ctrl> + <Shift> + middle mouse button. To orbit the
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Bottom.
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Figure 1–15
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Named Views Named views can also be used to quickly orient your design to
specific views that are predefined in the software, or to views
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that you have created and saved. The Named Views folder is
listed at the top of the BROWSER for each model. The four
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Figure 1–16
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Design Display To make a design easier to work with, its display can be
customized by changing its visual style. These options are
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located in the Display Settings menu at the bottom of the
interface. The Visual Style settings are an application setting
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and are not saved with the design file. Figure 1–17 shows
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examples of the display styles that can be used.
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Geometry When working in a design, you work with faces, features, bodies,
components, work features, etc. To make this process easier,
Selection you can use selection filters to enable control over which items
are selectable. The selection filter tools are available in the
SELECT panel. Selection techniques include the following:
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• Items in the graphics window highlight as you move the
cursor over them. By default, faces and edges are selectable.
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• To select an entire body, you can click on the body or
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component in the BROWSER.
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• You can use the Selection Filters options to customize
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exactly what can or cannot be selected. The options that are
available change depending on the design and items that are
being used.
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Environment The Autodesk Fusion 360 software has a variety of
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and Effects display of your model. The Environment options enable you to
control the background color in the graphics window. The default
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is white (Photo Booth). The Effect options enable you to control
the display of the ground plane, shadows, reflections, etc. Both
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design file.
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project.
• Open a file from an Autodesk Fusion 360 project.
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• Use the BROWSER to control the visibility of components in the design.
• Practice orienting the design using several different methods.
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• Change the visual style of a design.
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• Create a new Autodesk Fusion 360 design.
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In this practice, you will begin by setting up an Autodesk Fusion
360 project that will be used with this learning guide, and you will
then upload files to the project. To become familiar with the
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software’s interface and navigation controls, you will then open
one of the provided designs and practice using all of the
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navigation tools that are available in the software. To complete
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begin learning how to create geometry in the Autodesk Fusion
360 software.
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If the software has not 1. Launch the Autodesk Fusion 360 software.
been updated recently,
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you might be prompted 2. Log in to your Autodesk user account, if not already logged
in. If you do not have an account, create one using the
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Figure 1–18
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7. Double-click on the new project.
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8. Ensure that the Data tab is selected at the top of the project
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page.
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open files in the Autodesk Fusion 360 software. The following
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method involves uploading files directly to the project file. In an
upcoming chapter you will learn how to open files directly in the
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software and then save them to the project file.
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10. Using the Open dialog box, navigate to the C:\Autodesk
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Files can be displayed 12. Once the file has been uploaded, in the Job Status window,
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in the Data Panel in click Close. The new project and the file should display as
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or View as Grid
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options.
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Figure 1–19
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2. Close the Data Panel by clicking (Hide Data Panel). The
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design displays as shown in Figure 1–20.
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Figure 1–20
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2. In the BROWSER, hover the cursor over the component
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names to highlight them in the design.
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3. Select the 1-0-01-GAS TANK:1 component. The tank
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highlights in the graphics window.
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4. Hold <Ctrl> and select the 1-0-01-GAS TANK:2 component.
Both tank components are highlighted in the design.
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5. Click in the graphics window to clear the selection.
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6. Click (Show/Hide) adjacent to one of the tank
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component.
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Figure 1–21
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Figure 1–22
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2. To pan, hold the mouse scroll wheel down as you move the
cursor around the design.
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design to its default view.
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design to the top view.
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3. Hover the cursor over the ViewCube until the rotational
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arrows display in the top right corner, as shown in
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Figure 1–23. Select the left arrow to rotate the view.
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Figure 1–23
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4. Hover the cursor over the ViewCube until the triangles
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Figure 1–24
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Named View. Click once on the NamedView folder to edit its
name. Enter BACK as the new name for the view.
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10. In the Named Views folder, select Home.
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11. In the BROWSER, make the COVER and HANDLE
components visible again.
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12. In the Named Views folder, select BACK. Note that the
design orientation is changed to the saved orientation, but
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that the component visibility was not saved with the view.
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13. Return to the Home view.
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Figure 1–25
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button, and then move the cursor to move the design. The
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displays as .
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You can also start the 7. Hold the left mouse button and move the cursor to spin the
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holding the middle 8. Hover the cursor over one of the lines that extends
mouse button or scroll horizontally or vertically from the circular outline. The cursor
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10. Practice spinning, panning, and zooming the design using the
Navigation Bar.
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draw a box around one of the wheels to zoom into that area.
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12. Click adjacent to and then click (Fit). Once
selected, the design resizes to fit in the graphics window
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while staying in the same orientation.
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13. Return to the Home view.
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Task 7 - Manipulating the design display.
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1. In the Navigation Bar, click (Display Settings). Expand
Visual Style, as shown in Figure 1–27.
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The Camera options on
the Display Settings
menu enables you to
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choose between an
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Orthographic and
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Perspective display, as
an alternative to using
the ViewCube.
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d
Figure 1–27
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Figure 1–28
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7. In the Navigation Bar, click (Display Settings). Expand
Effects. Toggle the various effect settings to customize the
view as required.
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The display settings are 8. Clear the Ground Shadow option before continuing, if it was
set for the current enabled. The shadow is removed from the ground plane.
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Autodesk Fusion 360
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session and are not Task 8 - Create a new design in the Autodesk Fusion 360
saved with the design. software.
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1. In the Application Bar, click (File) to access the
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commands in the File drop-down list.
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interface.
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created by default.
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the filename and then click Save. This design will be used in
the next chapter of this learning guide when you begin
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6
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2
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3
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1
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4
7
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d
Figure 1–29
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a) Data Panel
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b) BROWSER
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c) Timeline
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d) Display Controls
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e) Toolbar
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f) Graphics Window
g) ViewCube
h) Tabs
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3. Which mouse button do you use to pan the design in the
graphics window, without having to use the Pan option?
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a. Left
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b. Middle
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c. Right
4. Which combination of items do you select to quickly orient a
design face parallel to the screen without spinning? (Select
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all that apply.)
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a. A surface and .
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b. A planar surface and .
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c. A surface and .
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a. True
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b. False
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Answers: 1.(a=6, b=5, c=4, d=7, e=3, f=8, g=1, h=2), 2.b, 3.b, 4.(d,e), 5.a
Command Summary
Button Command Location
Constrained • Display Controls
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Orbit (rotate)
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Display • Display Controls
Settings
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File • Application Bar
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Fit • Display Controls
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Help • Account Settings and Preferences
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Home View • ViewCube
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Pan • Display Controls
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